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-rw-r--r--libs/raylib/src/rglfw.c120
1 files changed, 0 insertions, 120 deletions
diff --git a/libs/raylib/src/rglfw.c b/libs/raylib/src/rglfw.c
deleted file mode 100644
index 840805a..0000000
--- a/libs/raylib/src/rglfw.c
+++ /dev/null
@@ -1,120 +0,0 @@
-/**********************************************************************************************
-*
-* rglfw - raylib GLFW single file compilation
-*
-* This file includes latest GLFW sources (https://github.com/glfw/glfw) to be compiled together
-* with raylib for all supported platforms, this way, no external dependencies are required.
-*
-* LICENSE: zlib/libpng
-*
-* Copyright (c) 2017-2020 Ramon Santamaria (@raysan5)
-*
-* This software is provided "as-is", without any express or implied warranty. In no event
-* will the authors be held liable for any damages arising from the use of this software.
-*
-* Permission is granted to anyone to use this software for any purpose, including commercial
-* applications, and to alter it and redistribute it freely, subject to the following restrictions:
-*
-* 1. The origin of this software must not be misrepresented; you must not claim that you
-* wrote the original software. If you use this software in a product, an acknowledgment
-* in the product documentation would be appreciated but is not required.
-*
-* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
-* as being the original software.
-*
-* 3. This notice may not be removed or altered from any source distribution.
-*
-**********************************************************************************************/
-
-//#define _GLFW_BUILD_DLL // To build shared version
-//http://www.glfw.org/docs/latest/compile.html#compile_manual
-
-#if defined(_WIN32)
- #define _GLFW_WIN32
-#endif
-#if defined(__linux__)
- #if !defined(_GLFW_WAYLAND) // Required for Wayland windowing
- #define _GLFW_X11
- #endif
-#endif
-#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) || defined(__DragonFly__)
- #define _GLFW_X11
-#endif
-#if defined(__APPLE__)
- #define _GLFW_COCOA
- #define _GLFW_USE_MENUBAR // To create and populate the menu bar when the first window is created
- #define _GLFW_USE_RETINA // To have windows use the full resolution of Retina displays
-#endif
-#if defined(__TINYC__)
- #define _WIN32_WINNT_WINXP 0x0501
-#endif
-
-// NOTE: _GLFW_MIR experimental platform not supported at this moment
-
-#include "external/glfw/src/context.c"
-#include "external/glfw/src/init.c"
-#include "external/glfw/src/input.c"
-#include "external/glfw/src/monitor.c"
-#include "external/glfw/src/vulkan.c"
-#include "external/glfw/src/window.c"
-
-#if defined(_WIN32)
- #include "external/glfw/src/win32_init.c"
- #include "external/glfw/src/win32_joystick.c"
- #include "external/glfw/src/win32_monitor.c"
- #include "external/glfw/src/win32_time.c"
- #include "external/glfw/src/win32_thread.c"
- #include "external/glfw/src/win32_window.c"
- #include "external/glfw/src/wgl_context.c"
- #include "external/glfw/src/egl_context.c"
- #include "external/glfw/src/osmesa_context.c"
-#endif
-
-#if defined(__linux__)
- #if defined(_GLFW_WAYLAND)
- #include "external/glfw/src/wl_init.c"
- #include "external/glfw/src/wl_monitor.c"
- #include "external/glfw/src/wl_window.c"
- #include "external/glfw/src/wayland-pointer-constraints-unstable-v1-client-protocol.c"
- #include "external/glfw/src/wayland-relative-pointer-unstable-v1-client-protocol.c"
- #endif
- #if defined(_GLFW_X11)
- #include "external/glfw/src/x11_init.c"
- #include "external/glfw/src/x11_monitor.c"
- #include "external/glfw/src/x11_window.c"
- #include "external/glfw/src/glx_context.c"
- #endif
-
- #include "external/glfw/src/linux_joystick.c"
- #include "external/glfw/src/posix_thread.c"
- #include "external/glfw/src/posix_time.c"
- #include "external/glfw/src/xkb_unicode.c"
- #include "external/glfw/src/egl_context.c"
- #include "external/glfw/src/osmesa_context.c"
-#endif
-
-#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined( __NetBSD__) || defined(__DragonFly__)
- #include "external/glfw/src/x11_init.c"
- #include "external/glfw/src/x11_monitor.c"
- #include "external/glfw/src/x11_window.c"
- #include "external/glfw/src/xkb_unicode.c"
- // TODO: Joystick implementation
- #include "external/glfw/src/null_joystick.c"
- #include "external/glfw/src/posix_time.c"
- #include "external/glfw/src/posix_thread.c"
- #include "external/glfw/src/glx_context.c"
- #include "external/glfw/src/egl_context.c"
- #include "external/glfw/src/osmesa_context.c"
-#endif
-
-#if defined(__APPLE__)
- #include "external/glfw/src/cocoa_init.m"
- #include "external/glfw/src/cocoa_joystick.m"
- #include "external/glfw/src/cocoa_monitor.m"
- #include "external/glfw/src/cocoa_window.m"
- #include "external/glfw/src/cocoa_time.c"
- #include "external/glfw/src/posix_thread.c"
- #include "external/glfw/src/nsgl_context.m"
- #include "external/glfw/src/egl_context.c"
- #include "external/glfw/src/osmesa_context.c"
-#endif