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diff --git a/README.md b/README.md new file mode 100644 index 0000000..1dd0e0d --- /dev/null +++ b/README.md @@ -0,0 +1,11 @@ +# Simple and portable CMake template for raylib + +This is a very basic project template for raylib using CMake and has been tested with Visual Studio, Visual Studio Code and CLion. + +The raylib source code is included in the libs folder as it is much easier than including prebuilt binaries for every platform and configuration. + +Building from the cmake file will build both raylib and `src/main.c` which includes a basic example of a raylib program. + +The example in `src/main.c` uses an example image located in the `assets` folder. + +The absolute path to the assets folder is defined by a macro `ASSETS_PATH` in the CMake file automatically which is useful during development. If you plan on releasing or sharing your game consider manually setting the value of the `ASSETS_PATH` macro.
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