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authorHenrique Alves <henrique.alves@itsjungle.xyz>2024-01-27 19:15:33 +0200
committerHenrique Alves <henrique.alves@itsjungle.xyz>2024-01-27 19:15:33 +0200
commit99b7a48dd674b0b62e21ca2f76caede42c20a308 (patch)
tree43eca3465704e9376884422149231b845f94298d
parent7e93b486c18cd1498381c506a28d3c246ca68825 (diff)
downloadgamejam-ggj-2024-99b7a48dd674b0b62e21ca2f76caede42c20a308.tar.gz
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Smaller resolution for assets
-rw-r--r--game/main.gd2
-rw-r--r--game/shared/assets/namoradinha_sheet.pngbin147247 -> 246881 bytes
-rw-r--r--game/shared/characters/ali_animation.tres12
-rw-r--r--game/shared/characters/character_animation.tscn1
-rw-r--r--game/shared/characters/fro_animation.tres12
-rw-r--r--game/shared/characters/kit_animation.tres12
-rw-r--r--game/shared/characters/mi_animation.tres12
-rw-r--r--game/transition/transition.gd5
-rw-r--r--game/transition/transition.tscn18
9 files changed, 42 insertions, 32 deletions
diff --git a/game/main.gd b/game/main.gd
index 03531c7..3195392 100644
--- a/game/main.gd
+++ b/game/main.gd
@@ -21,6 +21,8 @@ func _ready() -> void:
microgame_viewport.offset_right = 0
microgame_viewport.offset_top = 0
+ transition.reset()
+
while true:
if _current_microgame != null:
_current_microgame.process_mode = Node.PROCESS_MODE_DISABLED
diff --git a/game/shared/assets/namoradinha_sheet.png b/game/shared/assets/namoradinha_sheet.png
index edf7c18..25157a7 100644
--- a/game/shared/assets/namoradinha_sheet.png
+++ b/game/shared/assets/namoradinha_sheet.png
Binary files differ
diff --git a/game/shared/characters/ali_animation.tres b/game/shared/characters/ali_animation.tres
index 9fb8a62..120bcb2 100644
--- a/game/shared/characters/ali_animation.tres
+++ b/game/shared/characters/ali_animation.tres
@@ -4,27 +4,27 @@
[sub_resource type="AtlasTexture" id="AtlasTexture_qpq8l"]
atlas = ExtResource("1_vq20n")
-region = Rect2(0, 3584, 512, 512)
+region = Rect2(0, 1792, 256, 256)
[sub_resource type="AtlasTexture" id="AtlasTexture_ypmie"]
atlas = ExtResource("1_vq20n")
-region = Rect2(512, 3584, 512, 512)
+region = Rect2(256, 1792, 256, 256)
[sub_resource type="AtlasTexture" id="AtlasTexture_qd2d6"]
atlas = ExtResource("1_vq20n")
-region = Rect2(1024, 3584, 512, 512)
+region = Rect2(512, 1792, 256, 256)
[sub_resource type="AtlasTexture" id="AtlasTexture_5ypmp"]
atlas = ExtResource("1_vq20n")
-region = Rect2(0, 4096, 512, 512)
+region = Rect2(0, 2048, 256, 256)
[sub_resource type="AtlasTexture" id="AtlasTexture_v55fk"]
atlas = ExtResource("1_vq20n")
-region = Rect2(512, 4096, 512, 512)
+region = Rect2(256, 2048, 256, 256)
[sub_resource type="AtlasTexture" id="AtlasTexture_l7hi7"]
atlas = ExtResource("1_vq20n")
-region = Rect2(1024, 4096, 512, 512)
+region = Rect2(512, 2048, 256, 256)
[resource]
animations = [{
diff --git a/game/shared/characters/character_animation.tscn b/game/shared/characters/character_animation.tscn
index 2dabd95..224f4a4 100644
--- a/game/shared/characters/character_animation.tscn
+++ b/game/shared/characters/character_animation.tscn
@@ -10,3 +10,4 @@ sprite_frames = ExtResource("2_pffd0")
[node name="CharacterAnimatedSprite" type="AnimatedSprite2D" parent="."]
