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-rw-r--r--Scenes/Monster.gd1
1 files changed, 1 insertions, 0 deletions
diff --git a/Scenes/Monster.gd b/Scenes/Monster.gd
index 9f49d29..3e82d5d 100644
--- a/Scenes/Monster.gd
+++ b/Scenes/Monster.gd
@@ -9,6 +9,7 @@ export(int) var damage = 1
onready var sprite = $Sprite3D
func _ready():
+ ._ready()
add_to_group("monsters")
func try_moving(player_pos : Vector2, monster_pos : Vector2) -> MonsterAction: