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author | Ken Brown <kbrown@cornell.edu> | 2014-09-26 10:06:35 +0300 |
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committer | Eli Zaretskii <eliz@gnu.org> | 2014-09-26 10:06:35 +0300 |
commit | 241692602563684cb4a964ed2af8776057dd2a8d (patch) | |
tree | 5a72858f8535b025a5ace4b45d99c74fc67b8236 /src/w32term.h | |
parent | d73f2d856cdce1fed213d8d4f693dc60be9553cb (diff) | |
download | emacs-241692602563684cb4a964ed2af8776057dd2a8d.tar.gz emacs-241692602563684cb4a964ed2af8776057dd2a8d.tar.bz2 emacs-241692602563684cb4a964ed2af8776057dd2a8d.zip |
src/w32term.h (ALIGN_STACK): Fix the cpp condition.
Diffstat (limited to 'src/w32term.h')
-rw-r--r-- | src/w32term.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/w32term.h b/src/w32term.h index f9025fd13ad..065ef6a8d72 100644 --- a/src/w32term.h +++ b/src/w32term.h @@ -30,7 +30,7 @@ along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */ re-align the stack at function entry. Further details about this can be found in http://www.peterstock.co.uk/games/mingw_sse/. */ #ifdef __GNUC__ -# if defined USE_STACK_LISP_OBJECTS && !defined _W64 \ +# if USE_STACK_LISP_OBJECTS && !defined _W64 && !defined __x86_64__ \ && __GNUC__ + (__GNUC_MINOR__ > 1) >= 5 # define ALIGN_STACK __attribute__((force_align_arg_pointer)) # else |