unique_name_in_owner = true
sprite_frames = ExtResource("2_pffd0")
+animation = &"mad"
diff --git a/game/shared/characters/fro_animation.tres b/game/shared/characters/fro_animation.tres
index a9a989b..13dbae7 100644
--- a/game/shared/characters/fro_animation.tres
+++ b/game/shared/characters/fro_animation.tres
@@ -4,27 +4,27 @@
[sub_resource type="AtlasTexture" id="AtlasTexture_6af3s"]
atlas = ExtResource("1_32j2i")
-region = Rect2(0, 512, 512, 512)
+region = Rect2(0, 256, 256, 256)
[sub_resource type="AtlasTexture" id="AtlasTexture_j7ujl"]
atlas = ExtResource("1_32j2i")
-region = Rect2(512, 512, 512, 512)
+region = Rect2(256, 256, 256, 256)
[sub_resource type="AtlasTexture" id="AtlasTexture_kpj3i"]
atlas = ExtResource("1_32j2i")
-region = Rect2(1024, 512, 512, 512)
+region = Rect2(512, 256, 256, 256)
[sub_resource type="AtlasTexture" id="AtlasTexture_mibw3"]
atlas = ExtResource("1_32j2i")
-region = Rect2(0, 1024, 512, 512)
+region = Rect2(0, 512, 256, 256)
[sub_resource type="AtlasTexture" id="AtlasTexture_qgqbf"]
atlas = ExtResource("1_32j2i")
-region = Rect2(512, 1024, 512, 512)
+region = Rect2(256, 512, 256, 256)
[sub_resource type="AtlasTexture" id="AtlasTexture_rjh2i"]
atlas = ExtResource("1_32j2i")
-region = Rect2(1024, 1024, 512, 512)
+region = Rect2(512, 512, 256, 256)
[resource]
animations = [{
diff --git a/game/shared/characters/kit_animation.tres b/game/shared/characters/kit_animation.tres
index b042744..6f15b55 100644
--- a/game/shared/characters/kit_animation.tres
+++ b/game/shared/characters/kit_animation.tres
@@ -4,27 +4,27 @@
[sub_resource type="AtlasTexture" id="AtlasTexture_f1322"]
atlas = ExtResource("1_84b4y")
-region = Rect2(512, 2560, 512, 512)
+region = Rect2(256, 1280, 256, 256)
[sub_resource type="AtlasTexture" id="AtlasTexture_1u7ji"]
atlas = ExtResource("1_84b4y")
-region = Rect2(0, 2560, 512, 512)
+region = Rect2(0, 1280, 256, 256)
[sub_resource type="AtlasTexture" id="AtlasTexture_jdkde"]
atlas = ExtResource("1_84b4y")
-region = Rect2(0, 3072, 512, 512)
+region = Rect2(0, 1536, 256, 256)
[sub_resource type="AtlasTexture" id="AtlasTexture_vbgla"]
atlas = ExtResource("1_84b4y")
-region = Rect2(1024, 2560, 512, 512)
+region = Rect2(512, 1280, 256, 256)
[sub_resource type="AtlasTexture" id="AtlasTexture_1jkyk"]
atlas = ExtResource("1_84b4y")
-region = Rect2(512, 3072, 512, 512)
+region = Rect2(256, 1536, 256, 256)
[sub_resource type="AtlasTexture" id="AtlasTexture_d6df1"]
atlas = ExtResource("1_84b4y")
-region = Rect2(1024, 3072, 512, 512)
+region = Rect2(512, 1536, 256, 256)
[resource]
animations = [{
diff --git a/game/shared/characters/mi_animation.tres b/game/shared/characters/mi_animation.tres
index d849ad4..d144c30 100644
--- a/game/shared/characters/mi_animation.tres
+++ b/game/shared/characters/mi_animation.tres
@@ -4,27 +4,27 @@
[sub_resource type="AtlasTexture" id="AtlasTexture_hun5u"]
atlas = ExtResource("1_4p1c3")
-region = Rect2(0, 1536, 512, 512)
+region = Rect2(0, 768, 256, 256)
[sub_resource type="AtlasTexture" id="AtlasTexture_0ojse"]
atlas = ExtResource("1_4p1c3")
-region = Rect2(512, 1536, 512, 512)
+region = Rect2(256, 768, 256, 256)
