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authorLuca Sas <sas.luca.alex@gmail.com>2020-03-06 17:48:44 +0000
committerLuca Sas <sas.luca.alex@gmail.com>2020-03-06 17:48:44 +0000
commit581538a8b371c0a9003dc0f1bf081222b8c4fdd9 (patch)
treef5759a699424211d4a66e24365a596072818ab33 /libs/raylib/src/external/dr_wav.h
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Setup the project
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+/*
+WAV audio loader and writer. Choice of public domain or MIT-0. See license statements at the end of this file.
+dr_wav - v0.9.2 - 2019-05-21
+
+David Reid - mackron@gmail.com
+*/
+
+/*
+DEPRECATED APIS
+===============
+Version 0.9.0 deprecated the per-sample reading and seeking APIs and replaced them with versions that work on the resolution
+of a PCM frame instead. For example, given a stereo WAV file, previously you would pass 2 to drwav_read_f32() to read one
+PCM frame, whereas now you would pass in 1 to drwav_read_pcm_frames_f32(). The old APIs would return the number of samples
+read, whereas now it will return the number of PCM frames. Below is a list of APIs that have been deprecated and their
+replacements.
+
+ drwav_read() -> drwav_read_pcm_frames()
+ drwav_read_s16() -> drwav_read_pcm_frames_s16()
+ drwav_read_f32() -> drwav_read_pcm_frames_f32()
+ drwav_read_s32() -> drwav_read_pcm_frames_s32()
+ drwav_seek_to_sample() -> drwav_seek_to_pcm_frame()
+ drwav_write() -> drwav_write_pcm_frames()
+ drwav_open_and_read_s16() -> drwav_open_and_read_pcm_frames_s16()
+ drwav_open_and_read_f32() -> drwav_open_and_read_pcm_frames_f32()
+ drwav_open_and_read_s32() -> drwav_open_and_read_pcm_frames_s32()
+ drwav_open_file_and_read_s16() -> drwav_open_file_and_read_pcm_frames_s16()
+ drwav_open_file_and_read_f32() -> drwav_open_file_and_read_pcm_frames_f32()
+ drwav_open_file_and_read_s32() -> drwav_open_file_and_read_pcm_frames_s32()
+ drwav_open_memory_and_read_s16() -> drwav_open_memory_and_read_pcm_frames_s16()
+ drwav_open_memory_and_read_f32() -> drwav_open_memory_and_read_pcm_frames_f32()
+ drwav_open_memory_and_read_s32() -> drwav_open_memory_and_read_pcm_frames_s32()
+ drwav::totalSampleCount -> drwav::totalPCMFrameCount
+
+Rationale:
+ 1) Most programs will want to read in multiples of the channel count which demands a per-frame reading API. Per-sample
+ reading just adds complexity and maintenance costs for no practical benefit.
+ 2) This is consistent with my other decoders - dr_flac and dr_mp3.
+
+These APIs will be removed completely in version 0.10.0. You can continue to use drwav_read_raw() if you need per-sample
+reading.
+*/
+
+/*
+USAGE
+=====
+This is a single-file library. To use it, do something like the following in one .c file.
+ #define DR_WAV_IMPLEMENTATION
+ #include "dr_wav.h"
+
+You can then #include this file in other parts of the program as you would with any other header file. Do something
+like the following to read audio data:
+
+ drwav wav;
+ if (!drwav_init_file(&wav, "my_song.wav")) {
+ // Error opening WAV file.
+ }
+
+ drwav_int32* pDecodedInterleavedSamples = malloc(wav.totalPCMFrameCount * wav.channels * sizeof(drwav_int32));
+ size_t numberOfSamplesActuallyDecoded = drwav_read_pcm_frames_s32(&wav, wav.totalPCMFrameCount, pDecodedInterleavedSamples);
+
+ ...
+
+ drwav_uninit(&wav);
+
+You can also use drwav_open() to allocate and initialize the loader for you:
+
+ drwav* pWav = drwav_open_file("my_song.wav");
+ if (pWav == NULL) {
+ // Error opening WAV file.
+ }
+
+ ...
+
+ drwav_close(pWav);
+
+If you just want to quickly open and read the audio data in a single operation you can do something like this:
+
+ unsigned int channels;
+ unsigned int sampleRate;
+ drwav_uint64 totalPCMFrameCount;
+ float* pSampleData = drwav_open_file_and_read_pcm_frames_f32("my_song.wav", &channels, &sampleRate, &totalPCMFrameCount);
+ if (pSampleData == NULL) {
+ // Error opening and reading WAV file.
+ }
+
+ ...
+
+ drwav_free(pSampleData);
+
+The examples above use versions of the API that convert the audio data to a consistent format (32-bit signed PCM, in
+this case), but you can still output the audio data in its internal format (see notes below for supported formats):
+
+ size_t samplesRead = drwav_read_pcm_frames(&wav, wav.totalPCMFrameCount, pDecodedInterleavedSamples);
+
+You can also read the raw bytes of audio data, which could be useful if dr_wav does not have native support for
+a particular data format:
+
+ size_t bytesRead = drwav_read_raw(&wav, bytesToRead, pRawDataBuffer);
+
+
+dr_wav can also be used to output WAV files. This does not currently support compressed formats. To use this, look at
+drwav_open_write(), drwav_open_file_write(), etc. Use drwav_write_pcm_frames() to write samples, or drwav_write_raw()
+to write raw data in the "data" chunk.
+
+ drwav_data_format format;
+ format.container = drwav_container_riff; // <-- drwav_container_riff = normal WAV files, drwav_container_w64 = Sony Wave64.
+ format.format = DR_WAVE_FORMAT_PCM; // <-- Any of the DR_WAVE_FORMAT_* codes.
+ format.channels = 2;
+ format.sampleRate = 44100;
+ format.bitsPerSample = 16;
+ drwav* pWav = drwav_open_file_write("data/recording.wav", &format);
+
+ ...
+
+ drwav_uint64 samplesWritten = drwav_write_pcm_frames(pWav, frameCount, pSamples);
+
+
+dr_wav has seamless support the Sony Wave64 format. The decoder will automatically detect it and it should Just Work
+without any manual intervention.
+
+
+OPTIONS
+=======
+#define these options before including this file.
+
+#define DR_WAV_NO_CONVERSION_API
+ Disables conversion APIs such as drwav_read_pcm_frames_f32() and drwav_s16_to_f32().
+
+#define DR_WAV_NO_STDIO
+ Disables drwav_open_file(), drwav_open_file_write(), etc.
+
+
+
+QUICK NOTES
+===========
+- Samples are always interleaved.
+- The default read function does not do any data conversion. Use drwav_read_pcm_frames_f32(), drwav_read_pcm_frames_s32()
+ and drwav_read_pcm_frames_s16() to read and convert audio data to 32-bit floating point, signed 32-bit integer and
+ signed 16-bit integer samples respectively. Tested and supported internal formats include the following:
+ - Unsigned 8-bit PCM
+ - Signed 12-bit PCM
+ - Signed 16-bit PCM
+ - Signed 24-bit PCM
+ - Signed 32-bit PCM
+ - IEEE 32-bit floating point
+ - IEEE 64-bit floating point
+ - A-law and u-law
+ - Microsoft ADPCM
+ - IMA ADPCM (DVI, format code 0x11)
+- dr_wav will try to read the WAV file as best it can, even if it's not strictly conformant to the WAV format.
+*/
+
+#ifndef dr_wav_h
+#define dr_wav_h
+
+#include <stddef.h>
+
+#if defined(_MSC_VER) && _MSC_VER < 1600
+typedef signed char drwav_int8;
+typedef unsigned char drwav_uint8;
+typedef signed short drwav_int16;
+typedef unsigned short drwav_uint16;
+typedef signed int drwav_int32;
+typedef unsigned int drwav_uint32;
+typedef signed __int64 drwav_int64;
+typedef unsigned __int64 drwav_uint64;
+#else
+#include <stdint.h>
+typedef int8_t drwav_int8;
+typedef uint8_t drwav_uint8;
+typedef int16_t drwav_int16;
+typedef uint16_t drwav_uint16;
+typedef int32_t drwav_int32;
+typedef uint32_t drwav_uint32;
+typedef int64_t drwav_int64;
+typedef uint64_t drwav_uint64;
+#endif
+typedef drwav_uint8 drwav_bool8;
+typedef drwav_uint32 drwav_bool32;
+#define DRWAV_TRUE 1
+#define DRWAV_FALSE 0
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Common data formats. */
+#define DR_WAVE_FORMAT_PCM 0x1
+#define DR_WAVE_FORMAT_ADPCM 0x2
+#define DR_WAVE_FORMAT_IEEE_FLOAT 0x3
+#define DR_WAVE_FORMAT_ALAW 0x6
+#define DR_WAVE_FORMAT_MULAW 0x7
+#define DR_WAVE_FORMAT_DVI_ADPCM 0x11
+#define DR_WAVE_FORMAT_EXTENSIBLE 0xFFFE
+
+/* Constants. */
+#ifndef DRWAV_MAX_SMPL_LOOPS
+#define DRWAV_MAX_SMPL_LOOPS 1
+#endif
+
+/* Flags to pass into drwav_init_ex(), etc. */
+#define DRWAV_SEQUENTIAL 0x00000001
+
+typedef enum
+{
+ drwav_seek_origin_start,
+ drwav_seek_origin_current
+} drwav_seek_origin;
+
+typedef enum
+{
+ drwav_container_riff,
+ drwav_container_w64
+} drwav_container;
+
+typedef struct
+{
+ union
+ {
+ drwav_uint8 fourcc[4];
+ drwav_uint8 guid[16];
+ } id;
+
+ /* The size in bytes of the chunk. */
+ drwav_uint64 sizeInBytes;
+
+ /*
+ RIFF = 2 byte alignment.
+ W64 = 8 byte alignment.
+ */
+ unsigned int paddingSize;
+} drwav_chunk_header;
+
+/*
+Callback for when data is read. Return value is the number of bytes actually read.
+
+pUserData [in] The user data that was passed to drwav_init(), drwav_open() and family.
+pBufferOut [out] The output buffer.
+bytesToRead [in] The number of bytes to read.
+
+Returns the number of bytes actually read.
+
+A return value of less than bytesToRead indicates the end of the stream. Do _not_ return from this callback until
+either the entire bytesToRead is filled or you have reached the end of the stream.
+*/
+typedef size_t (* drwav_read_proc)(void* pUserData, void* pBufferOut, size_t bytesToRead);
+
+/*
+Callback for when data is written. Returns value is the number of bytes actually written.
+
+pUserData [in] The user data that was passed to drwav_init_write(), drwav_open_write() and family.
+pData [out] A pointer to the data to write.
+bytesToWrite [in] The number of bytes to write.
+
+Returns the number of bytes actually written.
+
+If the return value differs from bytesToWrite, it indicates an error.
+*/
+typedef size_t (* drwav_write_proc)(void* pUserData, const void* pData, size_t bytesToWrite);
+
+/*
+Callback for when data needs to be seeked.
+
+pUserData [in] The user data that was passed to drwav_init(), drwav_open() and family.
+offset [in] The number of bytes to move, relative to the origin. Will never be negative.
+origin [in] The origin of the seek - the current position or the start of the stream.
+
+Returns whether or not the seek was successful.
+
+Whether or not it is relative to the beginning or current position is determined by the "origin" parameter which
+will be either drwav_seek_origin_start or drwav_seek_origin_current.
+*/
+typedef drwav_bool32 (* drwav_seek_proc)(void* pUserData, int offset, drwav_seek_origin origin);
+
+/*
+Callback for when drwav_init_ex/drwav_open_ex finds a chunk.
+
+pChunkUserData [in] The user data that was passed to the pChunkUserData parameter of drwav_init_ex(), drwav_open_ex() and family.
+onRead [in] A pointer to the function to call when reading.
+onSeek [in] A pointer to the function to call when seeking.
+pReadSeekUserData [in] The user data that was passed to the pReadSeekUserData parameter of drwav_init_ex(), drwav_open_ex() and family.
+pChunkHeader [in] A pointer to an object containing basic header information about the chunk. Use this to identify the chunk.
+
+Returns the number of bytes read + seeked.
+
+To read data from the chunk, call onRead(), passing in pReadSeekUserData as the first parameter. Do the same
+for seeking with onSeek(). The return value must be the total number of bytes you have read _plus_ seeked.
+
+You must not attempt to read beyond the boundary of the chunk.
+*/
+typedef drwav_uint64 (* drwav_chunk_proc)(void* pChunkUserData, drwav_read_proc onRead, drwav_seek_proc onSeek, void* pReadSeekUserData, const drwav_chunk_header* pChunkHeader);
+
+/* Structure for internal use. Only used for loaders opened with drwav_open_memory(). */
+typedef struct
+{
+ const drwav_uint8* data;
+ size_t dataSize;
+ size_t currentReadPos;
+} drwav__memory_stream;
+
+/* Structure for internal use. Only used for writers opened with drwav_open_memory_write(). */
+typedef struct
+{
+ void** ppData;
+ size_t* pDataSize;
+ size_t dataSize;
+ size_t dataCapacity;
+ size_t currentWritePos;
+} drwav__memory_stream_write;
+
+typedef struct
+{
+ drwav_container container; /* RIFF, W64. */
+ drwav_uint32 format; /* DR_WAVE_FORMAT_* */
+ drwav_uint32 channels;
+ drwav_uint32 sampleRate;
+ drwav_uint32 bitsPerSample;
+} drwav_data_format;
+
+typedef struct
+{
+ /*
+ The format tag exactly as specified in the wave file's "fmt" chunk. This can be used by applications
+ that require support for data formats not natively supported by dr_wav.
+ */
+ drwav_uint16 formatTag;
+
+ /* The number of channels making up the audio data. When this is set to 1 it is mono, 2 is stereo, etc. */
+ drwav_uint16 channels;
+
+ /* The sample rate. Usually set to something like 44100. */
+ drwav_uint32 sampleRate;
+
+ /* Average bytes per second. You probably don't need this, but it's left here for informational purposes. */
+ drwav_uint32 avgBytesPerSec;
+
+ /* Block align. This is equal to the number of channels * bytes per sample. */
+ drwav_uint16 blockAlign;
+
+ /* Bits per sample. */
+ drwav_uint16 bitsPerSample;
+
+ /* The size of the extended data. Only used internally for validation, but left here for informational purposes. */
+ drwav_uint16 extendedSize;
+
+ /*
+ The number of valid bits per sample. When <formatTag> is equal to WAVE_FORMAT_EXTENSIBLE, <bitsPerSample>
+ is always rounded up to the nearest multiple of 8. This variable contains information about exactly how
+ many bits a valid per sample. Mainly used for informational purposes.
+ */
+ drwav_uint16 validBitsPerSample;
+
+ /* The channel mask. Not used at the moment. */
+ drwav_uint32 channelMask;
+
+ /* The sub-format, exactly as specified by the wave file. */
+ drwav_uint8 subFormat[16];
+} drwav_fmt;
+
+typedef struct
+{
+ drwav_uint32 cuePointId;
+ drwav_uint32 type;
+ drwav_uint32 start;
+ drwav_uint32 end;
+ drwav_uint32 fraction;
+ drwav_uint32 playCount;
+} drwav_smpl_loop;
+
+ typedef struct
+{
+ drwav_uint32 manufacturer;
+ drwav_uint32 product;
+ drwav_uint32 samplePeriod;
+ drwav_uint32 midiUnityNotes;
+ drwav_uint32 midiPitchFraction;
+ drwav_uint32 smpteFormat;
+ drwav_uint32 smpteOffset;
+ drwav_uint32 numSampleLoops;
+ drwav_uint32 samplerData;
+ drwav_smpl_loop loops[DRWAV_MAX_SMPL_LOOPS];
+} drwav_smpl;
+
+typedef struct
+{
+ /* A pointer to the function to call when more data is needed. */
+ drwav_read_proc onRead;
+
+ /* A pointer to the function to call when data needs to be written. Only used when the drwav object is opened in write mode. */
+ drwav_write_proc onWrite;
+
+ /* A pointer to the function to call when the wav file needs to be seeked. */
+ drwav_seek_proc onSeek;
+
+ /* The user data to pass to callbacks. */
+ void* pUserData;
+
+
+ /* Whether or not the WAV file is formatted as a standard RIFF file or W64. */
+ drwav_container container;
+
+
+ /* Structure containing format information exactly as specified by the wav file. */
+ drwav_fmt fmt;
+
+ /* The sample rate. Will be set to something like 44100. */
+ drwav_uint32 sampleRate;
+
+ /* The number of channels. This will be set to 1 for monaural streams, 2 for stereo, etc. */
+ drwav_uint16 channels;
+
+ /* The bits per sample. Will be set to something like 16, 24, etc. */
+ drwav_uint16 bitsPerSample;
+
+ /* Equal to fmt.formatTag, or the value specified by fmt.subFormat if fmt.formatTag is equal to 65534 (WAVE_FORMAT_EXTENSIBLE). */
+ drwav_uint16 translatedFormatTag;
+
+ /* The total number of PCM frames making up the audio data. */
+ drwav_uint64 totalPCMFrameCount;
+
+
+ /* The size in bytes of the data chunk. */
+ drwav_uint64 dataChunkDataSize;
+
+ /* The position in the stream of the first byte of the data chunk. This is used for seeking. */
+ drwav_uint64 dataChunkDataPos;
+
+ /* The number of bytes remaining in the data chunk. */
+ drwav_uint64 bytesRemaining;
+
+
+ /*
+ Only used in sequential write mode. Keeps track of the desired size of the "data" chunk at the point of initialization time. Always
+ set to 0 for non-sequential writes and when the drwav object is opened in read mode. Used for validation.
+ */
+ drwav_uint64 dataChunkDataSizeTargetWrite;
+
+ /* Keeps track of whether or not the wav writer was initialized in sequential mode. */
+ drwav_bool32 isSequentialWrite;
+
+
+ /* smpl chunk. */
+ drwav_smpl smpl;
+
+
+ /* A hack to avoid a DRWAV_MALLOC() when opening a decoder with drwav_open_memory(). */
+ drwav__memory_stream memoryStream;
+ drwav__memory_stream_write memoryStreamWrite;
+
+ /* Generic data for compressed formats. This data is shared across all block-compressed formats. */
+ struct
+ {
+ drwav_uint64 iCurrentSample; /* The index of the next sample that will be read by drwav_read_*(). This is used with "totalSampleCount" to ensure we don't read excess samples at the end of the last block. */
+ } compressed;
+
+ /* Microsoft ADPCM specific data. */
+ struct
+ {
+ drwav_uint32 bytesRemainingInBlock;
+ drwav_uint16 predictor[2];
+ drwav_int32 delta[2];
+ drwav_int32 cachedSamples[4]; /* Samples are stored in this cache during decoding. */
+ drwav_uint32 cachedSampleCount;
+ drwav_int32 prevSamples[2][2]; /* The previous 2 samples for each channel (2 channels at most). */
+ } msadpcm;
+
+ /* IMA ADPCM specific data. */
+ struct
+ {
+ drwav_uint32 bytesRemainingInBlock;
+ drwav_int32 predictor[2];
+ drwav_int32 stepIndex[2];
+ drwav_int32 cachedSamples[16]; /* Samples are stored in this cache during decoding. */
+ drwav_uint32 cachedSampleCount;
+ } ima;
+
+
+ drwav_uint64 totalSampleCount; /* <-- DEPRECATED. Will be removed in a future version. */
+} drwav;
+
+
+/*
+Initializes a pre-allocated drwav object.
+
+pWav [out] A pointer to the drwav object being initialized.
+onRead [in] The function to call when data needs to be read from the client.
+onSeek [in] The function to call when the read position of the client data needs to move.
+onChunk [in, optional] The function to call when a chunk is enumerated at initialized time.
+pUserData, pReadSeekUserData [in, optional] A pointer to application defined data that will be passed to onRead and onSeek.
+pChunkUserData [in, optional] A pointer to application defined data that will be passed to onChunk.
+flags [in, optional] A set of flags for controlling how things are loaded.
+
+Returns true if successful; false otherwise.
+
+Close the loader with drwav_uninit().
+
+This is the lowest level function for initializing a WAV file. You can also use drwav_init_file() and drwav_init_memory()
+to open the stream from a file or from a block of memory respectively.
+
+If you want dr_wav to manage the memory allocation for you, consider using drwav_open() instead. This will allocate
+a drwav object on the heap and return a pointer to it.
+
+Possible values for flags:
+ DRWAV_SEQUENTIAL: Never perform a backwards seek while loading. This disables the chunk callback and will cause this function
+ to return as soon as the data chunk is found. Any chunks after the data chunk will be ignored.
+
+drwav_init() is equivalent to "drwav_init_ex(pWav, onRead, onSeek, NULL, pUserData, NULL, 0);".
+
+The onChunk callback is not called for the WAVE or FMT chunks. The contents of the FMT chunk can be read from pWav->fmt
+after the function returns.
+
+See also: drwav_init_file(), drwav_init_memory(), drwav_uninit()
+*/
+drwav_bool32 drwav_init(drwav* pWav, drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData);
+drwav_bool32 drwav_init_ex(drwav* pWav, drwav_read_proc onRead, drwav_seek_proc onSeek, drwav_chunk_proc onChunk, void* pReadSeekUserData, void* pChunkUserData, drwav_uint32 flags);
+
+/*
+Initializes a pre-allocated drwav object for writing.
+
+onWrite [in] The function to call when data needs to be written.
+onSeek [in] The function to call when the write position needs to move.
+pUserData [in, optional] A pointer to application defined data that will be passed to onWrite and onSeek.
+
+Returns true if successful; false otherwise.
+
+Close the writer with drwav_uninit().
+
+This is the lowest level function for initializing a WAV file. You can also use drwav_init_file() and drwav_init_memory()
+to open the stream from a file or from a block of memory respectively.
+
+If the total sample count is known, you can use drwav_init_write_sequential(). This avoids the need for dr_wav to perform
+a post-processing step for storing the total sample count and the size of the data chunk which requires a backwards seek.
+
+If you want dr_wav to manage the memory allocation for you, consider using drwav_open() instead. This will allocate
+a drwav object on the heap and return a pointer to it.
+
+See also: drwav_init_file_write(), drwav_init_memory_write(), drwav_uninit()
+*/
+drwav_bool32 drwav_init_write(drwav* pWav, const drwav_data_format* pFormat, drwav_write_proc onWrite, drwav_seek_proc onSeek, void* pUserData);
+drwav_bool32 drwav_init_write_sequential(drwav* pWav, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_write_proc onWrite, void* pUserData);
+
+/*
+Uninitializes the given drwav object.
+
+Use this only for objects initialized with drwav_init().
+*/
+void drwav_uninit(drwav* pWav);
+
+
+/*
+Opens a wav file using the given callbacks.
+
+onRead [in] The function to call when data needs to be read from the client.
+onSeek [in] The function to call when the read position of the client data needs to move.
+pUserData [in, optional] A pointer to application defined data that will be passed to onRead and onSeek.
+
+Returns null on error.
+
+Close the loader with drwav_close().
+
+You can also use drwav_open_file() and drwav_open_memory() to open the stream from a file or from a block of
+memory respectively.
+
+This is different from drwav_init() in that it will allocate the drwav object for you via DRWAV_MALLOC() before
+initializing it.
+
+See also: drwav_init(), drwav_open_file(), drwav_open_memory(), drwav_close()
+*/
+drwav* drwav_open(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData);
+drwav* drwav_open_ex(drwav_read_proc onRead, drwav_seek_proc onSeek, drwav_chunk_proc onChunk, void* pReadSeekUserData, void* pChunkUserData, drwav_uint32 flags);
+
+/*
+Opens a wav file for writing using the given callbacks.
+
+onWrite [in] The function to call when data needs to be written.
+onSeek [in] The function to call when the write position needs to move.
+pUserData [in, optional] A pointer to application defined data that will be passed to onWrite and onSeek.
+
+Returns null on error.
+
+Close the loader with drwav_close().
+
+You can also use drwav_open_file_write() and drwav_open_memory_write() to open the stream from a file or from a block
+of memory respectively.
+
+This is different from drwav_init_write() in that it will allocate the drwav object for you via DRWAV_MALLOC() before
+initializing it.
+
+See also: drwav_open_file_write(), drwav_open_memory_write(), drwav_close()
+*/
+drwav* drwav_open_write(const drwav_data_format* pFormat, drwav_write_proc onWrite, drwav_seek_proc onSeek, void* pUserData);
+drwav* drwav_open_write_sequential(const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_write_proc onWrite, void* pUserData);
+
+/*
+Uninitializes and deletes the the given drwav object.
+
+Use this only for objects created with drwav_open().
+*/
+void drwav_close(drwav* pWav);
+
+
+/*
+Reads raw audio data.
