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authorLucaSas <sas.luca.alex@gmail.com>2021-11-04 16:14:58 +0200
committerLucaSas <sas.luca.alex@gmail.com>2021-11-04 16:14:58 +0200
commitd96b4ebce5ee6245fa80d27d41b67aa56555c912 (patch)
treef28cb388a14c4bd9da8f4b57b213eb1539fc5367 /libs/raylib/src/CMakeLists.txt
parent6bcb1207addb4afe041c94e68e23c77175164956 (diff)
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Changed the template to now download raylib instead of having it in the repo.
Diffstat (limited to 'libs/raylib/src/CMakeLists.txt')
-rw-r--r--libs/raylib/src/CMakeLists.txt289
1 files changed, 0 insertions, 289 deletions
diff --git a/libs/raylib/src/CMakeLists.txt b/libs/raylib/src/CMakeLists.txt
deleted file mode 100644
index 2cee1b6..0000000
--- a/libs/raylib/src/CMakeLists.txt
+++ /dev/null
@@ -1,289 +0,0 @@
-# Setup the project and settings
-project(raylib C)
-include(GNUInstallDirs)
-list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../cmake")
-
-set(PROJECT_VERSION 3.0.0)
-set(API_VERSION 301)
-
-include("CMakeOptions.txt")
-include(BuildType)
-configure_file(config.h.in ${CMAKE_BINARY_DIR}/cmake/config.h)
-include_directories(${CMAKE_BINARY_DIR} .)
-
-# Get the sources together
-file(GLOB raylib_sources *.c)
-list(REMOVE_ITEM raylib_sources ${CMAKE_CURRENT_SOURCE_DIR}/rglfw.c)
-
-if(USE_EXTERNAL_GLFW STREQUAL "ON")
- find_package(glfw3 3.2.1 REQUIRED)
-elseif(USE_EXTERNAL_GLFW STREQUAL "IF_POSSIBLE")
- find_package(glfw3 3.2.1 QUIET)
-endif()
-if (glfw3_FOUND)
- set(LIBS_PRIVATE ${LIBS_PRIVATE} glfw)
-endif()
-
-# Explicitly check against "ON", because USE_EXTERNAL_GLFW is a tristate option
-if(NOT glfw3_FOUND AND NOT USE_EXTERNAL_GLFW STREQUAL "ON" AND "${PLATFORM}" MATCHES "Desktop")
- MESSAGE(STATUS "Using raylib's GLFW")
- set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
- set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
- set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
- set(GLFW_INSTALL OFF CACHE BOOL "" FORCE)
- set(BUILD_SHARED_LIBS OFF CACHE BOOL " " FORCE)
- set(GLFW_USE_WAYLAND ${USE_WAYLAND} CACHE BOOL "" FORCE)
-
- add_subdirectory(external/glfw)
-
- list(APPEND raylib_sources $<TARGET_OBJECTS:glfw_objlib>)
- include_directories(BEFORE SYSTEM external/glfw/include)
-else()
- MESSAGE(STATUS "Using external GLFW")
- set(GLFW_PKG_DEPS glfw3)
-endif()
-
-add_definitions("-DRAYLIB_CMAKE=1")
-
-if(USE_AUDIO)
- MESSAGE(STATUS "Audio Backend: miniaudio")
- set(sources ${raylib_sources})
-else()
- MESSAGE(STATUS "Audio Backend: None (-DUSE_AUDIO=OFF)")
- set(RAYLIB_MODULE_AUDIO 0)
- list(REMOVE_ITEM raylib_sources ${CMAKE_CURRENT_SOURCE_DIR}/raudio.c)
- set(sources ${raylib_sources})
-endif()
-
-### Config options ###
-# Translate the config options to what raylib wants
-if(${PLATFORM} MATCHES "Desktop")
- set(PLATFORM_CPP "PLATFORM_DESKTOP")
-
- if(APPLE)
- # Need to force OpenGL 3.3 on OS X
- # See: https://github.com/raysan5/raylib/issues/341
- set(GRAPHICS "GRAPHICS_API_OPENGL_33")
- find_library(OPENGL_LIBRARY OpenGL)
- set(LIBS_PRIVATE ${OPENGL_LIBRARY})
- link_libraries("${LIBS_PRIVATE}")
- if (NOT CMAKE_SYSTEM STRLESS "Darwin-18.0.0")
- add_definitions(-DGL_SILENCE_DEPRECATION)
- MESSAGE(AUTHOR_WARNING "OpenGL is deprecated starting with macOS 10.14 (Mojave)!")
