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authorStefan Kangas <stefan@marxist.se>2020-11-03 04:16:03 +0100
committerStefan Kangas <stefan@marxist.se>2020-11-03 04:19:53 +0100
commit39561fbfb3dd1baefc1e6f2ca3d1d02d2001cd3e (patch)
tree4bcabc26023a9d364a7f3261d9eaafebac3a27be /lisp/play/solitaire.el
parent74dd264d08ee6f02ee468400bc845953f7ea30f2 (diff)
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Use lexical-binding in solitaire.el
* lisp/play/solitaire.el: Use lexical-binding. Remove redundant :group args.
Diffstat (limited to 'lisp/play/solitaire.el')
-rw-r--r--lisp/play/solitaire.el8
1 files changed, 3 insertions, 5 deletions
diff --git a/lisp/play/solitaire.el b/lisp/play/solitaire.el
index 5c1dd061c9c..1383efe37cd 100644
--- a/lisp/play/solitaire.el
+++ b/lisp/play/solitaire.el
@@ -1,4 +1,4 @@
-;;; solitaire.el --- game of solitaire in Emacs Lisp
+;;; solitaire.el --- game of solitaire in Emacs Lisp -*- lexical-binding: t -*-
;; Copyright (C) 1994, 2001-2020 Free Software Foundation, Inc.
@@ -38,8 +38,7 @@
(defcustom solitaire-mode-hook nil
"Hook to run upon entry to Solitaire."
- :type 'hook
- :group 'solitaire)
+ :type 'hook)
(defvar solitaire-mode-map
(let ((map (make-sparse-keymap)))
@@ -119,8 +118,7 @@ The usual mnemonic keys move the cursor around the board; in addition,
"Non-nil means check for possible moves after each major change.
This takes a while, so switch this on if you like to be informed when
the game is over, or off, if you are working on a slow machine."
- :type 'boolean
- :group 'solitaire)
+ :type 'boolean)
(defconst solitaire-valid-directions
'(solitaire-left solitaire-right solitaire-up solitaire-down))