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+/**********************************************************************************************
+*
+* rnet - Provides cross-platform network defines, macros etc
+*
+* DEPENDENCIES:
+* <limits.h> - Used for cross-platform type specifiers
+*
+* INSPIRED BY:
+* SFML Sockets - https://www.sfml-dev.org/documentation/2.5.1/classsf_1_1Socket.php
+* SDL_net - https://www.libsdl.org/projects/SDL_net/
+* BSD Sockets - https://www.gnu.org/software/libc/manual/html_node/Sockets.html
+* BEEJ - https://beej.us/guide/bgnet/html/single/bgnet.html
+* Winsock2 - https://docs.microsoft.com/en-us/windows/desktop/api/winsock2
+*
+*
+* CONTRIBUTORS:
+* Jak Barnes (github: @syphonx) (Feb. 2019) - Initial version
+*
+*
+* LICENSE: zlib/libpng
+*
+* Copyright (c) 2019 Jak Barnes (github: @syphonx) and Ramon Santamaria (@raysan5)
+*
+* This software is provided "as-is", without any express or implied warranty. In no event
+* will the authors be held liable for any damages arising from the use of this software.
+*
+* Permission is granted to anyone to use this software for any purpose, including commercial
+* applications, and to alter it and redistribute it freely, subject to the following restrictions:
+*
+* 1. The origin of this software must not be misrepresented; you must not claim that you
+* wrote the original software. If you use this software in a product, an acknowledgment
+* in the product documentation would be appreciated but is not required.
+*
+* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
+* as being the original software.
+*
+* 3. This notice may not be removed or altered from any source distribution.
+*
+**********************************************************************************************/
+
+#ifndef RNET_H
+#define RNET_H
+
+#include <limits.h> // Required for limits
+#include <inttypes.h> // Required for platform type sizes
+
+//----------------------------------------------------------------------------------
+// Defines and Macros
+//----------------------------------------------------------------------------------
+
+// Undefine any conflicting windows.h symbols
+// If defined, the following flags inhibit definition of the indicated items.
+#define NOGDICAPMASKS // CC_*, LC_*, PC_*, CP_*, TC_*, RC_
+#define NOVIRTUALKEYCODES // VK_*
+#define NOWINMESSAGES // WM_*, EM_*, LB_*, CB_*
+#define NOWINSTYLES // WS_*, CS_*, ES_*, LBS_*, SBS_*, CBS_*
+#define NOSYSMETRICS // SM_*
+#define NOMENUS // MF_*
+#define NOICONS // IDI_*
+#define NOKEYSTATES // MK_*
+#define NOSYSCOMMANDS // SC_*
+#define NORASTEROPS // Binary and Tertiary raster ops
+#define NOSHOWWINDOW // SW_*
+#define OEMRESOURCE // OEM Resource values
+#define NOATOM // Atom Manager routines
+#define NOCLIPBOARD // Clipboard routines
+#define NOCOLOR // Screen colors
+#define NOCTLMGR // Control and Dialog routines
+#define NODRAWTEXT // DrawText() and DT_*
+#define NOGDI // All GDI defines and routines
+#define NOKERNEL // All KERNEL defines and routines
+#define NOUSER // All USER defines and routines
+#define NONLS // All NLS defines and routines
+#define NOMB // MB_* and MessageBox()
+#define NOMEMMGR // GMEM_*, LMEM_*, GHND, LHND, associated routines
+#define NOMETAFILE // typedef METAFILEPICT
+#define NOMINMAX // Macros min(a,b) and max(a,b)
+#define NOMSG // typedef MSG and associated routines
+#define NOOPENFILE // OpenFile(), OemToAnsi, AnsiToOem, and OF_*
+#define NOSCROLL // SB_* and scrolling routines
+#define NOSERVICE // All Service Controller routines, SERVICE_ equates, etc.
+#define NOSOUND // Sound driver routines
+#define NOTEXTMETRIC // typedef TEXTMETRIC and associated routines
+#define NOWH // SetWindowsHook and WH_*
+#define NOWINOFFSETS // GWL_*, GCL_*, associated routines
+#define NOCOMM // COMM driver routines
+#define NOKANJI // Kanji support stuff.
+#define NOHELP // Help engine interface.
+#define NOPROFILER // Profiler interface.