+
+This is the lowest level function for reading audio data. It simply reads the given number of
+bytes of the raw internal sample data.
+
+Consider using drwav_read_pcm_frames_s16(), drwav_read_pcm_frames_s32() or drwav_read_pcm_frames_f32() for
+reading sample data in a consistent format.
+
+Returns the number of bytes actually read.
+*/
+size_t drwav_read_raw(drwav* pWav, size_t bytesToRead, void* pBufferOut);
+
+/*
+Reads a chunk of audio data in the native internal format.
+
+This is typically the most efficient way to retrieve audio data, but it does not do any format
+conversions which means you'll need to convert the data manually if required.
+
+If the return value is less than <framesToRead> it means the end of the file has been reached or
+you have requested more samples than can possibly fit in the output buffer.
+
+This function will only work when sample data is of a fixed size and uncompressed. If you are
+using a compressed format consider using drwav_read_raw() or drwav_read_pcm_frames_s16/s32/f32/etc().
+*/
+drwav_uint64 drwav_read_pcm_frames(drwav* pWav, drwav_uint64 framesToRead, void* pBufferOut);
+
+/*
+Seeks to the given PCM frame.
+
+Returns true if successful; false otherwise.
+*/
+drwav_bool32 drwav_seek_to_pcm_frame(drwav* pWav, drwav_uint64 targetFrameIndex);
+
+
+/*
+Writes raw audio data.
+
+Returns the number of bytes actually written. If this differs from bytesToWrite, it indicates an error.
+*/
+size_t drwav_write_raw(drwav* pWav, size_t bytesToWrite, const void* pData);
+
+/*
+Writes PCM frames.
+
+Returns the number of PCM frames written.
+*/
+drwav_uint64 drwav_write_pcm_frames(drwav* pWav, drwav_uint64 framesToWrite, const void* pData);
+
+
+/* Conversion Utilities */
+#ifndef DR_WAV_NO_CONVERSION_API
+
+/*
+Reads a chunk of audio data and converts it to signed 16-bit PCM samples.
+
+Returns the number of PCM frames actually read.
+
+If the return value is less than <framesToRead> it means the end of the file has been reached.
+*/
+drwav_uint64 drwav_read_pcm_frames_s16(drwav* pWav, drwav_uint64 framesToRead, drwav_int16* pBufferOut);
+
+/* Low-level function for converting unsigned 8-bit PCM samples to signed 16-bit PCM samples. */
+void drwav_u8_to_s16(drwav_int16* pOut, const drwav_uint8* pIn, size_t sampleCount);
+
+/* Low-level function for converting signed 24-bit PCM samples to signed 16-bit PCM samples. */
+void drwav_s24_to_s16(drwav_int16* pOut, const drwav_uint8* pIn, size_t sampleCount);
+
+/* Low-level function for converting signed 32-bit PCM samples to signed 16-bit PCM samples. */
+void drwav_s32_to_s16(drwav_int16* pOut, const drwav_int32* pIn, size_t sampleCount);
+
+/* Low-level function for converting IEEE 32-bit floating point samples to signed 16-bit PCM samples. */
+void drwav_f32_to_s16(drwav_int16* pOut, const float* pIn, size_t sampleCount);
+
+/* Low-level function for converting IEEE 64-bit floating point samples to signed 16-bit PCM samples. */
+void drwav_f64_to_s16(drwav_int16* pOut, const double* pIn, size_t sampleCount);
+
+/* Low-level function for converting A-law samples to signed 16-bit PCM samples. */
+void drwav_alaw_to_s16(drwav_int16* pOut, const drwav_uint8* pIn, size_t sampleCount);
+
+/* Low-level function for converting u-law samples to signed 16-bit PCM samples. */
+void drwav_mulaw_to_s16(drwav_int16* pOut, const drwav_uint8* pIn, size_t sampleCount);
+
+
+/*
+Reads a chunk of audio data and converts it to IEEE 32-bit floating point samples.
+
+Returns the number of PCM frames actually read.
+
+If the return value is less than <framesToRead> it means the end of the file has been reached.
+*/
+drwav_uint64 drwav_read_pcm_frames_f32(drwav* pWav, drwav_uint64 framesToRead, float* pBufferOut);
+
+/* Low-level function for converting unsigned 8-bit PCM samples to IEEE 32-bit floating point samples. */
+void drwav_u8_to_f32(float* pOut, const drwav_uint8* pIn, size_t sampleCount);
+
+/* Low-level function for converting signed 16-bit PCM samples to IEEE 32-bit floating point samples. */
+void drwav_s16_to_f32(float* pOut, const drwav_int16* pIn, size_t sampleCount);
+
+/* Low-level function for converting signed 24-bit PCM samples to IEEE 32-bit floating point samples. */
+void drwav_s24_to_f32(float* pOut, const drwav_uint8* pIn, size_t sampleCount);
+
+/* Low-level function for converting signed 32-bit PCM samples to IEEE 32-bit floating point samples. */
+void drwav_s32_to_f32(float* pOut, const drwav_int32* pIn, size_t sampleCount);
+
+/* Low-level function for converting IEEE 64-bit floating point samples to IEEE 32-bit floating point samples. */
+void drwav_f64_to_f32(float* pOut, const double* pIn, size_t sampleCount);
+
+/* Low-level function for converting A-law samples to IEEE 32-bit floating point samples. */
+void drwav_alaw_to_f32(float* pOut, const drwav_uint8* pIn, size_t sampleCount);
+
+/* Low-level function for converting u-law samples to IEEE 32-bit floating point samples. */
+void drwav_mulaw_to_f32(float* pOut, const drwav_uint8* pIn, size_t sampleCount);
+
+
+/*
+Reads a chunk of audio data and converts it to signed 32-bit PCM samples.
+
+Returns the number of PCM frames actually read.
+
+If the return value is less than <framesToRead> it means the end of the file has been reached.
+*/
+drwav_uint64 drwav_read_pcm_frames_s32(drwav* pWav, drwav_uint64 framesToRead, drwav_int32* pBufferOut);
+
+/* Low-level function for converting unsigned 8-bit PCM samples to signed 32-bit PCM samples. */
+void drwav_u8_to_s32(drwav_int32* pOut, const drwav_uint8* pIn, size_t sampleCount);
+
+/* Low-level function for converting signed 16-bit PCM samples to signed 32-bit PCM samples. */
+void drwav_s16_to_s32(drwav_int32* pOut, const drwav_int16* pIn, size_t sampleCount);
+
+/* Low-level function for converting signed 24-bit PCM samples to signed 32-bit PCM samples. */
+void drwav_s24_to_s32(drwav_int32* pOut, const drwav_uint8* pIn, size_t sampleCount);
+
+/* Low-level function for converting IEEE 32-bit floating point samples to signed 32-bit PCM samples. */
+void drwav_f32_to_s32(drwav_int32* pOut, const float* pIn, size_t sampleCount);
+
+/* Low-level function for converting IEEE 64-bit floating point samples to signed 32-bit PCM samples. */
+void drwav_f64_to_s32(drwav_int32* pOut, const double* pIn, size_t sampleCount);
+
+/* Low-level function for converting A-law samples to signed 32-bit PCM samples. */
+void drwav_alaw_to_s32(drwav_int32* pOut, const drwav_uint8* pIn, size_t sampleCount);
+
+/* Low-level function for converting u-law samples to signed 32-bit PCM samples. */
+void drwav_mulaw_to_s32(drwav_int32* pOut, const drwav_uint8* pIn, size_t sampleCount);
+
+#endif /* DR_WAV_NO_CONVERSION_API */
+
+
+/* High-Level Convenience Helpers */
+
+#ifndef DR_WAV_NO_STDIO
+/*
+Helper for initializing a wave file using stdio.
+
+This holds the internal FILE object until drwav_uninit() is called. Keep this in mind if you're caching drwav
+objects because the operating system may restrict the number of file handles an application can have open at
+any given time.
+*/
+drwav_bool32 drwav_init_file(drwav* pWav, const char* filename);
+drwav_bool32 drwav_init_file_ex(drwav* pWav, const char* filename, drwav_chunk_proc onChunk, void* pChunkUserData, drwav_uint32 flags);
+
+/*
+Helper for initializing a wave file for writing using stdio.
+
+This holds the internal FILE object until drwav_uninit() is called. Keep this in mind if you're caching drwav
+objects because the operating system may restrict the number of file handles an application can have open at
+any given time.
+*/
+drwav_bool32 drwav_init_file_write(drwav* pWav, const char* filename, const drwav_data_format* pFormat);
+drwav_bool32 drwav_init_file_write_sequential(drwav* pWav, const char* filename, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount);
+
+/*
+Helper for opening a wave file using stdio.
+
+This holds the internal FILE object until drwav_close() is called. Keep this in mind if you're caching drwav
+objects because the operating system may restrict the number of file handles an application can have open at
+any given time.
+*/
+drwav* drwav_open_file(const char* filename);
+drwav* drwav_open_file_ex(const char* filename, drwav_chunk_proc onChunk, void* pChunkUserData, drwav_uint32 flags);
+
+/*
+Helper for opening a wave file for writing using stdio.
+
+This holds the internal FILE object until drwav_close() is called. Keep this in mind if you're caching drwav
+objects because the operating system may restrict the number of file handles an application can have open at
+any given time.
+*/
+drwav* drwav_open_file_write(const char* filename, const drwav_data_format* pFormat);
+drwav* drwav_open_file_write_sequential(const char* filename, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount);
+
+#endif /* DR_WAV_NO_STDIO */
+
+/*
+Helper for initializing a loader from a pre-allocated memory buffer.
+
+This does not create a copy of the data. It is up to the application to ensure the buffer remains valid for
+the lifetime of the drwav object.
+
+The buffer should contain the contents of the entire wave file, not just the sample data.
+*/
+drwav_bool32 drwav_init_memory(drwav* pWav, const void* data, size_t dataSize);
+drwav_bool32 drwav_init_memory_ex(drwav* pWav, const void* data, size_t dataSize, drwav_chunk_proc onChunk, void* pChunkUserData, drwav_uint32 flags);
+
+/*
+Helper for initializing a writer which outputs data to a memory buffer.
+
+dr_wav will manage the memory allocations, however it is up to the caller to free the data with drwav_free().
+
+The buffer will remain allocated even after drwav_uninit() is called. Indeed, the buffer should not be
+considered valid until after drwav_uninit() has been called anyway.
+*/
+drwav_bool32 drwav_init_memory_write(drwav* pWav, void** ppData, size_t* pDataSize, const drwav_data_format* pFormat);
+drwav_bool32 drwav_init_memory_write_sequential(drwav* pWav, void** ppData, size_t* pDataSize, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount);
+
+/*
+Helper for opening a loader from a pre-allocated memory buffer.
+
+This does not create a copy of the data. It is up to the application to ensure the buffer remains valid for
+the lifetime of the drwav object.
+
+The buffer should contain the contents of the entire wave file, not just the sample data.
+*/
+drwav* drwav_open_memory(const void* data, size_t dataSize);
+drwav* drwav_open_memory_ex(const void* data, size_t dataSize, drwav_chunk_proc onChunk, void* pChunkUserData, drwav_uint32 flags);
+
+/*
+Helper for opening a writer which outputs data to a memory buffer.
+
+dr_wav will manage the memory allocations, however it is up to the caller to free the data with drwav_free().
+
+The buffer will remain allocated even after drwav_close() is called. Indeed, the buffer should not be
+considered valid until after drwav_close() has been called anyway.
+*/
+drwav* drwav_open_memory_write(void** ppData, size_t* pDataSize, const drwav_data_format* pFormat);
+drwav* drwav_open_memory_write_sequential(void** ppData, size_t* pDataSize, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount);
+
+
+#ifndef DR_WAV_NO_CONVERSION_API
+/* Opens and reads a wav file in a single operation. */
+drwav_int16* drwav_open_and_read_pcm_frames_s16(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalFrameCount);
+float* drwav_open_and_read_pcm_frames_f32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalFrameCount);
+drwav_int32* drwav_open_and_read_pcm_frames_s32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalFrameCount);
+#ifndef DR_WAV_NO_STDIO
+/* Opens and decodes a wav file in a single operation. */
+drwav_int16* drwav_open_file_and_read_pcm_frames_s16(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalFrameCount);
+float* drwav_open_file_and_read_pcm_frames_f32(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalFrameCount);
+drwav_int32* drwav_open_file_and_read_pcm_frames_s32(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalFrameCount);
+#endif
+
+/* Opens and decodes a wav file from a block of memory in a single operation. */
+drwav_int16* drwav_open_memory_and_read_pcm_frames_s16(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalFrameCount);
+float* drwav_open_memory_and_read_pcm_frames_f32(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalFrameCount);
+drwav_int32* drwav_open_memory_and_read_pcm_frames_s32(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalFrameCount);
+#endif
+
+/* Frees data that was allocated internally by dr_wav. */
+void drwav_free(void* pDataReturnedByOpenAndRead);
+
+
+/* DEPRECATED APIS */
+drwav_uint64 drwav_read(drwav* pWav, drwav_uint64 samplesToRead, void* pBufferOut);
+drwav_uint64 drwav_read_s16(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut);
+drwav_uint64 drwav_read_f32(drwav* pWav, drwav_uint64 samplesToRead, float* pBufferOut);
+drwav_uint64 drwav_read_s32(drwav* pWav, drwav_uint64 samplesToRead, drwav_int32* pBufferOut);
+drwav_bool32 drwav_seek_to_sample(drwav* pWav, drwav_uint64 sample);
+drwav_uint64 drwav_write(drwav* pWav, drwav_uint64 samplesToWrite, const void* pData);
+#ifndef DR_WAV_NO_CONVERSION_API
+drwav_int16* drwav_open_and_read_s16(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount);
+float* drwav_open_and_read_f32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount);
+drwav_int32* drwav_open_and_read_s32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount);
+#ifndef DR_WAV_NO_STDIO
+drwav_int16* drwav_open_memory_and_read_s16(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount);
+float* drwav_open_file_and_read_f32(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount);
+drwav_int32* drwav_open_file_and_read_s32(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount);
+#endif
+drwav_int16* drwav_open_memory_and_read_s16(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount);
+float* drwav_open_memory_and_read_f32(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount);
+drwav_int32* drwav_open_memory_and_read_s32(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount);
+#endif
+
+
+#ifdef __cplusplus
+}
+#endif
+#endif /* dr_wav_h */
+
+
+/************************************************************************************************************************************************************
+ ************************************************************************************************************************************************************
+
+ IMPLEMENTATION
+
+ ************************************************************************************************************************************************************
+ ************************************************************************************************************************************************************/
+#ifdef DR_WAV_IMPLEMENTATION
+#include <stdlib.h>
+#include <string.h> /* For memcpy(), memset() */
+#include <limits.h> /* For INT_MAX */
+
+#ifndef DR_WAV_NO_STDIO
+#include <stdio.h>
+#endif
+
+/* Standard library stuff. */
+#ifndef DRWAV_ASSERT
+#include <assert.h>
+#define DRWAV_ASSERT(expression) assert(expression)
+#endif
+#ifndef DRWAV_MALLOC
+#define DRWAV_MALLOC(sz) malloc((sz))
+#endif
+#ifndef DRWAV_REALLOC
+#define DRWAV_REALLOC(p, sz) realloc((p), (sz))
+#endif
+#ifndef DRWAV_FREE
+#define DRWAV_FREE(p) free((p))
+#endif
+#ifndef DRWAV_COPY_MEMORY
+#define DRWAV_COPY_MEMORY(dst, src, sz) memcpy((dst), (src), (sz))
+#endif
+#ifndef DRWAV_ZERO_MEMORY
+#define DRWAV_ZERO_MEMORY(p, sz) memset((p), 0, (sz))
+#endif
+
+#define drwav_countof(x) (sizeof(x) / sizeof(x[0]))
+#define drwav_align(x, a) ((((x) + (a) - 1) / (a)) * (a))
+#define drwav_min(a, b) (((a) < (b)) ? (a) : (b))
+#define drwav_max(a, b) (((a) > (b)) ? (a) : (b))
+#define drwav_clamp(x, lo, hi) (drwav_max((lo), drwav_min((hi), (x))))
+
+#define drwav_assert DRWAV_ASSERT
+#define drwav_copy_memory DRWAV_COPY_MEMORY
+#define drwav_zero_memory DRWAV_ZERO_MEMORY
+
+typedef drwav_int32 drwav_result;
+#define DRWAV_SUCCESS 0
+#define DRWAV_ERROR -1
+#define DRWAV_INVALID_ARGS -2
+#define DRWAV_INVALID_OPERATION -3
+#define DRWAV_INVALID_FILE -100
+#define DRWAV_EOF -101
+
+#define DRWAV_MAX_SIMD_VECTOR_SIZE 64 /* 64 for AVX-512 in the future. */
+
+#ifdef _MSC_VER
+#define DRWAV_INLINE __forceinline
+#else
+#ifdef __GNUC__
+#define DRWAV_INLINE __inline__ __attribute__((always_inline))
+#else
+#define DRWAV_INLINE
+#endif
+#endif
+
+#if defined(SIZE_MAX)
+ #define DRWAV_SIZE_MAX SIZE_MAX
+#else
+ #if defined(_WIN64) || defined(_LP64) || defined(__LP64__)
+ #define DRWAV_SIZE_MAX ((drwav_uint64)0xFFFFFFFFFFFFFFFF)
+ #else
+ #define DRWAV_SIZE_MAX 0xFFFFFFFF
+ #endif
+#endif
+
+static const drwav_uint8 drwavGUID_W64_RIFF[16] = {0x72,0x69,0x66,0x66, 0x2E,0x91, 0xCF,0x11, 0xA5,0xD6, 0x28,0xDB,0x04,0xC1,0x00,0x00}; /* 66666972-912E-11CF-A5D6-28DB04C10000 */
+static const drwav_uint8 drwavGUID_W64_WAVE[16] = {0x77,0x61,0x76,0x65, 0xF3,0xAC, 0xD3,0x11, 0x8C,0xD1, 0x00,0xC0,0x4F,0x8E,0xDB,0x8A}; /* 65766177-ACF3-11D3-8CD1-00C04F8EDB8A */
+static const drwav_uint8 drwavGUID_W64_JUNK[16] = {0x6A,0x75,0x6E,0x6B, 0xF3,0xAC, 0xD3,0x11, 0x8C,0xD1, 0x00,0xC0,0x4F,0x8E,0xDB,0x8A}; /* 6B6E756A-ACF3-11D3-8CD1-00C04F8EDB8A */
+static const drwav_uint8 drwavGUID_W64_FMT [16] = {0x66,0x6D,0x74,0x20, 0xF3,0xAC, 0xD3,0x11, 0x8C,0xD1, 0x00,0xC0,0x4F,0x8E,0xDB,0x8A}; /* 20746D66-ACF3-11D3-8CD1-00C04F8EDB8A */
+static const drwav_uint8 drwavGUID_W64_FACT[16] = {0x66,0x61,0x63,0x74, 0xF3,0xAC, 0xD3,0x11, 0x8C,0xD1, 0x00,0xC0,0x4F,0x8E,0xDB,0x8A}; /* 74636166-ACF3-11D3-8CD1-00C04F8EDB8A */
+static const drwav_uint8 drwavGUID_W64_DATA[16] = {0x64,0x61,0x74,0x61, 0xF3,0xAC, 0xD3,0x11, 0x8C,0xD1, 0x00,0xC0,0x4F,0x8E,0xDB,0x8A}; /* 61746164-ACF3-11D3-8CD1-00C04F8EDB8A */
+static const drwav_uint8 drwavGUID_W64_SMPL[16] = {0x73,0x6D,0x70,0x6C, 0xF3,0xAC, 0xD3,0x11, 0x8C,0xD1, 0x00,0xC0,0x4F,0x8E,0xDB,0x8A}; /* 6C706D73-ACF3-11D3-8CD1-00C04F8EDB8A */
+
+static DRWAV_INLINE drwav_bool32 drwav__guid_equal(const drwav_uint8 a[16], const drwav_uint8 b[16])
+{
+ const drwav_uint32* a32 = (const drwav_uint32*)a;
+ const drwav_uint32* b32 = (const drwav_uint32*)b;
+
+ return
+ a32[0] == b32[0] &&
+ a32[1] == b32[1] &&
+ a32[2] == b32[2] &&
+ a32[3] == b32[3];
+}
+
+static DRWAV_INLINE drwav_bool32 drwav__fourcc_equal(const unsigned char* a, const char* b)
+{
+ return
+ a[0] == b[0] &&
+ a[1] == b[1] &&
+ a[2] == b[2] &&
+ a[3] == b[3];
+}
+
+
+
+static DRWAV_INLINE int drwav__is_little_endian()
+{
+ int n = 1;
+ return (*(char*)&n) == 1;
+}
+
+static DRWAV_INLINE unsigned short drwav__bytes_to_u16(const unsigned char* data)
+{
+ return (data[0] << 0) | (data[1] << 8);
+}
+
+static DRWAV_INLINE short drwav__bytes_to_s16(const unsigned char* data)
+{
+ return (short)drwav__bytes_to_u16(data);
+}
+
+static DRWAV_INLINE unsigned int drwav__bytes_to_u32(const unsigned char* data)
+{
+ return (data[0] << 0) | (data[1] << 8) | (data[2] << 16) | (data[3] << 24);
+}
+
+static DRWAV_INLINE drwav_uint64 drwav__bytes_to_u64(const unsigned char* data)
+{
+ return
+ ((drwav_uint64)data[0] << 0) | ((drwav_uint64)data[1] << 8) | ((drwav_uint64)data[2] << 16) | ((drwav_uint64)data[3] << 24) |
+ ((drwav_uint64)data[4] << 32) | ((drwav_uint64)data[5] << 40) | ((drwav_uint64)data[6] << 48) | ((drwav_uint64)data[7] << 56);
+}
+
+static DRWAV_INLINE void drwav__bytes_to_guid(const unsigned char* data, drwav_uint8* guid)
+{
+ int i;
+ for (i = 0; i < 16; ++i) {
+ guid[i] = data[i];
+ }
+}
+
+
+static DRWAV_INLINE drwav_bool32 drwav__is_compressed_format_tag(drwav_uint16 formatTag)
+{
+ return
+ formatTag == DR_WAVE_FORMAT_ADPCM ||
+ formatTag == DR_WAVE_FORMAT_DVI_ADPCM;
+}
+
+drwav_uint64 drwav_read_s16__msadpcm(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut);
+drwav_uint64 drwav_read_s16__ima(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut);
+drwav_bool32 drwav_init_write__internal(drwav* pWav, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_bool32 isSequential, drwav_write_proc onWrite, drwav_seek_proc onSeek, void* pUserData);
+drwav* drwav_open_write__internal(const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_bool32 isSequential, drwav_write_proc onWrite, drwav_seek_proc onSeek, void* pUserData);
+
+static drwav_result drwav__read_chunk_header(drwav_read_proc onRead, void* pUserData, drwav_container container, drwav_uint64* pRunningBytesReadOut, drwav_chunk_header* pHeaderOut)
+{
+ if (container == drwav_container_riff) {
+ unsigned char sizeInBytes[4];
+
+ if (onRead(pUserData, pHeaderOut->id.fourcc, 4) != 4) {
+ return DRWAV_EOF;
+ }
+
+ if (onRead(pUserData, sizeInBytes, 4) != 4) {
+ return DRWAV_INVALID_FILE;
+ }
+
+ pHeaderOut->sizeInBytes = drwav__bytes_to_u32(sizeInBytes);
+ pHeaderOut->paddingSize = (unsigned int)(pHeaderOut->sizeInBytes % 2);
+ *pRunningBytesReadOut += 8;
+ } else {
+ unsigned char sizeInBytes[8];
+
+ if (onRead(pUserData, pHeaderOut->id.guid, 16) != 16) {
+ return DRWAV_EOF;
+ }
+
+ if (onRead(pUserData, sizeInBytes, 8) != 8) {
+ return DRWAV_INVALID_FILE;
+ }
+
+ pHeaderOut->sizeInBytes = drwav__bytes_to_u64(sizeInBytes) - 24; /* <-- Subtract 24 because w64 includes the size of the header. */
+ pHeaderOut->paddingSize = (unsigned int)(pHeaderOut->sizeInBytes % 8);
+ *pRunningBytesReadOut += 24;
+ }
+
+ return DRWAV_SUCCESS;
+}
+
+static drwav_bool32 drwav__seek_forward(drwav_seek_proc onSeek, drwav_uint64 offset, void* pUserData)
+{
+ drwav_uint64 bytesRemainingToSeek = offset;
+ while (bytesRemainingToSeek > 0) {
+ if (bytesRemainingToSeek > 0x7FFFFFFF) {
+ if (!onSeek(pUserData, 0x7FFFFFFF, drwav_seek_origin_current)) {
+ return DRWAV_FALSE;
+ }
+ bytesRemainingToSeek -= 0x7FFFFFFF;
+ } else {
+ if (!onSeek(pUserData, (int)bytesRemainingToSeek, drwav_seek_origin_current)) {
+ return DRWAV_FALSE;
+ }
+ bytesRemainingToSeek = 0;
+ }
+ }
+
+ return DRWAV_TRUE;
+}
+
+static drwav_bool32 drwav__seek_from_start(drwav_seek_proc onSeek, drwav_uint64 offset, void* pUserData)
+{
+ if (offset <= 0x7FFFFFFF) {
+ return onSeek(pUserData, (int)offset, drwav_seek_origin_start);
+ }
+
+ /* Larger than 32-bit seek. */
+ if (!onSeek(pUserData, 0x7FFFFFFF, drwav_seek_origin_start)) {
+ return DRWAV_FALSE;
+ }
+ offset -= 0x7FFFFFFF;
+
+ for (;;) {
+ if (offset <= 0x7FFFFFFF) {
+ return onSeek(pUserData, (int)offset, drwav_seek_origin_current);
+ }
+
+ if (!onSeek(pUserData, 0x7FFFFFFF, drwav_seek_origin_current)) {
+ return DRWAV_FALSE;
+ }
+ offset -= 0x7FFFFFFF;
+ }
+
+ /* Should never get here. */
+ /*return DRWAV_TRUE; */
+}
+
+
+static drwav_bool32 drwav__read_fmt(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, drwav_container container, drwav_uint64* pRunningBytesReadOut, drwav_fmt* fmtOut)
+{
+ drwav_chunk_header header;
+ unsigned char fmt[16];
+
+ if (drwav__read_chunk_header(onRead, pUserData, container, pRunningBytesReadOut, &header) != DRWAV_SUCCESS) {
+ return DRWAV_FALSE;
+ }
+
+
+ /* Skip non-fmt chunks. */
+ while ((container == drwav_container_riff && !drwav__fourcc_equal(header.id.fourcc, "fmt ")) || (container == drwav_container_w64 && !drwav__guid_equal(header.id.guid, drwavGUID_W64_FMT))) {
+ if (!drwav__seek_forward(onSeek, header.sizeInBytes + header.paddingSize, pUserData)) {
+ return DRWAV_FALSE;
+ }
+ *pRunningBytesReadOut += header.sizeInBytes + header.paddingSize;
+
+ /* Try the next header. */
+ if (drwav__read_chunk_header(onRead, pUserData, container, pRunningBytesReadOut, &header) != DRWAV_SUCCESS) {
+ return DRWAV_FALSE;
+ }
+ }
+
+
+ /* Validation. */
+ if (container == drwav_container_riff) {
+ if (!drwav__fourcc_equal(header.id.fourcc, "fmt ")) {
+ return DRWAV_FALSE;
+ }
+ } else {
+ if (!drwav__guid_equal(header.id.guid, drwavGUID_W64_FMT)) {
+ return DRWAV_FALSE;
+ }
+ }
+
+
+ if (onRead(pUserData, fmt, sizeof(fmt)) != sizeof(fmt)) {
+ return DRWAV_FALSE;
+ }
+ *pRunningBytesReadOut += sizeof(fmt);
+
+ fmtOut->formatTag = drwav__bytes_to_u16(fmt + 0);
+ fmtOut->channels = drwav__bytes_to_u16(fmt + 2);
+ fmtOut->sampleRate = drwav__bytes_to_u32(fmt + 4);
+ fmtOut->avgBytesPerSec = drwav__bytes_to_u32(fmt + 8);
+ fmtOut->blockAlign = drwav__bytes_to_u16(fmt + 12);
+ fmtOut->bitsPerSample = drwav__bytes_to_u16(fmt + 14);
+
+ fmtOut->extendedSize = 0;
+ fmtOut->validBitsPerSample = 0;
+ fmtOut->channelMask = 0;
+ memset(fmtOut->subFormat, 0, sizeof(fmtOut->subFormat));
+
+ if (header.sizeInBytes > 16) {
+ unsigned char fmt_cbSize[2];
+ int bytesReadSoFar = 0;
+
+ if (onRead(pUserData, fmt_cbSize, sizeof(fmt_cbSize)) != sizeof(fmt_cbSize)) {
+ return DRWAV_FALSE; /* Expecting more data. */
+ }
+ *pRunningBytesReadOut += sizeof(fmt_cbSize);
+
+ bytesReadSoFar = 18;
+
+ fmtOut->extendedSize = drwav__bytes_to_u16(fmt_cbSize);
+ if (fmtOut->extendedSize > 0) {
+ /* Simple validation. */
+ if (fmtOut->formatTag == DR_WAVE_FORMAT_EXTENSIBLE) {
+ if (fmtOut->extendedSize != 22) {
+ return DRWAV_FALSE;
+ }
+ }
+
+ if (fmtOut->formatTag == DR_WAVE_FORMAT_EXTENSIBLE) {
+ unsigned char fmtext[22];
+ if (onRead(pUserData, fmtext, fmtOut->extendedSize) != fmtOut->extendedSize) {
+ return DRWAV_FALSE; /* Expecting more data. */
+ }
+
+ fmtOut->validBitsPerSample = drwav__bytes_to_u16(fmtext + 0);
+ fmtOut->channelMask = drwav__bytes_to_u32(fmtext + 2);
+ drwav__bytes_to_guid(fmtext + 6, fmtOut->subFormat);
+ } else {
+ if (!onSeek(pUserData, fmtOut->extendedSize, drwav_seek_origin_current)) {
+ return DRWAV_FALSE;
+ }
+ }
+ *pRunningBytesReadOut += fmtOut->extendedSize;
+
+ bytesReadSoFar += fmtOut->extendedSize;
+ }
+
+ /* Seek past any leftover bytes. For w64 the leftover will be defined based on the chunk size. */
+ if (!onSeek(pUserData, (int)(header.sizeInBytes - bytesReadSoFar), drwav_seek_origin_current)) {
+ return DRWAV_FALSE;
+ }
+ *pRunningBytesReadOut += (header.sizeInBytes - bytesReadSoFar);
+ }
+
+ if (header.paddingSize > 0) {
+ if (!onSeek(pUserData, header.paddingSize, drwav_seek_origin_current)) {
+ return DRWAV_FALSE;
+ }
+ *pRunningBytesReadOut += header.paddingSize;
+ }
+
+ return DRWAV_TRUE;
+}
+
+
+#ifndef DR_WAV_NO_STDIO
+FILE* drwav_fopen(const char* filePath, const char* openMode)
+{
+ FILE* pFile;
+#if defined(_MSC_VER) && _MSC_VER >= 1400
+ if (fopen_s(&pFile, filePath, openMode) != 0) {
+ return DRWAV_FALSE;
+ }
+#else
+ pFile = fopen(filePath, openMode);
+ if (pFile == NULL) {
+ return DRWAV_FALSE;
+ }
+#endif
+
+ return pFile;
+}
+
+static size_t drwav__on_read_stdio(void* pUserData, void* pBufferOut, size_t bytesToRead)
+{
+ return fread(pBufferOut, 1, bytesToRead, (FILE*)pUserData);
+}
+
+static size_t drwav__on_write_stdio(void* pUserData, const void* pData, size_t bytesToWrite)
+{
+ return fwrite(pData, 1, bytesToWrite, (FILE*)pUserData);
+}
+
+static drwav_bool32 drwav__on_seek_stdio(void* pUserData, int offset, drwav_seek_origin origin)
+{
+ return fseek((FILE*)pUserData, offset, (origin == drwav_seek_origin_current) ? SEEK_CUR : SEEK_SET) == 0;
+}
+
+drwav_bool32 drwav_init_file(drwav* pWav, const char* filename)
+{
+ return drwav_init_file_ex(pWav, filename, NULL, NULL, 0);
+}
+
+drwav_bool32 drwav_init_file_ex(drwav* pWav, const char* filename, drwav_chunk_proc onChunk, void* pChunkUserData, drwav_uint32 flags)
+{
+ FILE* pFile = drwav_fopen(filename, "rb");
+ if (pFile == NULL) {
+ return DRWAV_FALSE;
+ }
+
+ return drwav_init_ex(pWav, drwav__on_read_stdio, drwav__on_seek_stdio, onChunk, (void*)pFile, pChunkUserData, flags);
+}
+
+
+drwav_bool32 drwav_init_file_write__internal(drwav* pWav, const char* filename, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_bool32 isSequential)
+{
+ FILE* pFile = drwav_fopen(filename, "wb");
+ if (pFile == NULL) {
+ return DRWAV_FALSE;
+ }
+
+ return drwav_init_write__internal(pWav, pFormat, totalSampleCount, isSequential, drwav__on_write_stdio, drwav__on_seek_stdio, (void*)pFile);
+}
+
+drwav_bool32 drwav_init_file_write(drwav* pWav, const char* filename, const drwav_data_format* pFormat)
+{
+ return drwav_init_file_write__internal(pWav, filename, pFormat, 0, DRWAV_FALSE);
+}
+
+drwav_bool32 drwav_init_file_write_sequential(drwav* pWav, const char* filename, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount)
+{
+ return drwav_init_file_write__internal(pWav, filename, pFormat, totalSampleCount, DRWAV_TRUE);
+}
+
+drwav* drwav_open_file(const char* filename)
+{
+ return drwav_open_file_ex(filename, NULL, NULL, 0);
+}
+
+drwav* drwav_open_file_ex(const char* filename, drwav_chunk_proc onChunk, void* pChunkUserData, drwav_uint32 flags)
+{
+ FILE* pFile;
+ drwav* pWav;
+
+ pFile = drwav_fopen(filename, "rb");
+ if (pFile == NULL) {
+ return DRWAV_FALSE;
+ }
+
+ pWav = drwav_open_ex(drwav__on_read_stdio, drwav__on_seek_stdio, onChunk, (void*)pFile, pChunkUserData, flags);
+ if (pWav == NULL) {
+ fclose(pFile);
+ return NULL;
+ }
+
+ return pWav;
+}
+
+
+drwav* drwav_open_file_write__internal(const char* filename, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_bool32 isSequential)
+{
+ FILE* pFile;
+ drwav* pWav;
+
+ pFile = drwav_fopen(filename, "wb");
+ if (pFile == NULL) {
+ return DRWAV_FALSE;
+ }
+
+ pWav = drwav_open_write__internal(pFormat, totalSampleCount, isSequential, drwav__on_write_stdio, drwav__on_seek_stdio, (void*)pFile);
+ if (pWav == NULL) {
+ fclose(pFile);
+ return NULL;
+ }
+
+ return pWav;
+}
+
+drwav* drwav_open_file_write(const char* filename, const drwav_data_format* pFormat)
+{
+ return drwav_open_file_write__internal(filename, pFormat, 0, DRWAV_FALSE);
+}
+
+drwav* drwav_open_file_write_sequential(const char* filename, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount)
+{
+ return drwav_open_file_write__internal(filename, pFormat, totalSampleCount, DRWAV_TRUE);
+}
+#endif /* DR_WAV_NO_STDIO */
+
+
+static size_t drwav__on_read_memory(void* pUserData, void* pBufferOut, size_t bytesToRead)
+{
+ drwav__memory_stream* memory = (drwav__memory_stream*)pUserData;
+ size_t bytesRemaining;
+
+ drwav_assert(memory != NULL);
+ drwav_assert(memory->dataSize >= memory->currentReadPos);
+
+ bytesRemaining = memory->dataSize - memory->currentReadPos;
+ if (bytesToRead > bytesRemaining) {
+ bytesToRead = bytesRemaining;
+ }
+
+ if (bytesToRead > 0) {
+ DRWAV_COPY_MEMORY(pBufferOut, memory->data + memory->currentReadPos, bytesToRead);
+ memory->currentReadPos += bytesToRead;
+ }
+
+ return bytesToRead;
+}
+
+static drwav_bool32 drwav__on_seek_memory(void* pUserData, int offset, drwav_seek_origin origin)
+{
+ drwav__memory_stream* memory = (drwav__memory_stream*)pUserData;
+ drwav_assert(memory != NULL);
+
+ if (origin == drwav_seek_origin_current) {
+ if (offset > 0) {
+ if (memory->currentReadPos + offset > memory->dataSize) {
+ return DRWAV_FALSE; /* Trying to seek too far forward. */
+ }
+ } else {
+ if (memory->currentReadPos < (size_t)-offset) {
+ return DRWAV_FALSE; /* Trying to seek too far backwards. */
+ }
+ }
+
+ /* This will never underflow thanks to the clamps above. */
+ memory->currentReadPos += offset;
+ } else {
+ if ((drwav_uint32)offset <= memory->dataSize) {
+ memory->currentReadPos = offset;
+ } else {
+ return DRWAV_FALSE; /* Trying to seek too far forward. */
+ }
+ }
+
+ return DRWAV_TRUE;
+}
+
+static size_t drwav__on_write_memory(void* pUserData, const void* pDataIn, size_t bytesToWrite)
+{
+ drwav__memory_stream_write* memory = (drwav__memory_stream_write*)pUserData;
+ size_t bytesRemaining;
+
+ drwav_assert(memory != NULL);
+ drwav_assert(memory->dataCapacity >= memory->currentWritePos);
+
+ bytesRemaining = memory->dataCapacity - memory->currentWritePos;
+ if (bytesRemaining < bytesToWrite) {
+ /* Need to reallocate. */
+ void* pNewData;
+ size_t newDataCapacity = (memory->dataCapacity == 0) ? 256 : memory->dataCapacity * 2;
+
+ /* If doubling wasn't enough, just make it the minimum required size to write the data. */
+ if ((newDataCapacity - memory->currentWritePos) < bytesToWrite) {
+ newDataCapacity = memory->currentWritePos + bytesToWrite;
+ }
+
+ pNewData = DRWAV_REALLOC(*memory->ppData, newDataCapacity);
+ if (pNewData == NULL) {
+ return 0;
+ }
+
+ *memory->ppData = pNewData;
+ memory->dataCapacity = newDataCapacity;
+ }
+
+ DRWAV_COPY_MEMORY(((drwav_uint8*)(*memory->ppData)) + memory->currentWritePos, pDataIn, bytesToWrite);
+
+ memory->currentWritePos += bytesToWrite;
+ if (memory->dataSize < memory->currentWritePos) {
+ memory->dataSize = memory->currentWritePos;
+ }
+
+ *memory->pDataSize = memory->dataSize;
+
+ return bytesToWrite;
+}
+
+static drwav_bool32 drwav__on_seek_memory_write(void* pUserData, int offset, drwav_seek_origin origin)
+{
+ drwav__memory_stream_write* memory = (drwav__memory_stream_write*)pUserData;
+ drwav_assert(memory != NULL);
+
+ if (origin == drwav_seek_origin_current) {
+ if (offset > 0) {
+ if (memory->currentWritePos + offset > memory->dataSize) {
+ offset = (int)(memory->dataSize - memory->currentWritePos); /* Trying to seek too far forward. */
+ }
+ } else {
+ if (memory->currentWritePos < (size_t)-offset) {
+ offset = -(int)memory->currentWritePos; /* Trying to seek too far backwards. */
+ }
+ }
+
+ /* This will never underflow thanks to the clamps above. */
+ memory->currentWritePos += offset;
+ } else {
+ if ((drwav_uint32)offset <= memory->dataSize) {
+ memory->currentWritePos = offset;
+ } else {
+ memory->currentWritePos = memory->dataSize; /* Trying to seek too far forward. */
+ }
+ }
+
+ return DRWAV_TRUE;
+}
+
+drwav_bool32 drwav_init_memory(drwav* pWav, const void* data, size_t dataSize)
+{
+ return drwav_init_memory_ex(pWav, data, dataSize, NULL, NULL, 0);
+}
+
+drwav_bool32 drwav_init_memory_ex(drwav* pWav, const void* data, size_t dataSize, drwav_chunk_proc onChunk, void* pChunkUserData, drwav_uint32 flags)
+{
+ drwav__memory_stream memoryStream;
+
+ if (data == NULL || dataSize == 0) {
+ return DRWAV_FALSE;
+ }
+
+ drwav_zero_memory(&memoryStream, sizeof(memoryStream));
+ memoryStream.data = (const unsigned char*)data;
+ memoryStream.dataSize = dataSize;
+ memoryStream.currentReadPos = 0;
+
+ if (!drwav_init_ex(pWav, drwav__on_read_memory, drwav__on_seek_memory, onChunk, (void*)&memoryStream, pChunkUserData, flags)) {
+ return DRWAV_FALSE;
+ }
+
+ pWav->memoryStream = memoryStream;
+ pWav->pUserData = &pWav->memoryStream;
+ return DRWAV_TRUE;
+}
+
+
+drwav_bool32 drwav_init_memory_write__internal(drwav* pWav, void** ppData, size_t* pDataSize, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_bool32 isSequential)
+{
+ drwav__memory_stream_write memoryStreamWrite;
+
+ if (ppData == NULL) {
+ return DRWAV_FALSE;
+ }
+
+ *ppData = NULL; /* Important because we're using realloc()! */
+ *pDataSize = 0;
+
+ drwav_zero_memory(&memoryStreamWrite, sizeof(memoryStreamWrite));
+ memoryStreamWrite.ppData = ppData;
+ memoryStreamWrite.pDataSize = pDataSize;
+ memoryStreamWrite.dataSize = 0;
+ memoryStreamWrite.dataCapacity = 0;
+ memoryStreamWrite.currentWritePos = 0;
+
+ if (!drwav_init_write__internal(pWav, pFormat, totalSampleCount, isSequential, drwav__on_write_memory, drwav__on_seek_memory_write, (void*)&memoryStreamWrite)) {
+ return DRWAV_FALSE;
+ }
+
+ pWav->memoryStreamWrite = memoryStreamWrite;
+ pWav->pUserData = &pWav->memoryStreamWrite;
+ return DRWAV_TRUE;
+}
+
+drwav_bool32 drwav_init_memory_write(drwav* pWav, void** ppData, size_t* pDataSize, const drwav_data_format* pFormat)
+{
+ return drwav_init_memory_write__internal(pWav, ppData, pDataSize, pFormat, 0, DRWAV_FALSE);
+}
+
+drwav_bool32 drwav_init_memory_write_sequential(drwav* pWav, void** ppData, size_t* pDataSize, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount)
+{
+ return drwav_init_memory_write__internal(pWav, ppData, pDataSize, pFormat, totalSampleCount, DRWAV_TRUE);
+}
+
+
+drwav* drwav_open_memory(const void* data, size_t dataSize)
+{
+ return drwav_open_memory_ex(data, dataSize, NULL, NULL, 0);
+}
+
+drwav* drwav_open_memory_ex(const void* data, size_t dataSize, drwav_chunk_proc onChunk, void* pChunkUserData, drwav_uint32 flags)
+{
+ drwav__memory_stream memoryStream;
+ drwav* pWav;
+
+ if (data == NULL || dataSize == 0) {
+ return NULL;
+ }
+
+ drwav_zero_memory(&memoryStream, sizeof(memoryStream));
+ memoryStream.data = (const unsigned char*)data;
+ memoryStream.dataSize = dataSize;
+ memoryStream.currentReadPos = 0;
+
+ pWav = drwav_open_ex(drwav__on_read_memory, drwav__on_seek_memory, onChunk, (void*)&memoryStream, pChunkUserData, flags);
+ if (pWav == NULL) {
+ return NULL;
+ }
+
+ pWav->memoryStream = memoryStream;
+ pWav->pUserData = &pWav->memoryStream;
+ return pWav;
+}
+
+
+drwav* drwav_open_memory_write__internal(void** ppData, size_t* pDataSize, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_bool32 isSequential)
+{
+ drwav__memory_stream_write memoryStreamWrite;
+ drwav* pWav;
+
+ if (ppData == NULL) {
+ return NULL;
+ }
+
+ *ppData = NULL; /* Important because we're using realloc()! */
+ *pDataSize = 0;
+
+ drwav_zero_memory(&memoryStreamWrite, sizeof(memoryStreamWrite));
+ memoryStreamWrite.ppData = ppData;
+ memoryStreamWrite.pDataSize = pDataSize;
+ memoryStreamWrite.dataSize = 0;
+ memoryStreamWrite.dataCapacity = 0;
+ memoryStreamWrite.currentWritePos = 0;
+
+ pWav = drwav_open_write__internal(pFormat, totalSampleCount, isSequential, drwav__on_write_memory, drwav__on_seek_memory_write, (void*)&memoryStreamWrite);
+ if (pWav == NULL) {
+ return NULL;
+ }
+
+ pWav->memoryStreamWrite = memoryStreamWrite;
+ pWav->pUserData = &pWav->memoryStreamWrite;
+ return pWav;
+}
+
+drwav* drwav_open_memory_write(void** ppData, size_t* pDataSize, const drwav_data_format* pFormat)
+{
+ return drwav_open_memory_write__internal(ppData, pDataSize, pFormat, 0, DRWAV_FALSE);
+}
+
+drwav* drwav_open_memory_write_sequential(void** ppData, size_t* pDataSize, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount)
+{
+ return drwav_open_memory_write__internal(ppData, pDataSize, pFormat, totalSampleCount, DRWAV_TRUE);
+}
+
+
+size_t drwav__on_read(drwav_read_proc onRead, void* pUserData, void* pBufferOut, size_t bytesToRead, drwav_uint64* pCursor)
+{
+ size_t bytesRead;
+
+ drwav_assert(onRead != NULL);
+ drwav_assert(pCursor != NULL);
+
+ bytesRead = onRead(pUserData, pBufferOut, bytesToRead);
+ *pCursor += bytesRead;
+ return bytesRead;
+}
+
+drwav_bool32 drwav__on_seek(drwav_seek_proc onSeek, void* pUserData, int offset, drwav_seek_origin origin, drwav_uint64* pCursor)
+{
+ drwav_assert(onSeek != NULL);
+ drwav_assert(pCursor != NULL);
+
+ if (!onSeek(pUserData, offset, origin)) {
+ return DRWAV_FALSE;
+ }
+
+ if (origin == drwav_seek_origin_start) {
+ *pCursor = offset;
+ } else {
+ *pCursor += offset;
+ }
+
+ return DRWAV_TRUE;
+}
+
+
+static drwav_uint32 drwav_get_bytes_per_sample(drwav* pWav)
+{
+ /*
+ The number of bytes per sample is based on the bits per sample or the block align. We prioritize floor(bitsPerSample/8), but if
+ this is zero or the bits per sample is not a multiple of 8 we need to fall back to the block align.
+ */
+ drwav_uint32 bytesPerSample = pWav->bitsPerSample >> 3;
+ if (bytesPerSample == 0 || (pWav->bitsPerSample & 0x7) != 0) {
+ bytesPerSample = pWav->fmt.blockAlign/pWav->fmt.channels;
+ }
+
+ return bytesPerSample;
+}
+
+static drwav_uint32 drwav_get_bytes_per_pcm_frame(drwav* pWav)
+{
+ /*
+ The number of bytes per frame is based on the bits per sample or the block align. We prioritize floor(bitsPerSample*channels/8), but if
+ this is zero or the bits per frame is not a multiple of 8 we need to fall back to the block align.
+ */
+ drwav_uint32 bitsPerFrame = pWav->bitsPerSample * pWav->fmt.channels;
+ drwav_uint32 bytesPerFrame = bitsPerFrame >> 3;
+ if (bytesPerFrame == 0 || (bitsPerFrame & 0x7) != 0) {
+ bytesPerFrame = pWav->fmt.blockAlign;
+ }
+
+ return bytesPerFrame;
+}
+
+
+drwav_bool32 drwav_init(drwav* pWav, drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData)
+{
+ return drwav_init_ex(pWav, onRead, onSeek, NULL, pUserData, NULL, 0);
+}
+
+drwav_bool32 drwav_init_ex(drwav* pWav, drwav_read_proc onRead, drwav_seek_proc onSeek, drwav_chunk_proc onChunk, void* pReadSeekUserData, void* pChunkUserData, drwav_uint32 flags)
+{
+ drwav_uint64 cursor; /* <-- Keeps track of the byte position so we can seek to specific locations. */
+ drwav_bool32 sequential;
+ unsigned char riff[4];
+ drwav_fmt fmt;
+ unsigned short translatedFormatTag;
+ drwav_uint64 sampleCountFromFactChunk;
+ drwav_bool32 foundDataChunk;
+ drwav_uint64 dataChunkSize;
+ drwav_uint64 chunkSize;
+
+ if (onRead == NULL || onSeek == NULL) {
+ return DRWAV_FALSE;
+ }
+
+ cursor = 0;
+ sequential = (flags & DRWAV_SEQUENTIAL) != 0;
+
+ drwav_zero_memory(pWav, sizeof(*pWav));
+ pWav->onRead = onRead;
+ pWav->onSeek = onSeek;
+ pWav->pUserData = pReadSeekUserData;
+
+ /* The first 4 bytes should be the RIFF identifier. */
+ if (drwav__on_read(onRead, pReadSeekUserData, riff, sizeof(riff), &cursor) != sizeof(riff)) {
+ return DRWAV_FALSE;
+ }
+
+ /*
+ The first 4 bytes can be used to identify the container. For RIFF files it will start with "RIFF" and for
+ w64 it will start with "riff".
