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-rw-r--r--Scenes/Transition.tscn93
1 files changed, 92 insertions, 1 deletions
diff --git a/Scenes/Transition.tscn b/Scenes/Transition.tscn
index e9db1c9..3489b5f 100644
--- a/Scenes/Transition.tscn
+++ b/Scenes/Transition.tscn
@@ -1,10 +1,11 @@
-[gd_scene load_steps=25 format=2]
+[gd_scene load_steps=28 format=2]
[ext_resource path="res://Assets/transition.png" type="Texture" id=1]
[ext_resource path="res://Scenes/CameraControl.gd" type="Script" id=2]
[ext_resource path="res://Scenes/Transition.gd" type="Script" id=3]
[ext_resource path="res://Assets/joinha.png" type="Texture" id=4]
[ext_resource path="res://Assets/AlegreyaSansSC-ExtraBold.ttf" type="DynamicFontData" id=5]
+[ext_resource path="res://Assets/exp.png" type="Texture" id=6]
[ext_resource path="res://Assets/arm.png" type="Texture" id=7]
[ext_resource path="res://Assets/3_dots.png" type="Texture" id=8]
[ext_resource path="res://Assets/DiceFaceMaterial.tres" type="Material" id=9]
@@ -194,6 +195,85 @@ tracks/2/keys = {
"values": [ true ]
}
+[sub_resource type="Animation" id=17]
+resource_name = "Explode"
+length = 0.6
+tracks/0/type = "value"
+tracks/0/path = NodePath(".:frame")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/keys = {
+"times": PoolRealArray( 0.1, 0.6 ),
+"transitions": PoolRealArray( 1, 1 ),
+"update": 0,
+"values": [ 0, 15 ]
+}
+tracks/1/type = "value"
+tracks/1/path = NodePath(".:scale")
+tracks/1/interp = 1
+tracks/1/loop_wrap = true
+tracks/1/imported = false
+tracks/1/enabled = true
+tracks/1/keys = {
+"times": PoolRealArray( 0, 0.1 ),
+"transitions": PoolRealArray( 1, 1 ),
+"update": 0,
+"values": [ Vector2( 1e-05, 1e-05 ), Vector2( 5, 5 ) ]
+}
+tracks/2/type = "value"
+tracks/2/path = NodePath(".:visible")
+tracks/2/interp = 1
+tracks/2/loop_wrap = true
+tracks/2/imported = false
+tracks/2/enabled = true
+tracks/2/keys = {
+"times": PoolRealArray( 0, 0.6 ),
+"transitions": PoolRealArray( 1, 1 ),
+"update": 1,
+"values": [ true, false ]
+}
+
+[sub_resource type="Animation" id=18]
+length = 0.001
+tracks/0/type = "value"
+tracks/0/path = NodePath(".:frame")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/keys = {
+"times": PoolRealArray( 0 ),
+"transitions": PoolRealArray( 1 ),
+"update": 0,
+"values": [ 0 ]
+}
+tracks/1/type = "value"
+tracks/1/path = NodePath(".:scale")
+tracks/1/interp = 1
+tracks/1/loop_wrap = true
+tracks/1/imported = false
+tracks/1/enabled = true
+tracks/1/keys = {
+"times": PoolRealArray( 0 ),
+"transitions": PoolRealArray( 1 ),
+"update": 0,
+"values": [ Vector2( 1e-05, 1e-05 ) ]
+}
+tracks/2/type = "value"
+tracks/2/path = NodePath(".:visible")
+tracks/2/interp = 1
+tracks/2/loop_wrap = true
+tracks/2/imported = false
+tracks/2/enabled = true
+tracks/2/keys = {
+"times": PoolRealArray( 0 ),
+"transitions": PoolRealArray( 1 ),
+"update": 0,
+"values": [ false ]
+}
+
[node name="Transition" type="Spatial"]
script = ExtResource( 3 )
dices = [ NodePath("Mesh"), NodePath("Mesh2"), NodePath("Mesh3"), NodePath("Mesh4"), NodePath("Mesh5"), NodePath("Mesh6") ]
@@ -529,4 +609,15 @@ expand = true
anims/FadeIn = SubResource( 15 )
anims/RESET = SubResource( 16 )
+[node name="Explosion" type="Sprite" parent="UIController"]
+visible = false
+scale = Vector2( 1e-05, 1e-05 )
+texture = ExtResource( 6 )
+hframes = 4
+vframes = 4
+
+[node name="AnimationPlayer" type="AnimationPlayer" parent="UIController/Explosion"]
+anims/Explode = SubResource( 17 )
+anims/RESET = SubResource( 18 )
+
[node name="Tween" type="Tween" parent="."]