[sub_resource type="AtlasTexture" id="AtlasTexture_f022f"]
atlas = ExtResource("1_4p1c3")
-region = Rect2(0, 2048, 512, 512)
+region = Rect2(0, 1024, 256, 256)
[sub_resource type="AtlasTexture" id="AtlasTexture_jq2tu"]
atlas = ExtResource("1_4p1c3")
-region = Rect2(1024, 1536, 512, 512)
+region = Rect2(512, 768, 256, 256)
[sub_resource type="AtlasTexture" id="AtlasTexture_s0bvy"]
atlas = ExtResource("1_4p1c3")
-region = Rect2(512, 2048, 512, 512)
+region = Rect2(256, 1024, 256, 256)
[sub_resource type="AtlasTexture" id="AtlasTexture_usu14"]
atlas = ExtResource("1_4p1c3")
-region = Rect2(1024, 2048, 512, 512)
+region = Rect2(512, 1024, 256, 256)
[resource]
animations = [{
diff --git a/game/transition/transition.gd b/game/transition/transition.gd
index 563e6d1..519d69f 100644
--- a/game/transition/transition.gd
+++ b/game/transition/transition.gd
@@ -15,7 +15,12 @@ var _characters = []
func _ready() -> void:
animation_player.speed_scale = speed_scale
_characters = %Characters.get_children()
+
+
+func reset() -> void:
animation_player.play("RESET")
+ for c in _characters:
+ c._reset_animation()
func microgame_fade_out():
diff --git a/game/transition/transition.tscn b/game/transition/transition.tscn
index a86b07a..11b9fb1 100644
--- a/game/transition/transition.tscn
+++ b/game/transition/transition.tscn
@@ -321,8 +321,8 @@ anchor_right = 1.0
anchor_bottom = 1.0
offset_left = 360.0
offset_top = 68.0
-offset_right = 792.0
-offset_bottom = 288.0
+offset_right = -360.0
+offset_bottom = -360.0
grow_horizontal = 2
grow_vertical = 2
@@ -350,10 +350,10 @@ anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
-offset_left = 511.0
-offset_top = -116.0
-offset_right = 747.0
-offset_bottom = -5.99976
+offset_left = -65.0
+offset_top = -440.0
+offset_right = 171.0
+offset_bottom = -330.0
grow_horizontal = 2
grow_vertical = 2
text = "blabla"
@@ -372,6 +372,7 @@ grow_vertical = 2
[node name="CharacterAnimation" parent="Foreground/Characters" instance=ExtResource("2_2nft6")]
position = Vector2(338, 305)
+scale = Vector2(2, 2)
sprite_frames = ExtResource("3_gxf7f")
[node name="Sprite2D2" type="Sprite2D" parent="Foreground/Characters/CharacterAnimation"]
@@ -384,6 +385,7 @@ vframes = 9
[node name="CharacterAnimation2" parent="Foreground/Characters" instance=ExtResource("2_2nft6")]
position = Vector2(163, 386)
+scale = Vector2(2, 2)
[node name="Sprite2D" type="Sprite2D" parent="Foreground/Characters/CharacterAnimation2"]
show_behind_parent = true
@@ -395,7 +397,7 @@ vframes = 9
[node name="CharacterAnimation3" parent="Foreground/Characters" instance=ExtResource("2_2nft6")]
position = Vector2(820, 306)
-scale = Vector2(-1, 1)
+scale = Vector2(-2, 2)
sprite_frames = ExtResource("5_l50r6")
[node name="Sprite2D3" type="Sprite2D" parent="Foreground/Characters/CharacterAnimation3"]
@@ -408,7 +410,7 @@ vframes = 9
[node name="CharacterAnimation4" parent="Foreground/Characters" instance=ExtResource("2_2nft6")]
position = Vector2(982, 389)
-scale = Vector2(-1, 1)
+scale = Vector2(-2, 2)
sprite_frames = ExtResource("6_eiuh1")
[node name="Sprite2D4" type="Sprite2D" parent="Foreground/Characters/CharacterAnimation4"]