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authorPaul Eggert <eggert@cs.ucla.edu>2020-05-11 17:28:23 -0700
committerPaul Eggert <eggert@cs.ucla.edu>2020-05-11 17:54:23 -0700
commit00f0ad55cd7cbb71e42de0d52b7607ffb6a3c220 (patch)
treec7ea55a573abdb8a1583d59ca38ef035e33978f7 /lib/attribute.h
parentdd0b910f1a9d08e65f59cc7ebc10fb6cd0fecfc9 (diff)
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Update from gnulib
This incorporates: 2020-05-11 careadlinkat: fix GCC 10 workaround 2020-05-10 careadlinkat: limit GCC workaround 2020-05-10 attribute: clarify list of attributes 2020-05-10 string: fix compilation error in C++ mode 2020-05-09 manywarnings: port to GCC 10.1 2020-05-09 careadlinkat: pacify -Wreturn-local-addr 2020-05-09 attribute: remove ATTRIBUTE_DEPRECATED 2020-05-09 attribute: Add comments * lib/attribute.h, lib/careadlinkat.c, lib/string.in.h: * lib/warn-on-use.h, m4/manywarnings.m4: Copy from Gnulib.
Diffstat (limited to 'lib/attribute.h')
-rw-r--r--lib/attribute.h203
1 files changed, 180 insertions, 23 deletions
diff --git a/lib/attribute.h b/lib/attribute.h
index c5919d97005..2836b99dad0 100644
--- a/lib/attribute.h
+++ b/lib/attribute.h
@@ -20,39 +20,196 @@
/* Provide public ATTRIBUTE_* names for the private _GL_ATTRIBUTE_*
macros used within Gnulib. */
+/* These attributes can be placed in two ways:
+ - At the start of a declaration (i.e. even before storage-class
+ specifiers!); then they apply to all entities that are declared
+ by the declaration.
+ - Immediately after the name of an entity being declared by the
+ declaration; then they apply to that entity only. */
+
#ifndef _GL_ATTRIBUTE_H
#define _GL_ATTRIBUTE_H
-/* C2X standard attributes have macro names that do not begin with
- 'ATTRIBUTE_'. */
+
+/* This file defines two types of attributes:
+ * C2X standard attributes. These have macro names that do not begin with
+ 'ATTRIBUTE_'.
+ * Selected GCC attributes; see:
+ https://gcc.gnu.org/onlinedocs/gcc/Common-Function-Attributes.html
+ https://gcc.gnu.org/onlinedocs/gcc/Common-Variable-Attributes.html
+ https://gcc.gnu.org/onlinedocs/gcc/Common-Type-Attributes.html
+ These names begin with 'ATTRIBUTE_' to avoid name clashes. */
+
+
+/* =============== Attributes for specific kinds of functions =============== */
+
+/* Attributes for functions that should not be used. */
+
+/* Warn if the entity is used. */
+/* Applies to:
+ - function, variable,
+ - struct, union, struct/union member,
+ - enumeration, enumeration item,
+ - typedef,
+ in C++ also: namespace, class, template specialization. */
#define DEPRECATED _GL_ATTRIBUTE_DEPRECATED
-#define FALLTHROUGH _GL_ATTRIBUTE_FALLTHROUGH
-#define MAYBE_UNUSED _GL_ATTRIBUTE_MAYBE_UNUSED
-#define NODISCARD _GL_ATTRIBUTE_NODISCARD
