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author | Marcelo Costa <marcardion@gmail.com> | 2024-01-26 23:38:10 -0300 |
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committer | Marcelo Costa <marcardion@gmail.com> | 2024-01-26 23:38:10 -0300 |
commit | d23ec4f11ffec4892d18ed07f360ed45b0c52dbc (patch) | |
tree | 5b020345fe4dabfad25bed12fa455840899dad31 /game/microgames/heart_break/heart_break.gd | |
parent | 2fa482cf3897c02df21e2c6e5ff343f41043037e (diff) | |
download | gamejam-ggj-2024-d23ec4f11ffec4892d18ed07f360ed45b0c52dbc.tar.gz gamejam-ggj-2024-d23ec4f11ffec4892d18ed07f360ed45b0c52dbc.tar.bz2 gamejam-ggj-2024-d23ec4f11ffec4892d18ed07f360ed45b0c52dbc.zip |
Revert "Starting HeartBreak Microgame"
This reverts commit 2fa482cf3897c02df21e2c6e5ff343f41043037e.
Diffstat (limited to 'game/microgames/heart_break/heart_break.gd')
-rw-r--r-- | game/microgames/heart_break/heart_break.gd | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/game/microgames/heart_break/heart_break.gd b/game/microgames/heart_break/heart_break.gd deleted file mode 100644 index b12ae70..0000000 --- a/game/microgames/heart_break/heart_break.gd +++ /dev/null @@ -1,18 +0,0 @@ -extends Microgame - - -# Called when the node enters the scene tree for the first time. -func _ready(): - pass # Replace with function body. - - -# Called every frame. 'delta' is the elapsed time since the previous frame. -func _process(delta): - pass - -func _on_player_heart_body_entered(body): - if body is Spiky: - print("hey") - $PlayerHeart.get_node("AnimatedSprite2D").play("death") - ## GameOver - pass |