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authorFredia Huya-Kouadio <fhuya@meta.com>2023-08-18 12:04:04 -0700
committerFredia Huya-Kouadio <fhuya@meta.com>2023-08-18 12:04:04 -0700
commit91e24fe17791f432456f24e9dec781afc335f9b3 (patch)
treebc4f93e65c44de78f2c607c4e09890ca77bf55b3 /config.gradle
parentc734dd980de4bcd2351ef80a4956646506402ab1 (diff)
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Move the Godot Android library dependency to `config.gradle`
This simplifies the process of updating the Godot Android lib dependency for all projects.
Diffstat (limited to 'config.gradle')
-rw-r--r--config.gradle9
1 files changed, 8 insertions, 1 deletions
diff --git a/config.gradle b/config.gradle
index 220cc88..5249c4b 100644
--- a/config.gradle
+++ b/config.gradle
@@ -1,11 +1,18 @@
+final snapshotGodotAndroidLib = "io.github.m4gr3d:godot:4.2.0.dev-SNAPSHOT"
+final stableGodotAndroidLib = "org.godotengine:godot:4.1.0.stable"
+
ext {
versions = [
gradlePluginVersion: '7.4.0',
compileSdk : 33,
minSdk : 21,
targetSdk : 33,
- godotLibVersion : '4.1.0.stable',
javaVersion : JavaVersion.VERSION_11,
kotlinVersion : '1.7.21',
]
+
+ libraries = [
+ // TODO: Update the godot dep when 4.2 is stable
+ godotAndroidLib: snapshotGodotAndroidLib,
+ ]
}