diff options
author | Henrique Alves <henrique.alves@itsjungle.xyz> | 2024-01-28 16:01:09 +0200 |
---|---|---|
committer | Henrique Alves <henrique.alves@itsjungle.xyz> | 2024-01-28 16:01:09 +0200 |
commit | 36f1a2024be66d89b6adfb07965193dce4e4c9da (patch) | |
tree | 1f17b211101884469bfa5d134ec1b030d2c177c8 | |
parent | 77dfeb0afae6937600d2bfd847e0151c9214e36d (diff) | |
download | gamejam-ggj-2024-36f1a2024be66d89b6adfb07965193dce4e4c9da.tar.gz gamejam-ggj-2024-36f1a2024be66d89b6adfb07965193dce4e4c9da.tar.bz2 gamejam-ggj-2024-36f1a2024be66d89b6adfb07965193dce4e4c9da.zip |
Fixed flowers delivery
-rw-r--r-- | game/main.gd | 6 | ||||
-rw-r--r-- | game/microgames/flowers_delivery/flowers_delivery.gd | 6 | ||||
-rw-r--r-- | game/microgames/flowers_delivery/flowers_delivery.tscn | 56 | ||||
-rw-r--r-- | game/microgames/flowers_delivery/player.gd | 24 | ||||
-rw-r--r-- | game/transition/transition.tscn | 8 |
5 files changed, 81 insertions, 19 deletions
diff --git a/game/main.gd b/game/main.gd index 7e32d1e..5254527 100644 --- a/game/main.gd +++ b/game/main.gd @@ -2,9 +2,9 @@ extends Node2D var MICROGAMES = [ preload("res://game/microgames/flowers_delivery/flowers_delivery.tscn"), - preload("res://game/microgames/heart_break/heart_break.tscn"), - preload("res://game/microgames/find_window/find_window.tscn"), - preload("res://game/microgames/baseball_kiss/baseball_kiss.tscn") + #preload("res://game/microgames/heart_break/heart_break.tscn"), + #preload("res://game/microgames/find_window/find_window.tscn"), + #preload("res://game/microgames/baseball_kiss/baseball_kiss.tscn") ] @onready var transition: Transition = %Transition diff --git a/game/microgames/flowers_delivery/flowers_delivery.gd b/game/microgames/flowers_delivery/flowers_delivery.gd index d7f8772..648b77f 100644 --- a/game/microgames/flowers_delivery/flowers_delivery.gd +++ b/game/microgames/flowers_delivery/flowers_delivery.gd @@ -3,4 +3,8 @@ extends Microgame # Called when the node enters the scene tree for the first time. func _microgame_ready() -> void: - pass + $Player.died.connect(_on_died) + + +func _on_died(): + finished.emit(false) diff --git a/game/microgames/flowers_delivery/flowers_delivery.tscn b/game/microgames/flowers_delivery/flowers_delivery.tscn index ce24711..5b6d052 100644 --- a/game/microgames/flowers_delivery/flowers_delivery.tscn +++ b/game/microgames/flowers_delivery/flowers_delivery.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=9 format=3 uid="uid://cxxawcp2cuijl"] +[gd_scene load_steps=16 format=3 uid="uid://cxxawcp2cuijl"] [ext_resource type="Texture2D" uid="uid://dbohkvl4ryqbk" path="res://game/microgames/flowers_delivery/assets/girlfriend.png" id="1_isthg"] [ext_resource type="Script" path="res://game/microgames/flowers_delivery/flowers_delivery.gd" id="1_jhoh1"] @@ -30,6 +30,33 @@ animations = [{ "speed": 5.0 }] +[sub_resource type="SphereShape3D" id="SphereShape3D_14drw"] +radius = 0.592209 + +[sub_resource type="BoxShape3D" id="BoxShape3D_k71dv"] +size = Vector3(1, 1, 0.189453) + +[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kdus0"] +albedo_color = Color(0.360784, 0.388235, 0.121569, 1) + +[sub_resource type="BoxMesh" id="BoxMesh_xy5s1"] +size = Vector3(100, 1, 100) + +[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_qo3aw"] +sky_top_color = Color(0.317647, 0.333333, 0.976471, 1) +sky_horizon_color = Color(0.556863, 0.639216, 0.929412, 1) +sky_curve = 0.0803831 +ground_bottom_color = Color(0.478431, 0.54902, 0.992157, 1) +ground_horizon_color = Color(0.556863, 0.639216, 0.929412, 1) +ground_curve = 0.970057 + +[sub_resource type="Sky" id="Sky_4ims1"] +sky_material = SubResource("ProceduralSkyMaterial_qo3aw") + +[sub_resource type="Environment" id="Environment_lochx"] +background_mode = 2 +sky = SubResource("Sky_4ims1") + [node name="FlowersDelivery" type="Node3D"] script = ExtResource("1_jhoh1") instructions = "Meet your girlfriend!" @@ -39,6 +66,12 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.45863, 1.42701, 0) billboard = 1 texture = ExtResource("1_isthg") +[node name="Label3D" type="Label3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.55688, 3.35267, 7.68148) +text = "Get Down!" +font_size = 200 +outline_size = 48 + [node name="Player" type="AnimatedSprite3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 13.663) billboard = 1 @@ -50,8 +83,27 @@ script = ExtResource("3_kgimw") [node name="Camera3D" type="Camera3D" parent="Player"] transform = Transform3D(0.568531, 0.293446, -0.768545, 0, 0.934218, 0.356704, 0.822662, -0.202797, 0.531132, -3.65287, 1.74709, 2.17253) -[node name="Sprite3D" type="Sprite3D" parent="."] +[node name="Area3D" type="Area3D" parent="Player"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.933393, 0) + +[node name="CollisionShape3D" type="CollisionShape3D" parent="Player/Area3D"] +shape = SubResource("SphereShape3D_14drw") + +[node name="Obstacle" type="Sprite3D" parent="."] transform = Transform3D(10, 0, 0, 0, 0.4, 0, 0, 0, 1, 1.5768, 2.47888, 7.67072) modulate = Color(1, 0.301961, 0.231373, 1) pixel_size = 1.0 texture = ExtResource("6_omk1m") + +[node name="Area3D" type="Area3D" parent="Obstacle"] + +[node name="CollisionShape3D" type="CollisionShape3D" parent="Obstacle/Area3D"] +shape = SubResource("BoxShape3D_k71dv") + +[node name="MeshInstance3D" type="MeshInstance3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.900292, 0) +material_override = SubResource("StandardMaterial3D_kdus0") +mesh = SubResource("BoxMesh_xy5s1") + +[node name="WorldEnvironment" type="WorldEnvironment" parent="."] +environment = SubResource("Environment_lochx") diff --git a/game/microgames/flowers_delivery/player.gd b/game/microgames/flowers_delivery/player.gd index 9f22d08..e0ea06f 100644 --- a/game/microgames/flowers_delivery/player.gd +++ b/game/microgames/flowers_delivery/player.gd @@ -1,15 +1,21 @@ extends AnimatedSprite3D -func _ready() -> void: - pass +signal died +var _died = false func _process(delta: float) -> void: - position.z -= delta * 3 + if not _died: + position.z -= delta * 3 + + if Input.is_anything_pressed(): + animation = "dodge" + offset.y = -100.0 + else: + animation = "default" + offset.y = 0.0 - if Input.is_anything_pressed(): - animation = "dodge" - offset.y = -100.0 - else: - animation = "default" - offset.y = 0.0 + if ($Area3D as Area3D).has_overlapping_areas(): + if animation == "default": + _died = true + died.emit() diff --git a/game/transition/transition.tscn b/game/transition/transition.tscn index a1145fb..6f26535 100644 --- a/game/transition/transition.tscn +++ b/game/transition/transition.tscn @@ -379,10 +379,10 @@ anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 -offset_left = 7999.0 -offset_top = 4096.0 -offset_right = 8235.0 -offset_bottom = 4206.0 +offset_left = 8575.0 +offset_top = 4420.0 +offset_right = 8811.0 +offset_bottom = 4530.0 grow_horizontal = 2 grow_vertical = 2 text = "blabla" |