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authorGlenn Morris <rgm@gnu.org>2011-04-22 20:07:16 -0700
committerGlenn Morris <rgm@gnu.org>2011-04-22 20:07:16 -0700
commit4ffd0d6b569d252e4e807d4e9c9d6a5bd5b08640 (patch)
tree26c20c7c4da56fae7e041c9345c76cce1224188c /lisp/mouse-drag.el
parent81de9236e1daa1fe7dfd0ef9aaaf1e13b6aa74e4 (diff)
parentbe71f8100a71a5b896ef05c32f51a09a3d9e3993 (diff)
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Merge from emacs-23; up to 2010-06-09T17:54:28Z!albinus@detlef.
Diffstat (limited to 'lisp/mouse-drag.el')
-rw-r--r--lisp/mouse-drag.el2
1 files changed, 1 insertions, 1 deletions
diff --git a/lisp/mouse-drag.el b/lisp/mouse-drag.el
index 1f16b9935c8..fb6c8b7470f 100644
--- a/lisp/mouse-drag.el
+++ b/lisp/mouse-drag.el
@@ -194,7 +194,7 @@ from the original mouse click to the current mouse location. Try it;
you'll like it. It's easier to observe than to explain.
If the mouse is clicked and released in the same place of time we
-assume that the user didn't want to scdebugroll but wanted to whatever
+assume that the user didn't want to scroll but wanted to whatever
mouse-2 used to do, so we pass it through.
Throw scrolling was inspired (but is not identical to) the \"hand\"