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-rw-r--r--game/microgames/heart_break/spiky.gd11
1 files changed, 11 insertions, 0 deletions
diff --git a/game/microgames/heart_break/spiky.gd b/game/microgames/heart_break/spiky.gd
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--- /dev/null
+++ b/game/microgames/heart_break/spiky.gd
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+extends RigidBody2D
+class_name Spiky
+
+# Called when the node enters the scene tree for the first time.
+func _ready():
+ pass # Replace with function body.
+
+
+# Called every frame. 'delta' is the elapsed time since the previous frame.
+func _process(delta):
+ pass