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authorThomas <mail.thomasclement@gmail.com>2021-08-15 10:03:09 +0200
committerThomas <mail.thomasclement@gmail.com>2021-08-15 10:03:09 +0200
commit3a1d97f556bc4c5384799ac121640984b590c05c (patch)
tree20aeab4c18d76c344e2ce1f16913b39c447659b1 /libs/raylib/src/external/android/native_app_glue
parenteebaddf29efad9bc7b82d8745d839931f08ef887 (diff)
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Updated to raylib 3.7
Diffstat (limited to 'libs/raylib/src/external/android/native_app_glue')
-rw-r--r--libs/raylib/src/external/android/native_app_glue/NOTICE13
-rw-r--r--libs/raylib/src/external/android/native_app_glue/android_native_app_glue.c442
-rw-r--r--libs/raylib/src/external/android/native_app_glue/android_native_app_glue.h354
3 files changed, 0 insertions, 809 deletions
diff --git a/libs/raylib/src/external/android/native_app_glue/NOTICE b/libs/raylib/src/external/android/native_app_glue/NOTICE
deleted file mode 100644
index d6c0922..0000000
--- a/libs/raylib/src/external/android/native_app_glue/NOTICE
+++ /dev/null
@@ -1,13 +0,0 @@
-Copyright (C) 2016 The Android Open Source Project
-
-Licensed under the Apache License, Version 2.0 (the "License");
-you may not use this file except in compliance with the License.
-You may obtain a copy of the License at
-
- http://www.apache.org/licenses/LICENSE-2.0
-
-Unless required by applicable law or agreed to in writing, software
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
diff --git a/libs/raylib/src/external/android/native_app_glue/android_native_app_glue.c b/libs/raylib/src/external/android/native_app_glue/android_native_app_glue.c
deleted file mode 100644
index 7eada08..0000000
--- a/libs/raylib/src/external/android/native_app_glue/android_native_app_glue.c
+++ /dev/null
@@ -1,442 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- */
-
-#include <jni.h>
-
-#include <errno.h>
-#include <stdlib.h>
-#include <string.h>
-#include <unistd.h>
-#include <sys/resource.h>
-
-#include "android_native_app_glue.h"
-#include <android/log.h>
-
-#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "threaded_app", __VA_ARGS__))
-#define LOGE(...) ((void)__android_log_print(ANDROID_LOG_ERROR, "threaded_app", __VA_ARGS__))
-
-/* For debug builds, always enable the debug traces in this library */
-#ifndef NDEBUG
-# define LOGV(...) ((void)__android_log_print(ANDROID_LOG_VERBOSE, "threaded_app", __VA_ARGS__))
-#else
-# define LOGV(...) ((void)0)
-#endif
-
-static void free_saved_state(struct android_app* android_app) {
- pthread_mutex_lock(&android_app->mutex);
- if (android_app->savedState != NULL) {
- free(android_app->savedState);
- android_app->savedState = NULL;
- android_app->savedStateSize = 0;
- }
- pthread_mutex_unlock(&android_app->mutex);
-}
-
-int8_t android_app_read_cmd(struct android_app* android_app) {
- int8_t cmd;
- if (read(android_app->msgread, &cmd, sizeof(cmd)) == sizeof(cmd)) {
- switch (cmd) {
- case APP_CMD_SAVE_STATE:
- free_saved_state(android_app);
- break;
- }
- return cmd;
- } else {
- LOGE("No data on command pipe!");
- }
- return -1;
-}
-
-static void print_cur_config(struct android_app* android_app) {
- char lang[2], country[2];
- AConfiguration_getLanguage(android_app->config, lang);
- AConfiguration_getCountry(android_app->config, country);
-
- LOGV("Config: mcc=%d mnc=%d lang=%c%c cnt=%c%c orien=%d touch=%d dens=%d "
- "keys=%d nav=%d keysHid=%d navHid=%d sdk=%d size=%d long=%d "
- "modetype=%d modenight=%d",
- AConfiguration_getMcc(android_app->config),
- AConfiguration_getMnc(android_app->config),
- lang[0], lang[1], country[0], country[1],
- AConfiguration_getOrientation(android_app->config),
- AConfiguration_getTouchscreen(android_app->config),
- AConfiguration_getDensity(android_app->config),
- AConfiguration_getKeyboard(android_app->config),
- AConfiguration_getNavigation(android_app->config),
- AConfiguration_getKeysHidden(android_app->config),
- AConfiguration_getNavHidden(android_app->config),
- AConfiguration_getSdkVersion(android_app->config),
- AConfiguration_getScreenSize(android_app->config),
- AConfiguration_getScreenLong(android_app->config),
- AConfiguration_getUiModeType(android_app->config),
- AConfiguration_getUiModeNight(android_app->config));
-}
-
-void android_app_pre_exec_cmd(struct android_app* android_app, int8_t cmd) {
- switch (cmd) {
- case APP_CMD_INPUT_CHANGED:
- LOGV("APP_CMD_INPUT_CHANGED\n");
- pthread_mutex_lock(&android_app->mutex);
- if (android_app->inputQueue != NULL) {
- AInputQueue_detachLooper(android_app->inputQueue);
- }
- android_app->inputQueue = android_app->pendingInputQueue;
- if (android_app->inputQueue != NULL) {
- LOGV("Attaching input queue to looper");
- AInputQueue_attachLooper(android_app->inputQueue,
- android_app->looper, LOOPER_ID_INPUT, NULL,
- &android_app->inputPollSource);
- }
- pthread_cond_broadcast(&android_app->cond);
- pthread_mutex_unlock(&android_app->mutex);
- break;
-
- case APP_CMD_INIT_WINDOW:
- LOGV("APP_CMD_INIT_WINDOW\n");
- pthread_mutex_lock(&android_app->mutex);
- android_app->window = android_app->pendingWindow;
- pthread_cond_broadcast(&android_app->cond);
- pthread_mutex_unlock(&android_app->mutex);
- break;
-
- case APP_CMD_TERM_WINDOW:
- LOGV("APP_CMD_TERM_WINDOW\n");
- pthread_cond_broadcast(&android_app->cond);
- break;
-
- case APP_CMD_RESUME:
- case APP_CMD_START:
- case APP_CMD_PAUSE:
- case APP_CMD_STOP:
- LOGV("activityState=%d\n", cmd);
- pthread_mutex_lock(&android_app->mutex);
- android_app->activityState = cmd;
- pthread_cond_broadcast(&android_app->cond);
- pthread_mutex_unlock(&android_app->mutex);
- break;
-
- case APP_CMD_CONFIG_CHANGED:
- LOGV("APP_CMD_CONFIG_CHANGED\n");
- AConfiguration_fromAssetManager(android_app->config,
- android_app->activity->assetManager);
- print_cur_config(android_app);
- break;
-
- case APP_CMD_DESTROY:
- LOGV("APP_CMD_DESTROY\n");
- android_app->destroyRequested = 1;
- break;
- }
-}
-
-void android_app_post_exec_cmd(struct android_app* android_app, int8_t cmd) {
- switch (cmd) {
- case APP_CMD_TERM_WINDOW:
- LOGV("APP_CMD_TERM_WINDOW\n");
- pthread_mutex_lock(&android_app->mutex);
- android_app->window = NULL;
- pthread_cond_broadcast(&android_app->cond);
- pthread_mutex_unlock(&android_app->mutex);
- break;
-
- case APP_CMD_SAVE_STATE:
- LOGV("APP_CMD_SAVE_STATE\n");
- pthread_mutex_lock(&android_app->mutex);
- android_app->stateSaved = 1;
- pthread_cond_broadcast(&android_app->cond);
- pthread_mutex_unlock(&android_app->mutex);
- break;
-
- case APP_CMD_RESUME:
- free_saved_state(android_app);
- break;
- }
-}
-
-void app_dummy() {
-
-}
-
-static void android_app_destroy(struct android_app* android_app) {
- LOGV("android_app_destroy!");
- free_saved_state(android_app);
- pthread_mutex_lock(&android_app->mutex);
- if (android_app->inputQueue != NULL) {
- AInputQueue_detachLooper(android_app->inputQueue);
- }
- AConfiguration_delete(android_app->config);
- android_app->destroyed = 1;
- pthread_cond_broadcast(&android_app->cond);
- pthread_mutex_unlock(&android_app->mutex);
- // Can't touch android_app object after this.
-}
-
-static void process_input(struct android_app* app, struct android_poll_source* source) {
- AInputEvent* event = NULL;
- while (AInputQueue_getEvent(app->inputQueue, &event) >= 0) {
- LOGV("New input event: type=%d\n", AInputEvent_getType(event));
- if (AInputQueue_preDispatchEvent(app->inputQueue, event)) {
- continue;
- }
- int32_t handled = 0;
- if (app->onInputEvent != NULL) handled = app->onInputEvent(app, event);
- AInputQueue_finishEvent(app->inputQueue, event, handled);
- }
-}
-
-static void process_cmd(struct android_app* app, struct android_poll_source* source) {
- int8_t cmd = android_app_read_cmd(app);
- android_app_pre_exec_cmd(app, cmd);
- if (app->onAppCmd != NULL) app->onAppCmd(app, cmd);
- android_app_post_exec_cmd(app, cmd);
-}
-
-static void* android_app_entry(void* param) {
- struct android_app* android_app = (struct android_app*)param;
-
- android_app->config = AConfiguration_new();
- AConfiguration_fromAssetManager(android_app->config, android_app->activity->assetManager);
-
- print_cur_config(android_app);
-
- android_app->cmdPollSource.id = LOOPER_ID_MAIN;
- android_app->cmdPollSource.app = android_app;
- android_app->cmdPollSource.process = process_cmd;
- android_app->inputPollSource.id = LOOPER_ID_INPUT;
- android_app->inputPollSource.app = android_app;
- android_app->inputPollSource.process = process_input;
-
- ALooper* looper = ALooper_prepare(ALOOPER_PREPARE_ALLOW_NON_CALLBACKS);
- ALooper_addFd(looper, android_app->msgread, LOOPER_ID_MAIN, ALOOPER_EVENT_INPUT, NULL,
- &android_app->cmdPollSource);
- android_app->looper = looper;
-
- pthread_mutex_lock(&android_app->mutex);
- android_app->running = 1;
- pthread_cond_broadcast(&android_app->cond);
- pthread_mutex_unlock(&android_app->mutex);
-
- android_main(android_app);
-
- android_app_destroy(android_app);
- return NULL;
-}
-
-// --------------------------------------------------------------------
-// Native activity interaction (called from main thread)
-// --------------------------------------------------------------------
-
-static struct android_app* android_app_create(ANativeActivity* activity,
- void* savedState, size_t savedStateSize) {
- struct android_app* android_app = (struct android_app*)malloc(sizeof(struct android_app));
- memset(android_app, 0, sizeof(struct android_app));
- android_app->activity = activity;
-
- pthread_mutex_init(&android_app->mutex, NULL);
- pthread_cond_init(&android_app->cond, NULL);
-
- if (savedState != NULL) {
- android_app->savedState = malloc(savedStateSize);
- android_app->savedStateSize = savedStateSize;
- memcpy(android_app->savedState, savedState, savedStateSize);
- }
-
- int msgpipe[2];
- if (pipe(msgpipe)) {
- LOGE("could not create pipe: %s", strerror(errno));
- return NULL;
- }
- android_app->msgread = msgpipe[0];
- android_app->msgwrite = msgpipe[1];
-
- pthread_attr_t attr;
- pthread_attr_init(&attr);
- pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
- pthread_create(&android_app->thread, &attr, android_app_entry, android_app);
-
- // Wait for thread to start.
- pthread_mutex_lock(&android_app->mutex);
- while (!android_app->running) {
- pthread_cond_wait(&android_app->cond, &android_app->mutex);
- }
- pthread_mutex_unlock(&android_app->mutex);
-
- return android_app;
-}
-
-static void android_app_write_cmd(struct android_app* android_app, int8_t cmd) {
- if (write(android_app->msgwrite, &cmd, sizeof(cmd)) != sizeof(cmd)) {
- LOGE("Failure writing android_app cmd: %s\n", strerror(errno));
- }
-}
-
-static void android_app_set_input(struct android_app* android_app, AInputQueue* inputQueue) {
- pthread_mutex_lock(&android_app->mutex);
- android_app->pendingInputQueue = inputQueue;
- android_app_write_cmd(android_app, APP_CMD_INPUT_CHANGED);
- while (android_app->inputQueue != android_app->pendingInputQueue) {
- pthread_cond_wait(&android_app->cond, &android_app->mutex);
- }
- pthread_mutex_unlock(&android_app->mutex);
-}
-
-static void android_app_set_window(struct android_app* android_app, ANativeWindow* window) {
- pthread_mutex_lock(&android_app->mutex);
- if (android_app->pendingWindow != NULL) {
- android_app_write_cmd(android_app, APP_CMD_TERM_WINDOW);
- }
- android_app->pendingWindow = window;
- if (window != NULL) {
- android_app_write_cmd(android_app, APP_CMD_INIT_WINDOW);
- }
- while (android_app->window != android_app->pendingWindow) {
- pthread_cond_wait(&android_app->cond, &android_app->mutex);
- }
- pthread_mutex_unlock(&android_app->mutex);
-}
-
-static void android_app_set_activity_state(struct android_app* android_app, int8_t cmd) {
- pthread_mutex_lock(&android_app->mutex);
- android_app_write_cmd(android_app, cmd);
- while (android_app->activityState != cmd) {
- pthread_cond_wait(&android_app->cond, &android_app->mutex);
- }
- pthread_mutex_unlock(&android_app->mutex);
-}
-
-static void android_app_free(struct android_app* android_app) {
- pthread_mutex_lock(&android_app->mutex);
- android_app_write_cmd(android_app, APP_CMD_DESTROY);
- while (!android_app->destroyed) {
- pthread_cond_wait(&android_app->cond, &android_app->mutex);
- }
- pthread_mutex_unlock(&android_app->mutex);
-
- close(android_app->msgread);
- close(android_app->msgwrite);
- pthread_cond_destroy(&android_app->cond);
- pthread_mutex_destroy(&android_app->mutex);
- free(android_app);
-}
-
-static void onDestroy(ANativeActivity* activity) {
- LOGV("Destroy: %p\n", activity);
- android_app_free((struct android_app*)activity->instance);
-}
-
-static void onStart(ANativeActivity* activity) {
- LOGV("Start: %p\n", activity);
- android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_START);
-}
-
-static void onResume(ANativeActivity* activity) {
- LOGV("Resume: %p\n", activity);
- android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_RESUME);
-}
-
-static void* onSaveInstanceState(ANativeActivity* activity, size_t* outLen) {
- struct android_app* android_app = (struct android_app*)activity->instance;
- void* savedState = NULL;
-
- LOGV("SaveInstanceState: %p\n", activity);
- pthread_mutex_lock(&android_app->mutex);
- android_app->stateSaved = 0;
- android_app_write_cmd(android_app, APP_CMD_SAVE_STATE);
- while (!android_app->stateSaved) {
- pthread_cond_wait(&android_app->cond, &android_app->mutex);
- }
-
- if (android_app->savedState != NULL) {
- savedState = android_app->savedState;
- *outLen = android_app->savedStateSize;
- android_app->savedState = NULL;
- android_app->savedStateSize = 0;
- }
-
- pthread_mutex_unlock(&android_app->mutex);
-
- return savedState;
-}
-
-static void onPause(ANativeActivity* activity) {
- LOGV("Pause: %p\n", activity);
- android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_PAUSE);
-}
-
-static void onStop(ANativeActivity* activity) {
- LOGV("Stop: %p\n", activity);
- android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_STOP);
-}
-
-static void onConfigurationChanged(ANativeActivity* activity) {
- struct android_app* android_app = (struct android_app*)activity->instance;
- LOGV("ConfigurationChanged: %p\n", activity);
- android_app_write_cmd(android_app, APP_CMD_CONFIG_CHANGED);
-}
-
-static void onLowMemory(ANativeActivity* activity) {
- struct android_app* android_app = (struct android_app*)activity->instance;
- LOGV("LowMemory: %p\n", activity);
- android_app_write_cmd(android_app, APP_CMD_LOW_MEMORY);
-}
-
-static void onWindowFocusChanged(ANativeActivity* activity, int focused) {
- LOGV("WindowFocusChanged: %p -- %d\n", activity, focused);
- android_app_write_cmd((struct android_app*)activity->instance,
- focused ? APP_CMD_GAINED_FOCUS : APP_CMD_LOST_FOCUS);
-}
-