+ */
+ if (drwav__fourcc_equal(riff, "RIFF")) {
+ pWav->container = drwav_container_riff;
+ } else if (drwav__fourcc_equal(riff, "riff")) {
+ int i;
+ drwav_uint8 riff2[12];
+
+ pWav->container = drwav_container_w64;
+
+ /* Check the rest of the GUID for validity. */
+ if (drwav__on_read(onRead, pReadSeekUserData, riff2, sizeof(riff2), &cursor) != sizeof(riff2)) {
+ return DRWAV_FALSE;
+ }
+
+ for (i = 0; i < 12; ++i) {
+ if (riff2[i] != drwavGUID_W64_RIFF[i+4]) {
+ return DRWAV_FALSE;
+ }
+ }
+ } else {
+ return DRWAV_FALSE; /* Unknown or unsupported container. */
+ }
+
+
+ if (pWav->container == drwav_container_riff) {
+ unsigned char chunkSizeBytes[4];
+ unsigned char wave[4];
+
+ /* RIFF/WAVE */
+ if (drwav__on_read(onRead, pReadSeekUserData, chunkSizeBytes, sizeof(chunkSizeBytes), &cursor) != sizeof(chunkSizeBytes)) {
+ return DRWAV_FALSE;
+ }
+
+ if (drwav__bytes_to_u32(chunkSizeBytes) < 36) {
+ return DRWAV_FALSE; /* Chunk size should always be at least 36 bytes. */
+ }
+
+ if (drwav__on_read(onRead, pReadSeekUserData, wave, sizeof(wave), &cursor) != sizeof(wave)) {
+ return DRWAV_FALSE;
+ }
+
+ if (!drwav__fourcc_equal(wave, "WAVE")) {
+ return DRWAV_FALSE; /* Expecting "WAVE". */
+ }
+ } else {
+ unsigned char chunkSizeBytes[8];
+ drwav_uint8 wave[16];
+
+ /* W64 */
+ if (drwav__on_read(onRead, pReadSeekUserData, chunkSizeBytes, sizeof(chunkSizeBytes), &cursor) != sizeof(chunkSizeBytes)) {
+ return DRWAV_FALSE;
+ }
+
+ if (drwav__bytes_to_u64(chunkSizeBytes) < 80) {
+ return DRWAV_FALSE;
+ }
+
+ if (drwav__on_read(onRead, pReadSeekUserData, wave, sizeof(wave), &cursor) != sizeof(wave)) {
+ return DRWAV_FALSE;
+ }
+
+ if (!drwav__guid_equal(wave, drwavGUID_W64_WAVE)) {
+ return DRWAV_FALSE;
+ }
+ }
+
+
+ /* The next bytes should be the "fmt " chunk. */
+ if (!drwav__read_fmt(onRead, onSeek, pReadSeekUserData, pWav->container, &cursor, &fmt)) {
+ return DRWAV_FALSE; /* Failed to read the "fmt " chunk. */
+ }
+
+ /* Basic validation. */
+ if (fmt.sampleRate == 0 || fmt.channels == 0 || fmt.bitsPerSample == 0 || fmt.blockAlign == 0) {
+ return DRWAV_FALSE; /* Invalid channel count. Probably an invalid WAV file. */
+ }
+
+
+ /* Translate the internal format. */
+ translatedFormatTag = fmt.formatTag;
+ if (translatedFormatTag == DR_WAVE_FORMAT_EXTENSIBLE) {
+ translatedFormatTag = drwav__bytes_to_u16(fmt.subFormat + 0);
+ }
+
+
+
+ sampleCountFromFactChunk = 0;
+
+ /*
+ We need to enumerate over each chunk for two reasons:
+ 1) The "data" chunk may not be the next one
+ 2) We may want to report each chunk back to the client
+
+ In order to correctly report each chunk back to the client we will need to keep looping until the end of the file.
+ */
+ foundDataChunk = DRWAV_FALSE;
+ dataChunkSize = 0;
+
+ /* The next chunk we care about is the "data" chunk. This is not necessarily the next chunk so we'll need to loop. */
+ chunkSize = 0;
+ for (;;)
+ {
+ drwav_chunk_header header;
+ drwav_result result = drwav__read_chunk_header(onRead, pReadSeekUserData, pWav->container, &cursor, &header);
+ if (result != DRWAV_SUCCESS) {
+ if (!foundDataChunk) {
+ return DRWAV_FALSE;
+ } else {
+ break; /* Probably at the end of the file. Get out of the loop. */
+ }
+ }
+
+ /* Tell the client about this chunk. */
+ if (!sequential && onChunk != NULL) {
+ drwav_uint64 callbackBytesRead = onChunk(pChunkUserData, onRead, onSeek, pReadSeekUserData, &header);
+
+ /*
+ dr_wav may need to read the contents of the chunk, so we now need to seek back to the position before
+ we called the callback.
+ */
+ if (callbackBytesRead > 0) {
+ if (!drwav__seek_from_start(onSeek, cursor, pReadSeekUserData)) {
+ return DRWAV_FALSE;
+ }
+ }
+ }
+
+
+ if (!foundDataChunk) {
+ pWav->dataChunkDataPos = cursor;
+ }
+
+ chunkSize = header.sizeInBytes;
+ if (pWav->container == drwav_container_riff) {
+ if (drwav__fourcc_equal(header.id.fourcc, "data")) {
+ foundDataChunk = DRWAV_TRUE;
+ dataChunkSize = chunkSize;
+ }
+ } else {
+ if (drwav__guid_equal(header.id.guid, drwavGUID_W64_DATA)) {
+ foundDataChunk = DRWAV_TRUE;
+ dataChunkSize = chunkSize;
+ }
+ }
+
+ /*
+ If at this point we have found the data chunk and we're running in sequential mode, we need to break out of this loop. The reason for
+ this is that we would otherwise require a backwards seek which sequential mode forbids.
+ */
+ if (foundDataChunk && sequential) {
+ break;
+ }
+
+ /* Optional. Get the total sample count from the FACT chunk. This is useful for compressed formats. */
+ if (pWav->container == drwav_container_riff) {
+ if (drwav__fourcc_equal(header.id.fourcc, "fact")) {
+ drwav_uint32 sampleCount;
+ if (drwav__on_read(onRead, pReadSeekUserData, &sampleCount, 4, &cursor) != 4) {
+ return DRWAV_FALSE;
+ }
+ chunkSize -= 4;
+
+ if (!foundDataChunk) {
+ pWav->dataChunkDataPos = cursor;
+ }
+
+ /*
+ The sample count in the "fact" chunk is either unreliable, or I'm not understanding it properly. For now I am only enabling this
+ for Microsoft ADPCM formats.
+ */
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ADPCM) {
+ sampleCountFromFactChunk = sampleCount;
+ } else {
+ sampleCountFromFactChunk = 0;
+ }
+ }
+ } else {
+ if (drwav__guid_equal(header.id.guid, drwavGUID_W64_FACT)) {
+ if (drwav__on_read(onRead, pReadSeekUserData, &sampleCountFromFactChunk, 8, &cursor) != 8) {
+ return DRWAV_FALSE;
+ }
+ chunkSize -= 8;
+
+ if (!foundDataChunk) {
+ pWav->dataChunkDataPos = cursor;
+ }
+ }
+ }
+
+ /* "smpl" chunk. */
+ if (pWav->container == drwav_container_riff) {
+ if (drwav__fourcc_equal(header.id.fourcc, "smpl")) {
+ unsigned char smplHeaderData[36]; /* 36 = size of the smpl header section, not including the loop data. */
+ if (chunkSize >= sizeof(smplHeaderData)) {
+ drwav_uint64 bytesJustRead = drwav__on_read(onRead, pReadSeekUserData, smplHeaderData, sizeof(smplHeaderData), &cursor);
+ chunkSize -= bytesJustRead;
+
+ if (bytesJustRead == sizeof(smplHeaderData)) {
+ drwav_uint32 iLoop;
+
+ pWav->smpl.manufacturer = drwav__bytes_to_u32(smplHeaderData+0);
+ pWav->smpl.product = drwav__bytes_to_u32(smplHeaderData+4);
+ pWav->smpl.samplePeriod = drwav__bytes_to_u32(smplHeaderData+8);
+ pWav->smpl.midiUnityNotes = drwav__bytes_to_u32(smplHeaderData+12);
+ pWav->smpl.midiPitchFraction = drwav__bytes_to_u32(smplHeaderData+16);
+ pWav->smpl.smpteFormat = drwav__bytes_to_u32(smplHeaderData+20);
+ pWav->smpl.smpteOffset = drwav__bytes_to_u32(smplHeaderData+24);
+ pWav->smpl.numSampleLoops = drwav__bytes_to_u32(smplHeaderData+28);
+ pWav->smpl.samplerData = drwav__bytes_to_u32(smplHeaderData+32);
+
+ for (iLoop = 0; iLoop < pWav->smpl.numSampleLoops && iLoop < drwav_countof(pWav->smpl.loops); ++iLoop) {
+ unsigned char smplLoopData[24]; /* 24 = size of a loop section in the smpl chunk. */
+ bytesJustRead = drwav__on_read(onRead, pReadSeekUserData, smplLoopData, sizeof(smplLoopData), &cursor);
+ chunkSize -= bytesJustRead;
+
+ if (bytesJustRead == sizeof(smplLoopData)) {
+ pWav->smpl.loops[iLoop].cuePointId = drwav__bytes_to_u32(smplLoopData+0);
+ pWav->smpl.loops[iLoop].type = drwav__bytes_to_u32(smplLoopData+4);
+ pWav->smpl.loops[iLoop].start = drwav__bytes_to_u32(smplLoopData+8);
+ pWav->smpl.loops[iLoop].end = drwav__bytes_to_u32(smplLoopData+12);
+ pWav->smpl.loops[iLoop].fraction = drwav__bytes_to_u32(smplLoopData+16);
+ pWav->smpl.loops[iLoop].playCount = drwav__bytes_to_u32(smplLoopData+20);
+ } else {
+ break; /* Break from the smpl loop for loop. */
+ }
+ }
+ }
+ } else {
+ /* Looks like invalid data. Ignore the chunk. */
+ }
+ }
+ } else {
+ if (drwav__guid_equal(header.id.guid, drwavGUID_W64_SMPL)) {
+ /*
+ This path will be hit when a W64 WAV file contains a smpl chunk. I don't have a sample file to test this path, so a contribution
+ is welcome to add support for this.
+ */
+ }
+ }
+
+ /* Make sure we seek past the padding. */
+ chunkSize += header.paddingSize;
+ if (!drwav__seek_forward(onSeek, chunkSize, pReadSeekUserData)) {
+ break;
+ }
+ cursor += chunkSize;
+
+ if (!foundDataChunk) {
+ pWav->dataChunkDataPos = cursor;
+ }
+ }
+
+ /* If we haven't found a data chunk, return an error. */
+ if (!foundDataChunk) {
+ return DRWAV_FALSE;
+ }
+
+ /* We may have moved passed the data chunk. If so we need to move back. If running in sequential mode we can assume we are already sitting on the data chunk. */
+ if (!sequential) {
+ if (!drwav__seek_from_start(onSeek, pWav->dataChunkDataPos, pReadSeekUserData)) {
+ return DRWAV_FALSE;
+ }
+ cursor = pWav->dataChunkDataPos;
+ }
+
+
+ /* At this point we should be sitting on the first byte of the raw audio data. */
+
+ pWav->fmt = fmt;
+ pWav->sampleRate = fmt.sampleRate;
+ pWav->channels = fmt.channels;
+ pWav->bitsPerSample = fmt.bitsPerSample;
+ pWav->bytesRemaining = dataChunkSize;
+ pWav->translatedFormatTag = translatedFormatTag;
+ pWav->dataChunkDataSize = dataChunkSize;
+
+ if (sampleCountFromFactChunk != 0) {
+ pWav->totalPCMFrameCount = sampleCountFromFactChunk;
+ } else {
+ pWav->totalPCMFrameCount = dataChunkSize / drwav_get_bytes_per_pcm_frame(pWav);
+
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ADPCM) {
+ drwav_uint64 blockCount = dataChunkSize / fmt.blockAlign;
+ pWav->totalPCMFrameCount = (((blockCount * (fmt.blockAlign - (6*pWav->channels))) * 2)) / fmt.channels; /* x2 because two samples per byte. */
+ }
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_DVI_ADPCM) {
+ drwav_uint64 blockCount = dataChunkSize / fmt.blockAlign;
+ pWav->totalPCMFrameCount = (((blockCount * (fmt.blockAlign - (4*pWav->channels))) * 2) + (blockCount * pWav->channels)) / fmt.channels;
+ }
+ }
+
+ /* Some formats only support a certain number of channels. */
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ADPCM || pWav->translatedFormatTag == DR_WAVE_FORMAT_DVI_ADPCM) {
+ if (pWav->channels > 2) {
+ return DRWAV_FALSE;
+ }
+ }
+
+#ifdef DR_WAV_LIBSNDFILE_COMPAT
+ /*
+ I use libsndfile as a benchmark for testing, however in the version I'm using (from the Windows installer on the libsndfile website),
+ it appears the total sample count libsndfile uses for MS-ADPCM is incorrect. It would seem they are computing the total sample count
+ from the number of blocks, however this results in the inclusion of extra silent samples at the end of the last block. The correct
+ way to know the total sample count is to inspect the "fact" chunk, which should always be present for compressed formats, and should
+ always include the sample count. This little block of code below is only used to emulate the libsndfile logic so I can properly run my
+ correctness tests against libsndfile, and is disabled by default.
+ */
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ADPCM) {
+ drwav_uint64 blockCount = dataChunkSize / fmt.blockAlign;
+ pWav->totalPCMFrameCount = (((blockCount * (fmt.blockAlign - (6*pWav->channels))) * 2)) / fmt.channels; /* x2 because two samples per byte. */
+ }
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_DVI_ADPCM) {
+ drwav_uint64 blockCount = dataChunkSize / fmt.blockAlign;
+ pWav->totalPCMFrameCount = (((blockCount * (fmt.blockAlign - (4*pWav->channels))) * 2) + (blockCount * pWav->channels)) / fmt.channels;
+ }
+#endif
+
+ pWav->totalSampleCount = pWav->totalPCMFrameCount * pWav->channels;
+
+ return DRWAV_TRUE;
+}
+
+
+drwav_uint32 drwav_riff_chunk_size_riff(drwav_uint64 dataChunkSize)
+{
+ if (dataChunkSize <= (0xFFFFFFFFUL - 36)) {
+ return 36 + (drwav_uint32)dataChunkSize;
+ } else {
+ return 0xFFFFFFFF;
+ }
+}
+
+drwav_uint32 drwav_data_chunk_size_riff(drwav_uint64 dataChunkSize)
+{
+ if (dataChunkSize <= 0xFFFFFFFFUL) {
+ return (drwav_uint32)dataChunkSize;
+ } else {
+ return 0xFFFFFFFFUL;
+ }
+}
+
+drwav_uint64 drwav_riff_chunk_size_w64(drwav_uint64 dataChunkSize)
+{
+ return 80 + 24 + dataChunkSize; /* +24 because W64 includes the size of the GUID and size fields. */
+}
+
+drwav_uint64 drwav_data_chunk_size_w64(drwav_uint64 dataChunkSize)
+{
+ return 24 + dataChunkSize; /* +24 because W64 includes the size of the GUID and size fields. */
+}
+
+
+drwav_bool32 drwav_init_write__internal(drwav* pWav, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_bool32 isSequential, drwav_write_proc onWrite, drwav_seek_proc onSeek, void* pUserData)
+{
+ size_t runningPos = 0;
+ drwav_uint64 initialDataChunkSize = 0;
+ drwav_uint64 chunkSizeFMT;
+
+ if (pWav == NULL) {
+ return DRWAV_FALSE;
+ }
+
+ if (onWrite == NULL) {
+ return DRWAV_FALSE;
+ }
+
+ if (!isSequential && onSeek == NULL) {
+ return DRWAV_FALSE; /* <-- onSeek is required when in non-sequential mode. */
+ }
+
+
+ /* Not currently supporting compressed formats. Will need to add support for the "fact" chunk before we enable this. */
+ if (pFormat->format == DR_WAVE_FORMAT_EXTENSIBLE) {
+ return DRWAV_FALSE;
+ }
+ if (pFormat->format == DR_WAVE_FORMAT_ADPCM || pFormat->format == DR_WAVE_FORMAT_DVI_ADPCM) {
+ return DRWAV_FALSE;
+ }
+
+
+ drwav_zero_memory(pWav, sizeof(*pWav));
+ pWav->onWrite = onWrite;
+ pWav->onSeek = onSeek;
+ pWav->pUserData = pUserData;
+ pWav->fmt.formatTag = (drwav_uint16)pFormat->format;
+ pWav->fmt.channels = (drwav_uint16)pFormat->channels;
+ pWav->fmt.sampleRate = pFormat->sampleRate;
+ pWav->fmt.avgBytesPerSec = (drwav_uint32)((pFormat->bitsPerSample * pFormat->sampleRate * pFormat->channels) / 8);
+ pWav->fmt.blockAlign = (drwav_uint16)((pFormat->channels * pFormat->bitsPerSample) / 8);
+ pWav->fmt.bitsPerSample = (drwav_uint16)pFormat->bitsPerSample;
+ pWav->fmt.extendedSize = 0;
+ pWav->isSequentialWrite = isSequential;
+
+ /*
+ The initial values for the "RIFF" and "data" chunks depends on whether or not we are initializing in sequential mode or not. In
+ sequential mode we set this to its final values straight away since they can be calculated from the total sample count. In non-
+ sequential mode we initialize it all to zero and fill it out in drwav_uninit() using a backwards seek.
+ */
+ if (isSequential) {
+ initialDataChunkSize = (totalSampleCount * pWav->fmt.bitsPerSample) / 8;
+
+ /*
+ The RIFF container has a limit on the number of samples. drwav is not allowing this. There's no practical limits for Wave64
+ so for the sake of simplicity I'm not doing any validation for that.
+ */
+ if (pFormat->container == drwav_container_riff) {
+ if (initialDataChunkSize > (0xFFFFFFFFUL - 36)) {
+ return DRWAV_FALSE; /* Not enough room to store every sample. */
+ }
+ }
+ }
+
+ pWav->dataChunkDataSizeTargetWrite = initialDataChunkSize;
+
+
+ /* "RIFF" chunk. */
+ if (pFormat->container == drwav_container_riff) {
+ drwav_uint32 chunkSizeRIFF = 36 + (drwav_uint32)initialDataChunkSize; /* +36 = "RIFF"+[RIFF Chunk Size]+"WAVE" + [sizeof "fmt " chunk] */
+ runningPos += pWav->onWrite(pUserData, "RIFF", 4);
+ runningPos += pWav->onWrite(pUserData, &chunkSizeRIFF, 4);
+ runningPos += pWav->onWrite(pUserData, "WAVE", 4);
+ } else {
+ drwav_uint64 chunkSizeRIFF = 80 + 24 + initialDataChunkSize; /* +24 because W64 includes the size of the GUID and size fields. */
+ runningPos += pWav->onWrite(pUserData, drwavGUID_W64_RIFF, 16);
+ runningPos += pWav->onWrite(pUserData, &chunkSizeRIFF, 8);
+ runningPos += pWav->onWrite(pUserData, drwavGUID_W64_WAVE, 16);
+ }
+
+ /* "fmt " chunk. */
+ if (pFormat->container == drwav_container_riff) {
+ chunkSizeFMT = 16;
+ runningPos += pWav->onWrite(pUserData, "fmt ", 4);
+ runningPos += pWav->onWrite(pUserData, &chunkSizeFMT, 4);
+ } else {
+ chunkSizeFMT = 40;
+ runningPos += pWav->onWrite(pUserData, drwavGUID_W64_FMT, 16);
+ runningPos += pWav->onWrite(pUserData, &chunkSizeFMT, 8);
+ }
+
+ runningPos += pWav->onWrite(pUserData, &pWav->fmt.formatTag, 2);
+ runningPos += pWav->onWrite(pUserData, &pWav->fmt.channels, 2);
+ runningPos += pWav->onWrite(pUserData, &pWav->fmt.sampleRate, 4);
+ runningPos += pWav->onWrite(pUserData, &pWav->fmt.avgBytesPerSec, 4);
+ runningPos += pWav->onWrite(pUserData, &pWav->fmt.blockAlign, 2);
+ runningPos += pWav->onWrite(pUserData, &pWav->fmt.bitsPerSample, 2);
+
+ pWav->dataChunkDataPos = runningPos;
+
+ /* "data" chunk. */
+ if (pFormat->container == drwav_container_riff) {
+ drwav_uint32 chunkSizeDATA = (drwav_uint32)initialDataChunkSize;
+ runningPos += pWav->onWrite(pUserData, "data", 4);
+ runningPos += pWav->onWrite(pUserData, &chunkSizeDATA, 4);
+ } else {
+ drwav_uint64 chunkSizeDATA = 24 + initialDataChunkSize; /* +24 because W64 includes the size of the GUID and size fields. */
+ runningPos += pWav->onWrite(pUserData, drwavGUID_W64_DATA, 16);
+ runningPos += pWav->onWrite(pUserData, &chunkSizeDATA, 8);
+ }
+
+
+ /* Simple validation. */
+ if (pFormat->container == drwav_container_riff) {
+ if (runningPos != 20 + chunkSizeFMT + 8) {
+ return DRWAV_FALSE;
+ }
+ } else {
+ if (runningPos != 40 + chunkSizeFMT + 24) {
+ return DRWAV_FALSE;
+ }
+ }
+
+
+
+ /* Set some properties for the client's convenience. */
+ pWav->container = pFormat->container;
+ pWav->channels = (drwav_uint16)pFormat->channels;
+ pWav->sampleRate = pFormat->sampleRate;
+ pWav->bitsPerSample = (drwav_uint16)pFormat->bitsPerSample;
+ pWav->translatedFormatTag = (drwav_uint16)pFormat->format;
+
+ return DRWAV_TRUE;
+}
+
+
+drwav_bool32 drwav_init_write(drwav* pWav, const drwav_data_format* pFormat, drwav_write_proc onWrite, drwav_seek_proc onSeek, void* pUserData)
+{
+ return drwav_init_write__internal(pWav, pFormat, 0, DRWAV_FALSE, onWrite, onSeek, pUserData); /* DRWAV_FALSE = Not Sequential */
+}
+
+drwav_bool32 drwav_init_write_sequential(drwav* pWav, const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_write_proc onWrite, void* pUserData)
+{
+ return drwav_init_write__internal(pWav, pFormat, totalSampleCount, DRWAV_TRUE, onWrite, NULL, pUserData); /* DRWAV_TRUE = Sequential */
+}
+
+void drwav_uninit(drwav* pWav)
+{
+ if (pWav == NULL) {
+ return;
+ }
+
+ /*
+ If the drwav object was opened in write mode we'll need to finalize a few things:
+ - Make sure the "data" chunk is aligned to 16-bits for RIFF containers, or 64 bits for W64 containers.
+ - Set the size of the "data" chunk.
+ */
+ if (pWav->onWrite != NULL) {
+ drwav_uint32 paddingSize = 0;
+
+ /* Validation for sequential mode. */
+ if (pWav->isSequentialWrite) {
+ drwav_assert(pWav->dataChunkDataSize == pWav->dataChunkDataSizeTargetWrite);
+ }
+
+ /* Padding. Do not adjust pWav->dataChunkDataSize - this should not include the padding. */
+ if (pWav->container == drwav_container_riff) {
+ paddingSize = (drwav_uint32)(pWav->dataChunkDataSize % 2);
+ } else {
+ paddingSize = (drwav_uint32)(pWav->dataChunkDataSize % 8);
+ }
+
+ if (paddingSize > 0) {
+ drwav_uint64 paddingData = 0;
+ pWav->onWrite(pWav->pUserData, &paddingData, paddingSize);
+ }
+
+ /*
+ Chunk sizes. When using sequential mode, these will have been filled in at initialization time. We only need
+ to do this when using non-sequential mode.
