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author | Luca Sas <sas.luca.alex@gmail.com> | 2020-03-06 17:48:44 +0000 |
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committer | Luca Sas <sas.luca.alex@gmail.com> | 2020-03-06 17:48:44 +0000 |
commit | 581538a8b371c0a9003dc0f1bf081222b8c4fdd9 (patch) | |
tree | f5759a699424211d4a66e24365a596072818ab33 /libs/raylib/src/CMakeLists.txt | |
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Setup the project
Diffstat (limited to 'libs/raylib/src/CMakeLists.txt')
-rw-r--r-- | libs/raylib/src/CMakeLists.txt | 284 |
1 files changed, 284 insertions, 0 deletions
diff --git a/libs/raylib/src/CMakeLists.txt b/libs/raylib/src/CMakeLists.txt new file mode 100644 index 0000000..c1d4a41 --- /dev/null +++ b/libs/raylib/src/CMakeLists.txt @@ -0,0 +1,284 @@ +# Setup the project and settings +project(raylib C) +include(GNUInstallDirs) +list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../cmake") + +set(PROJECT_VERSION 2.5.0) +set(API_VERSION 251) + +include("CMakeOptions.txt") +include(BuildType) +configure_file(config.h.in ${CMAKE_BINARY_DIR}/cmake/config.h) +include_directories(${CMAKE_BINARY_DIR} .) + +# Get the sources together +file(GLOB raylib_sources *.c) +list(REMOVE_ITEM raylib_sources ${CMAKE_CURRENT_SOURCE_DIR}/rglfw.c) + +if(USE_EXTERNAL_GLFW STREQUAL "ON") + find_package(glfw3 3.2.1 REQUIRED) +elseif(USE_EXTERNAL_GLFW STREQUAL "IF_POSSIBLE") + find_package(glfw3 3.2.1 QUIET) +endif() +if (glfw3_FOUND) + set(LIBS_PRIVATE ${LIBS_PRIVATE} glfw) +endif() + +# Explicitly check against "ON", because USE_EXTERNAL_GLFW is a tristate option +if(NOT glfw3_FOUND AND NOT USE_EXTERNAL_GLFW STREQUAL "ON" AND "${PLATFORM}" MATCHES "Desktop") + MESSAGE(STATUS "Using raylib's GLFW") + set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE) + set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE) + set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE) + set(GLFW_INSTALL OFF CACHE BOOL "" FORCE) + set(BUILD_SHARED_LIBS OFF CACHE BOOL " " FORCE) + set(GLFW_USE_WAYLAND ${USE_WAYLAND} CACHE BOOL "" FORCE) + + add_subdirectory(external/glfw) + + list(APPEND raylib_sources $<TARGET_OBJECTS:glfw_objlib>) + include_directories(BEFORE SYSTEM external/glfw/include) +else() + MESSAGE(STATUS "Using external GLFW") + set(GLFW_PKG_DEPS glfw3) +endif() + +add_definitions("-DRAYLIB_CMAKE=1") + +if(USE_AUDIO) + MESSAGE(STATUS "Audio Backend: miniaudio") + set(sources ${raylib_sources}) +else() + MESSAGE(STATUS "Audio Backend: None (-DUSE_AUDIO=OFF)") + set(RAYLIB_MODULE_AUDIO 0) + list(REMOVE_ITEM raylib_sources ${CMAKE_CURRENT_SOURCE_DIR}/raudio.c) + set(sources ${raylib_sources}) +endif() + +### Config options ### +# Translate the config options to what raylib wants +if(${PLATFORM} MATCHES "Desktop") + set(PLATFORM_CPP "PLATFORM_DESKTOP") + + if(APPLE) + # Need to force OpenGL 3.3 on OS X + # See: https://github.com/raysan5/raylib/issues/341 + set(GRAPHICS "GRAPHICS_API_OPENGL_33") + find_library(OPENGL_LIBRARY OpenGL) + set(LIBS_PRIVATE ${OPENGL_LIBRARY}) + link_libraries("${LIBS_PRIVATE}") + if (NOT CMAKE_SYSTEM STRLESS "Darwin-18.0.0") + add_definitions(-DGL_SILENCE_DEPRECATION) + MESSAGE(AUTHOR_WARNING "OpenGL is deprecated starting with macOS 10.14 (Mojave)!") + endif() + elseif(WIN32) + add_definitions(-D_CRT_SECURE_NO_WARNINGS) + set(LIBS_PRIVATE ${LIBS_PRIVATE} winmm) + else() + find_library(pthread NAMES pthread) + find_package(OpenGL QUIET) + if ("${OPENGL_LIBRARIES}" STREQUAL "") + set(OPENGL_LIBRARIES "GL") + endif() + + if ("${CMAKE_SYSTEM_NAME}" MATCHES "(Net|Open)BSD") + find_library(OSS_LIBRARY ossaudio) + endif() + + set(LIBS_PRIVATE m pthread ${OPENGL_LIBRARIES} ${OSS_LIBRARY}) + endif() + +elseif(${PLATFORM} MATCHES "Web") + set(PLATFORM_CPP "PLATFORM_WEB") + set(GRAPHICS "GRAPHICS_API_OPENGL_ES2") + + set(CMAKE_C_FLAGS "-s USE_GLFW=3 -s ASSERTIONS=1 --profiling") + + # Change the name of the output library + +elseif(${PLATFORM} MATCHES "Android") + set(PLATFORM_CPP "PLATFORM_ANDROID") + set(GRAPHICS "GRAPHICS_API_OPENGL_ES2") + include(AddIfFlagCompiles) + add_if_flag_compiles(-ffunction-sections CMAKE_C_FLAGS) + add_if_flag_compiles(-funwind-tables CMAKE_C_FLAGS) + add_if_flag_compiles(-fstack-protector-strong CMAKE_C_FLAGS) + set(CMAKE_POSITION_INDEPENDENT_CODE ON) + add_if_flag_compiles(-Wa,--noexecstack CMAKE_C_FLAGS) + add_if_flag_compiles(-no-canonical-prefixes CMAKE_C_FLAGS) + add_definitions(-DANDROID -D__ANDROID_API__=21) + include_directories(external/android/native_app_glue) + set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--exclude-libs,libatomic.a -Wl,--build-id -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now -Wl,--warn-shared-textrel -Wl,--fatal-warnings -uANativeActivity_onCreate") + + find_library(OPENGL_LIBRARY OpenGL) + set(LIBS_PRIVATE m log android EGL GLESv2 OpenSLES atomic c) + +elseif(${PLATFORM} MATCHES "Raspberry Pi") + set(PLATFORM_CPP "PLATFORM_RPI") + set(GRAPHICS "GRAPHICS_API_OPENGL_ES2") + +endif() + +if (${OPENGL_VERSION}) + set(${SUGGESTED_GRAPHICS} "${GRAPHICS}") + if (${OPENGL_VERSION} MATCHES "3.3") + set(GRAPHICS "GRAPHICS_API_OPENGL_33") + elseif (${OPENGL_VERSION} MATCHES "2.1") + set(GRAPHICS "GRAPHICS_API_OPENGL_21") + elseif (${OPENGL_VERSION} MATCHES "1.1") + set(GRAPHICS "GRAPHICS_API_OPENGL_11") + elseif (${OPENGL_VERSION} MATCHES "ES 2.0") + set(GRAPHICS "GRAPHICS_API_OPENGL_ES2") + endif() + if ("${SUGGESTED_GRAPHICS}" AND NOT "${SUGGESTED_GRAPHICS}" STREQUAL "${GRAPHICS}") + message(WARNING "You are overriding the suggested GRAPHICS=${SUGGESTED_GRAPHICS} with ${GRAPHICS}! This may fail") + endif() +endif() + +if(NOT GRAPHICS) + set(GRAPHICS "GRAPHICS_API_OPENGL_33") +endif() + +include_directories(${OPENGL_INCLUDE_DIR} ${OPENAL_INCLUDE_DIR}) +set(LIBS_PRIVATE ${LIBS_PRIVATE} ${OPENAL_LIBRARY}) +include(LibraryPathToLinkerFlags) +library_path_to_linker_flags(__PKG_CONFIG_LIBS_PRIVATE "${LIBS_PRIVATE}") + +if(STATIC) + MESSAGE(STATUS "Building raylib static library") + if(${PLATFORM} MATCHES "Web") + set(CMAKE_STATIC_LIBRARY_SUFFIX ".bc") + endif() + + add_library(raylib_static STATIC ${sources}) + + target_compile_definitions(raylib_static + PUBLIC ${PLATFORM_CPP} + PUBLIC ${GRAPHICS} + ) + + set(PKG_CONFIG_LIBS_PRIVATE ${__PKG_CONFIG_LIBS_PRIVATE} ${GLFW_PKG_LIBS}) + string (REPLACE ";" " " PKG_CONFIG_LIBS_PRIVATE "${PKG_CONFIG_LIBS_PRIVATE}") + if (${PLATFORM} MATCHES "Desktop") + target_link_libraries(raylib_static glfw ${GLFW_LIBRARIES} ${LIBS_PRIVATE}) + endif() + + if (WITH_PIC) + set_property(TARGET raylib_static PROPERTY POSITION_INDEPENDENT_CODE ON) + endif() + set_target_properties(raylib_static PROPERTIES PUBLIC_HEADER "raylib.h") + if(NOT WIN32) # Keep lib*.(a|dll) name, but avoid *.lib files overwriting each other on Windows + set_target_properties(raylib_static PROPERTIES OUTPUT_NAME raylib) + endif() + install( + TARGETS raylib_static + ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}" + PUBLIC_HEADER DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}" + ) +set_target_properties(raylib_static PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_BINARY_DIR}") + + add_test("pkg-config--static" ${PROJECT_SOURCE_DIR}/../cmake/test-pkgconfig.sh --static) +endif(STATIC) + + +if(SHARED) + MESSAGE(STATUS "Building raylib shared library") + add_library(raylib SHARED ${sources}) + + target_compile_definitions(raylib + PUBLIC ${PLATFORM_CPP} + PUBLIC ${GRAPHICS} + ) + + if(MSVC) + target_compile_definitions(raylib + PRIVATE $<BUILD_INTERFACE:BUILD_LIBTYPE_SHARED> + INTERFACE $<INSTALL_INTERFACE:USE_LIBTYPE_SHARED> + ) + endif() + + set(PKG_CONFIG_LIBS_EXTRA "") + + set_property(TARGET raylib PROPERTY POSITION_INDEPENDENT_CODE ON) + set(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_LIBDIR}") + set(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE) + set(CMAKE_MACOSX_RPATH ON) + + target_link_libraries(raylib ${LIBS_PRIVATE}) + if (${PLATFORM} MATCHES "Desktop") + target_link_libraries(raylib glfw) + endif() + if (UNIX AND ${FILESYSTEM_LACKS_SYMLINKS}) + MESSAGE(WARNING "Can't version UNIX shared library on file system without symlink support") + else() + set_target_properties(raylib PROPERTIES + VERSION ${PROJECT_VERSION} + SOVERSION ${API_VERSION} + ) + endif() + set_target_properties(raylib PROPERTIES + PUBLIC_HEADER "raylib.h" + ) + + if (WIN32) + install( + TARGETS raylib + ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}" + LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}" + RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}" + PUBLIC_HEADER DESTINATION "include" + ) + else() + install( + TARGETS raylib + LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}" + PUBLIC_HEADER DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}" + ) + endif() + set_target_properties(raylib PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_BINARY_DIR}") + + add_test("pkg-config" ${PROJECT_SOURCE_DIR}/../cmake/test-pkgconfig.sh) +else(SHARED) + add_library(raylib ALIAS raylib_static) +endif(SHARED) + +if (NOT DEFINED PKG_CONFIG_LIBS_EXTRA) + set(PKG_CONFIG_LIBS_EXTRA "${PKG_CONFIG_LIBS_PRIVATE}") +endif() +configure_file(../raylib.pc.in raylib.pc @ONLY) +install(FILES ${CMAKE_CURRENT_BINARY_DIR}/raylib.pc DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig") +configure_file(../cmake/raylib-config-version.cmake raylib-config-version.cmake @ONLY) +install(FILES ${CMAKE_CURRENT_BINARY_DIR}/raylib-config-version.cmake DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/raylib") +install(FILES ${PROJECT_SOURCE_DIR}/../cmake/raylib-config.cmake DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/raylib") + +# populates raylib_{FOUND, INCLUDE_DIRS, LIBRARIES, LDFLAGS, DEFINITIONS} +include(PopulateConfigVariablesLocally) +populate_config_variables_locally(raylib) + +# Copy the header files to the build directory +file(COPY "raylib.h" DESTINATION ".") +file(COPY "rlgl.h" DESTINATION ".") +file(COPY "physac.h" DESTINATION ".") +file(COPY "raymath.h" DESTINATION ".") +file(COPY "raudio.h" DESTINATION ".") + +# Print the flags for the user +message(STATUS "Compiling with the flags:") +message(STATUS " PLATFORM=" ${PLATFORM_CPP}) +message(STATUS " GRAPHICS=" ${GRAPHICS}) + +# Packaging +SET(CPACK_PACKAGE_NAME "raylib") +SET(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Simple and easy-to-use library to enjoy videogames programming") +SET(CPACK_PACKAGE_VERSION "${PROJECT_VERSION}") +SET(CPACK_PACKAGE_VERSION_MAJOR "${PROJECT_VERSION_MAJOR}") +SET(CPACK_PACKAGE_VERSION_MINOR "${PROJECT_VERSION_MINOR}") +SET(CPACK_PACKAGE_VERSION_PATCH "${PROJECT_VERSION_PATCH}") +SET(CPACK_PACKAGE_DESCRIPTION_FILE "${PROJECT_SOURCE_DIR}/../README.md") +SET(CPACK_RESOURCE_FILE_WELCOME "${PROJECT_SOURCE_DIR}/../README.md") +SET(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/../LICENSE") +SET(CPACK_PACKAGE_FILE_NAME "raylib-${PROJECT_VERSION}$ENV{RAYLIB_PACKAGE_SUFFIX}") +SET(CPACK_GENERATOR "ZIP;TGZ") # Remove this, if you want the NSIS installer on Windows +include(CPack) + +enable_testing() |