-static void onNativeWindowCreated(ANativeActivity* activity, ANativeWindow* window) {
- LOGV("NativeWindowCreated: %p -- %p\n", activity, window);
- android_app_set_window((struct android_app*)activity->instance, window);
-}
-
-static void onNativeWindowDestroyed(ANativeActivity* activity, ANativeWindow* window) {
- LOGV("NativeWindowDestroyed: %p -- %p\n", activity, window);
- android_app_set_window((struct android_app*)activity->instance, NULL);
-}
-
-static void onInputQueueCreated(ANativeActivity* activity, AInputQueue* queue) {
- LOGV("InputQueueCreated: %p -- %p\n", activity, queue);
- android_app_set_input((struct android_app*)activity->instance, queue);
-}
-
-static void onInputQueueDestroyed(ANativeActivity* activity, AInputQueue* queue) {
- LOGV("InputQueueDestroyed: %p -- %p\n", activity, queue);
- android_app_set_input((struct android_app*)activity->instance, NULL);
-}
-
-JNIEXPORT
-void ANativeActivity_onCreate(ANativeActivity* activity, void* savedState,
- size_t savedStateSize) {
- LOGV("Creating: %p\n", activity);
- activity->callbacks->onDestroy = onDestroy;
- activity->callbacks->onStart = onStart;
- activity->callbacks->onResume = onResume;
- activity->callbacks->onSaveInstanceState = onSaveInstanceState;
- activity->callbacks->onPause = onPause;
- activity->callbacks->onStop = onStop;
- activity->callbacks->onConfigurationChanged = onConfigurationChanged;
- activity->callbacks->onLowMemory = onLowMemory;
- activity->callbacks->onWindowFocusChanged = onWindowFocusChanged;
- activity->callbacks->onNativeWindowCreated = onNativeWindowCreated;
- activity->callbacks->onNativeWindowDestroyed = onNativeWindowDestroyed;
- activity->callbacks->onInputQueueCreated = onInputQueueCreated;
- activity->callbacks->onInputQueueDestroyed = onInputQueueDestroyed;
-
- activity->instance = android_app_create(activity, savedState, savedStateSize);
-}
diff --git a/libs/raylib/src/external/android/native_app_glue/android_native_app_glue.h b/libs/raylib/src/external/android/native_app_glue/android_native_app_glue.h
deleted file mode 100644
index c99d6e1..0000000
--- a/libs/raylib/src/external/android/native_app_glue/android_native_app_glue.h
+++ /dev/null
@@ -1,354 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- */
-
-#ifndef _ANDROID_NATIVE_APP_GLUE_H
-#define _ANDROID_NATIVE_APP_GLUE_H
-
-#include <poll.h>
-#include <pthread.h>
-#include <sched.h>
-
-#include <android/configuration.h>
-#include <android/looper.h>
-#include <android/native_activity.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/**
- * The native activity interface provided by <android/native_activity.h>
- * is based on a set of application-provided callbacks that will be called
- * by the Activity's main thread when certain events occur.
- *
- * This means that each one of this callbacks _should_ _not_ block, or they
- * risk having the system force-close the application. This programming
- * model is direct, lightweight, but constraining.
- *
- * The 'android_native_app_glue' static library is used to provide a different
- * execution model where the application can implement its own main event
- * loop in a different thread instead. Here's how it works:
- *
- * 1/ The application must provide a function named "android_main()" that
- * will be called when the activity is created, in a new thread that is
- * distinct from the activity's main thread.
- *
- * 2/ android_main() receives a pointer to a valid "android_app" structure
- * that contains references to other important objects, e.g. the
- * ANativeActivity obejct instance the application is running in.
- *
- * 3/ the "android_app" object holds an ALooper instance that already
- * listens to two important things:
- *
- * - activity lifecycle events (e.g. "pause", "resume"). See APP_CMD_XXX
- * declarations below.
- *
- * - input events coming from the AInputQueue attached to the activity.
- *
- * Each of these correspond to an ALooper identifier returned by
- * ALooper_pollOnce with values of LOOPER_ID_MAIN and LOOPER_ID_INPUT,
- * respectively.
- *
- * Your application can use the same ALooper to listen to additional
- * file-descriptors. They can either be callback based, or with return
- * identifiers starting with LOOPER_ID_USER.
- *
- * 4/ Whenever you receive a LOOPER_ID_MAIN or LOOPER_ID_INPUT event,
- * the returned data will point to an android_poll_source structure. You
- * can call the process() function on it, and fill in android_app->onAppCmd
- * and android_app->onInputEvent to be called for your own processing
- * of the event.
