diff options
Diffstat (limited to 'game/transition/transition.tscn')
-rw-r--r-- | game/transition/transition.tscn | 200 |
1 files changed, 94 insertions, 106 deletions
diff --git a/game/transition/transition.tscn b/game/transition/transition.tscn index 11b9fb1..d9b7e6c 100644 --- a/game/transition/transition.tscn +++ b/game/transition/transition.tscn @@ -13,105 +13,6 @@ font = ExtResource("2_phg5r") font_size = 80 font_color = Color(0, 0, 0, 1) -[sub_resource type="Animation" id="Animation_hump4"] -length = 0.001 -tracks/0/type = "value" -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/path = NodePath("Foreground/Characters/CharacterAnimation:position") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/keys = { -"times": PackedFloat32Array(0), -"transitions": PackedFloat32Array(1), -"update": 0, -"values": [Vector2(338, 305)] -} -tracks/1/type = "value" -tracks/1/imported = false -tracks/1/enabled = true -tracks/1/path = NodePath("Foreground/Characters/CharacterAnimation2:position") -tracks/1/interp = 1 -tracks/1/loop_wrap = true -tracks/1/keys = { -"times": PackedFloat32Array(0), -"transitions": PackedFloat32Array(1), -"update": 0, -"values": [Vector2(163, 386)] -} -tracks/2/type = "value" -tracks/2/imported = false -tracks/2/enabled = true -tracks/2/path = NodePath("Foreground/Characters/CharacterAnimation3:position") -tracks/2/interp = 1 -tracks/2/loop_wrap = true -tracks/2/keys = { -"times": PackedFloat32Array(0), -"transitions": PackedFloat32Array(1), -"update": 0, -"values": [Vector2(820, 306)] -} -tracks/3/type = "value" -tracks/3/imported = false -tracks/3/enabled = true -tracks/3/path = NodePath("Foreground/Characters/CharacterAnimation4:position") -tracks/3/interp = 1 -tracks/3/loop_wrap = true -tracks/3/keys = { -"times": PackedFloat32Array(0), -"transitions": PackedFloat32Array(1), -"update": 0, -"values": [Vector2(982, 389)] -} -tracks/4/type = "value" -tracks/4/imported = false -tracks/4/enabled = true -tracks/4/path = NodePath("Foreground/ViewportContainer/ColorRect:color") -tracks/4/interp = 1 -tracks/4/loop_wrap = true -tracks/4/keys = { -"times": PackedFloat32Array(0), -"transitions": PackedFloat32Array(1), -"update": 0, -"values": [Color(1, 1, 1, 1)] -} -tracks/5/type = "value" -tracks/5/imported = false -tracks/5/enabled = true -tracks/5/path = NodePath("Foreground/ViewportContainer:size") -tracks/5/interp = 1 -tracks/5/loop_wrap = true -tracks/5/keys = { -"times": PackedFloat32Array(0), -"transitions": PackedFloat32Array(1), -"update": 0, -"values": [Vector2(432, 220)] -} -tracks/6/type = "value" -tracks/6/imported = false -tracks/6/enabled = true -tracks/6/path = NodePath("Foreground/ViewportContainer:position") -tracks/6/interp = 1 -tracks/6/loop_wrap = true -tracks/6/keys = { -"times": PackedFloat32Array(0), -"transitions": PackedFloat32Array(1), -"update": 0, -"values": [Vector2(360, 68)] -} -tracks/7/type = "value" -tracks/7/imported = false -tracks/7/enabled = true -tracks/7/path = NodePath("Foreground/MicrogameCountLabel:position") -tracks/7/interp = 1 -tracks/7/loop_wrap = true -tracks/7/keys = { -"times": PackedFloat32Array(0), -"transitions": PackedFloat32Array(1), -"update": 0, -"values": [Vector2(511, -116)] -} - [sub_resource type="Animation" id="Animation_67853"] resource_name = "microgame_fade_out" length = 0.5 @@ -282,9 +183,96 @@ tracks/4/keys = { }] } +[sub_resource type="Animation" id="Animation_gf6gi"] +length = 0.001 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("Foreground/ViewportContainer/ColorRect:color") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Color(1, 1, 1, 1)] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("Foreground/ViewportContainer:size") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(432, 220)] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("Foreground/ViewportContainer:position") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(360, 68)] +} +tracks/3/type = "value" +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/path = NodePath("Foreground/Characters/CharacterAnimation:position") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(338, 305)] +} +tracks/4/type = "value" +tracks/4/imported = false +tracks/4/enabled = true +tracks/4/path = NodePath("Foreground/Characters/CharacterAnimation2:position") +tracks/4/interp = 1 +tracks/4/loop_wrap = true +tracks/4/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(163, 386)] +} +tracks/5/type = "value" +tracks/5/imported = false +tracks/5/enabled = true +tracks/5/path = NodePath("Foreground/Characters/CharacterAnimation3:position") +tracks/5/interp = 1 +tracks/5/loop_wrap = true +tracks/5/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(820, 306)] +} +tracks/6/type = "value" +tracks/6/imported = false +tracks/6/enabled = true +tracks/6/path = NodePath("Foreground/Characters/CharacterAnimation4:position") +tracks/6/interp = 1 +tracks/6/loop_wrap = true +tracks/6/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(982, 389)] +} + [sub_resource type="AnimationLibrary" id="AnimationLibrary_en0c8"] _data = { -"RESET": SubResource("Animation_hump4"), +"RESET": SubResource("Animation_gf6gi"), "microgame_fade_out": SubResource("Animation_67853"), "show_microgame_count": SubResource("Animation_8isba"), "win_transition": SubResource("Animation_lm0of") @@ -321,8 +309,8 @@ anchor_right = 1.0 anchor_bottom = 1.0 offset_left = 360.0 offset_top = 68.0 -offset_right = -360.0 -offset_bottom = -360.0 +offset_right = 792.0 +offset_bottom = 288.0 grow_horizontal = 2 grow_vertical = 2 @@ -350,10 +338,10 @@ anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 -offset_left = -65.0 -offset_top = -440.0 -offset_right = 171.0 -offset_bottom = -330.0 +offset_left = 2815.0 +offset_top = 1180.0 +offset_right = 3051.0 +offset_bottom = 1290.0 grow_horizontal = 2 grow_vertical = 2 text = "blabla" |