+#define NODEFERWINDOWPOS // DeferWindowPos routines
+#define NOMCX // Modem Configuration Extensions
+#define MMNOSOUND
+
+// Allow custom memory allocators
+#ifndef RNET_MALLOC
+ #define RNET_MALLOC(sz) malloc(sz)
+#endif
+#ifndef RNET_CALLOC
+ #define RNET_CALLOC(n,sz) calloc(n,sz)
+#endif
+#ifndef RNET_FREE
+ #define RNET_FREE(p) free(p)
+#endif
+
+//----------------------------------------------------------------------------------
+// Platform type definitions
+// From: https://github.com/DFHack/clsocket/blob/master/src/Host.h
+//----------------------------------------------------------------------------------
+
+#ifdef WIN32
+typedef int socklen_t;
+#endif
+
+#ifndef RESULT_SUCCESS
+# define RESULT_SUCCESS 0
+#endif // RESULT_SUCCESS
+
+#ifndef RESULT_FAILURE
+# define RESULT_FAILURE 1
+#endif // RESULT_FAILURE
+
+#ifndef htonll
+# ifdef _BIG_ENDIAN
+# define htonll(x) (x)
+# define ntohll(x) (x)
+# else
+# define htonll(x) ((((uint64) htonl(x)) << 32) + htonl(x >> 32))
+# define ntohll(x) ((((uint64) ntohl(x)) << 32) + ntohl(x >> 32))
+# endif // _BIG_ENDIAN
+#endif // htonll
+
+//----------------------------------------------------------------------------------
+// Platform specific network includes
+// From: https://github.com/SDL-mirror/SDL_net/blob/master/SDLnetsys.h
+//----------------------------------------------------------------------------------
+
+// Include system network headers
+#if defined(_WIN32)
+ #define __USE_W32_SOCKETS
+ #define WIN32_LEAN_AND_MEAN
+ #include <winsock2.h>
+ #include <ws2tcpip.h>
+ #include <io.h>
+ #define IPTOS_LOWDELAY 0x10
+#else // Unix
+ #include <sys/types.h>
+ #include <fcntl.h>
+ #include <netinet/in.h>
+ #include <sys/ioctl.h>
+ #include <sys/time.h>
+ #include <unistd.h>
+ #include <net/if.h>
+ #include <netdb.h>
+ #include <netinet/tcp.h>
+ #include <sys/socket.h>
+ #include <arpa/inet.h>
+#endif
+
+#ifndef INVALID_SOCKET
+ #define INVALID_SOCKET ~(0)
+#endif
+
+#ifndef __USE_W32_SOCKETS
+ #define closesocket close
+ #define SOCKET int
+ #define INVALID_SOCKET -1
+ #define SOCKET_ERROR -1
+#endif
+
+#ifdef __USE_W32_SOCKETS
+ #ifndef EINTR
+ #define EINTR WSAEINTR
+ #endif
+#endif
+
+//----------------------------------------------------------------------------------
+// Module defines
+//----------------------------------------------------------------------------------
+
+// Network connection related defines
+#define SOCKET_MAX_SET_SIZE (32) // Maximum sockets in a set
+#define SOCKET_MAX_QUEUE_SIZE (16) // Maximum socket queue size
+#define SOCKET_MAX_SOCK_OPTS (4) // Maximum socket options
+#define SOCKET_MAX_UDPCHANNELS (32) // Maximum UDP channels
+#define SOCKET_MAX_UDPADDRESSES (4) // Maximum bound UDP addresses
+
+
+// Network address related defines
+#define ADDRESS_IPV4_ADDRSTRLEN (22) // IPv4 string length
+#define ADDRESS_IPV6_ADDRSTRLEN (65) // IPv6 string length
+#define ADDRESS_TYPE_ANY (0) // AF_UNSPEC
+#define ADDRESS_TYPE_IPV4 (2) // AF_INET
+#define ADDRESS_TYPE_IPV6 (23) // AF_INET6
+#define ADDRESS_MAXHOST (1025) // Max size of a fully-qualified domain name
+#define ADDRESS_MAXSERV (32) // Max size of a service name
+
+// Network address related defines
+#define ADDRESS_ANY ((unsigned long) 0x00000000)
+#define ADDRESS_LOOPBACK (0x7f000001)
+#define ADDRESS_BROADCAST ((unsigned long) 0xffffffff)
+#define ADDRESS_NONE (0xffffffff)
+
+// Address resolution related defines
+#if defined(_WIN32)
+ #define ADDRESS_INFO_PASSIVE (0x00000001) // Socket address will be used in bind() call
+ #define ADDRESS_INFO_CANONNAME (0x00000002) // Return canonical name in first ai_canonname
+ #define ADDRESS_INFO_NUMERICHOST (0x00000004) // Nodename must be a numeric address string
+ #define ADDRESS_INFO_NUMERICSERV (0x00000008) // Servicename must be a numeric port number
+ #define ADDRESS_INFO_DNS_ONLY (0x00000010) // Restrict queries to unicast DNS only (no LLMNR, netbios, etc.)