- *
- * Alternatively, you can call the low-level functions to read and process
- * the data directly... look at the process_cmd() and process_input()
- * implementations in the glue to see how to do this.
- *
- * See the sample named "native-activity" that comes with the NDK with a
- * full usage example. Also look at the JavaDoc of NativeActivity.
- */
-
-struct android_app;
-
-/**
- * Data associated with an ALooper fd that will be returned as the "outData"
- * when that source has data ready.
- */
-struct android_poll_source {
- // The identifier of this source. May be LOOPER_ID_MAIN or
- // LOOPER_ID_INPUT.
- int32_t id;
-
- // The android_app this ident is associated with.
- struct android_app* app;
-
- // Function to call to perform the standard processing of data from
- // this source.
- void (*process)(struct android_app* app, struct android_poll_source* source);
-};
-
-/**
- * This is the interface for the standard glue code of a threaded
- * application. In this model, the application's code is running
- * in its own thread separate from the main thread of the process.
- * It is not required that this thread be associated with the Java
- * VM, although it will need to be in order to make JNI calls any
- * Java objects.
- */
-struct android_app {
- // The application can place a pointer to its own state object
- // here if it likes.
- void* userData;
-
- // Fill this in with the function to process main app commands (APP_CMD_*)
- void (*onAppCmd)(struct android_app* app, int32_t cmd);
-
- // Fill this in with the function to process input events. At this point
- // the event has already been pre-dispatched, and it will be finished upon
- // return. Return 1 if you have handled the event, 0 for any default
- // dispatching.
- int32_t (*onInputEvent)(struct android_app* app, AInputEvent* event);
-
- // The ANativeActivity object instance that this app is running in.
- ANativeActivity* activity;
-
- // The current configuration the app is running in.
- AConfiguration* config;
-
- // This is the last instance's saved state, as provided at creation time.
- // It is NULL if there was no state. You can use this as you need; the
- // memory will remain around until you call android_app_exec_cmd() for
- // APP_CMD_RESUME, at which point it will be freed and savedState set to NULL.
- // These variables should only be changed when processing a APP_CMD_SAVE_STATE,
- // at which point they will be initialized to NULL and you can malloc your
- // state and place the information here. In that case the memory will be
- // freed for you later.
- void* savedState;
- size_t savedStateSize;
-
- // The ALooper associated with the app's thread.
- ALooper* looper;
-
- // When non-NULL, this is the input queue from which the app will
- // receive user input events.
- AInputQueue* inputQueue;
-
- // When non-NULL, this is the window surface that the app can draw in.
- ANativeWindow* window;
-
- // Current content rectangle of the window; this is the area where the
- // window's content should be placed to be seen by the user.
- ARect contentRect;
-
- // Current state of the app's activity. May be either APP_CMD_START,
- // APP_CMD_RESUME, APP_CMD_PAUSE, or APP_CMD_STOP; see below.
- int activityState;
-
- // This is non-zero when the application's NativeActivity is being
- // destroyed and waiting for the app thread to complete.
- int destroyRequested;
-
- // -------------------------------------------------
- // Below are "private" implementation of the glue code.
-
- pthread_mutex_t mutex;
- pthread_cond_t cond;
-
- int msgread;
- int msgwrite;
-
- pthread_t thread;
-
- struct android_poll_source cmdPollSource;
- struct android_poll_source inputPollSource;
-
- int running;
- int stateSaved;
- int destroyed;
- int redrawNeeded;
- AInputQueue* pendingInputQueue;
- ANativeWindow* pendingWindow;
- ARect pendingContentRect;
-};
-
-enum {
- /**
- * Looper data ID of commands coming from the app's main thread, which
- * is returned as an identifier from ALooper_pollOnce(). The data for this
- * identifier is a pointer to an android_poll_source structure.
- * These can be retrieved and processed with android_app_read_cmd()
- * and android_app_exec_cmd().
- */
- LOOPER_ID_MAIN = 1,
-
- /**
- * Looper data ID of events coming from the AInputQueue of the
- * application's window, which is returned as an identifier from
- * ALooper_pollOnce(). The data for this identifier is a pointer to an
- * android_poll_source structure. These can be read via the inputQueue
- * object of android_app.
