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author | Eli Zaretskii <eliz@gnu.org> | 2021-11-06 20:05:02 +0200 |
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committer | Eli Zaretskii <eliz@gnu.org> | 2021-11-06 20:05:02 +0200 |
commit | 0b8f3c75fccbdf52797bb936ccd9f6ff28159704 (patch) | |
tree | 513b7beef993c1231a10fe7adcb227415240d41e /doc/emacs/mule.texi | |
parent | 33ad2bfa95d3244c913a660fb596c8043b01f55a (diff) | |
download | emacs-0b8f3c75fccbdf52797bb936ccd9f6ff28159704.tar.gz emacs-0b8f3c75fccbdf52797bb936ccd9f6ff28159704.tar.bz2 emacs-0b8f3c75fccbdf52797bb936ccd9f6ff28159704.zip |
Fix Emoji-related documentation
* etc/NEWS: Fix wording and spelling.
* doc/emacs/mule.texi (Input Methods): Add index entries and fix
wording.
* admin/notes/unicode: Update instructions for updating Emacs for
the latest Unicode Standard.
Diffstat (limited to 'doc/emacs/mule.texi')
-rw-r--r-- | doc/emacs/mule.texi | 33 |
1 files changed, 23 insertions, 10 deletions
diff --git a/doc/emacs/mule.texi b/doc/emacs/mule.texi index c905878d38a..83c775df0e1 100644 --- a/doc/emacs/mule.texi +++ b/doc/emacs/mule.texi @@ -473,6 +473,10 @@ First, letters are mapped into symbols for particular sounds or tone marks; then, sequences of these that make up a whole syllable are mapped into one syllable sign. +@kindex C-f@r{, when using input methods} +@kindex C-b@r{, when using input methods} +@kindex C-n@r{, when using input methods} +@kindex C-p@r{, when using input methods} Chinese and Japanese require more complex methods. In Chinese input methods, first you enter the phonetic spelling of a Chinese word (in input method @code{chinese-py}, among others), or a sequence of @@ -498,6 +502,7 @@ alternatives in the row are also numbered; the number appears before the alternative. Typing a number selects the associated alternative of the current row and uses it as input. +@kindex TAB@r{, when using Chinese input methods} @key{TAB} in these Chinese input methods displays a buffer showing all the possible characters at once; then clicking @kbd{mouse-2} on one of them selects that alternative. The keys @kbd{C-f}, @kbd{C-b}, @@ -571,28 +576,36 @@ modes that make buffer text or parts of it read-only, such as @code{read-only-mode} and @code{image-mode}, even when an input method is active. +@kindex C-x 8 @key{RET} +@cindex insert character by name or code-point Another facility for typing characters not on your keyboard is by using @kbd{C-x 8 @key{RET}} (@code{insert-char}) to insert a single character based on its Unicode name or code-point; see @ref{Inserting Text}. -@cindex emoji - There are specialized commands for inserting emojis, and these can -be found on the @kbd{C-x 8 e} submap. @kbd{C-x 8 e e} -(@code{emoji-insert}) will let you navigate through different emoji +@cindex emoji input +@cindex inserting Emoji +@kindex C-x 8 e +@findex emoji-insert +@findex emoji-list +@findex emoji-search + There are specialized commands for inserting Emoji, and these can be +found on the @kbd{C-x 8 e} keymap. @kbd{C-x 8 e e} +(@code{emoji-insert}) will let you navigate through different Emoji categories and then choose one. @kbd{C-x 8 e l} (@code{emoji-list}) -will pop up a new buffer and list all the emojis; clicking (or using -@kbd{RET}) on an emoji will insert it in the original buffer. +will pop up a new buffer and list all the Emoji; clicking (or using +@kbd{RET}) on an emoji character will insert it in the current buffer. Finally, @kbd{C-x 8 e s} (@code{emoji-search}) will allow you to -search for an emoji based on its name. +search for Emoji based on their names. +@findex emoji-describe @code{describe-char} displays a lot of information about the character/glyphs under point (including emojis). It's sometimes useful to get a quick description of the name, and you can use the @kbd{C-x 8 e d} (@code{emoji-describe}) command to do that. It's -meant primarily to help distinguish between different emoji -derivatives (which can look very similar), but it will also tell you -the names of non-emoji characters. +meant primarily to help distinguish between different Emoji +variants (which can look very similar), but it will also tell you +the names of non-Emoji characters. @node Select Input Method @section Selecting an Input Method |