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authorLuca Sas <sas.luca.alex@gmail.com>2020-03-06 17:48:44 +0000
committerLuca Sas <sas.luca.alex@gmail.com>2020-03-06 17:48:44 +0000
commit581538a8b371c0a9003dc0f1bf081222b8c4fdd9 (patch)
treef5759a699424211d4a66e24365a596072818ab33 /libs/raylib/src/config.h
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Setup the project
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+/**********************************************************************************************
+*
+* raylib configuration flags
+*
+* This file defines all the configuration flags for the different raylib modules
+*
+* LICENSE: zlib/libpng
+*
+* Copyright (c) 2018-2020 Ahmad Fatoum & Ramon Santamaria (@raysan5)
+*
+* This software is provided "as-is", without any express or implied warranty. In no event
+* will the authors be held liable for any damages arising from the use of this software.
+*
+* Permission is granted to anyone to use this software for any purpose, including commercial
+* applications, and to alter it and redistribute it freely, subject to the following restrictions:
+*
+* 1. The origin of this software must not be misrepresented; you must not claim that you
+* wrote the original software. If you use this software in a product, an acknowledgment
+* in the product documentation would be appreciated but is not required.
+*
+* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
+* as being the original software.
+*
+* 3. This notice may not be removed or altered from any source distribution.
+*
+**********************************************************************************************/
+
+#define RAYLIB_VERSION "2.6-dev"
+
+// Edit to control what features Makefile'd raylib is compiled with
+#if defined(RAYLIB_CMAKE)
+ // Edit CMakeOptions.txt for CMake instead
+ #include "cmake/config.h"
+#else
+
+//------------------------------------------------------------------------------------
+// Module: core - Configuration Flags
+//------------------------------------------------------------------------------------
+// Camera module is included (camera.h) and multiple predefined cameras are available: free, 1st/3rd person, orbital
+#define SUPPORT_CAMERA_SYSTEM 1
+// Gestures module is included (gestures.h) to support gestures detection: tap, hold, swipe, drag
+#define SUPPORT_GESTURES_SYSTEM 1
+// Mouse gestures are directly mapped like touches and processed by gestures system
+#define SUPPORT_MOUSE_GESTURES 1
+// Reconfigure standard input to receive key inputs, works with SSH connection.
+#define SUPPORT_SSH_KEYBOARD_RPI 1
+// Draw a mouse reference on screen (square cursor box)
+#define SUPPORT_MOUSE_CURSOR_RPI 1
+// Use busy wait loop for timing sync, if not defined, a high-resolution timer is setup and used
+//#define SUPPORT_BUSY_WAIT_LOOP 1
+// Use a half-busy wait loop, in this case frame sleeps for some time and runs a busy-wait-loop at the end
+//#define SUPPORT_HALFBUSY_WAIT_LOOP
+// Wait for events passively (sleeping while no events) instead of polling them actively every frame
+//#define SUPPORT_EVENTS_WAITING 1
+// Allow automatic screen capture of current screen pressing F12, defined in KeyCallback()
+#define SUPPORT_SCREEN_CAPTURE 1
+// Allow automatic gif recording of current screen pressing CTRL+F12, defined in KeyCallback()
+#define SUPPORT_GIF_RECORDING 1
+// Allow scale all the drawn content to match the high-DPI equivalent size (only PLATFORM_DESKTOP)
+//#define SUPPORT_HIGH_DPI 1
+// Support CompressData() and DecompressData() functions
+#define SUPPORT_COMPRESSION_API 1
+
+//------------------------------------------------------------------------------------
+// Module: rlgl - Configuration Flags
+//------------------------------------------------------------------------------------
+// Support VR simulation functionality (stereo rendering)
+#define SUPPORT_VR_SIMULATOR 1
+
+
+//------------------------------------------------------------------------------------
+// Module: shapes - Configuration Flags
+//------------------------------------------------------------------------------------
+// Draw rectangle shapes using font texture white character instead of default white texture
+// Allows drawing rectangles and text with a single draw call, very useful for GUI systems!