-/* Selected GCC attributes; see:
- https://gcc.gnu.org/onlinedocs/gcc/Common-Function-Attributes.html
- These names begin with 'ATTRIBUTE_' to avoid name clashes. */
-#define ATTRIBUTE_ALLOC_SIZE(args) _GL_ATTRIBUTE_ALLOC_SIZE (args)
-#define ATTRIBUTE_ALWAYS_INLINE _GL_ATTRIBUTE_ALWAYS_INLINE
-#define ATTRIBUTE_ARTIFICIAL _GL_ATTRIBUTE_ARTIFICIAL
-#define ATTRIBUTE_COLD _GL_ATTRIBUTE_COLD
-#define ATTRIBUTE_CONST _GL_ATTRIBUTE_CONST
-#define ATTRIBUTE_DEPRECATED _GL_ATTRIBUTE_DEPRECATED
+/* If a function call is not optimized way, warn with MSG. */
+/* Applies to: functions. */
+#define ATTRIBUTE_WARNING(msg) _GL_ATTRIBUTE_WARNING (msg)
+
+/* If a function call is not optimized way, report an error with MSG. */
+/* Applies to: functions. */
#define ATTRIBUTE_ERROR(msg) _GL_ATTRIBUTE_ERROR (msg)
-#define ATTRIBUTE_EXTERNALLY_VISIBLE _GL_ATTRIBUTE_EXTERNALLY_VISIBLE
-#define ATTRIBUTE_FORMAT(spec) _GL_ATTRIBUTE_FORMAT (spec)
-#define ATTRIBUTE_LEAF _GL_ATTRIBUTE_LEAF
-#define ATTRIBUTE_MAY_ALIAS _GL_ATTRIBUTE_MAY_ALIAS
+
+
+/* Attributes for memory-allocating functions. */
+
+/* The function returns a pointer to freshly allocated memory. */
+/* Applies to: functions. */
#define ATTRIBUTE_MALLOC _GL_ATTRIBUTE_MALLOC
-#define ATTRIBUTE_NOINLINE _GL_ATTRIBUTE_NOINLINE
+
+/* ATTRIBUTE_ALLOC_SIZE ((N)) - The Nth argument of the function
+ is the size of the returned memory block.
+ ATTRIBUTE_ALLOC_SIZE ((M, N)) - Multiply the Mth and Nth arguments
+ to determine the size of the returned memory block. */
+/* Applies to: function, pointer to function, function types. */
+#define ATTRIBUTE_ALLOC_SIZE(args) _GL_ATTRIBUTE_ALLOC_SIZE (args)
+
+
+/* Attributes for variadic functions. */
+
+/* The variadic function expects a trailing NULL argument.
+ ATTRIBUTE_SENTINEL () - The last argument is NULL.
+ ATTRIBUTE_SENTINEL ((N)) - The (N+1)st argument from the end is NULL. */
+/* Applies to: functions. */
+#define ATTRIBUTE_SENTINEL(pos) _GL_ATTRIBUTE_SENTINEL (pos)
+
+
+/* ================== Attributes for compiler diagnostics ================== */
+
+/* Attributes that help the compiler diagnose programmer mistakes.
+ Some of them may also help for some compiler optimizations. */
+
+/* ATTRIBUTE_FORMAT ((ARCHETYPE, STRING-INDEX, FIRST-TO-CHECK)) -
+ The STRING-INDEXth function argument is a format string of style
+ ARCHETYPE, which is one of:
+ printf, gnu_printf
+ scanf, gnu_scanf,
+ strftime, gnu_strftime,
+ strfmon,
+ or the same thing prefixed and suffixed with '__'.
+ If FIRST-TO-CHECK is not 0, arguments starting at FIRST-TO_CHECK
+ are suitable for the format string. */
+/* Applies to: functions. */
+#define ATTRIBUTE_FORMAT(spec) _GL_ATTRIBUTE_FORMAT (spec)
+
+/* ATTRIBUTE_NONNULL ((N1, N2,...)) - Arguments N1, N2,... must not be NULL.
