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authorVictor Andrade de Almeida <vct.a.almeida@gmail.com>2022-07-17 12:39:14 -0300
committerVictor Andrade de Almeida <vct.a.almeida@gmail.com>2022-07-17 12:39:23 -0300
commit7072c1235e02897acd3a615c8d33d6eeb3823378 (patch)
treeb1dde0c101cda2524a1cecc1e9f5eb611a9ea22a
parent385983de376906f0064235c63688fe00017a0d61 (diff)
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Fix transition dice color
-rw-r--r--Scenes/Transition.tscn12
1 files changed, 8 insertions, 4 deletions
diff --git a/Scenes/Transition.tscn b/Scenes/Transition.tscn
index aa51821..76f74d2 100644
--- a/Scenes/Transition.tscn
+++ b/Scenes/Transition.tscn
@@ -1,4 +1,4 @@
-[gd_scene load_steps=29 format=2]
+[gd_scene load_steps=31 format=2]
[ext_resource path="res://Assets/transition.png" type="Texture" id=1]
[ext_resource path="res://Scenes/CameraControl.gd" type="Script" id=2]
@@ -11,9 +11,10 @@
[ext_resource path="res://Assets/DiceFaceMaterial.tres" type="Material" id=9]
[ext_resource path="res://Assets/6_dots.png" type="Texture" id=10]
[ext_resource path="res://Assets/5_dots.png" type="Texture" id=11]
-[ext_resource path="res://Assets/2_dots.png" type="Texture" id=12]
+[ext_resource path="res://Assets/3_dots_blue.png" type="Texture" id=12]
[ext_resource path="res://Assets/4_dots.png" type="Texture" id=13]
[ext_resource path="res://Assets/Sound/explosion.wav" type="AudioStream" id=14]
+[ext_resource path="res://Assets/2_dots_blue.png" type="Texture" id=15]
[sub_resource type="QuadMesh" id=5]
@@ -21,7 +22,7 @@
albedo_texture = ExtResource( 10 )
[sub_resource type="SpatialMaterial" id=7]
-albedo_texture = ExtResource( 12 )
+albedo_texture = ExtResource( 15 )
[sub_resource type="SpatialMaterial" id=8]
albedo_texture = ExtResource( 11 )
@@ -32,6 +33,9 @@ albedo_texture = ExtResource( 8 )
[sub_resource type="SpatialMaterial" id=10]
albedo_texture = ExtResource( 13 )
+[sub_resource type="SpatialMaterial" id=19]
+albedo_texture = ExtResource( 12 )
+
[sub_resource type="DynamicFont" id=11]
size = 80
font_data = ExtResource( 5 )
@@ -377,7 +381,7 @@ material/0 = SubResource( 8 )
[node name="FaceForward" type="MeshInstance" parent="Mesh3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.5 )
mesh = SubResource( 5 )
-material/0 = SubResource( 9 )
+material/0 = SubResource( 19 )
[node name="FaceBackward" type="MeshInstance" parent="Mesh3"]
transform = Transform( -1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, -0.5 )