- */
- LOOPER_ID_INPUT = 2,
-
- /**
- * Start of user-defined ALooper identifiers.
- */
- LOOPER_ID_USER = 3,
-};
-
-enum {
- /**
- * Command from main thread: the AInputQueue has changed. Upon processing
- * this command, android_app->inputQueue will be updated to the new queue
- * (or NULL).
- */
- APP_CMD_INPUT_CHANGED,
-
- /**
- * Command from main thread: a new ANativeWindow is ready for use. Upon
- * receiving this command, android_app->window will contain the new window
- * surface.
- */
- APP_CMD_INIT_WINDOW,
-
- /**
- * Command from main thread: the existing ANativeWindow needs to be
- * terminated. Upon receiving this command, android_app->window still
- * contains the existing window; after calling android_app_exec_cmd
- * it will be set to NULL.
- */
- APP_CMD_TERM_WINDOW,
-
- /**
- * Command from main thread: the current ANativeWindow has been resized.
- * Please redraw with its new size.
- */
- APP_CMD_WINDOW_RESIZED,
-
- /**
- * Command from main thread: the system needs that the current ANativeWindow
- * be redrawn. You should redraw the window before handing this to
- * android_app_exec_cmd() in order to avoid transient drawing glitches.
- */
- APP_CMD_WINDOW_REDRAW_NEEDED,
-
- /**
- * Command from main thread: the content area of the window has changed,
- * such as from the soft input window being shown or hidden. You can
- * find the new content rect in android_app::contentRect.
- */
- APP_CMD_CONTENT_RECT_CHANGED,
-
- /**
- * Command from main thread: the app's activity window has gained
- * input focus.
- */
- APP_CMD_GAINED_FOCUS,
-
- /**
- * Command from main thread: the app's activity window has lost
- * input focus.
- */
- APP_CMD_LOST_FOCUS,
-
- /**
- * Command from main thread: the current device configuration has changed.
- */
- APP_CMD_CONFIG_CHANGED,
-
- /**
- * Command from main thread: the system is running low on memory.
- * Try to reduce your memory use.
- */
- APP_CMD_LOW_MEMORY,
-
- /**
- * Command from main thread: the app's activity has been started.
- */
- APP_CMD_START,
-
- /**
- * Command from main thread: the app's activity has been resumed.
- */
- APP_CMD_RESUME,
-
- /**
- * Command from main thread: the app should generate a new saved state
- * for itself, to restore from later if needed. If you have saved state,
- * allocate it with malloc and place it in android_app.savedState with
- * the size in android_app.savedStateSize. The will be freed for you
- * later.
- */
- APP_CMD_SAVE_STATE,
-
- /**
- * Command from main thread: the app's activity has been paused.
- */
- APP_CMD_PAUSE,
-
- /**
- * Command from main thread: the app's activity has been stopped.
- */
- APP_CMD_STOP,
-
- /**
- * Command from main thread: the app's activity is being destroyed,
- * and waiting for the app thread to clean up and exit before proceeding.
- */
- APP_CMD_DESTROY,
-};
-
-/**
- * Call when ALooper_pollAll() returns LOOPER_ID_MAIN, reading the next
- * app command message.
- */
-int8_t android_app_read_cmd(struct android_app* android_app);
-
-/**
- * Call with the command returned by android_app_read_cmd() to do the
- * initial pre-processing of the given command. You can perform your own
- * actions for the command after calling this function.
- */
-void android_app_pre_exec_cmd(struct android_app* android_app, int8_t cmd);
-
-/**
- * Call with the command returned by android_app_read_cmd() to do the
- * final post-processing of the given command. You must have done your own
- * actions for the command before calling this function.
- */
-void android_app_post_exec_cmd(struct android_app* android_app, int8_t cmd);
-
-/**
- * Dummy function that used to be used to prevent the linker from stripping app
- * glue code. No longer necessary, since __attribute__((visibility("default")))
- * does this for us.
- */
-__attribute__((
- deprecated("Calls to app_dummy are no longer necessary. See "
- "https://github.com/android-ndk/ndk/issues/381."))) void
-app_dummy();
-
-/**
- * This is the function that application code must implement, representing
- * the main entry to the app.
- */
-extern void android_main(struct android_app* app);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* _ANDROID_NATIVE_APP_GLUE_H */