- endif()
- elseif(WIN32)
- add_definitions(-D_CRT_SECURE_NO_WARNINGS)
- set(LIBS_PRIVATE ${LIBS_PRIVATE} winmm)
- else()
- find_library(pthread NAMES pthread)
- find_package(OpenGL QUIET)
- if ("${OPENGL_LIBRARIES}" STREQUAL "")
- set(OPENGL_LIBRARIES "GL")
- endif()
-
- if ("${CMAKE_SYSTEM_NAME}" MATCHES "(Net|Open)BSD")
- find_library(OSS_LIBRARY ossaudio)
- endif()
-
- set(LIBS_PRIVATE m pthread ${OPENGL_LIBRARIES} ${OSS_LIBRARY})
- endif()
-
-elseif(${PLATFORM} MATCHES "Web")
- set(PLATFORM_CPP "PLATFORM_WEB")
- set(GRAPHICS "GRAPHICS_API_OPENGL_ES2")
-
- set(CMAKE_C_FLAGS "-s USE_GLFW=3 -s ASSERTIONS=1 --profiling")
-
- # Change the name of the output library
-
-elseif(${PLATFORM} MATCHES "Android")
- set(PLATFORM_CPP "PLATFORM_ANDROID")
- set(GRAPHICS "GRAPHICS_API_OPENGL_ES2")
- include(AddIfFlagCompiles)
- add_if_flag_compiles(-ffunction-sections CMAKE_C_FLAGS)
- add_if_flag_compiles(-funwind-tables CMAKE_C_FLAGS)
- add_if_flag_compiles(-fstack-protector-strong CMAKE_C_FLAGS)
- set(CMAKE_POSITION_INDEPENDENT_CODE ON)
- add_if_flag_compiles(-Wa,--noexecstack CMAKE_C_FLAGS)
- add_if_flag_compiles(-no-canonical-prefixes CMAKE_C_FLAGS)
- add_definitions(-DANDROID -D__ANDROID_API__=21)
- include_directories(external/android/native_app_glue)
- set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--exclude-libs,libatomic.a -Wl,--build-id -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now -Wl,--warn-shared-textrel -Wl,--fatal-warnings -uANativeActivity_onCreate")
-
- find_library(OPENGL_LIBRARY OpenGL)
- set(LIBS_PRIVATE m log android EGL GLESv2 OpenSLES atomic c)
-
-elseif(${PLATFORM} MATCHES "Raspberry Pi")
- set(PLATFORM_CPP "PLATFORM_RPI")
- set(GRAPHICS "GRAPHICS_API_OPENGL_ES2")
-
-endif()
-
-if (${OPENGL_VERSION})
- set(${SUGGESTED_GRAPHICS} "${GRAPHICS}")
- if (${OPENGL_VERSION} MATCHES "3.3")
- set(GRAPHICS "GRAPHICS_API_OPENGL_33")
- elseif (${OPENGL_VERSION} MATCHES "2.1")
- set(GRAPHICS "GRAPHICS_API_OPENGL_21")
- elseif (${OPENGL_VERSION} MATCHES "1.1")
- set(GRAPHICS "GRAPHICS_API_OPENGL_11")
- elseif (${OPENGL_VERSION} MATCHES "ES 2.0")
- set(GRAPHICS "GRAPHICS_API_OPENGL_ES2")
- endif()
- if ("${SUGGESTED_GRAPHICS}" AND NOT "${SUGGESTED_GRAPHICS}" STREQUAL "${GRAPHICS}")
- message(WARNING "You are overriding the suggested GRAPHICS=${SUGGESTED_GRAPHICS} with ${GRAPHICS}! This may fail")
- endif()
-endif()
-
-if(NOT GRAPHICS)
- set(GRAPHICS "GRAPHICS_API_OPENGL_33")
-endif()
-
-include_directories(${OPENGL_INCLUDE_DIR} ${OPENAL_INCLUDE_DIR})
-set(LIBS_PRIVATE ${LIBS_PRIVATE} ${OPENAL_LIBRARY})
-include(LibraryPathToLinkerFlags)
-library_path_to_linker_flags(__PKG_CONFIG_LIBS_PRIVATE "${LIBS_PRIVATE}")
