summaryrefslogtreecommitdiff
path: root/game/transition/transition.tscn
diff options
context:
space:
mode:
Diffstat (limited to 'game/transition/transition.tscn')
-rw-r--r--game/transition/transition.tscn200
1 files changed, 94 insertions, 106 deletions
diff --git a/game/transition/transition.tscn b/game/transition/transition.tscn
index 11b9fb1..d9b7e6c 100644
--- a/game/transition/transition.tscn
+++ b/game/transition/transition.tscn
@@ -13,105 +13,6 @@ font = ExtResource("2_phg5r")
font_size = 80
font_color = Color(0, 0, 0, 1)
-[sub_resource type="Animation" id="Animation_hump4"]
-length = 0.001
-tracks/0/type = "value"
-tracks/0/imported = false
-tracks/0/enabled = true
-tracks/0/path = NodePath("Foreground/Characters/CharacterAnimation:position")
-tracks/0/interp = 1
-tracks/0/loop_wrap = true
-tracks/0/keys = {
-"times": PackedFloat32Array(0),
-"transitions": PackedFloat32Array(1),
-"update": 0,
-"values": [Vector2(338, 305)]
-}
-tracks/1/type = "value"
-tracks/1/imported = false
-tracks/1/enabled = true
-tracks/1/path = NodePath("Foreground/Characters/CharacterAnimation2:position")
-tracks/1/interp = 1
-tracks/1/loop_wrap = true
-tracks/1/keys = {
-"times": PackedFloat32Array(0),
-"transitions": PackedFloat32Array(1),
-"update": 0,
-"values": [Vector2(163, 386)]
-}
-tracks/2/type = "value"
-tracks/2/imported = false
-tracks/2/enabled = true
-tracks/2/path = NodePath("Foreground/Characters/CharacterAnimation3:position")
-tracks/2/interp = 1
-tracks/2/loop_wrap = true
-tracks/2/keys = {
-"times": PackedFloat32Array(0),
-"transitions": PackedFloat32Array(1),
-"update": 0,
-"values": [Vector2(820, 306)]
-}
-tracks/3/type = "value"
-tracks/3/imported = false
-tracks/3/enabled = true
-tracks/3/path = NodePath("Foreground/Characters/CharacterAnimation4:position")
-tracks/3/interp = 1
-tracks/3/loop_wrap = true
-tracks/3/keys = {
-"times": PackedFloat32Array(0),
-"transitions": PackedFloat32Array(1),
-"update": 0,
-"values": [Vector2(982, 389)]
-}
-tracks/4/type = "value"
-tracks/4/imported = false
-tracks/4/enabled = true
-tracks/4/path = NodePath("Foreground/ViewportContainer/ColorRect:color")
-tracks/4/interp = 1
-tracks/4/loop_wrap = true
-tracks/4/keys = {
-"times": PackedFloat32Array(0),
-"transitions": PackedFloat32Array(1),
-"update": 0,
-"values": [Color(1, 1, 1, 1)]
-}
-tracks/5/type = "value"
-tracks/5/imported = false
-tracks/5/enabled = true
-tracks/5/path = NodePath("Foreground/ViewportContainer:size")
-tracks/5/interp = 1
-tracks/5/loop_wrap = true
-tracks/5/keys = {
-"times": PackedFloat32Array(0),
-"transitions": PackedFloat32Array(1),
-"update": 0,
-"values": [Vector2(432, 220)]
-}
-tracks/6/type = "value"
-tracks/6/imported = false
-tracks/6/enabled = true
-tracks/6/path = NodePath("Foreground/ViewportContainer:position")
-tracks/6/interp = 1
-tracks/6/loop_wrap = true
-tracks/6/keys = {
-"times": PackedFloat32Array(0),
-"transitions": PackedFloat32Array(1),
-"update": 0,
-"values": [Vector2(360, 68)]
-}
-tracks/7/type = "value"
-tracks/7/imported = false
-tracks/7/enabled = true
-tracks/7/path = NodePath("Foreground/MicrogameCountLabel:position")
-tracks/7/interp = 1
-tracks/7/loop_wrap = true
-tracks/7/keys = {
-"times": PackedFloat32Array(0),