+ #define ADDRESS_INFO_ALL (0x00000100) // Query both IP6 and IP4 with AI_V4MAPPED
+ #define ADDRESS_INFO_ADDRCONFIG (0x00000400) // Resolution only if global address configured
+ #define ADDRESS_INFO_V4MAPPED (0x00000800) // On v6 failure, query v4 and convert to V4MAPPED format
+ #define ADDRESS_INFO_NON_AUTHORITATIVE (0x00004000) // LUP_NON_AUTHORITATIVE
+ #define ADDRESS_INFO_SECURE (0x00008000) // LUP_SECURE
+ #define ADDRESS_INFO_RETURN_PREFERRED_NAMES (0x00010000) // LUP_RETURN_PREFERRED_NAMES
+ #define ADDRESS_INFO_FQDN (0x00020000) // Return the FQDN in ai_canonname
+ #define ADDRESS_INFO_FILESERVER (0x00040000) // Resolving fileserver name resolution
+ #define ADDRESS_INFO_DISABLE_IDN_ENCODING (0x00080000) // Disable Internationalized Domain Names handling
+ #define ADDRESS_INFO_EXTENDED (0x80000000) // Indicates this is extended ADDRINFOEX(2/..) struct
+ #define ADDRESS_INFO_RESOLUTION_HANDLE (0x40000000) // Request resolution handle
+#endif
+
+// Network resolution related defines
+#define NAME_INFO_DEFAULT (0x00) // No flags set
+#define NAME_INFO_NOFQDN (0x01) // Only return nodename portion for local hosts
+#define NAME_INFO_NUMERICHOST (0x02) // Return numeric form of the host's address
+#define NAME_INFO_NAMEREQD (0x04) // Error if the host's name not in DNS
+#define NAME_INFO_NUMERICSERV (0x08) // Return numeric form of the service (port #)
+#define NAME_INFO_DGRAM (0x10) // Service is a datagram service
+
+//----------------------------------------------------------------------------------
+// Types and Structures Definition
+//----------------------------------------------------------------------------------
+
+// Boolean type
+#if defined(__STDC__) && __STDC_VERSION__ >= 199901L
+ #include <stdbool.h>
+#elif !defined(__cplusplus) && !defined(bool)
+ typedef enum { false, true } bool;
+#endif
+
+// Network typedefs
+typedef uint32_t SocketChannel;
+typedef struct _AddressInformation *AddressInformation;
+typedef struct _SocketAddress *SocketAddress;
+typedef struct _SocketAddressIPv4 *SocketAddressIPv4;
+typedef struct _SocketAddressIPv6 *SocketAddressIPv6;
+typedef struct _SocketAddressStorage *SocketAddressStorage;
+
+// IPAddress definition (in network byte order)
+typedef struct IPAddress {
+ unsigned long host; /* 32-bit IPv4 host address */
+ unsigned short port; /* 16-bit protocol port */
+} IPAddress;
+
+// An option ID, value, sizeof(value) tuple for setsockopt(2).
+typedef struct SocketOpt {
+ int id;
+ void *value;
+ int valueLen;
+} SocketOpt;
+
+typedef enum {
+ SOCKET_TCP = 0, // SOCK_STREAM
+ SOCKET_UDP = 1 // SOCK_DGRAM
+} SocketType;
+
+typedef struct UDPChannel {
+ int numbound; // The total number of addresses this channel is bound to
+ IPAddress address[SOCKET_MAX_UDPADDRESSES]; // The list of remote addresses this channel is bound to
+} UDPChannel;
+
+typedef struct Socket {
+ int ready; // Is the socket ready? i.e. has information
+ int status; // The last status code to have occured using this socket
+ bool isServer; // Is this socket a server socket (i.e. TCP/UDP Listen Server)
+ SocketChannel channel; // The socket handle id
+ SocketType type; // Is this socket a TCP or UDP socket?
+ bool isIPv6; // Is this socket address an ipv6 address?
+ SocketAddressIPv4 addripv4; // The host/target IPv4 for this socket (in network byte order)
+ SocketAddressIPv6 addripv6; // The host/target IPv6 for this socket (in network byte order)
+
+ struct UDPChannel binding[SOCKET_MAX_UDPCHANNELS]; // The amount of channels (if UDP) this socket is bound to
+} Socket;
+
+typedef struct SocketSet {
+ int numsockets;
+ int maxsockets;
+ struct Socket **sockets;
+} SocketSet;
+
+typedef struct SocketDataPacket {
+ int channel; // The src/dst channel of the packet
+ unsigned char *data; // The packet data
+ int len; // The length of the packet data
+ int maxlen; // The size of the data buffer
+ int status; // packet status after sending
+ IPAddress address; // The source/dest address of an incoming/outgoing packet
+} SocketDataPacket;
+
+// Configuration for a socket.
