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author | Fredia Huya-Kouadio <fhuya@meta.com> | 2023-08-18 12:04:04 -0700 |
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committer | Fredia Huya-Kouadio <fhuya@meta.com> | 2023-08-18 12:04:04 -0700 |
commit | 91e24fe17791f432456f24e9dec781afc335f9b3 (patch) | |
tree | bc4f93e65c44de78f2c607c4e09890ca77bf55b3 /config.gradle | |
parent | c734dd980de4bcd2351ef80a4956646506402ab1 (diff) | |
download | godot-android-samples-91e24fe17791f432456f24e9dec781afc335f9b3.tar.gz godot-android-samples-91e24fe17791f432456f24e9dec781afc335f9b3.tar.bz2 godot-android-samples-91e24fe17791f432456f24e9dec781afc335f9b3.zip |
Move the Godot Android library dependency to `config.gradle`
This simplifies the process of updating the Godot Android lib dependency for all projects.
Diffstat (limited to 'config.gradle')
-rw-r--r-- | config.gradle | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/config.gradle b/config.gradle index 220cc88..5249c4b 100644 --- a/config.gradle +++ b/config.gradle @@ -1,11 +1,18 @@ +final snapshotGodotAndroidLib = "io.github.m4gr3d:godot:4.2.0.dev-SNAPSHOT" +final stableGodotAndroidLib = "org.godotengine:godot:4.1.0.stable" + ext { versions = [ gradlePluginVersion: '7.4.0', compileSdk : 33, minSdk : 21, targetSdk : 33, - godotLibVersion : '4.1.0.stable', javaVersion : JavaVersion.VERSION_11, kotlinVersion : '1.7.21', ] + + libraries = [ + // TODO: Update the godot dep when 4.2 is stable + godotAndroidLib: snapshotGodotAndroidLib, + ] } |