+ */
+ if (pWav->onSeek && !pWav->isSequentialWrite) {
+ if (pWav->container == drwav_container_riff) {
+ /* The "RIFF" chunk size. */
+ if (pWav->onSeek(pWav->pUserData, 4, drwav_seek_origin_start)) {
+ drwav_uint32 riffChunkSize = drwav_riff_chunk_size_riff(pWav->dataChunkDataSize);
+ pWav->onWrite(pWav->pUserData, &riffChunkSize, 4);
+ }
+
+ /* the "data" chunk size. */
+ if (pWav->onSeek(pWav->pUserData, (int)pWav->dataChunkDataPos + 4, drwav_seek_origin_start)) {
+ drwav_uint32 dataChunkSize = drwav_data_chunk_size_riff(pWav->dataChunkDataSize);
+ pWav->onWrite(pWav->pUserData, &dataChunkSize, 4);
+ }
+ } else {
+ /* The "RIFF" chunk size. */
+ if (pWav->onSeek(pWav->pUserData, 16, drwav_seek_origin_start)) {
+ drwav_uint64 riffChunkSize = drwav_riff_chunk_size_w64(pWav->dataChunkDataSize);
+ pWav->onWrite(pWav->pUserData, &riffChunkSize, 8);
+ }
+
+ /* The "data" chunk size. */
+ if (pWav->onSeek(pWav->pUserData, (int)pWav->dataChunkDataPos + 16, drwav_seek_origin_start)) {
+ drwav_uint64 dataChunkSize = drwav_data_chunk_size_w64(pWav->dataChunkDataSize);
+ pWav->onWrite(pWav->pUserData, &dataChunkSize, 8);
+ }
+ }
+ }
+ }
+
+#ifndef DR_WAV_NO_STDIO
+ /*
+ If we opened the file with drwav_open_file() we will want to close the file handle. We can know whether or not drwav_open_file()
+ was used by looking at the onRead and onSeek callbacks.
+ */
+ if (pWav->onRead == drwav__on_read_stdio || pWav->onWrite == drwav__on_write_stdio) {
+ fclose((FILE*)pWav->pUserData);
+ }
+#endif
+}
+
+
+drwav* drwav_open(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData)
+{
+ return drwav_open_ex(onRead, onSeek, NULL, pUserData, NULL, 0);
+}
+
+drwav* drwav_open_ex(drwav_read_proc onRead, drwav_seek_proc onSeek, drwav_chunk_proc onChunk, void* pReadSeekUserData, void* pChunkUserData, drwav_uint32 flags)
+{
+ drwav* pWav = (drwav*)DRWAV_MALLOC(sizeof(*pWav));
+ if (pWav == NULL) {
+ return NULL;
+ }
+
+ if (!drwav_init_ex(pWav, onRead, onSeek, onChunk, pReadSeekUserData, pChunkUserData, flags)) {
+ DRWAV_FREE(pWav);
+ return NULL;
+ }
+
+ return pWav;
+}
+
+
+drwav* drwav_open_write__internal(const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_bool32 isSequential, drwav_write_proc onWrite, drwav_seek_proc onSeek, void* pUserData)
+{
+ drwav* pWav = (drwav*)DRWAV_MALLOC(sizeof(*pWav));
+ if (pWav == NULL) {
+ return NULL;
+ }
+
+ if (!drwav_init_write__internal(pWav, pFormat, totalSampleCount, isSequential, onWrite, onSeek, pUserData)) {
+ DRWAV_FREE(pWav);
+ return NULL;
+ }
+
+ return pWav;
+}
+
+drwav* drwav_open_write(const drwav_data_format* pFormat, drwav_write_proc onWrite, drwav_seek_proc onSeek, void* pUserData)
+{
+ return drwav_open_write__internal(pFormat, 0, DRWAV_FALSE, onWrite, onSeek, pUserData);
+}
+
+drwav* drwav_open_write_sequential(const drwav_data_format* pFormat, drwav_uint64 totalSampleCount, drwav_write_proc onWrite, void* pUserData)
+{
+ return drwav_open_write__internal(pFormat, totalSampleCount, DRWAV_TRUE, onWrite, NULL, pUserData);
+}
+
+void drwav_close(drwav* pWav)
+{
+ drwav_uninit(pWav);
+ DRWAV_FREE(pWav);
+}
+
+
+size_t drwav_read_raw(drwav* pWav, size_t bytesToRead, void* pBufferOut)
+{
+ size_t bytesRead;
+
+ if (pWav == NULL || bytesToRead == 0 || pBufferOut == NULL) {
+ return 0;
+ }
+
+ if (bytesToRead > pWav->bytesRemaining) {
+ bytesToRead = (size_t)pWav->bytesRemaining;
+ }
+
+ bytesRead = pWav->onRead(pWav->pUserData, pBufferOut, bytesToRead);
+
+ pWav->bytesRemaining -= bytesRead;
+ return bytesRead;
+}
+
+drwav_uint64 drwav_read(drwav* pWav, drwav_uint64 samplesToRead, void* pBufferOut)
+{
+ drwav_uint32 bytesPerSample;
+ size_t bytesRead;
+
+ if (pWav == NULL || samplesToRead == 0 || pBufferOut == NULL) {
+ return 0;
+ }
+
+ /* Cannot use this function for compressed formats. */
+ if (drwav__is_compressed_format_tag(pWav->translatedFormatTag)) {
+ return 0;
+ }
+
+ bytesPerSample = drwav_get_bytes_per_sample(pWav);
+ if (bytesPerSample == 0) {
+ return 0;
+ }
+
+ /* Don't try to read more samples than can potentially fit in the output buffer. */
+ if (samplesToRead * bytesPerSample > DRWAV_SIZE_MAX) {
+ samplesToRead = DRWAV_SIZE_MAX / bytesPerSample;
+ }
+
+ bytesRead = drwav_read_raw(pWav, (size_t)(samplesToRead * bytesPerSample), pBufferOut);
+ return bytesRead / bytesPerSample;
+}
+
+drwav_uint64 drwav_read_pcm_frames(drwav* pWav, drwav_uint64 framesToRead, void* pBufferOut)
+{
+ drwav_uint32 bytesPerFrame;
+ size_t bytesRead;
+
+ if (pWav == NULL || framesToRead == 0 || pBufferOut == NULL) {
+ return 0;
+ }
+
+ /* Cannot use this function for compressed formats. */
+ if (drwav__is_compressed_format_tag(pWav->translatedFormatTag)) {
+ return 0;
+ }
+
+ bytesPerFrame = drwav_get_bytes_per_pcm_frame(pWav);
+ if (bytesPerFrame == 0) {
+ return 0;
+ }
+
+ /* Don't try to read more samples than can potentially fit in the output buffer. */
+ if (framesToRead * bytesPerFrame > DRWAV_SIZE_MAX) {
+ framesToRead = DRWAV_SIZE_MAX / bytesPerFrame;
+ }
+
+ bytesRead = drwav_read_raw(pWav, (size_t)(framesToRead * bytesPerFrame), pBufferOut);
+ return bytesRead / bytesPerFrame;
+}
+
+drwav_bool32 drwav_seek_to_first_pcm_frame(drwav* pWav)
+{
+ if (pWav->onWrite != NULL) {
+ return DRWAV_FALSE; /* No seeking in write mode. */
+ }
+
+ if (!pWav->onSeek(pWav->pUserData, (int)pWav->dataChunkDataPos, drwav_seek_origin_start)) {
+ return DRWAV_FALSE;
+ }
+
+ if (drwav__is_compressed_format_tag(pWav->translatedFormatTag)) {
+ pWav->compressed.iCurrentSample = 0;
+ }
+
+ pWav->bytesRemaining = pWav->dataChunkDataSize;
+ return DRWAV_TRUE;
+}
+
+drwav_bool32 drwav_seek_to_sample(drwav* pWav, drwav_uint64 sample)
+{
+ /* Seeking should be compatible with wave files > 2GB. */
+
+ if (pWav->onWrite != NULL) {
+ return DRWAV_FALSE; /* No seeking in write mode. */
+ }
+
+ if (pWav == NULL || pWav->onSeek == NULL) {
+ return DRWAV_FALSE;
+ }
+
+ /* If there are no samples, just return DRWAV_TRUE without doing anything. */
+ if (pWav->totalSampleCount == 0) {
+ return DRWAV_TRUE;
+ }
+
+ /* Make sure the sample is clamped. */
+ if (sample >= pWav->totalSampleCount) {
+ sample = pWav->totalSampleCount - 1;
+ }
+
+ /*
+ For compressed formats we just use a slow generic seek. If we are seeking forward we just seek forward. If we are going backwards we need
+ to seek back to the start.
+ */
+ if (drwav__is_compressed_format_tag(pWav->translatedFormatTag)) {
+ /* TODO: This can be optimized. */
+
+ /*
+ If we're seeking forward it's simple - just keep reading samples until we hit the sample we're requesting. If we're seeking backwards,
+ we first need to seek back to the start and then just do the same thing as a forward seek.
+ */
+ if (sample < pWav->compressed.iCurrentSample) {
+ if (!drwav_seek_to_first_pcm_frame(pWav)) {
+ return DRWAV_FALSE;
+ }
+ }
+
+ if (sample > pWav->compressed.iCurrentSample) {
+ drwav_uint64 offset = sample - pWav->compressed.iCurrentSample;
+
+ drwav_int16 devnull[2048];
+ while (offset > 0) {
+ drwav_uint64 samplesRead = 0;
+ drwav_uint64 samplesToRead = offset;
+ if (samplesToRead > 2048) {
+ samplesToRead = 2048;
+ }
+
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ADPCM) {
+ samplesRead = drwav_read_s16__msadpcm(pWav, samplesToRead, devnull);
+ } else if (pWav->translatedFormatTag == DR_WAVE_FORMAT_DVI_ADPCM) {
+ samplesRead = drwav_read_s16__ima(pWav, samplesToRead, devnull);
+ } else {
+ assert(DRWAV_FALSE); /* If this assertion is triggered it means I've implemented a new compressed format but forgot to add a branch for it here. */
+ }
+
+ if (samplesRead != samplesToRead) {
+ return DRWAV_FALSE;
+ }
+
+ offset -= samplesRead;
+ }
+ }
+ } else {
+ drwav_uint64 totalSizeInBytes;
+ drwav_uint64 currentBytePos;
+ drwav_uint64 targetBytePos;
+ drwav_uint64 offset;
+
+ totalSizeInBytes = pWav->totalPCMFrameCount * drwav_get_bytes_per_pcm_frame(pWav);
+ drwav_assert(totalSizeInBytes >= pWav->bytesRemaining);
+
+ currentBytePos = totalSizeInBytes - pWav->bytesRemaining;
+ targetBytePos = sample * drwav_get_bytes_per_sample(pWav);
+
+ if (currentBytePos < targetBytePos) {
+ /* Offset forwards. */
+ offset = (targetBytePos - currentBytePos);
+ } else {
+ /* Offset backwards. */
+ if (!drwav_seek_to_first_pcm_frame(pWav)) {
+ return DRWAV_FALSE;
+ }
+ offset = targetBytePos;
+ }
+
+ while (offset > 0) {
+ int offset32 = ((offset > INT_MAX) ? INT_MAX : (int)offset);
+ if (!pWav->onSeek(pWav->pUserData, offset32, drwav_seek_origin_current)) {
+ return DRWAV_FALSE;
+ }
+
+ pWav->bytesRemaining -= offset32;
+ offset -= offset32;
+ }
+ }
+
+ return DRWAV_TRUE;
+}
+
+drwav_bool32 drwav_seek_to_pcm_frame(drwav* pWav, drwav_uint64 targetFrameIndex)
+{
+ return drwav_seek_to_sample(pWav, targetFrameIndex * pWav->channels);
+}
+
+
+size_t drwav_write_raw(drwav* pWav, size_t bytesToWrite, const void* pData)
+{
+ size_t bytesWritten;
+
+ if (pWav == NULL || bytesToWrite == 0 || pData == NULL) {
+ return 0;
+ }
+
+ bytesWritten = pWav->onWrite(pWav->pUserData, pData, bytesToWrite);
+ pWav->dataChunkDataSize += bytesWritten;
+
+ return bytesWritten;
+}
+
+drwav_uint64 drwav_write(drwav* pWav, drwav_uint64 samplesToWrite, const void* pData)
+{
+ drwav_uint64 bytesToWrite;
+ drwav_uint64 bytesWritten;
+ const drwav_uint8* pRunningData;
+
+ if (pWav == NULL || samplesToWrite == 0 || pData == NULL) {
+ return 0;
+ }
+
+ bytesToWrite = ((samplesToWrite * pWav->bitsPerSample) / 8);
+ if (bytesToWrite > DRWAV_SIZE_MAX) {
+ return 0;
+ }
+
+ bytesWritten = 0;
+ pRunningData = (const drwav_uint8*)pData;
+ while (bytesToWrite > 0) {
+ size_t bytesJustWritten;
+ drwav_uint64 bytesToWriteThisIteration = bytesToWrite;
+ if (bytesToWriteThisIteration > DRWAV_SIZE_MAX) {
+ bytesToWriteThisIteration = DRWAV_SIZE_MAX;
+ }
+
+ bytesJustWritten = drwav_write_raw(pWav, (size_t)bytesToWriteThisIteration, pRunningData);
+ if (bytesJustWritten == 0) {
+ break;
+ }
+
+ bytesToWrite -= bytesJustWritten;
+ bytesWritten += bytesJustWritten;
+ pRunningData += bytesJustWritten;
+ }
+
+ return (bytesWritten * 8) / pWav->bitsPerSample;
+}
+
+drwav_uint64 drwav_write_pcm_frames(drwav* pWav, drwav_uint64 framesToWrite, const void* pData)
+{
+ return drwav_write(pWav, framesToWrite * pWav->channels, pData) / pWav->channels;
+}
+
+
+
+drwav_uint64 drwav_read_s16__msadpcm(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut)
+{
+ drwav_uint64 totalSamplesRead = 0;
+
+ drwav_assert(pWav != NULL);
+ drwav_assert(samplesToRead > 0);
+ drwav_assert(pBufferOut != NULL);
+
+ /* TODO: Lots of room for optimization here. */
+
+ while (samplesToRead > 0 && pWav->compressed.iCurrentSample < pWav->totalSampleCount) {
+ /* If there are no cached samples we need to load a new block. */
+ if (pWav->msadpcm.cachedSampleCount == 0 && pWav->msadpcm.bytesRemainingInBlock == 0) {
+ if (pWav->channels == 1) {
+ /* Mono. */
+ drwav_uint8 header[7];
+ if (pWav->onRead(pWav->pUserData, header, sizeof(header)) != sizeof(header)) {
+ return totalSamplesRead;
+ }
+ pWav->msadpcm.bytesRemainingInBlock = pWav->fmt.blockAlign - sizeof(header);
+
+ pWav->msadpcm.predictor[0] = header[0];
+ pWav->msadpcm.delta[0] = drwav__bytes_to_s16(header + 1);
+ pWav->msadpcm.prevSamples[0][1] = (drwav_int32)drwav__bytes_to_s16(header + 3);
+ pWav->msadpcm.prevSamples[0][0] = (drwav_int32)drwav__bytes_to_s16(header + 5);
+ pWav->msadpcm.cachedSamples[2] = pWav->msadpcm.prevSamples[0][0];
+ pWav->msadpcm.cachedSamples[3] = pWav->msadpcm.prevSamples[0][1];
+ pWav->msadpcm.cachedSampleCount = 2;
+ } else {
+ /* Stereo. */
+ drwav_uint8 header[14];
+ if (pWav->onRead(pWav->pUserData, header, sizeof(header)) != sizeof(header)) {
+ return totalSamplesRead;
+ }
+ pWav->msadpcm.bytesRemainingInBlock = pWav->fmt.blockAlign - sizeof(header);
+
+ pWav->msadpcm.predictor[0] = header[0];
+ pWav->msadpcm.predictor[1] = header[1];
+ pWav->msadpcm.delta[0] = drwav__bytes_to_s16(header + 2);
+ pWav->msadpcm.delta[1] = drwav__bytes_to_s16(header + 4);
+ pWav->msadpcm.prevSamples[0][1] = (drwav_int32)drwav__bytes_to_s16(header + 6);
+ pWav->msadpcm.prevSamples[1][1] = (drwav_int32)drwav__bytes_to_s16(header + 8);
+ pWav->msadpcm.prevSamples[0][0] = (drwav_int32)drwav__bytes_to_s16(header + 10);
+ pWav->msadpcm.prevSamples[1][0] = (drwav_int32)drwav__bytes_to_s16(header + 12);
+
+ pWav->msadpcm.cachedSamples[0] = pWav->msadpcm.prevSamples[0][0];
+ pWav->msadpcm.cachedSamples[1] = pWav->msadpcm.prevSamples[1][0];
+ pWav->msadpcm.cachedSamples[2] = pWav->msadpcm.prevSamples[0][1];
+ pWav->msadpcm.cachedSamples[3] = pWav->msadpcm.prevSamples[1][1];
+ pWav->msadpcm.cachedSampleCount = 4;
+ }
+ }
+
+ /* Output anything that's cached. */
+ while (samplesToRead > 0 && pWav->msadpcm.cachedSampleCount > 0 && pWav->compressed.iCurrentSample < pWav->totalSampleCount) {
+ pBufferOut[0] = (drwav_int16)pWav->msadpcm.cachedSamples[drwav_countof(pWav->msadpcm.cachedSamples) - pWav->msadpcm.cachedSampleCount];
+ pWav->msadpcm.cachedSampleCount -= 1;
+
+ pBufferOut += 1;
+ samplesToRead -= 1;
+ totalSamplesRead += 1;
+ pWav->compressed.iCurrentSample += 1;
+ }
+
+ if (samplesToRead == 0) {
+ return totalSamplesRead;
+ }
+
+
+ /*
+ If there's nothing left in the cache, just go ahead and load more. If there's nothing left to load in the current block we just continue to the next
+ loop iteration which will trigger the loading of a new block.
+ */
+ if (pWav->msadpcm.cachedSampleCount == 0) {
+ if (pWav->msadpcm.bytesRemainingInBlock == 0) {
+ continue;
+ } else {
+ static drwav_int32 adaptationTable[] = {
+ 230, 230, 230, 230, 307, 409, 512, 614,
+ 768, 614, 512, 409, 307, 230, 230, 230
+ };
+ static drwav_int32 coeff1Table[] = { 256, 512, 0, 192, 240, 460, 392 };
+ static drwav_int32 coeff2Table[] = { 0, -256, 0, 64, 0, -208, -232 };
+
+ drwav_uint8 nibbles;
+ drwav_int32 nibble0;
+ drwav_int32 nibble1;
+
+ if (pWav->onRead(pWav->pUserData, &nibbles, 1) != 1) {
+ return totalSamplesRead;
+ }
+ pWav->msadpcm.bytesRemainingInBlock -= 1;
+
+ /* TODO: Optimize away these if statements. */
+ nibble0 = ((nibbles & 0xF0) >> 4); if ((nibbles & 0x80)) { nibble0 |= 0xFFFFFFF0UL; }
+ nibble1 = ((nibbles & 0x0F) >> 0); if ((nibbles & 0x08)) { nibble1 |= 0xFFFFFFF0UL; }
+
+ if (pWav->channels == 1) {
+ /* Mono. */
+ drwav_int32 newSample0;
+ drwav_int32 newSample1;
+
+ newSample0 = ((pWav->msadpcm.prevSamples[0][1] * coeff1Table[pWav->msadpcm.predictor[0]]) + (pWav->msadpcm.prevSamples[0][0] * coeff2Table[pWav->msadpcm.predictor[0]])) >> 8;
+ newSample0 += nibble0 * pWav->msadpcm.delta[0];
+ newSample0 = drwav_clamp(newSample0, -32768, 32767);
+
+ pWav->msadpcm.delta[0] = (adaptationTable[((nibbles & 0xF0) >> 4)] * pWav->msadpcm.delta[0]) >> 8;
+ if (pWav->msadpcm.delta[0] < 16) {
+ pWav->msadpcm.delta[0] = 16;
+ }
+
+ pWav->msadpcm.prevSamples[0][0] = pWav->msadpcm.prevSamples[0][1];
+ pWav->msadpcm.prevSamples[0][1] = newSample0;
+
+
+ newSample1 = ((pWav->msadpcm.prevSamples[0][1] * coeff1Table[pWav->msadpcm.predictor[0]]) + (pWav->msadpcm.prevSamples[0][0] * coeff2Table[pWav->msadpcm.predictor[0]])) >> 8;
+ newSample1 += nibble1 * pWav->msadpcm.delta[0];
+ newSample1 = drwav_clamp(newSample1, -32768, 32767);
+
+ pWav->msadpcm.delta[0] = (adaptationTable[((nibbles & 0x0F) >> 0)] * pWav->msadpcm.delta[0]) >> 8;
+ if (pWav->msadpcm.delta[0] < 16) {
+ pWav->msadpcm.delta[0] = 16;
+ }
+
+ pWav->msadpcm.prevSamples[0][0] = pWav->msadpcm.prevSamples[0][1];
+ pWav->msadpcm.prevSamples[0][1] = newSample1;
+
+
+ pWav->msadpcm.cachedSamples[2] = newSample0;
+ pWav->msadpcm.cachedSamples[3] = newSample1;
+ pWav->msadpcm.cachedSampleCount = 2;
+ } else {
+ /* Stereo. */
+ drwav_int32 newSample0;
+ drwav_int32 newSample1;
+
+ /* Left. */
+ newSample0 = ((pWav->msadpcm.prevSamples[0][1] * coeff1Table[pWav->msadpcm.predictor[0]]) + (pWav->msadpcm.prevSamples[0][0] * coeff2Table[pWav->msadpcm.predictor[0]])) >> 8;
+ newSample0 += nibble0 * pWav->msadpcm.delta[0];
+ newSample0 = drwav_clamp(newSample0, -32768, 32767);
+
+ pWav->msadpcm.delta[0] = (adaptationTable[((nibbles & 0xF0) >> 4)] * pWav->msadpcm.delta[0]) >> 8;
+ if (pWav->msadpcm.delta[0] < 16) {
+ pWav->msadpcm.delta[0] = 16;
+ }
+
+ pWav->msadpcm.prevSamples[0][0] = pWav->msadpcm.prevSamples[0][1];
+ pWav->msadpcm.prevSamples[0][1] = newSample0;
+
+
+ /* Right. */
+ newSample1 = ((pWav->msadpcm.prevSamples[1][1] * coeff1Table[pWav->msadpcm.predictor[1]]) + (pWav->msadpcm.prevSamples[1][0] * coeff2Table[pWav->msadpcm.predictor[1]])) >> 8;
+ newSample1 += nibble1 * pWav->msadpcm.delta[1];
+ newSample1 = drwav_clamp(newSample1, -32768, 32767);
+
+ pWav->msadpcm.delta[1] = (adaptationTable[((nibbles & 0x0F) >> 0)] * pWav->msadpcm.delta[1]) >> 8;
+ if (pWav->msadpcm.delta[1] < 16) {
+ pWav->msadpcm.delta[1] = 16;
+ }
+
+ pWav->msadpcm.prevSamples[1][0] = pWav->msadpcm.prevSamples[1][1];
+ pWav->msadpcm.prevSamples[1][1] = newSample1;
+
+ pWav->msadpcm.cachedSamples[2] = newSample0;
+ pWav->msadpcm.cachedSamples[3] = newSample1;
+ pWav->msadpcm.cachedSampleCount = 2;
+ }
+ }
+ }
+ }
+
+ return totalSamplesRead;
+}
+
+drwav_uint64 drwav_read_s16__ima(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut)
+{
+ drwav_uint64 totalSamplesRead = 0;
+
+ drwav_assert(pWav != NULL);
+ drwav_assert(samplesToRead > 0);
+ drwav_assert(pBufferOut != NULL);
+
+ /* TODO: Lots of room for optimization here. */
+
+ while (samplesToRead > 0 && pWav->compressed.iCurrentSample < pWav->totalSampleCount) {
+ /* If there are no cached samples we need to load a new block. */
+ if (pWav->ima.cachedSampleCount == 0 && pWav->ima.bytesRemainingInBlock == 0) {
+ if (pWav->channels == 1) {
+ /* Mono. */
+ drwav_uint8 header[4];
+ if (pWav->onRead(pWav->pUserData, header, sizeof(header)) != sizeof(header)) {
+ return totalSamplesRead;
+ }
+ pWav->ima.bytesRemainingInBlock = pWav->fmt.blockAlign - sizeof(header);
+
+ pWav->ima.predictor[0] = drwav__bytes_to_s16(header + 0);
+ pWav->ima.stepIndex[0] = header[2];
+ pWav->ima.cachedSamples[drwav_countof(pWav->ima.cachedSamples) - 1] = pWav->ima.predictor[0];
+ pWav->ima.cachedSampleCount = 1;
+ } else {
+ /* Stereo. */
+ drwav_uint8 header[8];
+ if (pWav->onRead(pWav->pUserData, header, sizeof(header)) != sizeof(header)) {
+ return totalSamplesRead;
+ }
+ pWav->ima.bytesRemainingInBlock = pWav->fmt.blockAlign - sizeof(header);
+
+ pWav->ima.predictor[0] = drwav__bytes_to_s16(header + 0);
+ pWav->ima.stepIndex[0] = header[2];
+ pWav->ima.predictor[1] = drwav__bytes_to_s16(header + 4);
+ pWav->ima.stepIndex[1] = header[6];
+
+ pWav->ima.cachedSamples[drwav_countof(pWav->ima.cachedSamples) - 2] = pWav->ima.predictor[0];
+ pWav->ima.cachedSamples[drwav_countof(pWav->ima.cachedSamples) - 1] = pWav->ima.predictor[1];
+ pWav->ima.cachedSampleCount = 2;
+ }
+ }
+
+ /* Output anything that's cached. */
+ while (samplesToRead > 0 && pWav->ima.cachedSampleCount > 0 && pWav->compressed.iCurrentSample < pWav->totalSampleCount) {
+ pBufferOut[0] = (drwav_int16)pWav->ima.cachedSamples[drwav_countof(pWav->ima.cachedSamples) - pWav->ima.cachedSampleCount];
+ pWav->ima.cachedSampleCount -= 1;
+
+ pBufferOut += 1;
+ samplesToRead -= 1;
+ totalSamplesRead += 1;
+ pWav->compressed.iCurrentSample += 1;
+ }
+
+ if (samplesToRead == 0) {
+ return totalSamplesRead;
+ }
+
+ /*
+ If there's nothing left in the cache, just go ahead and load more. If there's nothing left to load in the current block we just continue to the next
+ loop iteration which will trigger the loading of a new block.