-"transitions": PackedFloat32Array(1),
-"update": 0,
-"values": [Vector2(511, -116)]
-}
-
[sub_resource type="Animation" id="Animation_67853"]
resource_name = "microgame_fade_out"
length = 0.5
@@ -282,9 +183,96 @@ tracks/4/keys = {
}]
}
+[sub_resource type="Animation" id="Animation_gf6gi"]
+length = 0.001
+tracks/0/type = "value"
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/path = NodePath("Foreground/ViewportContainer/ColorRect:color")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 0,
+"values": [Color(1, 1, 1, 1)]
+}
+tracks/1/type = "value"
+tracks/1/imported = false
+tracks/1/enabled = true
+tracks/1/path = NodePath("Foreground/ViewportContainer:size")
+tracks/1/interp = 1
+tracks/1/loop_wrap = true
+tracks/1/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 0,
+"values": [Vector2(432, 220)]
+}
+tracks/2/type = "value"
+tracks/2/imported = false
+tracks/2/enabled = true
+tracks/2/path = NodePath("Foreground/ViewportContainer:position")
+tracks/2/interp = 1
+tracks/2/loop_wrap = true
+tracks/2/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 0,
+"values": [Vector2(360, 68)]
+}
+tracks/3/type = "value"
+tracks/3/imported = false
+tracks/3/enabled = true
+tracks/3/path = NodePath("Foreground/Characters/CharacterAnimation:position")
+tracks/3/interp = 1
+tracks/3/loop_wrap = true
+tracks/3/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 0,
+"values": [Vector2(338, 305)]
+}
+tracks/4/type = "value"
+tracks/4/imported = false
+tracks/4/enabled = true
+tracks/4/path = NodePath("Foreground/Characters/CharacterAnimation2:position")
+tracks/4/interp = 1
+tracks/4/loop_wrap = true
+tracks/4/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 0,
+"values": [Vector2(163, 386)]
+}
+tracks/5/type = "value"
+tracks/5/imported = false
+tracks/5/enabled = true
+tracks/5/path = NodePath("Foreground/Characters/CharacterAnimation3:position")
+tracks/5/interp = 1
+tracks/5/loop_wrap = true
+tracks/5/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 0,
+"values": [Vector2(820, 306)]
+}
+tracks/6/type = "value"
+tracks/6/imported = false
+tracks/6/enabled = true
+tracks/6/path = NodePath("Foreground/Characters/CharacterAnimation4:position")
+tracks/6/interp = 1
+tracks/6/loop_wrap = true
+tracks/6/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 0,
+"values": [Vector2(982, 389)]
+}
+
[sub_resource type="AnimationLibrary" id="AnimationLibrary_en0c8"]
_data = {
-"RESET": SubResource("Animation_hump4"),
+"RESET": SubResource("Animation_gf6gi"),
"microgame_fade_out": SubResource("Animation_67853"),
"show_microgame_count": SubResource("Animation_8isba"),
"win_transition": SubResource("Animation_lm0of")
@@ -321,8 +309,8 @@ anchor_right = 1.0
anchor_bottom = 1.0
offset_left = 360.0
offset_top = 68.0
-offset_right = -360.0
-offset_bottom = -360.0
+offset_right = 792.0
+offset_bottom = 288.0
grow_horizontal = 2
grow_vertical = 2
@@ -350,10 +338,10 @@ anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
-offset_left = -65.0
-offset_top = -440.0
-offset_right = 171.0
-offset_bottom = -330.0
+offset_left = 2815.0
+offset_top = 1180.0
+offset_right = 3051.0
+offset_bottom = 1290.0
grow_horizontal = 2
grow_vertical = 2
text = "blabla"