+typedef struct SocketConfig {
+ char * host; // The host address in xxx.xxx.xxx.xxx form
+ char * port; // The target port/service in the form "http" or "25565"
+ bool server; // Listen for incoming clients?
+ SocketType type; // The type of socket, TCP/UDP
+ bool nonblocking; // non-blocking operation?
+ int backlog_size; // set a custom backlog size
+ SocketOpt sockopts[SOCKET_MAX_SOCK_OPTS];
+} SocketConfig;
+
+// Result from calling open with a given config.
+typedef struct SocketResult {
+ int status;
+ Socket *socket;
+} SocketResult;
+
+// Packet type
+typedef struct Packet {
+ uint32_t size; // The total size of bytes in data
+ uint32_t offs; // The offset to data access
+ uint32_t maxs; // The max size of data
+ uint8_t *data; // Data stored in network byte order
+} Packet;
+
+
+#ifdef __cplusplus
+extern "C" { // Prevents name mangling of functions
+#endif
+
+//----------------------------------------------------------------------------------
+// Global Variables Definition
+//----------------------------------------------------------------------------------
+//...
+
+//----------------------------------------------------------------------------------
+// Module Functions Declaration
+//----------------------------------------------------------------------------------
+
+// Initialisation and cleanup
+bool InitNetwork(void);
+void CloseNetwork(void);
+
+// Address API
+void ResolveIP(const char *ip, const char *service, int flags, char *outhost, char *outserv);
+int ResolveHost(const char *address, const char *service, int addressType, int flags, AddressInformation *outAddr);
+int GetAddressFamily(AddressInformation address);
+int GetAddressSocketType(AddressInformation address);
+int GetAddressProtocol(AddressInformation address);
+char* GetAddressCanonName(AddressInformation address);
+char* GetAddressHostAndPort(AddressInformation address, char *outhost, int *outport);
+void PrintAddressInfo(AddressInformation address);
+
+// Address Memory API
+AddressInformation AllocAddress();
+void FreeAddress(AddressInformation *addressInfo);
+AddressInformation *AllocAddressList(int size);
+
+// Socket API
+bool SocketCreate(SocketConfig *config, SocketResult *result);
+bool SocketBind(SocketConfig *config, SocketResult *result);
+bool SocketListen(SocketConfig *config, SocketResult *result);
+bool SocketConnect(SocketConfig *config, SocketResult *result);
+Socket *SocketAccept(Socket *server, SocketConfig *config);
+
+// UDP Socket API
+int SocketSetChannel(Socket *socket, int channel, const IPAddress *address);
+void SocketUnsetChannel(Socket *socket, int channel);
+
+// UDP DataPacket API
+SocketDataPacket *AllocPacket(int size);
+int ResizePacket(SocketDataPacket *packet, int newsize);
+void FreePacket(SocketDataPacket *packet);
+SocketDataPacket **AllocPacketList(int count, int size);
+void FreePacketList(SocketDataPacket **packets);
+
+// General Socket API
+int SocketSend(Socket *sock, const void *datap, int len);
+int SocketReceive(Socket *sock, void *data, int maxlen);
+void SocketClose(Socket *sock);
+SocketAddressStorage SocketGetPeerAddress(Socket *sock);
+char* GetSocketAddressHost(SocketAddressStorage storage);
+short GetSocketAddressPort(SocketAddressStorage storage);
+
+// Socket Memory API
+Socket *AllocSocket();
+void FreeSocket(Socket **sock);
+SocketResult *AllocSocketResult();
+void FreeSocketResult(SocketResult **result);
+SocketSet *AllocSocketSet(int max);
+void FreeSocketSet(SocketSet *sockset);
+
+// Socket I/O API
+bool IsSocketReady(Socket *sock);
+bool IsSocketConnected(Socket *sock);
+int AddSocket(SocketSet *set, Socket *sock);
+int RemoveSocket(SocketSet *set, Socket *sock);
+int CheckSockets(SocketSet *set, unsigned int timeout);
+
+// Packet API
+void PacketSend(Packet *packet);
+void PacketReceive(Packet *packet);
+void PacketWrite8(Packet *packet, uint16_t value);
+void PacketWrite16(Packet *packet, uint16_t value);
+void PacketWrite32(Packet *packet, uint32_t value);
+void PacketWrite64(Packet *packet, uint64_t value);
+uint16_t PacketRead8(Packet *packet);
+uint16_t PacketRead16(Packet *packet);
+uint32_t PacketRead32(Packet *packet);
+uint64_t PacketRead64(Packet *packet);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // RNET_H \ No newline at end of file