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author | Henrique Alves <henriquelalves@gmail.com> | 2022-07-16 16:15:20 -0300 |
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committer | Henrique Alves <henriquelalves@gmail.com> | 2022-07-16 16:15:20 -0300 |
commit | fda99f4220dd9394b5f377991c76aecc00553443 (patch) | |
tree | f05b97aeb600e409b6992f0f20208d3366df0386 /Scenes/MonsterIdle.gd | |
parent | fb6c3986e8b7c636d14703b028da7095c272a6b4 (diff) | |
download | gamejam-gmtk-2022-fda99f4220dd9394b5f377991c76aecc00553443.tar.gz gamejam-gmtk-2022-fda99f4220dd9394b5f377991c76aecc00553443.tar.bz2 gamejam-gmtk-2022-fda99f4220dd9394b5f377991c76aecc00553443.zip |
Add monsters
Diffstat (limited to 'Scenes/MonsterIdle.gd')
-rw-r--r-- | Scenes/MonsterIdle.gd | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/Scenes/MonsterIdle.gd b/Scenes/MonsterIdle.gd new file mode 100644 index 0000000..6974aa7 --- /dev/null +++ b/Scenes/MonsterIdle.gd @@ -0,0 +1,6 @@ +extends Monster + +func try_moving(player_pos : Vector2, monster_pos : Vector2) -> MonsterAction: + var action = MonsterAction.new() + action.type = MonsterActionType.IDLE + return action |