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* exporterHenrique Alves2022-07-171-0/+0
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* New transition backgroundHenrique Alves2022-07-172-0/+37
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* Add damage sfxVictor Andrade de Almeida2022-07-172-0/+21
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* removed peludito sound :(Henrique Alves2022-07-172-21/+0
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* Merge remote-tracking branch 'origin/main'Henrique Alves2022-07-173-0/+21
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| * Improve monster die soundVictor Andrade de Almeida2022-07-172-0/+21
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| * Merge remote-tracking branch 'origin/main'Brenin Cardoso2022-07-172-0/+15
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| * | Arrow adjusmentsBrenin Cardoso2022-07-171-0/+0
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* | | victory fanfareHenrique Alves2022-07-172-0/+21
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* | Add ostHenrique Alves2022-07-172-0/+15
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* Merge remote-tracking branch 'origin/main'Brenin Cardoso2022-07-1713-0/+105
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| * Add sfxHenrique Alves2022-07-1710-0/+105
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| * Merge remote-tracking branch 'origin/main'Henrique Alves2022-07-172-0/+35
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| * | Polish sprite alphasHenrique Alves2022-07-173-0/+0
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* | | SpikesBrenin Cardoso2022-07-177-0/+1228
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* | Cleyton-BGBrenin Cardoso2022-07-172-0/+35
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* Visual things improvementBrenin Cardoso2022-07-179-2/+111
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* Best gameover animationHenrique Alves2022-07-172-0/+35
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* Recolor diceVictor Andrade de Almeida2022-07-177-1/+112
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* GameOver and VictoryHenrique Alves2022-07-172-0/+35
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* Transition sceneHenrique Alves2022-07-172-0/+37
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* UHFIERUHIFHUEWHenrique Alves2022-07-172-0/+35
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* Fix monster positionsHenrique Alves2022-07-161-1/+1
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* Merge remote-tracking branch 'origin/main'Brenin Cardoso2022-07-161-0/+0
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| * Add UI Controller particlesHenrique Alves2022-07-161-0/+0
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* | Inimigos e CristalBrenin Cardoso2022-07-1611-0/+1351
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* Add bounce pressure platesVictor Andrade de Almeida2022-07-162-0/+37
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* Visual obstacles and floorBrenin Cardoso2022-07-164-0/+74
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* add player dice facesHenrique Alves2022-07-1513-0/+228
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* Add monster sceneHenrique Alves2022-07-152-0/+37