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-rw-r--r--Scenes/PlateDamage.gd19
1 files changed, 19 insertions, 0 deletions
diff --git a/Scenes/PlateDamage.gd b/Scenes/PlateDamage.gd
new file mode 100644
index 0000000..310ac39
--- /dev/null
+++ b/Scenes/PlateDamage.gd
@@ -0,0 +1,19 @@
+extends Plate
+
+export(int) var damage
+
+func activate(entity : Entity, dungeon):
+ if entity is Player:
+ entity.add_action("cor_shake", [0.2])
+ Global.turns -= damage
+ return
+
+ if entity is Monster:
+ if entity.health - damage <= 0:
+ entity.alive = false
+ entity.add_action("cor_dies", [])
+ dungeon.kill_entity(entity)
+ else:
+ entity.health -= damage
+ entity.add_action("cor_shake", [0.2])
+ return