diff options
author | Thomas <mail.thomasclement@gmail.com> | 2021-08-15 10:03:09 +0200 |
---|---|---|
committer | Thomas <mail.thomasclement@gmail.com> | 2021-08-15 10:03:09 +0200 |
commit | 3a1d97f556bc4c5384799ac121640984b590c05c (patch) | |
tree | 20aeab4c18d76c344e2ce1f16913b39c447659b1 /libs/raylib/src/text.c | |
parent | eebaddf29efad9bc7b82d8745d839931f08ef887 (diff) | |
download | gamejam-slgj-2024-3a1d97f556bc4c5384799ac121640984b590c05c.tar.gz gamejam-slgj-2024-3a1d97f556bc4c5384799ac121640984b590c05c.tar.bz2 gamejam-slgj-2024-3a1d97f556bc4c5384799ac121640984b590c05c.zip |
Updated to raylib 3.7
Diffstat (limited to 'libs/raylib/src/text.c')
-rw-r--r-- | libs/raylib/src/text.c | 696 |
1 files changed, 403 insertions, 293 deletions
diff --git a/libs/raylib/src/text.c b/libs/raylib/src/text.c index f83eed8..3a49963 100644 --- a/libs/raylib/src/text.c +++ b/libs/raylib/src/text.c @@ -16,7 +16,7 @@ * #define TEXTSPLIT_MAX_TEXT_BUFFER_LENGTH * TextSplit() function static buffer max size * -* #define TEXTSPLIT_MAX_SUBSTRINGS_COUNT +* #define MAX_TEXTSPLIT_COUNT * TextSplit() function static substrings pointers array (pointing to static buffer) * * @@ -27,7 +27,7 @@ * * LICENSE: zlib/libpng * -* Copyright (c) 2013-2020 Ramon Santamaria (@raysan5) +* Copyright (c) 2013-2021 Ramon Santamaria (@raysan5) * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. @@ -54,12 +54,12 @@ #endif #include <stdlib.h> // Required for: malloc(), free() -#include <stdio.h> // Required for: FILE, fopen(), fclose(), fgets() -#include <string.h> // Required for: strcmp(), strstr(), strcpy(), strncpy(), strcat(), strncat(), sscanf() +#include <stdio.h> // Required for: vsprintf() +#include <string.h> // Required for: strcmp(), strstr(), strcpy(), strncpy() [Used in TextReplace()], sscanf() [Used in LoadBMFont()] #include <stdarg.h> // Required for: va_list, va_start(), vsprintf(), va_end() [Used in TextFormat()] #include <ctype.h> // Requried for: toupper(), tolower() [Used in TextToUpper(), TextToLower()] -#include "utils.h" // Required for: fopen() Android mapping +#include "utils.h" // Required for: LoadFileText() #if defined(SUPPORT_FILEFORMAT_TTF) #define STB_RECT_PACK_IMPLEMENTATION @@ -73,17 +73,15 @@ //---------------------------------------------------------------------------------- // Defines and Macros //---------------------------------------------------------------------------------- -#define MAX_TEXT_BUFFER_LENGTH 1024 // Size of internal static buffers used on some functions: - // TextFormat(), TextSubtext(), TextToUpper(), TextToLower(), TextToPascal() - -#define MAX_TEXT_UNICODE_CHARS 512 // Maximum number of unicode codepoints - -#if !defined(TEXTSPLIT_MAX_TEXT_BUFFER_LENGTH) - #define TEXTSPLIT_MAX_TEXT_BUFFER_LENGTH 1024 // Size of static buffer: TextSplit() +#ifndef MAX_TEXT_BUFFER_LENGTH + #define MAX_TEXT_BUFFER_LENGTH 1024 // Size of internal static buffers used on some functions: + // TextFormat(), TextSubtext(), TextToUpper(), TextToLower(), TextToPascal(), TextSplit() #endif - -#if !defined(TEXTSPLIT_MAX_SUBSTRINGS_COUNT) - #define TEXTSPLIT_MAX_SUBSTRINGS_COUNT 128 // Size of static pointers array: TextSplit() +#ifndef MAX_TEXT_UNICODE_CHARS + #define MAX_TEXT_UNICODE_CHARS 512 // Maximum number of unicode codepoints: GetCodepoints() +#endif +#ifndef MAX_TEXTSPLIT_COUNT + #define MAX_TEXTSPLIT_COUNT 128 // Maximum number of substrings to split: TextSplit() #endif //---------------------------------------------------------------------------------- @@ -95,8 +93,9 @@ // Global variables //---------------------------------------------------------------------------------- #if defined(SUPPORT_DEFAULT_FONT) -static Font defaultFont = { 0 }; // Default font provided by raylib -// NOTE: defaultFont is loaded on InitWindow and disposed on CloseWindow [module: core] +// Default font provided by raylib +// NOTE: Default font is loaded on InitWindow() and disposed on CloseWindow() [module: core] +static Font defaultFont = { 0 }; #endif //---------------------------------------------------------------------------------- @@ -129,7 +128,8 @@ extern void LoadFontDefault(void) // NOTE: Using UTF8 encoding table for Unicode U+0000..U+00FF Basic Latin + Latin-1 Supplement // Ref: http://www.utf8-chartable.de/unicode-utf8-table.pl - defaultFont.charsCount = 224; // Number of chars included in our default font + defaultFont.charsCount = 224; // Number of chars included in our default font + defaultFont.charsPadding = 0; // Characters padding // Default font is directly defined here (data generated from a sprite font image) // This way, we reconstruct Font without creating large global variables @@ -192,33 +192,31 @@ extern void LoadFontDefault(void) // Re-construct image from defaultFontData and generate OpenGL texture //---------------------------------------------------------------------- - int imWidth = 128; - int imHeight = 128; - - Color *imagePixels = (Color *)RL_MALLOC(imWidth*imHeight*sizeof(Color)); - - for (int i = 0; i < imWidth*imHeight; i++) imagePixels[i] = BLANK; // Initialize array - - int counter = 0; // Font data elements counter - - // Fill imgData with defaultFontData (convert from bit to pixel!) - for (int i = 0; i < imWidth*imHeight; i += 32) + Image imFont = { + .data = calloc(128*128, 2), // 2 bytes per pixel (gray + alpha) + .width = 128, + .height = 128, + .format = PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA, + .mipmaps = 1 + }; + + // Fill image.data with defaultFontData (convert from bit to pixel!) + for (int i = 0, counter = 0; i < imFont.width*imFont.height; i += 32) { for (int j = 31; j >= 0; j--) { - if (BIT_CHECK(defaultFontData[counter], j)) imagePixels[i+j] = WHITE; + if (BIT_CHECK(defaultFontData[counter], j)) + { + // NOTE: We are unreferencing data as short, so, + // we must consider data as little-endian order (alpha + gray) + ((unsigned short *)imFont.data)[i + j] = 0xffff; + } + else ((unsigned short *)imFont.data)[i + j] = 0x00ff; } counter++; - - if (counter > 512) counter = 0; // Security check... } - Image imFont = LoadImageEx(imagePixels, imWidth, imHeight); - ImageFormat(&imFont, UNCOMPRESSED_GRAY_ALPHA); - - RL_FREE(imagePixels); - defaultFont.texture = LoadTextureFromImage(imFont); // Reconstruct charSet using charsWidth[], charsHeight, charsDivisor, charsCount @@ -295,15 +293,24 @@ Font GetFontDefault() // Load Font from file into GPU memory (VRAM) Font LoadFont(const char *fileName) { - // Default hardcoded values for ttf file loading - #define DEFAULT_TTF_FONTSIZE 32 // Font first character (32 - space) - #define DEFAULT_TTF_NUMCHARS 95 // ASCII 32..126 is 95 glyphs - #define DEFAULT_FIRST_CHAR 32 // Expected first char for image sprite font + // Default values for ttf font generation +#ifndef FONT_TTF_DEFAULT_SIZE + #define FONT_TTF_DEFAULT_SIZE 32 // TTF font generation default char size (char-height) +#endif +#ifndef FONT_TTF_DEFAULT_NUMCHARS + #define FONT_TTF_DEFAULT_NUMCHARS 95 // TTF font generation default charset: 95 glyphs (ASCII 32..126) +#endif +#ifndef FONT_TTF_DEFAULT_FIRST_CHAR + #define FONT_TTF_DEFAULT_FIRST_CHAR 32 // TTF font generation default first char for image sprite font (32-Space) +#endif +#ifndef FONT_TTF_DEFAULT_CHARS_PADDING + #define FONT_TTF_DEFAULT_CHARS_PADDING 4 // TTF font generation default chars padding +#endif Font font = { 0 }; #if defined(SUPPORT_FILEFORMAT_TTF) - if (IsFileExtension(fileName, ".ttf;.otf")) font = LoadFontEx(fileName, DEFAULT_TTF_FONTSIZE, NULL, DEFAULT_TTF_NUMCHARS); + if (IsFileExtension(fileName, ".ttf;.otf")) font = LoadFontEx(fileName, FONT_TTF_DEFAULT_SIZE, NULL, FONT_TTF_DEFAULT_NUMCHARS); else #endif #if defined(SUPPORT_FILEFORMAT_FNT) @@ -312,7 +319,7 @@ Font LoadFont(const char *fileName) #endif { Image image = LoadImage(fileName); - if (image.data != NULL) font = LoadFontFromImage(image, MAGENTA, DEFAULT_FIRST_CHAR); + if (image.data != NULL) font = LoadFontFromImage(image, MAGENTA, FONT_TTF_DEFAULT_FIRST_CHAR); UnloadImage(image); } @@ -321,7 +328,7 @@ Font LoadFont(const char *fileName) TRACELOG(LOG_WARNING, "FONT: [%s] Failed to load font texture -> Using default font", fileName); font = GetFontDefault(); } - else SetTextureFilter(font.texture, FILTER_POINT); // By default we set point filter (best performance) + else SetTextureFilter(font.texture, TEXTURE_FILTER_POINT); // By default we set point filter (best performance) return font; } @@ -333,29 +340,18 @@ Font LoadFontEx(const char *fileName, int fontSize, int *fontChars, int charsCou { Font font = { 0 }; -#if defined(SUPPORT_FILEFORMAT_TTF) - font.baseSize = fontSize; - font.charsCount = (charsCount > 0)? charsCount : 95; - font.chars = LoadFontData(fileName, font.baseSize, fontChars, font.charsCount, FONT_DEFAULT); + // Loading file to memory + unsigned int fileSize = 0; + unsigned char *fileData = LoadFileData(fileName, &fileSize); - if (font.chars != NULL) + if (fileData != NULL) { - Image atlas = GenImageFontAtlas(font.chars, &font.recs, font.charsCount, font.baseSize, 2, 0); - font.texture = LoadTextureFromImage(atlas); + // Loading font from memory data + font = LoadFontFromMemory(GetFileExtension(fileName), fileData, fileSize, fontSize, fontChars, charsCount); - // Update chars[i].image to use alpha, required to be used on ImageDrawText() - for (int i = 0; i < font.charsCount; i++) - { - UnloadImage(font.chars[i].image); - font.chars[i].image = ImageFromImage(atlas, font.recs[i]); - } - - UnloadImage(atlas); + RL_FREE(fileData); } else font = GetFontDefault(); -#else - font = GetFontDefault(); -#endif return font; } @@ -363,6 +359,10 @@ Font LoadFontEx(const char *fileName, int fontSize, int *fontChars, int charsCou // Load an Image font file (XNA style) Font LoadFontFromImage(Image image, Color key, int firstChar) { +#ifndef MAX_GLYPHS_FROM_IMAGE + #define MAX_GLYPHS_FROM_IMAGE 256 // Maximum number of glyphs supported on image scan +#endif + #define COLOR_EQUAL(col1, col2) ((col1.r == col2.r)&&(col1.g == col2.g)&&(col1.b == col2.b)&&(col1.a == col2.a)) int charSpacing = 0; @@ -371,15 +371,12 @@ Font LoadFontFromImage(Image image, Color key, int firstChar) int x = 0; int y = 0; - // Default number of characters supported - #define MAX_FONTCHARS 256 - // We allocate a temporal arrays for chars data measures, // once we get the actual number of chars, we copy data to a sized arrays - int tempCharValues[MAX_FONTCHARS]; - Rectangle tempCharRecs[MAX_FONTCHARS]; + int tempCharValues[MAX_GLYPHS_FROM_IMAGE]; + Rectangle tempCharRecs[MAX_GLYPHS_FROM_IMAGE]; - Color *pixels = GetImageData(image); + Color *pixels = LoadImageColors(image); // Parse image data to get charSpacing and lineSpacing for (y = 0; y < image.height; y++) @@ -435,19 +432,24 @@ Font LoadFontFromImage(Image image, Color key, int firstChar) } // NOTE: We need to remove key color borders from image to avoid weird - // artifacts on texture scaling when using FILTER_BILINEAR or FILTER_TRILINEAR + // artifacts on texture scaling when using TEXTURE_FILTER_BILINEAR or TEXTURE_FILTER_TRILINEAR for (int i = 0; i < image.height*image.width; i++) if (COLOR_EQUAL(pixels[i], key)) pixels[i] = BLANK; // Create a new image with the processed color data (key color replaced by BLANK) - Image fontClear = LoadImageEx(pixels, image.width, image.height); - - RL_FREE(pixels); // Free pixels array memory + Image fontClear = { + .data = pixels, + .width = image.width, + .height = image.height, + .format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, + .mipmaps = 1 + }; // Create spritefont with all data parsed from image Font font = { 0 }; font.texture = LoadTextureFromImage(fontClear); // Convert processed image to OpenGL texture font.charsCount = index; + font.charsPadding = 0; // We got tempCharValues and tempCharsRecs populated with chars data // Now we move temp data to sized charValues and charRecs arrays @@ -477,33 +479,78 @@ Font LoadFontFromImage(Image image, Color key, int firstChar) return font; } +// Load font from memory buffer, fileType refers to extension: i.e. ".ttf" +Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, int *fontChars, int charsCount) +{ + Font font = { 0 }; + + char fileExtLower[16] = { 0 }; + strcpy(fileExtLower, TextToLower(fileType)); + +#if defined(SUPPORT_FILEFORMAT_TTF) + if (TextIsEqual(fileExtLower, ".ttf") || + TextIsEqual(fileExtLower, ".otf")) + { + font.baseSize = fontSize; + font.charsCount = (charsCount > 0)? charsCount : 95; + font.charsPadding = 0; + font.chars = LoadFontData(fileData, dataSize, font.baseSize, fontChars, font.charsCount, FONT_DEFAULT); + + if (font.chars != NULL) + { + font.charsPadding = FONT_TTF_DEFAULT_CHARS_PADDING; + + Image atlas = GenImageFontAtlas(font.chars, &font.recs, font.charsCount, font.baseSize, font.charsPadding, 0); + font.texture = LoadTextureFromImage(atlas); + + // Update chars[i].image to use alpha, required to be used on ImageDrawText() + for (int i = 0; i < font.charsCount; i++) + { + UnloadImage(font.chars[i].image); + font.chars[i].image = ImageFromImage(atlas, font.recs[i]); + } + + UnloadImage(atlas); + } + else font = GetFontDefault(); + } +#else + font = GetFontDefault(); +#endif + + return font; +} + // Load font data for further use -// NOTE: Requires TTF font and can generate SDF data -CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int charsCount, int type) +// NOTE: Requires TTF font memory data and can generate SDF data +CharInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, int *fontChars, int charsCount, int type) { // NOTE: Using some SDF generation default values, // trades off precision with ability to handle *smaller* sizes - #define SDF_CHAR_PADDING 4 - #define SDF_ON_EDGE_VALUE 128 - #define SDF_PIXEL_DIST_SCALE 64.0f - - #define BITMAP_ALPHA_THRESHOLD 80 +#ifndef FONT_SDF_CHAR_PADDING + #define FONT_SDF_CHAR_PADDING 4 // SDF font generation char padding +#endif +#ifndef FONT_SDF_ON_EDGE_VALUE + #define FONT_SDF_ON_EDGE_VALUE 128 // SDF font generation on edge value +#endif +#ifndef FONT_SDF_PIXEL_DIST_SCALE + #define FONT_SDF_PIXEL_DIST_SCALE 64.0f // SDF font generation pixel distance scale +#endif +#ifndef FONT_BITMAP_ALPHA_THRESHOLD + #define FONT_BITMAP_ALPHA_THRESHOLD 80 // Bitmap (B&W) font generation alpha threshold +#endif CharInfo *chars = NULL; #if defined(SUPPORT_FILEFORMAT_TTF) - // Load font data (including pixel data) from TTF file - // NOTE: Loaded information should be enough to generate - // font image atlas, using any packaging method - unsigned int dataSize = 0; - unsigned char *fileData = LoadFileData(fileName, &dataSize); - + // Load font data (including pixel data) from TTF memory file + // NOTE: Loaded information should be enough to generate font image atlas, using any packaging method if (fileData != NULL) { int genFontChars = false; stbtt_fontinfo fontInfo = { 0 }; - if (stbtt_InitFont(&fontInfo, fileData, 0)) // Init font for data reading + if (stbtt_InitFont(&fontInfo, (unsigned char *)fileData, 0)) // Init font for data reading { // Calculate font scale factor float scaleFactor = stbtt_ScaleForPixelHeight(&fontInfo, (float)fontSize); @@ -541,7 +588,7 @@ CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int c // stbtt_MakeCodepointBitmap() -- renders into bitmap you provide if (type != FONT_SDF) chars[i].image.data = stbtt_GetCodepointBitmap(&fontInfo, scaleFactor, scaleFactor, ch, &chw, &chh, &chars[i].offsetX, &chars[i].offsetY); - else if (ch != 32) chars[i].image.data = stbtt_GetCodepointSDF(&fontInfo, scaleFactor, ch, SDF_CHAR_PADDING, SDF_ON_EDGE_VALUE, SDF_PIXEL_DIST_SCALE, &chw, &chh, &chars[i].offsetX, &chars[i].offsetY); + else if (ch != 32) chars[i].image.data = stbtt_GetCodepointSDF(&fontInfo, scaleFactor, ch, FONT_SDF_CHAR_PADDING, FONT_SDF_ON_EDGE_VALUE, FONT_SDF_PIXEL_DIST_SCALE, &chw, &chh, &chars[i].offsetX, &chars[i].offsetY); else chars[i].image.data = NULL; stbtt_GetCodepointHMetrics(&fontInfo, ch, &chars[i].advanceX, NULL); @@ -551,15 +598,22 @@ CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int c chars[i].image.width = chw; chars[i].image.height = chh; chars[i].image.mipmaps = 1; - chars[i].image.format = UNCOMPRESSED_GRAYSCALE; + chars[i].image.format = PIXELFORMAT_UNCOMPRESSED_GRAYSCALE; chars[i].offsetY += (int)((float)ascent*scaleFactor); // NOTE: We create an empty image for space character, it could be further required for atlas packing if (ch == 32) { - chars[i].image = GenImageColor(chars[i].advanceX, fontSize, BLANK); - ImageFormat(&chars[i].image, UNCOMPRESSED_GRAYSCALE); + Image imSpace = { + .data = calloc(chars[i].advanceX*fontSize, 2), + .width = chars[i].advanceX, + .height = fontSize, + .format = PIXELFORMAT_UNCOMPRESSED_GRAYSCALE, + .mipmaps = 1 + }; + + chars[i].image = imSpace; } if (type == FONT_BITMAP) @@ -568,7 +622,7 @@ CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int c // NOTE: For optimum