+ */
+ if (pWav->ima.cachedSampleCount == 0) {
+ if (pWav->ima.bytesRemainingInBlock == 0) {
+ continue;
+ } else {
+ static drwav_int32 indexTable[16] = {
+ -1, -1, -1, -1, 2, 4, 6, 8,
+ -1, -1, -1, -1, 2, 4, 6, 8
+ };
+
+ static drwav_int32 stepTable[89] = {
+ 7, 8, 9, 10, 11, 12, 13, 14, 16, 17,
+ 19, 21, 23, 25, 28, 31, 34, 37, 41, 45,
+ 50, 55, 60, 66, 73, 80, 88, 97, 107, 118,
+ 130, 143, 157, 173, 190, 209, 230, 253, 279, 307,
+ 337, 371, 408, 449, 494, 544, 598, 658, 724, 796,
+ 876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066,
+ 2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358,
+ 5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899,
+ 15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767
+ };
+
+ drwav_uint32 iChannel;
+
+ /*
+ From what I can tell with stereo streams, it looks like every 4 bytes (8 samples) is for one channel. So it goes 4 bytes for the
+ left channel, 4 bytes for the right channel.
+ */
+ pWav->ima.cachedSampleCount = 8 * pWav->channels;
+ for (iChannel = 0; iChannel < pWav->channels; ++iChannel) {
+ drwav_uint32 iByte;
+ drwav_uint8 nibbles[4];
+ if (pWav->onRead(pWav->pUserData, &nibbles, 4) != 4) {
+ return totalSamplesRead;
+ }
+ pWav->ima.bytesRemainingInBlock -= 4;
+
+ for (iByte = 0; iByte < 4; ++iByte) {
+ drwav_uint8 nibble0 = ((nibbles[iByte] & 0x0F) >> 0);
+ drwav_uint8 nibble1 = ((nibbles[iByte] & 0xF0) >> 4);
+
+ drwav_int32 step = stepTable[pWav->ima.stepIndex[iChannel]];
+ drwav_int32 predictor = pWav->ima.predictor[iChannel];
+
+ drwav_int32 diff = step >> 3;
+ if (nibble0 & 1) diff += step >> 2;
+ if (nibble0 & 2) diff += step >> 1;
+ if (nibble0 & 4) diff += step;
+ if (nibble0 & 8) diff = -diff;
+
+ predictor = drwav_clamp(predictor + diff, -32768, 32767);
+ pWav->ima.predictor[iChannel] = predictor;
+ pWav->ima.stepIndex[iChannel] = drwav_clamp(pWav->ima.stepIndex[iChannel] + indexTable[nibble0], 0, (drwav_int32)drwav_countof(stepTable)-1);
+ pWav->ima.cachedSamples[(drwav_countof(pWav->ima.cachedSamples) - pWav->ima.cachedSampleCount) + (iByte*2+0)*pWav->channels + iChannel] = predictor;
+
+
+ step = stepTable[pWav->ima.stepIndex[iChannel]];
+ predictor = pWav->ima.predictor[iChannel];
+
+ diff = step >> 3;
+ if (nibble1 & 1) diff += step >> 2;
+ if (nibble1 & 2) diff += step >> 1;
+ if (nibble1 & 4) diff += step;
+ if (nibble1 & 8) diff = -diff;
+
+ predictor = drwav_clamp(predictor + diff, -32768, 32767);
+ pWav->ima.predictor[iChannel] = predictor;
+ pWav->ima.stepIndex[iChannel] = drwav_clamp(pWav->ima.stepIndex[iChannel] + indexTable[nibble1], 0, (drwav_int32)drwav_countof(stepTable)-1);
+ pWav->ima.cachedSamples[(drwav_countof(pWav->ima.cachedSamples) - pWav->ima.cachedSampleCount) + (iByte*2+1)*pWav->channels + iChannel] = predictor;
+ }
+ }
+ }
+ }
+ }
+
+ return totalSamplesRead;
+}
+
+
+#ifndef DR_WAV_NO_CONVERSION_API
+static unsigned short g_drwavAlawTable[256] = {
+ 0xEA80, 0xEB80, 0xE880, 0xE980, 0xEE80, 0xEF80, 0xEC80, 0xED80, 0xE280, 0xE380, 0xE080, 0xE180, 0xE680, 0xE780, 0xE480, 0xE580,
+ 0xF540, 0xF5C0, 0xF440, 0xF4C0, 0xF740, 0xF7C0, 0xF640, 0xF6C0, 0xF140, 0xF1C0, 0xF040, 0xF0C0, 0xF340, 0xF3C0, 0xF240, 0xF2C0,
+ 0xAA00, 0xAE00, 0xA200, 0xA600, 0xBA00, 0xBE00, 0xB200, 0xB600, 0x8A00, 0x8E00, 0x8200, 0x8600, 0x9A00, 0x9E00, 0x9200, 0x9600,
+ 0xD500, 0xD700, 0xD100, 0xD300, 0xDD00, 0xDF00, 0xD900, 0xDB00, 0xC500, 0xC700, 0xC100, 0xC300, 0xCD00, 0xCF00, 0xC900, 0xCB00,
+ 0xFEA8, 0xFEB8, 0xFE88, 0xFE98, 0xFEE8, 0xFEF8, 0xFEC8, 0xFED8, 0xFE28, 0xFE38, 0xFE08, 0xFE18, 0xFE68, 0xFE78, 0xFE48, 0xFE58,
+ 0xFFA8, 0xFFB8, 0xFF88, 0xFF98, 0xFFE8, 0xFFF8, 0xFFC8, 0xFFD8, 0xFF28, 0xFF38, 0xFF08, 0xFF18, 0xFF68, 0xFF78, 0xFF48, 0xFF58,
+ 0xFAA0, 0xFAE0, 0xFA20, 0xFA60, 0xFBA0, 0xFBE0, 0xFB20, 0xFB60, 0xF8A0, 0xF8E0, 0xF820, 0xF860, 0xF9A0, 0xF9E0, 0xF920, 0xF960,
+ 0xFD50, 0xFD70, 0xFD10, 0xFD30, 0xFDD0, 0xFDF0, 0xFD90, 0xFDB0, 0xFC50, 0xFC70, 0xFC10, 0xFC30, 0xFCD0, 0xFCF0, 0xFC90, 0xFCB0,
+ 0x1580, 0x1480, 0x1780, 0x1680, 0x1180, 0x1080, 0x1380, 0x1280, 0x1D80, 0x1C80, 0x1F80, 0x1E80, 0x1980, 0x1880, 0x1B80, 0x1A80,
+ 0x0AC0, 0x0A40, 0x0BC0, 0x0B40, 0x08C0, 0x0840, 0x09C0, 0x0940, 0x0EC0, 0x0E40, 0x0FC0, 0x0F40, 0x0CC0, 0x0C40, 0x0DC0, 0x0D40,
+ 0x5600, 0x5200, 0x5E00, 0x5A00, 0x4600, 0x4200, 0x4E00, 0x4A00, 0x7600, 0x7200, 0x7E00, 0x7A00, 0x6600, 0x6200, 0x6E00, 0x6A00,
+ 0x2B00, 0x2900, 0x2F00, 0x2D00, 0x2300, 0x2100, 0x2700, 0x2500, 0x3B00, 0x3900, 0x3F00, 0x3D00, 0x3300, 0x3100, 0x3700, 0x3500,
+ 0x0158, 0x0148, 0x0178, 0x0168, 0x0118, 0x0108, 0x0138, 0x0128, 0x01D8, 0x01C8, 0x01F8, 0x01E8, 0x0198, 0x0188, 0x01B8, 0x01A8,
+ 0x0058, 0x0048, 0x0078, 0x0068, 0x0018, 0x0008, 0x0038, 0x0028, 0x00D8, 0x00C8, 0x00F8, 0x00E8, 0x0098, 0x0088, 0x00B8, 0x00A8,
+ 0x0560, 0x0520, 0x05E0, 0x05A0, 0x0460, 0x0420, 0x04E0, 0x04A0, 0x0760, 0x0720, 0x07E0, 0x07A0, 0x0660, 0x0620, 0x06E0, 0x06A0,
+ 0x02B0, 0x0290, 0x02F0, 0x02D0, 0x0230, 0x0210, 0x0270, 0x0250, 0x03B0, 0x0390, 0x03F0, 0x03D0, 0x0330, 0x0310, 0x0370, 0x0350
+};
+
+static unsigned short g_drwavMulawTable[256] = {
+ 0x8284, 0x8684, 0x8A84, 0x8E84, 0x9284, 0x9684, 0x9A84, 0x9E84, 0xA284, 0xA684, 0xAA84, 0xAE84, 0xB284, 0xB684, 0xBA84, 0xBE84,
+ 0xC184, 0xC384, 0xC584, 0xC784, 0xC984, 0xCB84, 0xCD84, 0xCF84, 0xD184, 0xD384, 0xD584, 0xD784, 0xD984, 0xDB84, 0xDD84, 0xDF84,
+ 0xE104, 0xE204, 0xE304, 0xE404, 0xE504, 0xE604, 0xE704, 0xE804, 0xE904, 0xEA04, 0xEB04, 0xEC04, 0xED04, 0xEE04, 0xEF04, 0xF004,
+ 0xF0C4, 0xF144, 0xF1C4, 0xF244, 0xF2C4, 0xF344, 0xF3C4, 0xF444, 0xF4C4, 0xF544, 0xF5C4, 0xF644, 0xF6C4, 0xF744, 0xF7C4, 0xF844,
+ 0xF8A4, 0xF8E4, 0xF924, 0xF964, 0xF9A4, 0xF9E4, 0xFA24, 0xFA64, 0xFAA4, 0xFAE4, 0xFB24, 0xFB64, 0xFBA4, 0xFBE4, 0xFC24, 0xFC64,
+ 0xFC94, 0xFCB4, 0xFCD4, 0xFCF4, 0xFD14, 0xFD34, 0xFD54, 0xFD74, 0xFD94, 0xFDB4, 0xFDD4, 0xFDF4, 0xFE14, 0xFE34, 0xFE54, 0xFE74,
+ 0xFE8C, 0xFE9C, 0xFEAC, 0xFEBC, 0xFECC, 0xFEDC, 0xFEEC, 0xFEFC, 0xFF0C, 0xFF1C, 0xFF2C, 0xFF3C, 0xFF4C, 0xFF5C, 0xFF6C, 0xFF7C,
+ 0xFF88, 0xFF90, 0xFF98, 0xFFA0, 0xFFA8, 0xFFB0, 0xFFB8, 0xFFC0, 0xFFC8, 0xFFD0, 0xFFD8, 0xFFE0, 0xFFE8, 0xFFF0, 0xFFF8, 0x0000,
+ 0x7D7C, 0x797C, 0x757C, 0x717C, 0x6D7C, 0x697C, 0x657C, 0x617C, 0x5D7C, 0x597C, 0x557C, 0x517C, 0x4D7C, 0x497C, 0x457C, 0x417C,
+ 0x3E7C, 0x3C7C, 0x3A7C, 0x387C, 0x367C, 0x347C, 0x327C, 0x307C, 0x2E7C, 0x2C7C, 0x2A7C, 0x287C, 0x267C, 0x247C, 0x227C, 0x207C,
+ 0x1EFC, 0x1DFC, 0x1CFC, 0x1BFC, 0x1AFC, 0x19FC, 0x18FC, 0x17FC, 0x16FC, 0x15FC, 0x14FC, 0x13FC, 0x12FC, 0x11FC, 0x10FC, 0x0FFC,
+ 0x0F3C, 0x0EBC, 0x0E3C, 0x0DBC, 0x0D3C, 0x0CBC, 0x0C3C, 0x0BBC, 0x0B3C, 0x0ABC, 0x0A3C, 0x09BC, 0x093C, 0x08BC, 0x083C, 0x07BC,
+ 0x075C, 0x071C, 0x06DC, 0x069C, 0x065C, 0x061C, 0x05DC, 0x059C, 0x055C, 0x051C, 0x04DC, 0x049C, 0x045C, 0x041C, 0x03DC, 0x039C,
+ 0x036C, 0x034C, 0x032C, 0x030C, 0x02EC, 0x02CC, 0x02AC, 0x028C, 0x026C, 0x024C, 0x022C, 0x020C, 0x01EC, 0x01CC, 0x01AC, 0x018C,
+ 0x0174, 0x0164, 0x0154, 0x0144, 0x0134, 0x0124, 0x0114, 0x0104, 0x00F4, 0x00E4, 0x00D4, 0x00C4, 0x00B4, 0x00A4, 0x0094, 0x0084,
+ 0x0078, 0x0070, 0x0068, 0x0060, 0x0058, 0x0050, 0x0048, 0x0040, 0x0038, 0x0030, 0x0028, 0x0020, 0x0018, 0x0010, 0x0008, 0x0000
+};
+
+static DRWAV_INLINE drwav_int16 drwav__alaw_to_s16(drwav_uint8 sampleIn)
+{
+ return (short)g_drwavAlawTable[sampleIn];
+}
+
+static DRWAV_INLINE drwav_int16 drwav__mulaw_to_s16(drwav_uint8 sampleIn)
+{
+ return (short)g_drwavMulawTable[sampleIn];
+}
+
+
+
+static void drwav__pcm_to_s16(drwav_int16* pOut, const unsigned char* pIn, size_t totalSampleCount, unsigned int bytesPerSample)
+{
+ unsigned int i;
+
+ /* Special case for 8-bit sample data because it's treated as unsigned. */
+ if (bytesPerSample == 1) {
+ drwav_u8_to_s16(pOut, pIn, totalSampleCount);
+ return;
+ }
+
+
+ /* Slightly more optimal implementation for common formats. */
+ if (bytesPerSample == 2) {
+ for (i = 0; i < totalSampleCount; ++i) {
+ *pOut++ = ((const drwav_int16*)pIn)[i];
+ }
+ return;
+ }
+ if (bytesPerSample == 3) {
+ drwav_s24_to_s16(pOut, pIn, totalSampleCount);
+ return;
+ }
+ if (bytesPerSample == 4) {
+ drwav_s32_to_s16(pOut, (const drwav_int32*)pIn, totalSampleCount);
+ return;
+ }
+
+
+ /* Anything more than 64 bits per sample is not supported. */
+ if (bytesPerSample > 8) {
+ drwav_zero_memory(pOut, totalSampleCount * sizeof(*pOut));
+ return;
+ }
+
+
+ /* Generic, slow converter. */
+ for (i = 0; i < totalSampleCount; ++i) {
+ drwav_uint64 sample = 0;
+ unsigned int shift = (8 - bytesPerSample) * 8;
+
+ unsigned int j;
+ for (j = 0; j < bytesPerSample && j < 8; j += 1) {
+ sample |= (drwav_uint64)(pIn[j]) << shift;
+ shift += 8;
+ }
+
+ pIn += j;
+ *pOut++ = (drwav_int16)((drwav_int64)sample >> 48);
+ }
+}
+
+static void drwav__ieee_to_s16(drwav_int16* pOut, const unsigned char* pIn, size_t totalSampleCount, unsigned int bytesPerSample)
+{
+ if (bytesPerSample == 4) {
+ drwav_f32_to_s16(pOut, (const float*)pIn, totalSampleCount);
+ return;
+ } else if (bytesPerSample == 8) {
+ drwav_f64_to_s16(pOut, (const double*)pIn, totalSampleCount);
+ return;
+ } else {
+ /* Only supporting 32- and 64-bit float. Output silence in all other cases. Contributions welcome for 16-bit float. */
+ drwav_zero_memory(pOut, totalSampleCount * sizeof(*pOut));
+ return;
+ }
+}
+
+drwav_uint64 drwav_read_s16__pcm(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut)
+{
+ drwav_uint32 bytesPerSample;
+ drwav_uint64 totalSamplesRead;
+ unsigned char sampleData[4096];
+
+ /* Fast path. */
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_PCM && pWav->bitsPerSample == 16) {
+ return drwav_read(pWav, samplesToRead, pBufferOut);
+ }
+
+ bytesPerSample = drwav_get_bytes_per_sample(pWav);
+ if (bytesPerSample == 0) {
+ return 0;
+ }
+
+ totalSamplesRead = 0;
+
+ while (samplesToRead > 0) {
+ drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData);
+ if (samplesRead == 0) {
+ break;
+ }
+
+ drwav__pcm_to_s16(pBufferOut, sampleData, (size_t)samplesRead, bytesPerSample);
+
+ pBufferOut += samplesRead;
+ samplesToRead -= samplesRead;
+ totalSamplesRead += samplesRead;
+ }
+
+ return totalSamplesRead;
+}
+
+drwav_uint64 drwav_read_s16__ieee(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut)
+{
+ drwav_uint64 totalSamplesRead;
+ unsigned char sampleData[4096];
+
+ drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav);
+ if (bytesPerSample == 0) {
+ return 0;
+ }
+
+ totalSamplesRead = 0;
+
+ while (samplesToRead > 0) {
+ drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData);
+ if (samplesRead == 0) {
+ break;
+ }
+
+ drwav__ieee_to_s16(pBufferOut, sampleData, (size_t)samplesRead, bytesPerSample);
+
+ pBufferOut += samplesRead;
+ samplesToRead -= samplesRead;
+ totalSamplesRead += samplesRead;
+ }
+
+ return totalSamplesRead;
+}
+
+drwav_uint64 drwav_read_s16__alaw(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut)
+{
+ drwav_uint64 totalSamplesRead;
+ unsigned char sampleData[4096];
+
+ drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav);
+ if (bytesPerSample == 0) {
+ return 0;
+ }
+
+ totalSamplesRead = 0;
+
+ while (samplesToRead > 0) {
+ drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData);
+ if (samplesRead == 0) {
+ break;
+ }
+
+ drwav_alaw_to_s16(pBufferOut, sampleData, (size_t)samplesRead);
+
+ pBufferOut += samplesRead;
+ samplesToRead -= samplesRead;
+ totalSamplesRead += samplesRead;
+ }
+
+ return totalSamplesRead;
+}
+
+drwav_uint64 drwav_read_s16__mulaw(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut)
+{
+ drwav_uint64 totalSamplesRead;
+ unsigned char sampleData[4096];
+
+ drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav);
+ if (bytesPerSample == 0) {
+ return 0;
+ }
+
+ totalSamplesRead = 0;
+
+ while (samplesToRead > 0) {
+ drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData);
+ if (samplesRead == 0) {
+ break;
+ }
+
+ drwav_mulaw_to_s16(pBufferOut, sampleData, (size_t)samplesRead);
+
+ pBufferOut += samplesRead;
+ samplesToRead -= samplesRead;
+ totalSamplesRead += samplesRead;
+ }
+
+ return totalSamplesRead;
+}
+
+drwav_uint64 drwav_read_s16(drwav* pWav, drwav_uint64 samplesToRead, drwav_int16* pBufferOut)
+{
+ if (pWav == NULL || samplesToRead == 0 || pBufferOut == NULL) {
+ return 0;
+ }
+
+ /* Don't try to read more samples than can potentially fit in the output buffer. */
+ if (samplesToRead * sizeof(drwav_int16) > DRWAV_SIZE_MAX) {
+ samplesToRead = DRWAV_SIZE_MAX / sizeof(drwav_int16);
+ }
+
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_PCM) {
+ return drwav_read_s16__pcm(pWav, samplesToRead, pBufferOut);
+ }
+
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ADPCM) {
+ return drwav_read_s16__msadpcm(pWav, samplesToRead, pBufferOut);
+ }
+
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_IEEE_FLOAT) {
+ return drwav_read_s16__ieee(pWav, samplesToRead, pBufferOut);
+ }
+
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ALAW) {
+ return drwav_read_s16__alaw(pWav, samplesToRead, pBufferOut);
+ }
+
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_MULAW) {
+ return drwav_read_s16__mulaw(pWav, samplesToRead, pBufferOut);
+ }
+
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_DVI_ADPCM) {
+ return drwav_read_s16__ima(pWav, samplesToRead, pBufferOut);
+ }
+
+ return 0;
+}
+
+drwav_uint64 drwav_read_pcm_frames_s16(drwav* pWav, drwav_uint64 framesToRead, drwav_int16* pBufferOut)
+{
+ return drwav_read_s16(pWav, framesToRead * pWav->channels, pBufferOut) / pWav->channels;
+}
+
+void drwav_u8_to_s16(drwav_int16* pOut, const drwav_uint8* pIn, size_t sampleCount)
+{
+ int r;
+ size_t i;
+ for (i = 0; i < sampleCount; ++i) {
+ int x = pIn[i];
+ r = x << 8;
+ r = r - 32768;
+ pOut[i] = (short)r;
+ }
+}
+
+void drwav_s24_to_s16(drwav_int16* pOut, const drwav_uint8* pIn, size_t sampleCount)
+{
+ int r;
+ size_t i;
+ for (i = 0; i < sampleCount; ++i) {
+ int x = ((int)(((unsigned int)(((const unsigned char*)pIn)[i*3+0]) << 8) | ((unsigned int)(((const unsigned char*)pIn)[i*3+1]) << 16) | ((unsigned int)(((const unsigned char*)pIn)[i*3+2])) << 24)) >> 8;
+ r = x >> 8;
+ pOut[i] = (short)r;
+ }
+}
+
+void drwav_s32_to_s16(drwav_int16* pOut, const drwav_int32* pIn, size_t sampleCount)
+{
+ int r;
+ size_t i;
+ for (i = 0; i < sampleCount; ++i) {
+ int x = pIn[i];
+ r = x >> 16;
+ pOut[i] = (short)r;
+ }
+}
+
+void drwav_f32_to_s16(drwav_int16* pOut, const float* pIn, size_t sampleCount)
+{
+ int r;
+ size_t i;
+ for (i = 0; i < sampleCount; ++i) {
+ float x = pIn[i];
+ float c;
+ c = ((x < -1) ? -1 : ((x > 1) ? 1 : x));
+ c = c + 1;
+ r = (int)(c * 32767.5f);
+ r = r - 32768;
+ pOut[i] = (short)r;
+ }
+}
+
+void drwav_f64_to_s16(drwav_int16* pOut, const double* pIn, size_t sampleCount)
+{
+ int r;
+ size_t i;
+ for (i = 0; i < sampleCount; ++i) {
+ double x = pIn[i];
+ double c;
+ c = ((x < -1) ? -1 : ((x > 1) ? 1 : x));
+ c = c + 1;
+ r = (int)(c * 32767.5);
+ r = r - 32768;
+ pOut[i] = (short)r;
+ }
+}
+
+void drwav_alaw_to_s16(drwav_int16* pOut, const drwav_uint8* pIn, size_t sampleCount)
+{
+ size_t i;
+ for (i = 0; i < sampleCount; ++i) {
+ pOut[i] = drwav__alaw_to_s16(pIn[i]);
+ }
+}
+
+void drwav_mulaw_to_s16(drwav_int16* pOut, const drwav_uint8* pIn, size_t sampleCount)
+{
+ size_t i;
+ for (i = 0; i < sampleCount; ++i) {
+ pOut[i] = drwav__mulaw_to_s16(pIn[i]);
+ }
+}
+
+
+
+static void drwav__pcm_to_f32(float* pOut, const unsigned char* pIn, size_t sampleCount, unsigned int bytesPerSample)
+{
+ unsigned int i;
+
+ /* Special case for 8-bit sample data because it's treated as unsigned. */
+ if (bytesPerSample == 1) {
+ drwav_u8_to_f32(pOut, pIn, sampleCount);
+ return;
+ }
+
+ /* Slightly more optimal implementation for common formats. */
+ if (bytesPerSample == 2) {
+ drwav_s16_to_f32(pOut, (const drwav_int16*)pIn, sampleCount);
+ return;
+ }
+ if (bytesPerSample == 3) {
+ drwav_s24_to_f32(pOut, pIn, sampleCount);
+ return;
+ }
+ if (bytesPerSample == 4) {
+ drwav_s32_to_f32(pOut, (const drwav_int32*)pIn, sampleCount);
+ return;
+ }
+
+
+ /* Anything more than 64 bits per sample is not supported. */
+ if (bytesPerSample > 8) {
+ drwav_zero_memory(pOut, sampleCount * sizeof(*pOut));
+ return;
+ }
+
+
+ /* Generic, slow converter. */
+ for (i = 0; i < sampleCount; ++i) {
+ drwav_uint64 sample = 0;
+ unsigned int shift = (8 - bytesPerSample) * 8;
+
+ unsigned int j;
+ for (j = 0; j < bytesPerSample && j < 8; j += 1) {
+ sample |= (drwav_uint64)(pIn[j]) << shift;
+ shift += 8;
+ }
+
+ pIn += j;
+ *pOut++ = (float)((drwav_int64)sample / 9223372036854775807.0);
+ }
+}
+
+static void drwav__ieee_to_f32(float* pOut, const unsigned char* pIn, size_t sampleCount, unsigned int bytesPerSample)
+{
+ if (bytesPerSample == 4) {
+ unsigned int i;
+ for (i = 0; i < sampleCount; ++i) {
+ *pOut++ = ((const float*)pIn)[i];
+ }
+ return;
+ } else if (bytesPerSample == 8) {
+ drwav_f64_to_f32(pOut, (const double*)pIn, sampleCount);
+ return;
+ } else {
+ /* Only supporting 32- and 64-bit float. Output silence in all other cases. Contributions welcome for 16-bit float. */
+ drwav_zero_memory(pOut, sampleCount * sizeof(*pOut));
+ return;
+ }
+}
+
+
+drwav_uint64 drwav_read_f32__pcm(drwav* pWav, drwav_uint64 samplesToRead, float* pBufferOut)
+{
+ drwav_uint64 totalSamplesRead;
+ unsigned char sampleData[4096];
+
+ drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav);
+ if (bytesPerSample == 0) {
+ return 0;
+ }
+
+ totalSamplesRead = 0;
+
+ while (samplesToRead > 0) {
+ drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData);
+ if (samplesRead == 0) {
+ break;
+ }
+
+ drwav__pcm_to_f32(pBufferOut, sampleData, (size_t)samplesRead, bytesPerSample);
+ pBufferOut += samplesRead;
+
+ samplesToRead -= samplesRead;
+ totalSamplesRead += samplesRead;
+ }
+
+ return totalSamplesRead;
+}
+
+drwav_uint64 drwav_read_f32__msadpcm(drwav* pWav, drwav_uint64 samplesToRead, float* pBufferOut)
+{
+ /*
+ We're just going to borrow the implementation from the drwav_read_s16() since ADPCM is a little bit more complicated than other formats and I don't
+ want to duplicate that code.