+ ATTRIBUTE_NONNULL () - All pointer arguments must not be null. */
+/* Applies to: functions. */
#define ATTRIBUTE_NONNULL(args) _GL_ATTRIBUTE_NONNULL (args)
+
+/* The function's return value is a non-NULL pointer. */
+/* Applies to: functions. */
+#define ATTRIBUTE_RETURNS_NONNULL _GL_ATTRIBUTE_RETURNS_NONNULL
+
+/* Warn if the caller does not use the return value,
+ unless the caller uses something like ignore_value. */
+/* Applies to: function, enumeration, class. */
+#define NODISCARD _GL_ATTRIBUTE_NODISCARD
+
+
+/* Attributes that disable false alarms when the compiler diagnoses
+ programmer "mistakes". */
+
+/* Do not warn if the entity is not used. */
+/* Applies to:
+ - function, variable,
+ - struct, union, struct/union member,
+ - enumeration, enumeration item,
+ - typedef,
+ in C++ also: class. */
+#define MAYBE_UNUSED _GL_ATTRIBUTE_MAYBE_UNUSED
+
+/* The contents of a character array is not meant to be NUL-terminated. */
+/* Applies to: struct/union members and variables that are arrays of element
+ type '[[un]signed] char'. */
#define ATTRIBUTE_NONSTRING _GL_ATTRIBUTE_NONSTRING
+
+/* Do not warn if control flow falls through to the immediately
+ following 'case' or 'default' label. */
+/* Applies to: Empty statement (;), inside a 'switch' statement. */
+#define FALLTHROUGH _GL_ATTRIBUTE_FALLTHROUGH
+
+
+/* ================== Attributes for debugging information ================== */
+
+/* Attributes regarding debugging information emitted by the compiler. */
+
+/* Omit the function from stack traces when debugging. */
+/* Applies to: function. */
+#define ATTRIBUTE_ARTIFICIAL _GL_ATTRIBUTE_ARTIFICIAL
+
+/* Make the entity visible to debuggers etc., even with '-fwhole-program'. */
+/* Applies to: functions, variables. */
+#define ATTRIBUTE_EXTERNALLY_VISIBLE _GL_ATTRIBUTE_EXTERNALLY_VISIBLE
+
+
+/* ========== Attributes that mainly direct compiler optimizations ========== */
+
+/* The function does not throw exceptions. */
+/* Applies to: functions. */
#define ATTRIBUTE_NOTHROW _GL_ATTRIBUTE_NOTHROW
-#define ATTRIBUTE_PACKED _GL_ATTRIBUTE_PACKED
+
+/* Do not inline the function. */
+/* Applies to: functions. */
+#define ATTRIBUTE_NOINLINE _GL_ATTRIBUTE_NOINLINE
+
+/* Always inline the function, and report an error if the compiler
+ cannot inline. */
+/* Applies to: function. */
+#define ATTRIBUTE_ALWAYS_INLINE _GL_ATTRIBUTE_ALWAYS_INLINE
+
+/* The function does not affect observable state, and always returns a value.
+ Compilers can omit duplicate calls with the same arguments if
+ observable state is not changed between calls. (This attribute is
+ looser than ATTRIBUTE_CONST.) */
+/* Applies to: functions. */
#define ATTRIBUTE_PURE _GL_ATTRIBUTE_PURE
-#define ATTRIBUTE_RETURNS_NONNULL _GL_ATTRIBUTE_RETURNS_NONNULL
-#define ATTRIBUTE_SENTINEL(pos) _GL_ATTRIBUTE_SENTINEL (pos)
-#define ATTRIBUTE_WARNING(msg) _GL_ATTRIBUTE_WARNING (msg)
+
+/* The function neither depends on nor affects observable state,
+ and always returns a value. Compilers can omit duplicate calls with
+ the same arguments. (This attribute is stricter than ATTRIBUTE_PURE.) */
+/* Applies to: functions. */
+#define ATTRIBUTE_CONST _GL_ATTRIBUTE_CONST
+
+/* The function is rarely executed. */
+/* Applies to: functions. */
+#define ATTRIBUTE_COLD _GL_ATTRIBUTE_COLD
+
+/* If called from some other compilation unit, the function executes
+ code from that unit only by return or by exception handling,
+ letting the compiler optimize that unit more aggressively. */
+/* Applies to: functions. */
+#define ATTRIBUTE_LEAF _GL_ATTRIBUTE_LEAF
+
+/* For struct members: The member has the smallest possible alignment.
+ For struct, union, class: All members have the smallest possible alignment,
+ minimizing the memory required. */
+/* Applies to: struct members, struct, union,
+ in C++ also: class. */
+#define ATTRIBUTE_PACKED _GL_ATTRIBUTE_PACKED
+
+
+/* ================ Attributes that make invalid code valid ================ */
+
+/* Attributes that prevent fatal compiler optimizations for code that is not
+ fully ISO C compliant. */
+
+/* Pointers to the type may point to the same storage as pointers to
+ other types, thus disabling strict aliasing optimization. */
+/* Applies to: types. */
+#define ATTRIBUTE_MAY_ALIAS _GL_ATTRIBUTE_MAY_ALIAS
+
#endif /* _GL_ATTRIBUTE_H */