results, bitmap font should be generated at base pixel size for (int p = 0; p < chw*chh; p++) { - if (((unsigned char *)chars[i].image.data)[p] < BITMAP_ALPHA_THRESHOLD) ((unsigned char *)chars[i].image.data)[p] = 0; + if (((unsigned char *)chars[i].image.data)[p] < FONT_BITMAP_ALPHA_THRESHOLD) ((unsigned char *)chars[i].image.data)[p] = 0; else ((unsigned char *)chars[i].image.data)[p] = 255; } } @@ -585,7 +639,6 @@ CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int c } else TRACELOG(LOG_WARNING, "FONT: Failed to process TTF font data"); - RL_FREE(fileData); if (genFontChars) RL_FREE(fontChars); } #endif @@ -600,6 +653,12 @@ Image GenImageFontAtlas(const CharInfo *chars, Rectangle **charRecs, int charsCo { Image atlas = { 0 }; + if (chars == NULL) + { + TraceLog(LOG_WARNING, "FONT: Provided chars info not valid, returning empty image atlas"); + return atlas; + } + *charRecs = NULL; // In case no chars count provided we suppose default of 95 @@ -620,7 +679,7 @@ Image GenImageFontAtlas(const CharInfo *chars, Rectangle **charRecs, int charsCo atlas.width = imageSize; // Atlas bitmap width atlas.height = imageSize; // Atlas bitmap height atlas.data = (unsigned char *)RL_CALLOC(1, atlas.width*atlas.height); // Create a bitmap to store characters (8 bpp) - atlas.format = UNCOMPRESSED_GRAYSCALE; + atlas.format = PIXELFORMAT_UNCOMPRESSED_GRAYSCALE; atlas.mipmaps = 1; // DEBUG: We can see padding in the generated image setting a gray background... @@ -652,7 +711,7 @@ Image GenImageFontAtlas(const CharInfo *chars, Rectangle **charRecs, int charsCo // Move atlas position X for next character drawing offsetX += (chars[i].image.width + 2*padding); - if (offsetX >= (atlas.width - chars[i].image.width - padding)) + if (offsetX >= (atlas.width - chars[i].image.width - 2*padding)) { offsetX = padding; @@ -714,7 +773,6 @@ Image GenImageFontAtlas(const CharInfo *chars, Rectangle **charRecs, int charsCo // TODO: Crop image if required for smaller size // Convert image data from GRAYSCALE to GRAY_ALPHA - // WARNING: ImageAlphaMask(&atlas, atlas) does not work in this case, requires manual operation unsigned char *dataGrayAlpha = (unsigned char *)RL_MALLOC(atlas.width*atlas.height*sizeof(unsigned char)*2); // Two channels for (int i = 0, k = 0; i < atlas.width*atlas.height; i++, k += 2) @@ -725,7 +783,7 @@ Image GenImageFontAtlas(const CharInfo *chars, Rectangle **charRecs, int charsCo RL_FREE(atlas.data); atlas.data = dataGrayAlpha; - atlas.format = UNCOMPRESSED_GRAY_ALPHA; + atlas.format = PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA; *charRecs = recs; @@ -733,27 +791,39 @@ Image GenImageFontAtlas(const CharInfo *chars, Rectangle **charRecs, int charsCo } #endif +// Unload font chars info data (RAM) +void UnloadFontData(CharInfo *chars, int charsCount) +{ + for (int i = 0; i < charsCount; i++) UnloadImage(chars[i].image); + + RL_FREE(chars); +} + // Unload Font from GPU memory (VRAM) void UnloadFont(Font font) { // NOTE: Make sure font is not default font (fallback) if (font.texture.id != GetFontDefault().texture.id) { - for (int i = 0; i < font.charsCount; i++) UnloadImage(font.chars[i].image); - + UnloadFontData(font.chars, font.charsCount); UnloadTexture(font.texture); - RL_FREE(font.chars); RL_FREE(font.recs); TRACELOGD("FONT: Unloaded font data from RAM and VRAM"); } } -// Shows current FPS on top-left corner +// Draw current FPS // NOTE: Uses default font void DrawFPS(int posX, int posY) { - DrawText(TextFormat("%2i FPS", GetFPS()), posX, posY, 20, LIME); + Color color = LIME; // good fps + int fps = GetFPS(); + + if (fps < 30 && fps >= 15) color = ORANGE; // warning FPS + else if (fps < 15) color = RED; // bad FPS + + DrawText(TextFormat("%2i FPS", GetFPS()), posX, posY, 20, color); } // Draw text (using default font) @@ -774,20 +844,6 @@ void DrawText(const char *text, int posX, int posY, int fontSize, Color color) } } -// Draw one character (codepoint) -void DrawTextCodepoint(Font font, int codepoint, Vector2 position, float scale, Color tint) -{ - // Character index position in sprite font - // NOTE: In case a codepoint is not available in the font, index returned points to '?' - int index = GetGlyphIndex(font, codepoint); - - // Character rectangle on screen - // NOTE: Quad is scaled proportionally to base character width-height - Rectangle rec = { position.x, position.y, font.recs[index].width*scale, font.recs[index].height*scale }; - - DrawTexturePro(font.texture, font.recs[index], rec, (Vector2){ 0, 0 }, 0.0f, tint); -} - // Draw text using Font // NOTE: chars spacing is NOT proportional to fontSize void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint) @@ -799,7 +855,7 @@ void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, f float scaleFactor = fontSize/font.baseSize; // Character quad scaling factor - for (int i = 0; i < length; i++) + for (int i = 0; i < length;) { // Get next codepoint from byte string and glyph index in font int codepointByteCount = 0; @@ -821,19 +877,14 @@ void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, f { if ((codepoint != ' ') && (codepoint != '\t')) { - Rectangle rec = { position.x + textOffsetX + font.chars[index].offsetX*scaleFactor, - position.y + textOffsetY + font.chars[index].offsetY*scaleFactor, - font.recs[index].width*scaleFactor, - font.recs[index].height*scaleFactor }; - - DrawTexturePro(font.texture, font.recs[index], rec, (Vector2){ 0, 0 }, 0.0f, tint); + DrawTextCodepoint(font, codepoint, (Vector2){ position.x + textOffsetX, position.y + textOffsetY }, fontSize, tint); } if (font.chars[index].advanceX == 0) textOffsetX += ((float)font.recs[index].width*scaleFactor + spacing); else textOffsetX += ((float)font.chars[index].advanceX*scaleFactor + spacing); } - i += (codepointByteCount - 1); // Move text bytes counter to next codepoint + i += codepointByteCount; // Move text bytes counter to next codepoint } } @@ -846,7 +897,7 @@ void DrawTextRec(Font font, const char *text, Rectangle rec, float fontSize, flo // Draw text using font inside rectangle limits with support for text selection void DrawTextRecEx(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint, int selectStart, int selectLength, Color selectTint, Color selectBackTint) { - int length = TextLength(text); // Total length in bytes of the text, scanned by codepoints in loop + int length = TextLength(text); // Total length in bytes of the text, scanned by codepoints in loop int textOffsetY = 0; // Offset between lines (on line break '\n') float textOffsetX = 0.0f; // Offset X to next character to draw @@ -945,18 +996,14 @@ void DrawTextRecEx(Font font, const char *text, Rectangle rec, float fontSize, f bool isGlyphSelected = false; if ((selectStart >= 0) && (k >= selectStart) && (k < (selectStart + selectLength))) { - DrawRectangleRec((Rectangle){ rec.x + textOffsetX - 1, rec.y + textOffsetY, glyphWidth, (int)((float)font.baseSize*scaleFactor) }, selectBackTint); + DrawRectangleRec((Rectangle){ rec.x + textOffsetX - 1, rec.y + textOffsetY, (float)glyphWidth, (float)font.baseSize*scaleFactor }, selectBackTint); isGlyphSelected = true; } - // Draw current chracter glyph + // Draw current character glyph if ((codepoint != ' ') && (codepoint != '\t')) { - DrawTexturePro(font.texture, font.recs[index], - (Rectangle){ rec.x + textOffsetX + font.chars[index].offsetX*scaleFactor, - rec.y + textOffsetY + font.chars[index].offsetY*scaleFactor, - font.recs[index].width*scaleFactor, font.recs[index].height*scaleFactor }, - (Vector2){ 0, 0 }, 0.0f, (!isGlyphSelected)? tint : selectTint); + DrawTextCodepoint(font, codepoint, (Vector2){ rec.x + textOffsetX, rec.y + textOffsetY }, fontSize, isGlyphSelected? selectTint : tint); } } @@ -978,6 +1025,30 @@ void DrawTextRecEx(Font font, const char *text, Rectangle rec, float fontSize, f } } +// Draw one character (codepoint) +void DrawTextCodepoint(Font font, int codepoint, Vector2 position, float fontSize, Color tint) +{ + // Character index position in sprite font + // NOTE: In case a codepoint is not available in the font, index returned points to '?' + int index = GetGlyphIndex(font, codepoint); + float scaleFactor = fontSize/font.baseSize; // Character quad scaling factor + + // Character destination rectangle on screen + // NOTE: We consider charsPadding on drawing + Rectangle dstRec = { position.x + font.chars[index].offsetX*scaleFactor - (float)font.charsPadding*scaleFactor, + position.y + font.chars[index].offsetY*scaleFactor - (float)font.charsPadding*scaleFactor, + (font.recs[index].width + 2.0f*font.charsPadding)*scaleFactor, + (font.recs[index].height + 2.0f*font.charsPadding)*scaleFactor }; + + // Character source rectangle from font texture atlas + // NOTE: We consider chars padding when drawing, it could be required for outline/glow shader effects + Rectangle srcRec = { font.recs[index].x - (float)font.charsPadding, font.recs[index].y - (float)font.charsPadding, + font.recs[index].width + 2.0f*font.charsPadding, font.recs[index].height + 2.0f*font.charsPadding }; + + // Draw the character texture on the screen + DrawTexturePro(font.texture, srcRec, dstRec, (Vector2){ 0, 0 }, 0.0f, tint); +} + // Measure string width for default font int MeasureText(const char *text, int fontSize) { @@ -1053,11 +1124,14 @@ Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing // Returns index position for a unicode character on spritefont int GetGlyphIndex(Font font, int codepoint) { -#define TEXT_CHARACTER_NOTFOUND 63 // Character: '?' +#ifndef GLYPH_NOTFOUND_CHAR_FALLBACK + #define GLYPH_NOTFOUND_CHAR_FALLBACK 63 // Character used if requested codepoint is not found: '?' +#endif -#define UNORDERED_CHARSET -#if defined(UNORDERED_CHARSET) - int index = TEXT_CHARACTER_NOTFOUND; +// Support charsets with any characters order +#define SUPPORT_UNORDERED_CHARSET +#if defined(SUPPORT_UNORDERED_CHARSET) + int index = GLYPH_NOTFOUND_CHAR_FALLBACK; for (int i = 0; i < font.charsCount; i++) { @@ -1077,40 +1151,6 @@ int GetGlyphIndex(Font font, int codepoint) //---------------------------------------------------------------------------------- // Text strings management functions //---------------------------------------------------------------------------------- - -// Copy one string to another, returns bytes copied -int TextCopy(char *dst, const char *src) -{ - int bytes = 0; - - if (dst != NULL) - { - while (*src != '\0') - { - *dst = *src; - dst++; - src++; - - bytes++; - } - - *dst = '\0'; - } - - return bytes; -} - -// Check if two text string are equal -// REQUIRES: strcmp() -bool TextIsEqual(const char *text1, const char *text2) -{ - bool result = false; - - if (strcmp(text1, text2) == 0) result = true; - - return result; -} - // Get text length in bytes, check for \0 character unsigned int TextLength(const char *text) { @@ -1128,7 +1168,9 @@ unsigned int TextLength(const char *text) // WARNING: String returned will expire after this function is called MAX_TEXTFORMAT_BUFFERS times const char *TextFormat(const char *text, ...) { - #define MAX_TEXTFORMAT_BUFFERS 4 +#ifndef MAX_TEXTFORMAT_BUFFERS + #define MAX_TEXTFORMAT_BUFFERS 4 // Maximum number of static buffers for text formatting +#endif // We create an array of buffers so strings don't expire until MAX_TEXTFORMAT_BUFFERS