diff options
Diffstat (limited to 'game/microgames/heart_break/heart_break.gd')
-rw-r--r-- | game/microgames/heart_break/heart_break.gd | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/game/microgames/heart_break/heart_break.gd b/game/microgames/heart_break/heart_break.gd new file mode 100644 index 0000000..b12ae70 --- /dev/null +++ b/game/microgames/heart_break/heart_break.gd @@ -0,0 +1,18 @@ +extends Microgame + + +# Called when the node enters the scene tree for the first time. +func _ready(): + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta): + pass + +func _on_player_heart_body_entered(body): + if body is Spiky: + print("hey") + $PlayerHeart.get_node("AnimatedSprite2D").play("death") + ## GameOver + pass |