+ */
+ drwav_uint64 totalSamplesRead = 0;
+ drwav_int16 samples16[2048];
+ while (samplesToRead > 0) {
+ drwav_uint64 samplesRead = drwav_read_s16(pWav, drwav_min(samplesToRead, 2048), samples16);
+ if (samplesRead == 0) {
+ break;
+ }
+
+ drwav_s16_to_f32(pBufferOut, samples16, (size_t)samplesRead); /* <-- Safe cast because we're clamping to 2048. */
+
+ pBufferOut += samplesRead;
+ samplesToRead -= samplesRead;
+ totalSamplesRead += samplesRead;
+ }
+
+ return totalSamplesRead;
+}
+
+drwav_uint64 drwav_read_f32__ima(drwav* pWav, drwav_uint64 samplesToRead, float* pBufferOut)
+{
+ /*
+ We're just going to borrow the implementation from the drwav_read_s16() since IMA-ADPCM is a little bit more complicated than other formats and I don't
+ want to duplicate that code.
+ */
+ drwav_uint64 totalSamplesRead = 0;
+ drwav_int16 samples16[2048];
+ while (samplesToRead > 0) {
+ drwav_uint64 samplesRead = drwav_read_s16(pWav, drwav_min(samplesToRead, 2048), samples16);
+ if (samplesRead == 0) {
+ break;
+ }
+
+ drwav_s16_to_f32(pBufferOut, samples16, (size_t)samplesRead); /* <-- Safe cast because we're clamping to 2048. */
+
+ pBufferOut += samplesRead;
+ samplesToRead -= samplesRead;
+ totalSamplesRead += samplesRead;
+ }
+
+ return totalSamplesRead;
+}
+
+drwav_uint64 drwav_read_f32__ieee(drwav* pWav, drwav_uint64 samplesToRead, float* pBufferOut)
+{
+ drwav_uint64 totalSamplesRead;
+ unsigned char sampleData[4096];
+ drwav_uint32 bytesPerSample;
+
+ /* Fast path. */
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_IEEE_FLOAT && pWav->bitsPerSample == 32) {
+ return drwav_read(pWav, samplesToRead, pBufferOut);
+ }
+
+ bytesPerSample = drwav_get_bytes_per_sample(pWav);
+ if (bytesPerSample == 0) {
+ return 0;
+ }
+
+ totalSamplesRead = 0;
+
+ while (samplesToRead > 0) {
+ drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData);
+ if (samplesRead == 0) {
+ break;
+ }
+
+ drwav__ieee_to_f32(pBufferOut, sampleData, (size_t)samplesRead, bytesPerSample);
+
+ pBufferOut += samplesRead;
+ samplesToRead -= samplesRead;
+ totalSamplesRead += samplesRead;
+ }
+
+ return totalSamplesRead;
+}
+
+drwav_uint64 drwav_read_f32__alaw(drwav* pWav, drwav_uint64 samplesToRead, float* pBufferOut)
+{
+ drwav_uint64 totalSamplesRead;
+ unsigned char sampleData[4096];
+ drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav);
+ if (bytesPerSample == 0) {
+ return 0;
+ }
+
+ totalSamplesRead = 0;
+
+ while (samplesToRead > 0) {
+ drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData);
+ if (samplesRead == 0) {
+ break;
+ }
+
+ drwav_alaw_to_f32(pBufferOut, sampleData, (size_t)samplesRead);
+
+ pBufferOut += samplesRead;
+ samplesToRead -= samplesRead;
+ totalSamplesRead += samplesRead;
+ }
+
+ return totalSamplesRead;
+}
+
+drwav_uint64 drwav_read_f32__mulaw(drwav* pWav, drwav_uint64 samplesToRead, float* pBufferOut)
+{
+ drwav_uint64 totalSamplesRead;
+ unsigned char sampleData[4096];
+
+ drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav);
+ if (bytesPerSample == 0) {
+ return 0;
+ }
+
+ totalSamplesRead = 0;
+
+ while (samplesToRead > 0) {
+ drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData);
+ if (samplesRead == 0) {
+ break;
+ }
+
+ drwav_mulaw_to_f32(pBufferOut, sampleData, (size_t)samplesRead);
+
+ pBufferOut += samplesRead;
+ samplesToRead -= samplesRead;
+ totalSamplesRead += samplesRead;
+ }
+
+ return totalSamplesRead;
+}
+
+drwav_uint64 drwav_read_f32(drwav* pWav, drwav_uint64 samplesToRead, float* pBufferOut)
+{
+ if (pWav == NULL || samplesToRead == 0 || pBufferOut == NULL) {
+ return 0;
+ }
+
+ /* Don't try to read more samples than can potentially fit in the output buffer. */
+ if (samplesToRead * sizeof(float) > DRWAV_SIZE_MAX) {
+ samplesToRead = DRWAV_SIZE_MAX / sizeof(float);
+ }
+
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_PCM) {
+ return drwav_read_f32__pcm(pWav, samplesToRead, pBufferOut);
+ }
+
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ADPCM) {
+ return drwav_read_f32__msadpcm(pWav, samplesToRead, pBufferOut);
+ }
+
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_IEEE_FLOAT) {
+ return drwav_read_f32__ieee(pWav, samplesToRead, pBufferOut);
+ }
+
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ALAW) {
+ return drwav_read_f32__alaw(pWav, samplesToRead, pBufferOut);
+ }
+
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_MULAW) {
+ return drwav_read_f32__mulaw(pWav, samplesToRead, pBufferOut);
+ }
+
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_DVI_ADPCM) {
+ return drwav_read_f32__ima(pWav, samplesToRead, pBufferOut);
+ }
+
+ return 0;
+}
+
+drwav_uint64 drwav_read_pcm_frames_f32(drwav* pWav, drwav_uint64 framesToRead, float* pBufferOut)
+{
+ return drwav_read_f32(pWav, framesToRead * pWav->channels, pBufferOut) / pWav->channels;
+}
+
+void drwav_u8_to_f32(float* pOut, const drwav_uint8* pIn, size_t sampleCount)
+{
+ size_t i;
+
+ if (pOut == NULL || pIn == NULL) {
+ return;
+ }
+
+#ifdef DR_WAV_LIBSNDFILE_COMPAT
+ /*
+ It appears libsndfile uses slightly different logic for the u8 -> f32 conversion to dr_wav, which in my opinion is incorrect. It appears
+ libsndfile performs the conversion something like "f32 = (u8 / 256) * 2 - 1", however I think it should be "f32 = (u8 / 255) * 2 - 1" (note
+ the divisor of 256 vs 255). I use libsndfile as a benchmark for testing, so I'm therefore leaving this block here just for my automated
+ correctness testing. This is disabled by default.
+ */
+ for (i = 0; i < sampleCount; ++i) {
+ *pOut++ = (pIn[i] / 256.0f) * 2 - 1;
+ }
+#else
+ for (i = 0; i < sampleCount; ++i) {
+ *pOut++ = (pIn[i] / 255.0f) * 2 - 1;
+ }
+#endif
+}
+
+void drwav_s16_to_f32(float* pOut, const drwav_int16* pIn, size_t sampleCount)
+{
+ size_t i;
+
+ if (pOut == NULL || pIn == NULL) {
+ return;
+ }
+
+ for (i = 0; i < sampleCount; ++i) {
+ *pOut++ = pIn[i] / 32768.0f;
+ }
+}
+
+void drwav_s24_to_f32(float* pOut, const drwav_uint8* pIn, size_t sampleCount)
+{
+ size_t i;
+
+ if (pOut == NULL || pIn == NULL) {
+ return;
+ }
+
+ for (i = 0; i < sampleCount; ++i) {
+ unsigned int s0 = pIn[i*3 + 0];
+ unsigned int s1 = pIn[i*3 + 1];
+ unsigned int s2 = pIn[i*3 + 2];
+
+ int sample32 = (int)((s0 << 8) | (s1 << 16) | (s2 << 24));
+ *pOut++ = (float)(sample32 / 2147483648.0);
+ }
+}
+
+void drwav_s32_to_f32(float* pOut, const drwav_int32* pIn, size_t sampleCount)
+{
+ size_t i;
+ if (pOut == NULL || pIn == NULL) {
+ return;
+ }
+
+ for (i = 0; i < sampleCount; ++i) {
+ *pOut++ = (float)(pIn[i] / 2147483648.0);
+ }
+}
+
+void drwav_f64_to_f32(float* pOut, const double* pIn, size_t sampleCount)
+{
+ size_t i;
+
+ if (pOut == NULL || pIn == NULL) {
+ return;
+ }
+
+ for (i = 0; i < sampleCount; ++i) {
+ *pOut++ = (float)pIn[i];
+ }
+}
+
+void drwav_alaw_to_f32(float* pOut, const drwav_uint8* pIn, size_t sampleCount)
+{
+ size_t i;
+
+ if (pOut == NULL || pIn == NULL) {
+ return;
+ }
+
+ for (i = 0; i < sampleCount; ++i) {
+ *pOut++ = drwav__alaw_to_s16(pIn[i]) / 32768.0f;
+ }
+}
+
+void drwav_mulaw_to_f32(float* pOut, const drwav_uint8* pIn, size_t sampleCount)
+{
+ size_t i;
+
+ if (pOut == NULL || pIn == NULL) {
+ return;
+ }
+
+ for (i = 0; i < sampleCount; ++i) {
+ *pOut++ = drwav__mulaw_to_s16(pIn[i]) / 32768.0f;
+ }
+}
+
+
+
+static void drwav__pcm_to_s32(drwav_int32* pOut, const unsigned char* pIn, size_t totalSampleCount, unsigned int bytesPerSample)
+{
+ unsigned int i;
+
+ /* Special case for 8-bit sample data because it's treated as unsigned. */
+ if (bytesPerSample == 1) {
+ drwav_u8_to_s32(pOut, pIn, totalSampleCount);
+ return;
+ }
+
+ /* Slightly more optimal implementation for common formats. */
+ if (bytesPerSample == 2) {
+ drwav_s16_to_s32(pOut, (const drwav_int16*)pIn, totalSampleCount);
+ return;
+ }
+ if (bytesPerSample == 3) {
+ drwav_s24_to_s32(pOut, pIn, totalSampleCount);
+ return;
+ }
+ if (bytesPerSample == 4) {
+ for (i = 0; i < totalSampleCount; ++i) {
+ *pOut++ = ((const drwav_int32*)pIn)[i];
+ }
+ return;
+ }
+
+
+ /* Anything more than 64 bits per sample is not supported. */
+ if (bytesPerSample > 8) {
+ drwav_zero_memory(pOut, totalSampleCount * sizeof(*pOut));
+ return;
+ }
+
+
+ /* Generic, slow converter. */
+ for (i = 0; i < totalSampleCount; ++i) {
+ drwav_uint64 sample = 0;
+ unsigned int shift = (8 - bytesPerSample) * 8;
+
+ unsigned int j;
+ for (j = 0; j < bytesPerSample && j < 8; j += 1) {
+ sample |= (drwav_uint64)(pIn[j]) << shift;
+ shift += 8;
+ }
+
+ pIn += j;
+ *pOut++ = (drwav_int32)((drwav_int64)sample >> 32);
+ }
+}
+
+static void drwav__ieee_to_s32(drwav_int32* pOut, const unsigned char* pIn, size_t totalSampleCount, unsigned int bytesPerSample)
+{
+ if (bytesPerSample == 4) {
+ drwav_f32_to_s32(pOut, (const float*)pIn, totalSampleCount);
+ return;
+ } else if (bytesPerSample == 8) {
+ drwav_f64_to_s32(pOut, (const double*)pIn, totalSampleCount);
+ return;
+ } else {
+ /* Only supporting 32- and 64-bit float. Output silence in all other cases. Contributions welcome for 16-bit float. */
+ drwav_zero_memory(pOut, totalSampleCount * sizeof(*pOut));
+ return;
+ }
+}
+
+
+drwav_uint64 drwav_read_s32__pcm(drwav* pWav, drwav_uint64 samplesToRead, drwav_int32* pBufferOut)
+{
+ drwav_uint64 totalSamplesRead;
+ unsigned char sampleData[4096];
+ drwav_uint32 bytesPerSample;
+
+ /* Fast path. */
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_PCM && pWav->bitsPerSample == 32) {
+ return drwav_read(pWav, samplesToRead, pBufferOut);
+ }
+
+ bytesPerSample = drwav_get_bytes_per_sample(pWav);
+ if (bytesPerSample == 0) {
+ return 0;
+ }
+
+ totalSamplesRead = 0;
+
+ while (samplesToRead > 0) {
+ drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData);
+ if (samplesRead == 0) {
+ break;
+ }
+
+ drwav__pcm_to_s32(pBufferOut, sampleData, (size_t)samplesRead, bytesPerSample);
+
+ pBufferOut += samplesRead;
+ samplesToRead -= samplesRead;
+ totalSamplesRead += samplesRead;
+ }
+
+ return totalSamplesRead;
+}
+
+drwav_uint64 drwav_read_s32__msadpcm(drwav* pWav, drwav_uint64 samplesToRead, drwav_int32* pBufferOut)
+{
+ /*
+ We're just going to borrow the implementation from the drwav_read_s16() since ADPCM is a little bit more complicated than other formats and I don't
+ want to duplicate that code.
+ */
+ drwav_uint64 totalSamplesRead = 0;
+ drwav_int16 samples16[2048];
+ while (samplesToRead > 0) {
+ drwav_uint64 samplesRead = drwav_read_s16(pWav, drwav_min(samplesToRead, 2048), samples16);
+ if (samplesRead == 0) {
+ break;
+ }
+
+ drwav_s16_to_s32(pBufferOut, samples16, (size_t)samplesRead); /* <-- Safe cast because we're clamping to 2048. */
+
+ pBufferOut += samplesRead;
+ samplesToRead -= samplesRead;
+ totalSamplesRead += samplesRead;
+ }
+
+ return totalSamplesRead;
+}
+
+drwav_uint64 drwav_read_s32__ima(drwav* pWav, drwav_uint64 samplesToRead, drwav_int32* pBufferOut)
+{
+ /*
+ We're just going to borrow the implementation from the drwav_read_s16() since IMA-ADPCM is a little bit more complicated than other formats and I don't
+ want to duplicate that code.
