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author | Luca Sas <sas.luca.alex@gmail.com> | 2020-03-06 17:48:44 +0000 |
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committer | Luca Sas <sas.luca.alex@gmail.com> | 2020-03-06 17:48:44 +0000 |
commit | 581538a8b371c0a9003dc0f1bf081222b8c4fdd9 (patch) | |
tree | f5759a699424211d4a66e24365a596072818ab33 /libs/raylib/src/utils.h | |
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Setup the project
Diffstat (limited to 'libs/raylib/src/utils.h')
-rw-r--r-- | libs/raylib/src/utils.h | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/libs/raylib/src/utils.h b/libs/raylib/src/utils.h new file mode 100644 index 0000000..31c54aa --- /dev/null +++ b/libs/raylib/src/utils.h @@ -0,0 +1,125 @@ +/********************************************************************************************** +* +* raylib.utils - Some common utility functions +* +* +* LICENSE: zlib/libpng +* +* Copyright (c) 2014-2020 Ramon Santamaria (@raysan5) +* +* This software is provided "as-is", without any express or implied warranty. In no event +* will the authors be held liable for any damages arising from the use of this software. +* +* Permission is granted to anyone to use this software for any purpose, including commercial +* applications, and to alter it and redistribute it freely, subject to the following restrictions: +* +* 1. The origin of this software must not be misrepresented; you must not claim that you +* wrote the original software. If you use this software in a product, an acknowledgment +* in the product documentation would be appreciated but is not required. +* +* 2. Altered source versions must be plainly marked as such, and must not be misrepresented +* as being the original software. +* +* 3. This notice may not be removed or altered from any source distribution. +* +**********************************************************************************************/ + +#ifndef UTILS_H +#define UTILS_H + +#if defined(PLATFORM_ANDROID) + #include <stdio.h> // Required for: FILE + #include <android/asset_manager.h> // Required for: AAssetManager +#endif + +//---------------------------------------------------------------------------------- +// Some basic Defines +//---------------------------------------------------------------------------------- +#if defined(PLATFORM_ANDROID) + #define fopen(name, mode) android_fopen(name, mode) +#endif + +//---------------------------------------------------------------------------------- +// Types and Structures Definition +//---------------------------------------------------------------------------------- +#ifdef __cplusplus +extern "C" { // Prevents name mangling of functions +#endif + +//---------------------------------------------------------------------------------- +// Global Variables Definition +//---------------------------------------------------------------------------------- +// Nop... + +//---------------------------------------------------------------------------------- +// Module Functions Declaration +//---------------------------------------------------------------------------------- +#if defined(PLATFORM_ANDROID) +void InitAssetManager(AAssetManager *manager); // Initialize asset manager from android app +FILE *android_fopen(const char *fileName, const char *mode); // Replacement for fopen() +#endif + +#if defined(PLATFORM_UWP) +// UWP Messages System +typedef enum { + UWP_MSG_NONE = 0, + + // Send + UWP_MSG_SHOW_MOUSE, + UWP_MSG_HIDE_MOUSE, + UWP_MSG_LOCK_MOUSE, + UWP_MSG_UNLOCK_MOUSE, + UWP_MSG_SET_MOUSE_LOCATION, // paramVector0 (pos) + + // Receive (Into C) + UWP_MSG_REGISTER_KEY, // paramInt0 (key), paramChar0 (status) + UWP_MSG_REGISTER_CLICK, // paramInt0 (button), paramChar0 (status) + UWP_MSG_SCROLL_WHEEL_UPDATE, // paramInt0 (delta) + UWP_MSG_UPDATE_MOUSE_LOCATION, // paramVector0 (pos) + UWP_MSG_SET_GAMEPAD_ACTIVE, // paramInt0 (gamepad), paramBool0 (active or not) + UWP_MSG_SET_GAMEPAD_BUTTON, // paramInt0 (gamepad), paramInt1 (button), paramChar0 (status) + UWP_MSG_SET_GAMEPAD_AXIS, // paramInt0 (gamepad), int1 (axis), paramFloat0 (value) + UWP_MSG_SET_DISPLAY_DIMS, // paramVector0 (display dimensions) + UWP_MSG_HANDLE_RESIZE, // paramVector0 (new dimensions) - Onresized event + UWP_MSG_SET_GAME_TIME, // paramInt0 +} UWPMessageType; + +typedef struct UWPMessage { + UWPMessageType type; // Message type + + Vector2 paramVector0; // Vector parameters + int paramInt0; // Int parameter + int paramInt1; // Int parameter + char paramChar0; // Char parameters + float paramFloat0; // Float parameters + double paramDouble0; // Double parameters + bool paramBool0; // Bool parameters + + // More parameters can be added and fed to functions +} UWPMessage; + +// Allocate UWP Message +RLAPI UWPMessage* CreateUWPMessage(void); + +// Free UWP Message +RLAPI void DeleteUWPMessage(UWPMessage* msg); + +// Get messages into C++ +RLAPI bool UWPHasMessages(void); +RLAPI UWPMessage* UWPGetMessage(void); +RLAPI void UWPSendMessage(UWPMessage* msg); + +// For C to call +#ifndef __cplusplus // Hide from C++ code +void SendMessageToUWP(UWPMessage* msg); +bool HasMessageFromUWP(void); +UWPMessage* GetMessageFromUWP(void); +#endif + +#endif //defined(PLATFORM_UWP) + +#ifdef __cplusplus +} +#endif + +#endif // UTILS_H |