-
-if(STATIC)
- MESSAGE(STATUS "Building raylib static library")
- if(${PLATFORM} MATCHES "Web")
- set(CMAKE_STATIC_LIBRARY_SUFFIX ".bc")
- endif()
-
- add_library(raylib_static STATIC ${sources})
-
- target_compile_definitions(raylib_static
- PUBLIC ${PLATFORM_CPP}
- PUBLIC ${GRAPHICS}
- )
-
- set(PKG_CONFIG_LIBS_PRIVATE ${__PKG_CONFIG_LIBS_PRIVATE} ${GLFW_PKG_LIBS})
- string (REPLACE ";" " " PKG_CONFIG_LIBS_PRIVATE "${PKG_CONFIG_LIBS_PRIVATE}")
- if (${PLATFORM} MATCHES "Desktop")
- target_link_libraries(raylib_static glfw ${GLFW_LIBRARIES} ${LIBS_PRIVATE})
- endif()
-
- if (WITH_PIC)
- set_property(TARGET raylib_static PROPERTY POSITION_INDEPENDENT_CODE ON)
- endif()
- set_target_properties(raylib_static PROPERTIES PUBLIC_HEADER "raylib.h")
- if(NOT WIN32) # Keep lib*.(a|dll) name, but avoid *.lib files overwriting each other on Windows
- set_target_properties(raylib_static PROPERTIES OUTPUT_NAME raylib)
- endif()
- install(
- TARGETS raylib_static
- ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
- PUBLIC_HEADER DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}"
- )
-set_target_properties(raylib_static PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_BINARY_DIR}")
-
- add_test("pkg-config--static" ${PROJECT_SOURCE_DIR}/../cmake/test-pkgconfig.sh --static)
-endif(STATIC)
-
-
-if(SHARED)
- MESSAGE(STATUS "Building raylib shared library")
- add_library(raylib SHARED ${sources})
-
- target_compile_definitions(raylib
- PUBLIC ${PLATFORM_CPP}
- PUBLIC ${GRAPHICS}
- )
-
- if(MSVC)
- target_compile_definitions(raylib
- PRIVATE $<BUILD_INTERFACE:BUILD_LIBTYPE_SHARED>
- INTERFACE $<INSTALL_INTERFACE:USE_LIBTYPE_SHARED>
- )
- endif()
-
- set(PKG_CONFIG_LIBS_EXTRA "")
-
- set_property(TARGET raylib PROPERTY POSITION_INDEPENDENT_CODE ON)
- set(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_LIBDIR}")
- set(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
- set(CMAKE_MACOSX_RPATH ON)
-
- target_link_libraries(raylib ${LIBS_PRIVATE})
- if (${PLATFORM} MATCHES "Desktop")
- target_link_libraries(raylib glfw)
- endif()
- if (UNIX AND ${FILESYSTEM_LACKS_SYMLINKS})
- MESSAGE(WARNING "Can't version UNIX shared library on file system without symlink support")
- else()
- set_target_properties(raylib PROPERTIES
- VERSION ${PROJECT_VERSION}
- SOVERSION ${API_VERSION}
- )
- endif()
- set_target_properties(raylib PROPERTIES
- PUBLIC_HEADER "raylib.h"
- )
-
- if (WIN32)
- install(
- TARGETS raylib
- ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
- LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
- RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
- PUBLIC_HEADER DESTINATION "include"
