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[gd_scene load_steps=6 format=2]
[ext_resource path="res://Scenes/ScoreParticle.gd" type="Script" id=1]
[ext_resource path="res://Assets/Environment/turn-icon.png" type="Texture" id=2]
[ext_resource path="res://Assets/Sound/coin_sound.wav" type="AudioStream" id=3]
[sub_resource type="Animation" id=7]
resource_name = "Animate"
length = 0.6
tracks/0/type = "bezier"
tracks/0/path = NodePath(".:rect_position:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"points": PoolRealArray( 508, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ),
"times": PoolRealArray( 0, 0.6 )
}
tracks/1/type = "bezier"
tracks/1/path = NodePath(".:rect_position:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"points": PoolRealArray( 260, -0.25, 0, 0.075, -163.46, 0, 0, -0.845, 0.25, 0 ),
"times": PoolRealArray( 0, 0.6 )
}
tracks/2/type = "value"
tracks/2/path = NodePath(".:visible")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 0.6 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ true, false ]
}
[sub_resource type="Animation" id=8]
length = 0.001
tracks/0/type = "value"
tracks/0/path = NodePath(".:rect_position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 508, 260 ) ]
}
tracks/1/type = "bezier"
tracks/1/path = NodePath(".:rect_position:x")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"points": PoolRealArray( 508, -0.25, 0, 0.25, 0 ),
"times": PoolRealArray( 0 )
}
tracks/2/type = "bezier"
tracks/2/path = NodePath(".:rect_position:y")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"points": PoolRealArray( 260, -0.25, 0, 0.25, 0 ),
"times": PoolRealArray( 0 )
}
[node name="ScoreParticle" type="TextureRect"]
margin_left = 508.0
margin_top = 260.0
margin_right = 572.0
margin_bottom = 324.0
texture = ExtResource( 2 )
script = ExtResource( 1 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/Animate = SubResource( 7 )
anims/RESET = SubResource( 8 )
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 3 )
volume_db = -5.0
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