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author | LucaSas <sas.luca.alex@gmail.com> | 2021-11-04 16:14:58 +0200 |
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committer | LucaSas <sas.luca.alex@gmail.com> | 2021-11-04 16:14:58 +0200 |
commit | d96b4ebce5ee6245fa80d27d41b67aa56555c912 (patch) | |
tree | f28cb388a14c4bd9da8f4b57b213eb1539fc5367 /libs/raylib/src/CMakeLists.txt | |
parent | 6bcb1207addb4afe041c94e68e23c77175164956 (diff) | |
download | gamejam-slgj-2024-d96b4ebce5ee6245fa80d27d41b67aa56555c912.tar.gz gamejam-slgj-2024-d96b4ebce5ee6245fa80d27d41b67aa56555c912.tar.bz2 gamejam-slgj-2024-d96b4ebce5ee6245fa80d27d41b67aa56555c912.zip |
Changed the template to now download raylib instead of having it in the repo.
Diffstat (limited to 'libs/raylib/src/CMakeLists.txt')
-rw-r--r-- | libs/raylib/src/CMakeLists.txt | 289 |
1 files changed, 0 insertions, 289 deletions
diff --git a/libs/raylib/src/CMakeLists.txt b/libs/raylib/src/CMakeLists.txt deleted file mode 100644 index 2cee1b6..0000000 --- a/libs/raylib/src/CMakeLists.txt +++ /dev/null @@ -1,289 +0,0 @@ -# Setup the project and settings -project(raylib C) -include(GNUInstallDirs) -list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../cmake") - -set(PROJECT_VERSION 3.0.0) -set(API_VERSION 301) - -include("CMakeOptions.txt") -include(BuildType) -configure_file(config.h.in ${CMAKE_BINARY_DIR}/cmake/config.h) -include_directories(${CMAKE_BINARY_DIR} .) - -# Get the sources together -file(GLOB raylib_sources *.c) -list(REMOVE_ITEM raylib_sources ${CMAKE_CURRENT_SOURCE_DIR}/rglfw.c) - -if(USE_EXTERNAL_GLFW STREQUAL "ON") - find_package(glfw3 3.2.1 REQUIRED) -elseif(USE_EXTERNAL_GLFW STREQUAL "IF_POSSIBLE") - find_package(glfw3 3.2.1 QUIET) -endif() -if (glfw3_FOUND) - set(LIBS_PRIVATE ${LIBS_PRIVATE} glfw) -endif() - -# Explicitly check against "ON", because USE_EXTERNAL_GLFW is a tristate option -if(NOT glfw3_FOUND AND NOT USE_EXTERNAL_GLFW STREQUAL "ON" AND "${PLATFORM}" MATCHES "Desktop") - MESSAGE(STATUS "Using raylib's GLFW") - set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE) - set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE) - set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE) - set(GLFW_INSTALL OFF CACHE BOOL "" FORCE) - set(BUILD_SHARED_LIBS OFF CACHE BOOL " " FORCE) - set(GLFW_USE_WAYLAND ${USE_WAYLAND} CACHE BOOL "" FORCE) - - add_subdirectory(external/glfw) - - list(APPEND raylib_sources $<TARGET_OBJECTS:glfw_objlib>) - include_directories(BEFORE SYSTEM external/glfw/include) -else() - MESSAGE(STATUS "Using external GLFW") - set(GLFW_PKG_DEPS glfw3) -endif() - -add_definitions("-DRAYLIB_CMAKE=1") - -if(USE_AUDIO) - MESSAGE(STATUS "Audio Backend: miniaudio") - set(sources ${raylib_sources}) -else() - MESSAGE(STATUS "Audio Backend: None (-DUSE_AUDIO=OFF)") - set(RAYLIB_MODULE_AUDIO 0) - list(REMOVE_ITEM raylib_sources ${CMAKE_CURRENT_SOURCE_DIR}/raudio.c) - set(sources ${raylib_sources}) -endif() - -### Config options ### -# Translate the config options to what raylib wants -if(${PLATFORM} MATCHES "Desktop") - set(PLATFORM_CPP "PLATFORM_DESKTOP") - - if(APPLE) - # Need to force OpenGL 3.3 on OS X - # See: https://github.com/raysan5/raylib/issues/341 - set(GRAPHICS "GRAPHICS_API_OPENGL_33") - find_library(OPENGL_LIBRARY OpenGL) - set(LIBS_PRIVATE ${OPENGL_LIBRARY}) - link_libraries("${LIBS_PRIVATE}") - if (NOT CMAKE_SYSTEM STRLESS "Darwin-18.0.0") - add_definitions(-DGL_SILENCE_DEPRECATION) - MESSAGE(AUTHOR_WARNING "OpenGL is deprecated starting with macOS 10.14 (Mojave)!") - endif() - elseif(WIN32) - add_definitions(-D_CRT_SECURE_NO_WARNINGS) - set(LIBS_PRIVATE ${LIBS_PRIVATE} winmm) - else() - find_library(pthread NAMES pthread) - find_package(OpenGL QUIET) - if ("${OPENGL_LIBRARIES}" STREQUAL "") - set(OPENGL_LIBRARIES "GL") - endif() - - if ("${CMAKE_SYSTEM_NAME}" MATCHES "(Net|Open)BSD") - find_library(OSS_LIBRARY ossaudio) - endif() - - set(LIBS_PRIVATE m pthread ${OPENGL_LIBRARIES} ${OSS_LIBRARY}) - endif() - -elseif(${PLATFORM} MATCHES "Web") - set(PLATFORM_CPP "PLATFORM_WEB") - set(GRAPHICS "GRAPHICS_API_OPENGL_ES2") - - set(CMAKE_C_FLAGS "-s USE_GLFW=3 -s ASSERTIONS=1 --profiling") - - # Change the name of the output library - -elseif(${PLATFORM} MATCHES "Android") - set(PLATFORM_CPP "PLATFORM_ANDROID") - set(GRAPHICS "GRAPHICS_API_OPENGL_ES2") - include(AddIfFlagCompiles) - add_if_flag_compiles(-ffunction-sections CMAKE_C_FLAGS) - add_if_flag_compiles(-funwind-tables CMAKE_C_FLAGS) - add_if_flag_compiles(-fstack-protector-strong CMAKE_C_FLAGS) - set(CMAKE_POSITION_INDEPENDENT_CODE ON) - add_if_flag_compiles(-Wa,--noexecstack CMAKE_C_FLAGS) - add_if_flag_compiles(-no-canonical-prefixes CMAKE_C_FLAGS) - add_definitions(-DANDROID -D__ANDROID_API__=21) - include_directories(external/android/native_app_glue) - set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--exclude-libs,libatomic.a -Wl,--build-id -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now -Wl,--warn-shared-textrel -Wl,--fatal-warnings -uANativeActivity_onCreate") - - find_library(OPENGL_LIBRARY OpenGL) - set(LIBS_PRIVATE m log android EGL GLESv2 OpenSLES atomic c) - -elseif(${PLATFORM} MATCHES "Raspberry Pi") - set(PLATFORM_CPP "PLATFORM_RPI") - set(GRAPHICS "GRAPHICS_API_OPENGL_ES2") - -endif() - -if (${OPENGL_VERSION}) - set(${SUGGESTED_GRAPHICS} "${GRAPHICS}") - if (${OPENGL_VERSION} MATCHES "3.3") - set(GRAPHICS "GRAPHICS_API_OPENGL_33") - elseif (${OPENGL_VERSION} MATCHES "2.1") - set(GRAPHICS "GRAPHICS_API_OPENGL_21") - elseif (${OPENGL_VERSION} MATCHES "1.1") - set(GRAPHICS "GRAPHICS_API_OPENGL_11") - elseif (${OPENGL_VERSION} MATCHES "ES 2.0") - set(GRAPHICS "GRAPHICS_API_OPENGL_ES2") - endif() - if ("${SUGGESTED_GRAPHICS}" AND NOT "${SUGGESTED_GRAPHICS}" STREQUAL "${GRAPHICS}") - message(WARNING "You are overriding the suggested GRAPHICS=${SUGGESTED_GRAPHICS} with ${GRAPHICS}! This may fail") - endif() -endif() - -if(NOT GRAPHICS) - set(GRAPHICS "GRAPHICS_API_OPENGL_33") -endif() - -include_directories(${OPENGL_INCLUDE_DIR} ${OPENAL_INCLUDE_DIR}) -set(LIBS_PRIVATE ${LIBS_PRIVATE} ${OPENAL_LIBRARY}) -include(LibraryPathToLinkerFlags) -library_path_to_linker_flags(__PKG_CONFIG_LIBS_PRIVATE "${LIBS_PRIVATE}") - -if(STATIC) - MESSAGE(STATUS "Building raylib static library") - if(${PLATFORM} MATCHES "Web") - set(CMAKE_STATIC_LIBRARY_SUFFIX ".bc") - endif() - - add_library(raylib_static STATIC ${sources}) - - target_compile_definitions(raylib_static - PUBLIC ${PLATFORM_CPP} - PUBLIC ${GRAPHICS} - ) - - set(PKG_CONFIG_LIBS_PRIVATE ${__PKG_CONFIG_LIBS_PRIVATE} ${GLFW_PKG_LIBS}) - string (REPLACE ";" " " PKG_CONFIG_LIBS_PRIVATE "${PKG_CONFIG_LIBS_PRIVATE}") - if (${PLATFORM} MATCHES "Desktop") - target_link_libraries(raylib_static glfw ${GLFW_LIBRARIES} ${LIBS_PRIVATE}) - endif() - - if (WITH_PIC) - set_property(TARGET raylib_static PROPERTY POSITION_INDEPENDENT_CODE ON) - endif() - set_target_properties(raylib_static PROPERTIES PUBLIC_HEADER "raylib.h") - if(NOT WIN32) # Keep lib*.(a|dll) name, but avoid *.lib files overwriting each other on Windows - set_target_properties(raylib_static PROPERTIES OUTPUT_NAME raylib) - endif() - install( - TARGETS raylib_static - ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}" - PUBLIC_HEADER DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}" - ) -set_target_properties(raylib_static PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_BINARY_DIR}") - - add_test("pkg-config--static" ${PROJECT_SOURCE_DIR}/../cmake/test-pkgconfig.sh --static) -endif(STATIC) - - -if(SHARED) - MESSAGE(STATUS "Building raylib shared library") - add_library(raylib SHARED ${sources}) - - target_compile_definitions(raylib - PUBLIC ${PLATFORM_CPP} - PUBLIC ${GRAPHICS} - ) - - if(MSVC) - target_compile_definitions(raylib - PRIVATE $<BUILD_INTERFACE:BUILD_LIBTYPE_SHARED> - INTERFACE $<INSTALL_INTERFACE:USE_LIBTYPE_SHARED> - ) - endif() - - set(PKG_CONFIG_LIBS_EXTRA "") - - set_property(TARGET raylib PROPERTY POSITION_INDEPENDENT_CODE ON) - set(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_LIBDIR}") - set(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE) - set(CMAKE_MACOSX_RPATH ON) - - target_link_libraries(raylib ${LIBS_PRIVATE}) - if (${PLATFORM} MATCHES "Desktop") - target_link_libraries(raylib glfw) - endif() - if (UNIX AND ${FILESYSTEM_LACKS_SYMLINKS}) - MESSAGE(WARNING "Can't version UNIX shared library on file system without symlink support") - else() - set_target_properties(raylib PROPERTIES - VERSION ${PROJECT_VERSION} - SOVERSION ${API_VERSION} - ) - endif() - set_target_properties(raylib PROPERTIES - PUBLIC_HEADER "raylib.h" - ) - - if (WIN32) - install( - TARGETS raylib - ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}" - LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}" - RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}" - PUBLIC_HEADER DESTINATION "include" - ) - else() - install( - TARGETS raylib - LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}" - PUBLIC_HEADER DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}" - ) - endif() - set_target_properties(raylib PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_BINARY_DIR}") - - add_test("pkg-config" ${PROJECT_SOURCE_DIR}/../cmake/test-pkgconfig.sh) -else(SHARED) - add_library(raylib ALIAS raylib_static) -endif(SHARED) - -if (NOT DEFINED PKG_CONFIG_LIBS_EXTRA) - set(PKG_CONFIG_LIBS_EXTRA "${PKG_CONFIG_LIBS_PRIVATE}") -endif() -configure_file(../raylib.pc.in raylib.pc @ONLY) -install(FILES ${CMAKE_CURRENT_BINARY_DIR}/raylib.pc DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig") -configure_file(../cmake/raylib-config-version.cmake raylib-config-version.cmake @ONLY) -install(FILES ${CMAKE_CURRENT_BINARY_DIR}/raylib-config-version.cmake DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/raylib") -install(FILES ${PROJECT_SOURCE_DIR}/../cmake/raylib-config.cmake DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/raylib") - -# populates raylib_{FOUND, INCLUDE_DIRS, LIBRARIES, LDFLAGS, DEFINITIONS} -include(PopulateConfigVariablesLocally) -populate_config_variables_locally(raylib) - -# Copy the header files to the build directory -file(COPY "raylib.h" DESTINATION ".") -file(COPY "rlgl.h" DESTINATION ".") -file(COPY "physac.h" DESTINATION ".") -file(COPY "raymath.h" DESTINATION ".") -file(COPY "raudio.h" DESTINATION ".") - -# Print the flags for the user -if (DEFINED CMAKE_BUILD_TYPE) - message(STATUS "Generated build type: ${CMAKE_BUILD_TYPE}") -else() - message(STATUS "Generated config types: ${CMAKE_CONFIGURATION_TYPES}") -endif() -message(STATUS "Compiling with the flags:") -message(STATUS " PLATFORM=" ${PLATFORM_CPP}) -message(STATUS " GRAPHICS=" ${GRAPHICS}) - -# Packaging -SET(CPACK_PACKAGE_NAME "raylib") -SET(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Simple and easy-to-use library to enjoy videogames programming") -SET(CPACK_PACKAGE_VERSION "${PROJECT_VERSION}") -SET(CPACK_PACKAGE_VERSION_MAJOR "${PROJECT_VERSION_MAJOR}") -SET(CPACK_PACKAGE_VERSION_MINOR "${PROJECT_VERSION_MINOR}") -SET(CPACK_PACKAGE_VERSION_PATCH "${PROJECT_VERSION_PATCH}") -SET(CPACK_PACKAGE_DESCRIPTION_FILE "${PROJECT_SOURCE_DIR}/../README.md") -SET(CPACK_RESOURCE_FILE_WELCOME "${PROJECT_SOURCE_DIR}/../README.md") -SET(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/../LICENSE") -SET(CPACK_PACKAGE_FILE_NAME "raylib-${PROJECT_VERSION}$ENV{RAYLIB_PACKAGE_SUFFIX}") -SET(CPACK_GENERATOR "ZIP;TGZ") # Remove this, if you want the NSIS installer on Windows -include(CPack) - -enable_testing() |