+#define SUPPORT_FONT_TEXTURE 1
+// Use QUADS instead of TRIANGLES for drawing when possible
+// Some lines-based shapes could still use lines
+#define SUPPORT_QUADS_DRAW_MODE 1
+
+//------------------------------------------------------------------------------------
+// Module: textures - Configuration Flags
+//------------------------------------------------------------------------------------
+// Selecte desired fileformats to be supported for image data loading
+#define SUPPORT_FILEFORMAT_PNG 1
+//#define SUPPORT_FILEFORMAT_BMP 1
+//#define SUPPORT_FILEFORMAT_TGA 1
+//#define SUPPORT_FILEFORMAT_JPG 1
+#define SUPPORT_FILEFORMAT_GIF 1
+//#define SUPPORT_FILEFORMAT_PSD 1
+#define SUPPORT_FILEFORMAT_DDS 1
+#define SUPPORT_FILEFORMAT_HDR 1
+//#define SUPPORT_FILEFORMAT_KTX 1
+//#define SUPPORT_FILEFORMAT_ASTC 1
+//#define SUPPORT_FILEFORMAT_PKM 1
+//#define SUPPORT_FILEFORMAT_PVR 1
+
+// Support image export functionality (.png, .bmp, .tga, .jpg)
+#define SUPPORT_IMAGE_EXPORT 1
+// Support multiple image editing functions to scale, adjust colors, flip, draw on images, crop...
+// If not defined only three image editing functions supported: ImageFormat(), ImageAlphaMask(), ImageToPOT()
+#define SUPPORT_IMAGE_MANIPULATION 1
+// Support procedural image generation functionality (gradient, spot, perlin-noise, cellular)
+#define SUPPORT_IMAGE_GENERATION 1
+
+
+//------------------------------------------------------------------------------------
+// Module: text - Configuration Flags
+//------------------------------------------------------------------------------------
+// Default font is loaded on window initialization to be available for the user to render simple text
+// NOTE: If enabled, uses external module functions to load default raylib font
+#define SUPPORT_DEFAULT_FONT 1
+// Selected desired font fileformats to be supported for loading
+#define SUPPORT_FILEFORMAT_FNT 1
+#define SUPPORT_FILEFORMAT_TTF 1
+
+
+//------------------------------------------------------------------------------------
+// Module: models - Configuration Flags
+//------------------------------------------------------------------------------------
+// Selected desired model fileformats to be supported for loading
+#define SUPPORT_FILEFORMAT_OBJ 1
+#define SUPPORT_FILEFORMAT_MTL 1
+#define SUPPORT_FILEFORMAT_IQM 1
+#define SUPPORT_FILEFORMAT_GLTF 1
+// Support procedural mesh generation functions, uses external par_shapes.h library
+// NOTE: Some generated meshes DO NOT include generated texture coordinates
+#define SUPPORT_MESH_GENERATION 1
+
+
+//------------------------------------------------------------------------------------
+// Module: audio - Configuration Flags
+//------------------------------------------------------------------------------------
+// Desired audio fileformats to be supported for loading
+#define SUPPORT_FILEFORMAT_WAV 1
+#define SUPPORT_FILEFORMAT_OGG 1
+#define SUPPORT_FILEFORMAT_XM 1
+#define SUPPORT_FILEFORMAT_MOD 1
+#define SUPPORT_FILEFORMAT_FLAC 1
+#define SUPPORT_FILEFORMAT_MP3 1
+
+
+//------------------------------------------------------------------------------------
+// Module: utils - Configuration Flags
+//------------------------------------------------------------------------------------
+// Show TraceLog() output messages
+// NOTE: By default LOG_DEBUG traces not shown
+#define SUPPORT_TRACELOG 1
+
+
+#endif //defined(RAYLIB_CMAKE)