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author | Marcelo Costa <marcardion@gmail.com> | 2024-01-26 23:38:10 -0300 |
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committer | Marcelo Costa <marcardion@gmail.com> | 2024-01-26 23:38:10 -0300 |
commit | d23ec4f11ffec4892d18ed07f360ed45b0c52dbc (patch) | |
tree | 5b020345fe4dabfad25bed12fa455840899dad31 /game/microgames/heart_break/player_heart.gd | |
parent | 2fa482cf3897c02df21e2c6e5ff343f41043037e (diff) | |
download | gamejam-ggj-2024-d23ec4f11ffec4892d18ed07f360ed45b0c52dbc.tar.gz gamejam-ggj-2024-d23ec4f11ffec4892d18ed07f360ed45b0c52dbc.tar.bz2 gamejam-ggj-2024-d23ec4f11ffec4892d18ed07f360ed45b0c52dbc.zip |
Revert "Starting HeartBreak Microgame"
This reverts commit 2fa482cf3897c02df21e2c6e5ff343f41043037e.
Diffstat (limited to 'game/microgames/heart_break/player_heart.gd')
-rw-r--r-- | game/microgames/heart_break/player_heart.gd | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/game/microgames/heart_break/player_heart.gd b/game/microgames/heart_break/player_heart.gd deleted file mode 100644 index 565cee1..0000000 --- a/game/microgames/heart_break/player_heart.gd +++ /dev/null @@ -1,15 +0,0 @@ -extends RigidBody2D - -var speed = 250 - -# Called when the node enters the scene tree for the first time. -func _ready(): - pass # Replace with function body. - - -# Called every frame. 'delta' is the elapsed time since the previous frame. -func _physics_process(delta): - var moveVector = Vector2(Input.get_axis("Left","Right")*speed, Input.get_axis("Up","Down")*speed) - apply_force(moveVector) - #set_axis_velocity(moveVector) - pass |