- )
- else()
- install(
- TARGETS raylib
- LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
- PUBLIC_HEADER DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}"
- )
- endif()
- set_target_properties(raylib PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_BINARY_DIR}")
-
- add_test("pkg-config" ${PROJECT_SOURCE_DIR}/../cmake/test-pkgconfig.sh)
-else(SHARED)
- add_library(raylib ALIAS raylib_static)
-endif(SHARED)
-
-if (NOT DEFINED PKG_CONFIG_LIBS_EXTRA)
- set(PKG_CONFIG_LIBS_EXTRA "${PKG_CONFIG_LIBS_PRIVATE}")
-endif()
-configure_file(../raylib.pc.in raylib.pc @ONLY)
-install(FILES ${CMAKE_CURRENT_BINARY_DIR}/raylib.pc DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
-configure_file(../cmake/raylib-config-version.cmake raylib-config-version.cmake @ONLY)
-install(FILES ${CMAKE_CURRENT_BINARY_DIR}/raylib-config-version.cmake DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/raylib")
-install(FILES ${PROJECT_SOURCE_DIR}/../cmake/raylib-config.cmake DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/raylib")
-
-# populates raylib_{FOUND, INCLUDE_DIRS, LIBRARIES, LDFLAGS, DEFINITIONS}
-include(PopulateConfigVariablesLocally)
-populate_config_variables_locally(raylib)
-
-# Copy the header files to the build directory
-file(COPY "raylib.h" DESTINATION ".")
-file(COPY "rlgl.h" DESTINATION ".")
-file(COPY "physac.h" DESTINATION ".")
-file(COPY "raymath.h" DESTINATION ".")
-file(COPY "raudio.h" DESTINATION ".")
-
-# Print the flags for the user
-if (DEFINED CMAKE_BUILD_TYPE)
- message(STATUS "Generated build type: ${CMAKE_BUILD_TYPE}")
-else()
- message(STATUS "Generated config types: ${CMAKE_CONFIGURATION_TYPES}")
-endif()
-message(STATUS "Compiling with the flags:")
-message(STATUS " PLATFORM=" ${PLATFORM_CPP})
-message(STATUS " GRAPHICS=" ${GRAPHICS})
-
-# Packaging
-SET(CPACK_PACKAGE_NAME "raylib")
-SET(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Simple and easy-to-use library to enjoy videogames programming")
-SET(CPACK_PACKAGE_VERSION "${PROJECT_VERSION}")
-SET(CPACK_PACKAGE_VERSION_MAJOR "${PROJECT_VERSION_MAJOR}")
-SET(CPACK_PACKAGE_VERSION_MINOR "${PROJECT_VERSION_MINOR}")
-SET(CPACK_PACKAGE_VERSION_PATCH "${PROJECT_VERSION_PATCH}")
-SET(CPACK_PACKAGE_DESCRIPTION_FILE "${PROJECT_SOURCE_DIR}/../README.md")
-SET(CPACK_RESOURCE_FILE_WELCOME "${PROJECT_SOURCE_DIR}/../README.md")
-SET(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/../LICENSE")
-SET(CPACK_PACKAGE_FILE_NAME "raylib-${PROJECT_VERSION}$ENV{RAYLIB_PACKAGE_SUFFIX}")
-SET(CPACK_GENERATOR "ZIP;TGZ") # Remove this, if you want the NSIS installer on Windows
-include(CPack)
-
-enable_testing()