+ */
+ drwav_uint64 totalSamplesRead = 0;
+ drwav_int16 samples16[2048];
+ while (samplesToRead > 0) {
+ drwav_uint64 samplesRead = drwav_read_s16(pWav, drwav_min(samplesToRead, 2048), samples16);
+ if (samplesRead == 0) {
+ break;
+ }
+
+ drwav_s16_to_s32(pBufferOut, samples16, (size_t)samplesRead); /* <-- Safe cast because we're clamping to 2048. */
+
+ pBufferOut += samplesRead;
+ samplesToRead -= samplesRead;
+ totalSamplesRead += samplesRead;
+ }
+
+ return totalSamplesRead;
+}
+
+drwav_uint64 drwav_read_s32__ieee(drwav* pWav, drwav_uint64 samplesToRead, drwav_int32* pBufferOut)
+{
+ drwav_uint64 totalSamplesRead;
+ unsigned char sampleData[4096];
+
+ drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav);
+ if (bytesPerSample == 0) {
+ return 0;
+ }
+
+ totalSamplesRead = 0;
+
+ while (samplesToRead > 0) {
+ drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData);
+ if (samplesRead == 0) {
+ break;
+ }
+
+ drwav__ieee_to_s32(pBufferOut, sampleData, (size_t)samplesRead, bytesPerSample);
+
+ pBufferOut += samplesRead;
+ samplesToRead -= samplesRead;
+ totalSamplesRead += samplesRead;
+ }
+
+ return totalSamplesRead;
+}
+
+drwav_uint64 drwav_read_s32__alaw(drwav* pWav, drwav_uint64 samplesToRead, drwav_int32* pBufferOut)
+{
+ drwav_uint64 totalSamplesRead;
+ unsigned char sampleData[4096];
+
+ drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav);
+ if (bytesPerSample == 0) {
+ return 0;
+ }
+
+ totalSamplesRead = 0;
+
+ while (samplesToRead > 0) {
+ drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData);
+ if (samplesRead == 0) {
+ break;
+ }
+
+ drwav_alaw_to_s32(pBufferOut, sampleData, (size_t)samplesRead);
+
+ pBufferOut += samplesRead;
+ samplesToRead -= samplesRead;
+ totalSamplesRead += samplesRead;
+ }
+
+ return totalSamplesRead;
+}
+
+drwav_uint64 drwav_read_s32__mulaw(drwav* pWav, drwav_uint64 samplesToRead, drwav_int32* pBufferOut)
+{
+ drwav_uint64 totalSamplesRead;
+ unsigned char sampleData[4096];
+
+ drwav_uint32 bytesPerSample = drwav_get_bytes_per_sample(pWav);
+ if (bytesPerSample == 0) {
+ return 0;
+ }
+
+ totalSamplesRead = 0;
+
+ while (samplesToRead > 0) {
+ drwav_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/bytesPerSample), sampleData);
+ if (samplesRead == 0) {
+ break;
+ }
+
+ drwav_mulaw_to_s32(pBufferOut, sampleData, (size_t)samplesRead);
+
+ pBufferOut += samplesRead;
+ samplesToRead -= samplesRead;
+ totalSamplesRead += samplesRead;
+ }
+
+ return totalSamplesRead;
+}
+
+drwav_uint64 drwav_read_s32(drwav* pWav, drwav_uint64 samplesToRead, drwav_int32* pBufferOut)
+{
+ if (pWav == NULL || samplesToRead == 0 || pBufferOut == NULL) {
+ return 0;
+ }
+
+ /* Don't try to read more samples than can potentially fit in the output buffer. */
+ if (samplesToRead * sizeof(drwav_int32) > DRWAV_SIZE_MAX) {
+ samplesToRead = DRWAV_SIZE_MAX / sizeof(drwav_int32);
+ }
+
+
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_PCM) {
+ return drwav_read_s32__pcm(pWav, samplesToRead, pBufferOut);
+ }
+
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ADPCM) {
+ return drwav_read_s32__msadpcm(pWav, samplesToRead, pBufferOut);
+ }
+
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_IEEE_FLOAT) {
+ return drwav_read_s32__ieee(pWav, samplesToRead, pBufferOut);
+ }
+
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ALAW) {
+ return drwav_read_s32__alaw(pWav, samplesToRead, pBufferOut);
+ }
+
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_MULAW) {
+ return drwav_read_s32__mulaw(pWav, samplesToRead, pBufferOut);
+ }
+
+ if (pWav->translatedFormatTag == DR_WAVE_FORMAT_DVI_ADPCM) {
+ return drwav_read_s32__ima(pWav, samplesToRead, pBufferOut);
+ }
+
+ return 0;
+}
+
+drwav_uint64 drwav_read_pcm_frames_s32(drwav* pWav, drwav_uint64 framesToRead, drwav_int32* pBufferOut)
+{
+ return drwav_read_s32(pWav, framesToRead * pWav->channels, pBufferOut) / pWav->channels;
+}
+
+void drwav_u8_to_s32(drwav_int32* pOut, const drwav_uint8* pIn, size_t sampleCount)
+{
+ size_t i;
+
+ if (pOut == NULL || pIn == NULL) {
+ return;
+ }
+
+ for (i = 0; i < sampleCount; ++i) {
+ *pOut++ = ((int)pIn[i] - 128) << 24;
+ }
+}
+
+void drwav_s16_to_s32(drwav_int32* pOut, const drwav_int16* pIn, size_t sampleCount)
+{
+ size_t i;
+
+ if (pOut == NULL || pIn == NULL) {
+ return;
+ }
+
+ for (i = 0; i < sampleCount; ++i) {
+ *pOut++ = pIn[i] << 16;
+ }
+}
+
+void drwav_s24_to_s32(drwav_int32* pOut, const drwav_uint8* pIn, size_t sampleCount)
+{
+ size_t i;
+
+ if (pOut == NULL || pIn == NULL) {
+ return;
+ }
+
+ for (i = 0; i < sampleCount; ++i) {
+ unsigned int s0 = pIn[i*3 + 0];
+ unsigned int s1 = pIn[i*3 + 1];
+ unsigned int s2 = pIn[i*3 + 2];
+
+ drwav_int32 sample32 = (drwav_int32)((s0 << 8) | (s1 << 16) | (s2 << 24));
+ *pOut++ = sample32;
+ }
+}
+
+void drwav_f32_to_s32(drwav_int32* pOut, const float* pIn, size_t sampleCount)
+{
+ size_t i;
+
+ if (pOut == NULL || pIn == NULL) {
+ return;
+ }
+
+ for (i = 0; i < sampleCount; ++i) {
+ *pOut++ = (drwav_int32)(2147483648.0 * pIn[i]);
+ }
+}
+
+void drwav_f64_to_s32(drwav_int32* pOut, const double* pIn, size_t sampleCount)
+{
+ size_t i;
+
+ if (pOut == NULL || pIn == NULL) {
+ return;
+ }
+
+ for (i = 0; i < sampleCount; ++i) {
+ *pOut++ = (drwav_int32)(2147483648.0 * pIn[i]);
+ }
+}
+
+void drwav_alaw_to_s32(drwav_int32* pOut, const drwav_uint8* pIn, size_t sampleCount)
+{
+ size_t i;
+
+ if (pOut == NULL || pIn == NULL) {
+ return;
+ }
+
+ for (i = 0; i < sampleCount; ++i) {
+ *pOut++ = ((drwav_int32)drwav__alaw_to_s16(pIn[i])) << 16;
+ }
+}
+
+void drwav_mulaw_to_s32(drwav_int32* pOut, const drwav_uint8* pIn, size_t sampleCount)
+{
+ size_t i;
+
+ if (pOut == NULL || pIn == NULL) {
+ return;
+ }
+
+ for (i= 0; i < sampleCount; ++i) {
+ *pOut++ = ((drwav_int32)drwav__mulaw_to_s16(pIn[i])) << 16;
+ }
+}
+
+
+
+drwav_int16* drwav__read_and_close_s16(drwav* pWav, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+{
+ drwav_uint64 sampleDataSize;
+ drwav_int16* pSampleData;
+ drwav_uint64 samplesRead;
+
+ drwav_assert(pWav != NULL);
+
+ sampleDataSize = pWav->totalSampleCount * sizeof(drwav_int16);
+ if (sampleDataSize > DRWAV_SIZE_MAX) {
+ drwav_uninit(pWav);
+ return NULL; /* File's too big. */
+ }
+
+ pSampleData = (drwav_int16*)DRWAV_MALLOC((size_t)sampleDataSize); /* <-- Safe cast due to the check above. */
+ if (pSampleData == NULL) {
+ drwav_uninit(pWav);
+ return NULL; /* Failed to allocate memory. */
+ }
+
+ samplesRead = drwav_read_s16(pWav, (size_t)pWav->totalSampleCount, pSampleData);
+ if (samplesRead != pWav->totalSampleCount) {
+ DRWAV_FREE(pSampleData);
+ drwav_uninit(pWav);
+ return NULL; /* There was an error reading the samples. */
+ }
+
+ drwav_uninit(pWav);
+
+ if (sampleRate) {
+ *sampleRate = pWav->sampleRate;
+ }
+ if (channels) {
+ *channels = pWav->channels;
+ }
+ if (totalSampleCount) {
+ *totalSampleCount = pWav->totalSampleCount;
+ }
+
+ return pSampleData;
+}
+
+float* drwav__read_and_close_f32(drwav* pWav, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+{
+ drwav_uint64 sampleDataSize;
+ float* pSampleData;
+ drwav_uint64 samplesRead;
+
+ drwav_assert(pWav != NULL);
+
+ sampleDataSize = pWav->totalSampleCount * sizeof(float);
+ if (sampleDataSize > DRWAV_SIZE_MAX) {
+ drwav_uninit(pWav);
+ return NULL; /* File's too big. */
+ }
+
+ pSampleData = (float*)DRWAV_MALLOC((size_t)sampleDataSize); /* <-- Safe cast due to the check above. */
+ if (pSampleData == NULL) {
+ drwav_uninit(pWav);
+ return NULL; /* Failed to allocate memory. */
+ }
+
+ samplesRead = drwav_read_f32(pWav, (size_t)pWav->totalSampleCount, pSampleData);
+ if (samplesRead != pWav->totalSampleCount) {
+ DRWAV_FREE(pSampleData);
+ drwav_uninit(pWav);
+ return NULL; /* There was an error reading the samples. */
+ }
+
+ drwav_uninit(pWav);
+
+ if (sampleRate) {
+ *sampleRate = pWav->sampleRate;
+ }
+ if (channels) {
+ *channels = pWav->channels;
+ }
+ if (totalSampleCount) {
+ *totalSampleCount = pWav->totalSampleCount;
+ }
+
+ return pSampleData;
+}
+
+drwav_int32* drwav__read_and_close_s32(drwav* pWav, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+{
+ drwav_uint64 sampleDataSize;
+ drwav_int32* pSampleData;
+ drwav_uint64 samplesRead;
+
+ drwav_assert(pWav != NULL);
+
+ sampleDataSize = pWav->totalSampleCount * sizeof(drwav_int32);
+ if (sampleDataSize > DRWAV_SIZE_MAX) {
+ drwav_uninit(pWav);
+ return NULL; /* File's too big. */
+ }
+
+ pSampleData = (drwav_int32*)DRWAV_MALLOC((size_t)sampleDataSize); /* <-- Safe cast due to the check above. */
+ if (pSampleData == NULL) {
+ drwav_uninit(pWav);
+ return NULL; /* Failed to allocate memory. */
+ }
+
+ samplesRead = drwav_read_s32(pWav, (size_t)pWav->totalSampleCount, pSampleData);
+ if (samplesRead != pWav->totalSampleCount) {
+ DRWAV_FREE(pSampleData);
+ drwav_uninit(pWav);
+ return NULL; /* There was an error reading the samples. */
+ }
+
+ drwav_uninit(pWav);
+
+ if (sampleRate) {
+ *sampleRate = pWav->sampleRate;
+ }
+ if (channels) {
+ *channels = pWav->channels;
+ }
+ if (totalSampleCount) {
+ *totalSampleCount = pWav->totalSampleCount;
+ }
+
+ return pSampleData;
+}
+
+
+drwav_int16* drwav_open_and_read_s16(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+{
+ drwav wav;
+
+ if (channels) {
+ *channels = 0;
+ }
+ if (sampleRate) {
+ *sampleRate = 0;
+ }
+ if (totalSampleCount) {
+ *totalSampleCount = 0;
+ }
+
+ if (!drwav_init(&wav, onRead, onSeek, pUserData)) {
+ return NULL;
+ }
+
+ return drwav__read_and_close_s16(&wav, channels, sampleRate, totalSampleCount);
+}
+
+drwav_int16* drwav_open_and_read_pcm_frames_s16(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channelsOut, unsigned int* sampleRateOut, drwav_uint64* totalFrameCountOut)
+{
+ unsigned int channels;
+ unsigned int sampleRate;
+ drwav_uint64 totalSampleCount;
+ drwav_int16* result;
+
+ if (channelsOut) {
+ *channelsOut = 0;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = 0;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = 0;
+ }
+
+ result = drwav_open_and_read_s16(onRead, onSeek, pUserData, &channels, &sampleRate, &totalSampleCount);
+ if (result == NULL) {
+ return NULL;
+ }
+
+ if (channelsOut) {
+ *channelsOut = channels;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = sampleRate;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = totalSampleCount / channels;
+ }
+
+ return result;
+}
+
+float* drwav_open_and_read_f32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+{
+ drwav wav;
+
+ if (sampleRate) {
+ *sampleRate = 0;
+ }
+ if (channels) {
+ *channels = 0;
+ }
+ if (totalSampleCount) {
+ *totalSampleCount = 0;
+ }
+
+ if (!drwav_init(&wav, onRead, onSeek, pUserData)) {
+ return NULL;
+ }
+
+ return drwav__read_and_close_f32(&wav, channels, sampleRate, totalSampleCount);
+}
+
+float* drwav_open_and_read_pcm_frames_f32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channelsOut, unsigned int* sampleRateOut, drwav_uint64* totalFrameCountOut)
+{
+ unsigned int channels;
+ unsigned int sampleRate;
+ drwav_uint64 totalSampleCount;
+ float* result;
+
+ if (channelsOut) {
+ *channelsOut = 0;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = 0;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = 0;
+ }
+
+ result = drwav_open_and_read_f32(onRead, onSeek, pUserData, &channels, &sampleRate, &totalSampleCount);
+ if (result == NULL) {
+ return NULL;
+ }
+
+ if (channelsOut) {
+ *channelsOut = channels;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = sampleRate;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = totalSampleCount / channels;
+ }
+
+ return result;
+}
+
+drwav_int32* drwav_open_and_read_s32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+{
+ drwav wav;
+
+ if (sampleRate) {
+ *sampleRate = 0;
+ }
+ if (channels) {
+ *channels = 0;
+ }
+ if (totalSampleCount) {
+ *totalSampleCount = 0;
+ }
+
+ if (!drwav_init(&wav, onRead, onSeek, pUserData)) {
+ return NULL;
+ }
+
+ return drwav__read_and_close_s32(&wav, channels, sampleRate, totalSampleCount);
+}
+
+drwav_int32* drwav_open_and_read_pcm_frames_s32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channelsOut, unsigned int* sampleRateOut, drwav_uint64* totalFrameCountOut)
+{
+ unsigned int channels;
+ unsigned int sampleRate;
+ drwav_uint64 totalSampleCount;
+ drwav_int32* result;
+
+ if (channelsOut) {
+ *channelsOut = 0;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = 0;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = 0;
+ }
+
+ result = drwav_open_and_read_s32(onRead, onSeek, pUserData, &channels, &sampleRate, &totalSampleCount);
+ if (result == NULL) {
+ return NULL;
+ }
+
+ if (channelsOut) {
+ *channelsOut = channels;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = sampleRate;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = totalSampleCount / channels;
+ }
+
+ return result;
+}
+
+#ifndef DR_WAV_NO_STDIO
+drwav_int16* drwav_open_file_and_read_s16(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+{
+ drwav wav;
+
+ if (sampleRate) {
+ *sampleRate = 0;
+ }
+ if (channels) {
+ *channels = 0;
+ }
+ if (totalSampleCount) {
+ *totalSampleCount = 0;
+ }
+
+ if (!drwav_init_file(&wav, filename)) {
+ return NULL;
+ }
+
+ return drwav__read_and_close_s16(&wav, channels, sampleRate, totalSampleCount);
+}
+
+drwav_int16* drwav_open_file_and_read_pcm_frames_s16(const char* filename, unsigned int* channelsOut, unsigned int* sampleRateOut, drwav_uint64* totalFrameCountOut)
+{
+ unsigned int channels;
+ unsigned int sampleRate;
+ drwav_uint64 totalSampleCount;
+ drwav_int16* result;
+
+ if (channelsOut) {
+ *channelsOut = 0;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = 0;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = 0;
+ }
+
+ result = drwav_open_file_and_read_s16(filename, &channels, &sampleRate, &totalSampleCount);
+ if (result == NULL) {
+ return NULL;
+ }
+
+ if (channelsOut) {
+ *channelsOut = channels;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = sampleRate;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = totalSampleCount / channels;
+ }
+
+ return result;
+}
+
+float* drwav_open_file_and_read_f32(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+{
+ drwav wav;
+
+ if (sampleRate) {
+ *sampleRate = 0;
+ }
+ if (channels) {
+ *channels = 0;
+ }
+ if (totalSampleCount) {
+ *totalSampleCount = 0;
+ }
+
+ if (!drwav_init_file(&wav, filename)) {
+ return NULL;
+ }
+
+ return drwav__read_and_close_f32(&wav, channels, sampleRate, totalSampleCount);
+}
+
+float* drwav_open_file_and_read_pcm_frames_f32(const char* filename, unsigned int* channelsOut, unsigned int* sampleRateOut, drwav_uint64* totalFrameCountOut)
+{
+ unsigned int channels;
+ unsigned int sampleRate;
+ drwav_uint64 totalSampleCount;
+ float* result;
+
+ if (channelsOut) {
+ *channelsOut = 0;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = 0;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = 0;
+ }
+
+ result = drwav_open_file_and_read_f32(filename, &channels, &sampleRate, &totalSampleCount);
+ if (result == NULL) {
+ return NULL;
+ }
+
+ if (channelsOut) {
+ *channelsOut = channels;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = sampleRate;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = totalSampleCount / channels;
+ }
+
+ return result;
+}
+
+drwav_int32* drwav_open_file_and_read_s32(const char* filename, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+{
+ drwav wav;
+
+ if (sampleRate) {
+ *sampleRate = 0;
+ }
+ if (channels) {
+ *channels = 0;
+ }
+ if (totalSampleCount) {
+ *totalSampleCount = 0;
+ }
+
+ if (!drwav_init_file(&wav, filename)) {
+ return NULL;
+ }
+
+ return drwav__read_and_close_s32(&wav, channels, sampleRate, totalSampleCount);
+}
+
+drwav_int32* drwav_open_file_and_read_pcm_frames_s32(const char* filename, unsigned int* channelsOut, unsigned int* sampleRateOut, drwav_uint64* totalFrameCountOut)
+{
+ unsigned int channels;
+ unsigned int sampleRate;
+ drwav_uint64 totalSampleCount;
+ drwav_int32* result;
+
+ if (channelsOut) {
+ *channelsOut = 0;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = 0;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = 0;
+ }
+
+ result = drwav_open_file_and_read_s32(filename, &channels, &sampleRate, &totalSampleCount);
+ if (result == NULL) {
+ return NULL;
+ }
+
+ if (channelsOut) {
+ *channelsOut = channels;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = sampleRate;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = totalSampleCount / channels;
+ }
+
+ return result;
+}
+#endif
+
+drwav_int16* drwav_open_memory_and_read_s16(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+{
+ drwav wav;
+
+ if (sampleRate) {
+ *sampleRate = 0;
+ }
+ if (channels) {
+ *channels = 0;
+ }
+ if (totalSampleCount) {
+ *totalSampleCount = 0;
+ }
+
+ if (!drwav_init_memory(&wav, data, dataSize)) {
+ return NULL;
+ }
+
+ return drwav__read_and_close_s16(&wav, channels, sampleRate, totalSampleCount);
+}
+
+drwav_int16* drwav_open_memory_and_read_pcm_frames_s16(const void* data, size_t dataSize, unsigned int* channelsOut, unsigned int* sampleRateOut, drwav_uint64* totalFrameCountOut)
+{
+ unsigned int channels;
+ unsigned int sampleRate;
+ drwav_uint64 totalSampleCount;
+ drwav_int16* result;
+
+ if (channelsOut) {
+ *channelsOut = 0;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = 0;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = 0;
+ }
+
+ result = drwav_open_memory_and_read_s16(data, dataSize, &channels, &sampleRate, &totalSampleCount);
+ if (result == NULL) {
+ return NULL;
+ }
+
+ if (channelsOut) {
+ *channelsOut = channels;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = sampleRate;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = totalSampleCount / channels;
+ }
+
+ return result;
+}
+
+float* drwav_open_memory_and_read_f32(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+{
+ drwav wav;
+
+ if (sampleRate) {
+ *sampleRate = 0;
+ }
+ if (channels) {
+ *channels = 0;
+ }
+ if (totalSampleCount) {
+ *totalSampleCount = 0;
+ }
+
+ if (!drwav_init_memory(&wav, data, dataSize)) {
+ return NULL;
+ }
+
+ return drwav__read_and_close_f32(&wav, channels, sampleRate, totalSampleCount);
+}
+
+float* drwav_open_memory_and_read_pcm_frames_f32(const void* data, size_t dataSize, unsigned int* channelsOut, unsigned int* sampleRateOut, drwav_uint64* totalFrameCountOut)
+{
+ unsigned int channels;
+ unsigned int sampleRate;
+ drwav_uint64 totalSampleCount;
+ float* result;
+
+ if (channelsOut) {
+ *channelsOut = 0;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = 0;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = 0;
+ }
+
+ result = drwav_open_memory_and_read_f32(data, dataSize, &channels, &sampleRate, &totalSampleCount);
+ if (result == NULL) {
+ return NULL;
+ }
+
+ if (channelsOut) {
+ *channelsOut = channels;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = sampleRate;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = totalSampleCount / channels;
+ }
+
+ return result;
+}
+
+drwav_int32* drwav_open_memory_and_read_s32(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, drwav_uint64* totalSampleCount)
+{
+ drwav wav;
+
+ if (sampleRate) {
+ *sampleRate = 0;
+ }
+ if (channels) {
+ *channels = 0;
+ }
+ if (totalSampleCount) {
+ *totalSampleCount = 0;
+ }
+
+ if (!drwav_init_memory(&wav, data, dataSize)) {
+ return NULL;
+ }
+
+ return drwav__read_and_close_s32(&wav, channels, sampleRate, totalSampleCount);
+}
+
+drwav_int32* drwav_open_memory_and_read_pcm_frames_s32(const void* data, size_t dataSize, unsigned int* channelsOut, unsigned int* sampleRateOut, drwav_uint64* totalFrameCountOut)
+{
+ unsigned int channels;
+ unsigned int sampleRate;
+ drwav_uint64 totalSampleCount;
+ drwav_int32* result;
+
+ if (channelsOut) {
+ *channelsOut = 0;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = 0;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = 0;
+ }
+
+ result = drwav_open_memory_and_read_s32(data, dataSize, &channels, &sampleRate, &totalSampleCount);
+ if (result == NULL) {
+ return NULL;
+ }
+
+ if (channelsOut) {
+ *channelsOut = channels;
+ }
+ if (sampleRateOut) {
+ *sampleRateOut = sampleRate;
+ }
+ if (totalFrameCountOut) {
+ *totalFrameCountOut = totalSampleCount / channels;
+ }
+
+ return result;
+}
+#endif /* DR_WAV_NO_CONVERSION_API */
+
+
+void drwav_free(void* pDataReturnedByOpenAndRead)
+{
+ DRWAV_FREE(pDataReturnedByOpenAndRead);
+}
+
+#endif /* DR_WAV_IMPLEMENTATION */
+
+
+/*
+REVISION HISTORY
+================
+v0.9.2 - 2019-05-21
+ - Fix warnings.
+
+v0.9.1 - 2019-05-05
+ - Add support for C89.
+ - Change license to choice of public domain or MIT-0.
+
+v0.9.0 - 2018-12-16
+ - API CHANGE: Add new reading APIs for reading by PCM frames instead of samples. Old APIs have been deprecated and
+ will be removed in v0.10.0. Deprecated APIs and their replacements:
+ drwav_read() -> drwav_read_pcm_frames()
+ drwav_read_s16() -> drwav_read_pcm_frames_s16()
+ drwav_read_f32() -> drwav_read_pcm_frames_f32()
+ drwav_read_s32() -> drwav_read_pcm_frames_s32()
+ drwav_seek_to_sample() -> drwav_seek_to_pcm_frame()
+ drwav_write() -> drwav_write_pcm_frames()
+ drwav_open_and_read_s16() -> drwav_open_and_read_pcm_frames_s16()
+ drwav_open_and_read_f32() -> drwav_open_and_read_pcm_frames_f32()
+ drwav_open_and_read_s32() -> drwav_open_and_read_pcm_frames_s32()
+ drwav_open_file_and_read_s16() -> drwav_open_file_and_read_pcm_frames_s16()
+ drwav_open_file_and_read_f32() -> drwav_open_file_and_read_pcm_frames_f32()
+ drwav_open_file_and_read_s32() -> drwav_open_file_and_read_pcm_frames_s32()
+ drwav_open_memory_and_read_s16() -> drwav_open_memory_and_read_pcm_frames_s16()
+ drwav_open_memory_and_read_f32() -> drwav_open_memory_and_read_pcm_frames_f32()
+ drwav_open_memory_and_read_s32() -> drwav_open_memory_and_read_pcm_frames_s32()
+ drwav::totalSampleCount -> drwav::totalPCMFrameCount
+ - API CHANGE: Rename drwav_open_and_read_file_*() to drwav_open_file_and_read_*().
+ - API CHANGE: Rename drwav_open_and_read_memory_*() to drwav_open_memory_and_read_*().
+ - Add built-in support for smpl chunks.
+ - Add support for firing a callback for each chunk in the file at initialization time.
+ - This is enabled through the drwav_init_ex(), etc. family of APIs.
+ - Handle invalid FMT chunks more robustly.
+
+v0.8.5 - 2018-09-11
+ - Const correctness.
+ - Fix a potential stack overflow.
+
+v0.8.4 - 2018-08-07
+ - Improve 64-bit detection.
+
+v0.8.3 - 2018-08-05
+ - Fix C++ build on older versions of GCC.
+
+v0.8.2 - 2018-08-02
+ - Fix some big-endian bugs.
+
+v0.8.1 - 2018-06-29
+ - Add support for sequential writing APIs.
+ - Disable seeking in write mode.
+ - Fix bugs with Wave64.
+ - Fix typos.
+
+v0.8 - 2018-04-27
+ - Bug fix.
+ - Start using major.minor.revision versioning.
+
+v0.7f - 2018-02-05
+ - Restrict ADPCM formats to a maximum of 2 channels.
+
+v0.7e - 2018-02-02
+ - Fix a crash.
+
+v0.7d - 2018-02-01
+ - Fix a crash.
+
+v0.7c - 2018-02-01
+ - Set drwav.bytesPerSample to 0 for all compressed formats.
+ - Fix a crash when reading 16-bit floating point WAV files. In this case dr_wav will output silence for
+ all format conversion reading APIs (*_s16, *_s32, *_f32 APIs).
+ - Fix some divide-by-zero errors.
+
+v0.7b - 2018-01-22
+ - Fix errors with seeking of compressed formats.
+ - Fix compilation error when DR_WAV_NO_CONVERSION_API
+
+v0.7a - 2017-11-17
+ - Fix some GCC warnings.
+
+v0.7 - 2017-11-04
+ - Add writing APIs.
+
+v0.6 - 2017-08-16
+ - API CHANGE: Rename dr_* types to drwav_*.
+ - Add support for custom implementations of malloc(), realloc(), etc.
+ - Add support for Microsoft ADPCM.
+ - Add support for IMA ADPCM (DVI, format code 0x11).
+ - Optimizations to drwav_read_s16().
+ - Bug fixes.
+
+v0.5g - 2017-07-16
+ - Change underlying type for booleans to unsigned.
+
+v0.5f - 2017-04-04
+ - Fix a minor bug with drwav_open_and_read_s16() and family.
+
+v0.5e - 2016-12-29
+ - Added support for reading samples as signed 16-bit integers. Use the _s16() family of APIs for this.
+ - Minor fixes to documentation.
+
+v0.5d - 2016-12-28
+ - Use drwav_int* and drwav_uint* sized types to improve compiler support.
+
+v0.5c - 2016-11-11
+ - Properly handle JUNK chunks that come before the FMT chunk.
+
+v0.5b - 2016-10-23
+ - A minor change to drwav_bool8 and drwav_bool32 types.
+
+v0.5a - 2016-10-11
+ - Fixed a bug with drwav_open_and_read() and family due to incorrect argument ordering.
+ - Improve A-law and mu-law efficiency.
+
+v0.5 - 2016-09-29
+ - API CHANGE. Swap the order of "channels" and "sampleRate" parameters in drwav_open_and_read*(). Rationale for this is to
+ keep it consistent with dr_audio and dr_flac.
+
+v0.4b - 2016-09-18
+ - Fixed a typo in documentation.
+
+v0.4a - 2016-09-18
+ - Fixed a typo.
+ - Change date format to ISO 8601 (YYYY-MM-DD)
+
+v0.4 - 2016-07-13
+ - API CHANGE. Make onSeek consistent with dr_flac.
+ - API CHANGE. Rename drwav_seek() to drwav_seek_to_sample() for clarity and consistency with dr_flac.
+ - Added support for Sony Wave64.
+
+v0.3a - 2016-05-28
+ - API CHANGE. Return drwav_bool32 instead of int in onSeek callback.
+ - Fixed a memory leak.
+
+v0.3 - 2016-05-22
+ - Lots of API changes for consistency.
+
+v0.2a - 2016-05-16
+ - Fixed Linux/GCC build.
+
+v0.2 - 2016-05-11
+ - Added support for reading data as signed 32-bit PCM for consistency with dr_flac.
+
+v0.1a - 2016-05-07
+ - Fixed a bug in drwav_open_file() where the file handle would not be closed if the loader failed to initialize.
+
+v0.1 - 2016-05-04
+ - Initial versioned release.
+*/
+
+/*
+This software is available as a choice of the following licenses. Choose
+whichever you prefer.
+
+===============================================================================
+ALTERNATIVE 1 - Public Domain (www.unlicense.org)
+===============================================================================
+This is free and unencumbered software released into the public domain.
+
+Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
+software, either in source code form or as a compiled binary, for any purpose,
+commercial or non-commercial, and by any means.
+
+In jurisdictions that recognize copyright laws, the author or authors of this
+software dedicate any and all copyright interest in the software to the public
+domain. We make this dedication for the benefit of the public at large and to
+the detriment of our heirs and successors. We intend this dedication to be an
+overt act of relinquishment in perpetuity of all present and future rights to
+this software under copyright law.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+For more information, please refer to <http://unlicense.org/>
+
+===============================================================================
+ALTERNATIVE 2 - MIT No Attribution
+===============================================================================
+Copyright 2018 David Reid
+
+Permission is hereby granted, free of charge, to any person obtaining a copy of
+this software and associated documentation files (the "Software"), to deal in
+the Software without restriction, including without limitation the rights to
+use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
+of the Software, and to permit persons to whom the Software is furnished to do
+so.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
+*/