invocations static char buffers[MAX_TEXTFORMAT_BUFFERS][MAX_TEXT_BUFFER_LENGTH] = { 0 }; @@ -1139,7 +1181,7 @@ const char *TextFormat(const char *text, ...) va_list args; va_start(args, text); - vsprintf(currentBuffer, text, args); + vsnprintf(currentBuffer, MAX_TEXT_BUFFER_LENGTH, text, args); va_end(args); index += 1; // Move to next buffer for next function call @@ -1148,6 +1190,58 @@ const char *TextFormat(const char *text, ...) return currentBuffer; } +// Get integer value from text +// NOTE: This function replaces atoi() [stdlib.h] +int TextToInteger(const char *text) +{ + int value = 0; + int sign = 1; + + if ((text[0] == '+') || (text[0] == '-')) + { + if (text[0] == '-') sign = -1; + text++; + } + + for (int i = 0; ((text[i] >= '0') && (text[i] <= '9')); ++i) value = value*10 + (int)(text[i] - '0'); + + return value*sign; +} + +#if defined(SUPPORT_TEXT_MANIPULATION) +// Copy one string to another, returns bytes copied +int TextCopy(char *dst, const char *src) +{ + int bytes = 0; + + if (dst != NULL) + { + while (*src != '\0') + { + *dst = *src; + dst++; + src++; + + bytes++; + } + + *dst = '\0'; + } + + return bytes; +} + +// Check if two text string are equal +// REQUIRES: strcmp() +bool TextIsEqual(const char *text1, const char *text2) +{ + bool result = false; + + if (strcmp(text1, text2) == 0) result = true; + + return result; +} + // Get a piece of a text string const char *TextSubtext(const char *text, int position, int length) { @@ -1179,6 +1273,9 @@ const char *TextSubtext(const char *text, int position, int length) // WARNING: Internally allocated memory must be freed by the user (if return != NULL) char *TextReplace(char *text, const char *replace, const char *by) { + // Sanity checks and initialization + if (!text || !replace || !by) return NULL; + char *result; char *insertPoint; // Next insert point @@ -1188,13 +1285,9 @@ char *TextReplace(char *text, const char *replace, const char *by) int lastReplacePos; // Distance between replace and end of last replace int count; // Number of replacements - // Sanity checks and initialization - if (!text || !replace) return NULL; - replaceLen = TextLength(replace); if (replaceLen == 0) return NULL; // Empty replace causes infinite loop during count - if (!by) by = ""; // Replace by nothing if not provided byLen = TextLength(by); // Count the number of replacements needed @@ -1213,7 +1306,7 @@ char *TextReplace(char *text, const char *replace, const char *by) while (count--) { insertPoint = strstr(text, replace); - lastReplacePos = insertPoint - text; + lastReplacePos = (int)(insertPoint - text); temp = strncpy(temp, text, lastReplacePos) + lastReplacePos; temp = strcpy(temp, by) + byLen; text += lastReplacePos + replaceLen; // Move to next "end of replace" @@ -1244,29 +1337,32 @@ char *TextInsert(const char *text, const char *insert, int position) } // Join text strings with delimiter -// REQUIRES: strcat() +// REQUIRES: memset(), memcpy() const char *TextJoin(const char **textList, int count, const char *delimiter) { static char text[MAX_TEXT_BUFFER_LENGTH] = { 0 }; memset(text, 0, MAX_TEXT_BUFFER_LENGTH); + char *textPtr = text; int totalLength = 0; int delimiterLen = TextLength(delimiter); for (int i = 0; i < count; i++) { - int textListLength = TextLength(textList[i]); + int textLength = TextLength(textList[i]); // Make sure joined text could fit inside MAX_TEXT_BUFFER_LENGTH - if ((totalLength + textListLength) < MAX_TEXT_BUFFER_LENGTH) + if ((totalLength + textLength) < MAX_TEXT_BUFFER_LENGTH) { - strcat(text, textList[i]); - totalLength += textListLength; + memcpy(textPtr, textList[i], textLength); + totalLength += textLength; + textPtr += textLength; if ((delimiterLen > 0) && (i < (count - 1))) { - strcat(text, delimiter); + memcpy(textPtr, delimiter, delimiterLen); totalLength += delimiterLen; + textPtr += delimiterLen; } } } @@ -1275,17 +1371,18 @@ const char *TextJoin(const char **textList, int count, const char *delimiter) } // Split string into multiple strings +// REQUIRES: memset() const char **TextSplit(const char *text, char delimiter, int *count) { // NOTE: Current implementation returns a copy of the provided string with '\0' (string end delimiter) // inserted between strings defined by "delimiter" parameter. No memory is dynamically allocated, // all used memory is static... it has some limitations: - // 1. Maximum number of possible split strings is set by TEXTSPLIT_MAX_SUBSTRINGS_COUNT - // 2. Maximum size of text to split is TEXTSPLIT_MAX_TEXT_BUFFER_LENGTH + // 1. Maximum number of possible split strings is set by MAX_TEXTSPLIT_COUNT + // 2. Maximum size of text to split is MAX_TEXT_BUFFER_LENGTH - static const char *result[TEXTSPLIT_MAX_SUBSTRINGS_COUNT] = { NULL }; - static char buffer[TEXTSPLIT_MAX_TEXT_BUFFER_LENGTH] = { 0 }; - memset(buffer, 0, TEXTSPLIT_MAX_TEXT_BUFFER_LENGTH); + static const char *result[MAX_TEXTSPLIT_COUNT] = { NULL }; + static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 }; + memset(buffer, 0, MAX_TEXT_BUFFER_LENGTH); result[0] = buffer; int counter = 0; @@ -1295,7 +1392,7 @@ const char **TextSplit(const char *text, char delimiter, int *count) counter = 1; // Count how many substrings we have on text and point to every one - for (int i = 0; i < TEXTSPLIT_MAX_TEXT_BUFFER_LENGTH; i++) + for (int i = 0; i < MAX_TEXT_BUFFER_LENGTH; i++) { buffer[i] = text[i]; if (buffer[i] == '\0') break; @@ -1305,7 +1402,7 @@ const char **TextSplit(const char *text, char delimiter, int *count) result[counter] = buffer + i + 1; counter++; - if (counter == TEXTSPLIT_MAX_SUBSTRINGS_COUNT) break; + if (counter == MAX_TEXTSPLIT_COUNT) break; } } } @@ -1330,12 +1427,13 @@ int TextFindIndex(const char *text, const char *find) char *ptr = strstr(text, find); - if (ptr != NULL) position = ptr - text; + if (ptr != NULL) position = (int)(ptr - text); return position; } // Get upper case version of provided string +// REQUIRES: toupper() const char *TextToUpper(const char *text) { static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 }; @@ -1357,6 +1455,7 @@ const char *TextToUpper(const char *text) } // Get lower case version of provided string +// REQUIRES: tolower() const char *TextToLower(const char *text) { static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 }; @@ -1375,6 +1474,7 @@ const char *TextToLower(const char *text) } // Get Pascal case notation version of provided string +// REQUIRES: toupper() const char *TextToPascal(const char *text) { static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 }; @@ -1398,25 +1498,9 @@ const char *TextToPascal(const char *text) return buffer; } -// Get integer value from text -// NOTE: This function replaces atoi() [stdlib.h] -int TextToInteger(const char *text) -{ - int value = 0; - int sign = 1; - - if ((text[0] == '+') || (text[0] == '-')) - { - if (text[0] == '-') sign = -1; - text++; - } - - for (int i = 0; ((text[i] >= '0') && (text[i] <= '9')); ++i) value = value*10 + (int)(text[i] - '0'); - - return value*sign; -} - -// Encode text codepoint into utf8 text (memory must be freed!) +// Encode text codepoint into utf8 text +// REQUIRES: memcpy() +// WARNING: Allocated memory should be manually freed char *TextToUtf8(int *codepoints, int length) { // We allocate enough memory fo fit all possible codepoints @@ -1428,7 +1512,7 @@ char *TextToUtf8(int *codepoints, int length) for (int i = 0, bytes = 0; i < length; i++) { utf8 = CodepointToUtf8(codepoints[i], &bytes); - strncpy(text + size, utf8, bytes); + memcpy(text + size, utf8, bytes); size += bytes; } @@ -1440,7 +1524,46 @@ char *TextToUtf8(int *codepoints, int length) return text; } +// Encode codepoint into utf8 text (char array length returned as parameter) +RLAPI const char *CodepointToUtf8(int codepoint, int *byteLength) +{ + static char utf8[6] = { 0 }; + int length = 0; + + if (codepoint <= 0x7f) + { + utf8[0] = (char)codepoint; + length = 1; + } + else if (codepoint <= 0x7ff) + { + utf8[0] = (char)(((codepoint >> 6) & 0x1f) | 0xc0); + utf8[1] = (char)((codepoint & 0x3f) | 0x80); + length = 2; + } + else if (codepoint <= 0xffff) + { + utf8[0] = (char)(((codepoint >> 12) & 0x0f) | 0xe0); + utf8[1] = (char)(((codepoint >> 6) & 0x3f) | 0x80); + utf8[2] = (char)((codepoint & 0x3f) | 0x80); + length = 3; + } + else if (codepoint <= 0x10ffff) + { + utf8[0] = (char)(((codepoint >> 18) & 0x07) | 0xf0); + utf8[1] = (char)(((codepoint >> 12) & 0x3f) | 0x80); + utf8[2] = (char)(((codepoint >> 6) & 0x3f) | 0x80); + utf8[3] = (char)((codepoint & 0x3f) | 0x80); + length = 4; + } + + *byteLength = length; + + return utf8; +} + // Get all codepoints in a string, codepoints count returned by parameters +// REQUIRES: memset() int *GetCodepoints(const char *text, int *count) { static int codepoints[MAX_TEXT_UNICODE_CHARS] = { 0 }; @@ -1481,14 +1604,14 @@ int GetCodepointsCount(const char *text) return len; } - +#endif // SUPPORT_TEXT_MANIPULATION // Returns next codepoint in a UTF8 encoded text, scanning until '\0' is found // When a invalid UTF8 byte is encountered we exit as soon as possible and a '?'(0x3f) codepoint is returned // Total number of bytes processed are returned as a parameter // NOTE: the standard says U+FFFD should be returned in case of errors // but that character is not supported by the default font in raylib -// TODO: optimize this code for speed!! +// TODO: Optimize this code for speed!! int GetNextCodepoint(const char *text, int *bytesProcessed) { /* @@ -1595,50 +1718,24 @@ int GetNextCodepoint(const char *text, int *bytesProcessed) return code; } -// Encode codepoint into utf8 text (char array length returned as parameter) -RLAPI const char *CodepointToUtf8(int codepoint, int *byteLength) -{ - static char utf8[6] = { 0 }; - int length = 0; - - if (codepoint <= 0x7f) - { - utf8[0] = (char)codepoint; - length = 1; - } - else if (codepoint <= 0x7ff) - { - utf8[0] = (char)(((codepoint >> 6) & 0x1f) | 0xc0); - utf8[1] = (char)((codepoint & 0x3f) | 0x80); - length = 2; - } - else if (codepoint <= 0xffff) - { - utf8[0] = (char)(((codepoint >> 12) & 0x0f) | 0xe0); - utf8[1] = (char)(((codepoint >> 6) & 0x3f) | 0x80); - utf8[2] = (char)((codepoint & 0x3f) | 0x80); - length = 3; - } - else if (codepoint <= 0x10ffff) - { - utf8[0] = (char)(((codepoint >> 18) & 0x07) | 0xf0); - utf8[1] = (char)(((codepoint >> 12) & 0x3f) | 0x80); - utf8[2] = (char)(((codepoint >> 6) & 0x3f) | 0x80); - utf8[3] = (char)((codepoint & 0x3f) | 0x80); - length = 4; - } - - *byteLength = length; - - return utf8; -} -//---------------------------------------------------------------------------------- - //---------------------------------------------------------------------------------- // Module specific Functions Definition //---------------------------------------------------------------------------------- #if defined(SUPPORT_FILEFORMAT_FNT) + +// Read a line from memory +// REQUIRES: memcpy() +// NOTE: Returns the number of bytes read +static int GetLine(const char *origin, char *buffer, int maxLength) +{ + int count = 0; + for (; count < maxLength; count++) if (origin[count] == '\n') break; + memcpy(buffer, origin, count); + return count; +} + // Load a BMFont file (AngelCode font file) +// REQUIRES: strstr(), sscanf(), strrchr(), memcpy() static