summaryrefslogtreecommitdiff
path: root/lisp/emacs-lisp/autoload.el
diff options
context:
space:
mode:
authorRichard M. Stallman <rms@gnu.org>2002-09-23 16:03:03 +0000
committerRichard M. Stallman <rms@gnu.org>2002-09-23 16:03:03 +0000
commit0f7df8ac6ab7428289445a1109413d628f2a884a (patch)
treec9e41584b0c99ab473ec3b660926a960df9a67bb /lisp/emacs-lisp/autoload.el
parent1322516bc1488d60d01dc0be536a2f837f77c6ae (diff)
downloademacs-0f7df8ac6ab7428289445a1109413d628f2a884a.tar.gz
emacs-0f7df8ac6ab7428289445a1109413d628f2a884a.tar.bz2
emacs-0f7df8ac6ab7428289445a1109413d628f2a884a.zip
(gamegrid-face): new variable to emulate a buffer-local default face.
(gamegrid-xbm): new variable; XBM image as a replacement for `gamegrid-xpm' on Emacsen compiled without XPM-support. (gamegrid-colorize-glyph): Ported XEmacs-code for the generation of images to Emacs. (gamegrid-match-spec): Call `gamegrid-make-image-from-vector' to convert XEmacs-type image descriptors. (gamegrid-color-display-p): Removed. (Use `display-colors-p' instead.) (gamegrid-make-image-from-vector): New function. Convert XEmacs' image descriptors. (gamegrid-display-type): Use Emacs' standard `display-.*-p' functions to check for display capabilities. Fix the recognition of image-support in Emacs 21 by this way. (gamegrid-hide-cursor): Removed. (gamegrid-setup-default-font): Ported the code from XEmacs to Emacs: create a new face and assign the variable `gamegrid-face' to it. Make sure that the face is not higher than the smallest image used by the game. (gamegrid-initialize-display): Use `(setq cursor-type nil)' instead of `gamegrid-hide-cursor'. (gamegrid-set-face): If `gamegrid-display-mode' is 'glyph, put an image in the buffer, instead of applying a face. (gamegrid-init-buffer): If `gamegrid-display-mode' is 'glyph, put the face held by `gamegrid-face' in an overlay over the whole buffer to emulate a buffer-local default-face.
Diffstat (limited to 'lisp/emacs-lisp/autoload.el')
0 files changed, 0 insertions, 0 deletions