Font LoadBMFont(const char *fileName) { #define MAX_BUFFER_SIZE 256 @@ -1649,84 +1746,97 @@ static Font LoadBMFont(const char *fileName) char *searchPoint = NULL; int fontSize = 0; - int texWidth = 0; - int texHeight = 0; - char texFileName[129]; int charsCount = 0; + int imWidth = 0; + int imHeight = 0; + char imFileName[129]; + int base = 0; // Useless data - FILE *fntFile = NULL; + char *fileText = LoadFileText(fileName); - fntFile = fopen(fileName, "rt"); + if (fileText == NULL) return font; - if (fntFile == NULL) - { - TRACELOG(LOG_WARNING, "FILEIO: [%s] Failed to open FNT file", fileName); - return font; - } + char *fileTextPtr = fileText; // NOTE: We skip first line, it contains no useful information - fgets(buffer, MAX_BUFFER_SIZE, fntFile); - //searchPoint = strstr(buffer, "size"); - //sscanf(searchPoint, "size=%i", &fontSize); + int lineBytes = GetLine(fileTextPtr, buffer, MAX_BUFFER_SIZE); + fileTextPtr += (lineBytes + 1); - fgets(buffer, MAX_BUFFER_SIZE, fntFile); + // Read line data + lineBytes = GetLine(fileTextPtr, buffer, MAX_BUFFER_SIZE); searchPoint = strstr(buffer, "lineHeight"); - sscanf(searchPoint, "lineHeight=%i base=%i scaleW=%i scaleH=%i", &fontSize, &base, &texWidth, &texHeight); + sscanf(searchPoint, "lineHeight=%i base=%i scaleW=%i scaleH=%i", &fontSize, &base, &imWidth, &imHeight); + fileTextPtr += (lineBytes + 1); TRACELOGD("FONT: [%s] Loaded font info:", fileName); - TRACELOGD(" > Base size: %i", fontSize); - TRACELOGD(" > Texture scale: %ix%i", texWidth, texHeight); + TRACELOGD(" > Base size: %i", fontSize); + TRACELOGD(" > Texture scale: %ix%i", imWidth, imHeight); - fgets(buffer, MAX_BUFFER_SIZE, fntFile); + lineBytes = GetLine(fileTextPtr, buffer, MAX_BUFFER_SIZE); searchPoint = strstr(buffer, "file"); - sscanf(searchPoint, "file=\"%128[^\"]\"", texFileName); + sscanf(searchPoint, "file=\"%128[^\"]\"", imFileName); + fileTextPtr += (lineBytes + 1); - TRACELOGD(" > Texture filename: %s", texFileName); + TRACELOGD(" > Texture filename: %s", imFileName); - fgets(buffer, MAX_BUFFER_SIZE, fntFile); + lineBytes = GetLine(fileTextPtr, buffer, MAX_BUFFER_SIZE); searchPoint = strstr(buffer, "count"); sscanf(searchPoint, "count=%i", &charsCount); + fileTextPtr += (lineBytes + 1); TRACELOGD(" > Chars count: %i", charsCount); - // Compose correct path using route of .fnt file (fileName) and texFileName - char *texPath = NULL; + // Compose correct path using route of .fnt file (fileName) and imFileName + char *imPath = NULL; char *lastSlash = NULL; lastSlash = strrchr(fileName, '/'); - if (lastSlash == NULL) + if (lastSlash == NULL) lastSlash = strrchr(fileName, '\\'); + + if (lastSlash != NULL) { - lastSlash = strrchr(fileName, '\\'); + // NOTE: We need some extra space to avoid memory corruption on next allocations! + imPath = RL_CALLOC(TextLength(fileName) - TextLength(lastSlash) + TextLength(imFileName) + 4, 1); + memcpy(imPath, fileName, TextLength(fileName) - TextLength(lastSlash) + 1); + memcpy(imPath + TextLength(fileName) - TextLength(lastSlash) + 1, imFileName, TextLength(imFileName)); } + else imPath = imFileName; - // NOTE: We need some extra space to avoid memory corruption on next allocations! - texPath = RL_MALLOC(TextLength(fileName) - TextLength(lastSlash) + TextLength(texFileName) + 4); - - // NOTE: strcat() and strncat() required a '\0' terminated string to work! - *texPath = '\0'; - strncat(texPath, fileName, TextLength(fileName) - TextLength(lastSlash) + 1); - strncat(texPath, texFileName, TextLength(texFileName)); - - TRACELOGD(" > Texture loading path: %s", texPath); + TRACELOGD(" > Image loading path: %s", imPath); - Image imFont = LoadImage(texPath); + Image imFont = LoadImage(imPath); - if (imFont.format == UNCOMPRESSED_GRAYSCALE) + if (imFont.format == PIXELFORMAT_UNCOMPRESSED_GRAYSCALE) { // Convert image to GRAYSCALE + ALPHA, using the mask as the alpha channel - ImageAlphaMask(&imFont, imFont); - for (int p = 0; p < (imFont.width*imFont.height*2); p += 2) ((unsigned char *)(imFont.data))[p] = 0xff; + Image imFontAlpha = { + .data = calloc(imFont.width*imFont.height, 2), + .width = imFont.width, + .height = imFont.height, + .format = PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA, + .mipmaps = 1 + }; + + for (int p = 0, i = 0; p < (imFont.width*imFont.height*2); p += 2, i++) + { + ((unsigned char *)(imFontAlpha.data))[p] = 0xff; + ((unsigned char *)(imFontAlpha.data))[p + 1] = ((unsigned char *)imFont.data)[i]; + } + + UnloadImage(imFont); + imFont = imFontAlpha; } font.texture = LoadTextureFromImage(imFont); - RL_FREE(texPath); + if (lastSlash != NULL) RL_FREE(imPath); // Fill font characters info data font.baseSize = fontSize; font.charsCount = charsCount; + font.charsPadding = 0; font.chars = (CharInfo *)RL_MALLOC(charsCount*sizeof(CharInfo)); font.recs = (Rectangle *)RL_MALLOC(charsCount*sizeof(Rectangle)); @@ -1734,9 +1844,10 @@ static Font LoadBMFont(const char *fileName) for (int i = 0; i < charsCount; i++) { - fgets(buffer, MAX_BUFFER_SIZE, fntFile); + lineBytes = GetLine(fileTextPtr, buffer, MAX_BUFFER_SIZE); sscanf(buffer, "char id=%i x=%i y=%i width=%i height=%i xoffset=%i yoffset=%i xadvance=%i", &charId, &charX, &charY, &charWidth, &charHeight, &charOffsetX, &charOffsetY, &charAdvanceX); + fileTextPtr += (lineBytes + 1); // Get character rectangle in the font atlas texture font.recs[i] = (Rectangle){ (float)charX, (float)charY, (float)charWidth, (float)charHeight }; @@ -1752,8 +1863,7 @@ static Font LoadBMFont(const char *fileName) } UnloadImage(imFont); - - fclose(fntFile); + RL_FREE(fileText); if (font.texture.id == 0) { |