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author | Henrique Alves <henriquelalves@gmail.com> | 2022-07-26 12:57:03 -0300 |
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committer | Henrique Alves <henriquelalves@gmail.com> | 2022-07-26 12:57:03 -0300 |
commit | ad813cb3171007900bb1919fecde76d2a6976aee (patch) | |
tree | 63b4add3143693dd306928f6b833a0ba5a8b7a5b /README.md | |
parent | c4c208c15575e64907291d4567cd72d5ceb7c0ef (diff) | |
download | glam-ad813cb3171007900bb1919fecde76d2a6976aee.tar.gz glam-ad813cb3171007900bb1919fecde76d2a6976aee.tar.bz2 glam-ad813cb3171007900bb1919fecde76d2a6976aee.zip |
Better instructions
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -6,7 +6,7 @@ This is **not** a one-size-fits-all kind of solution. I created it because I wan ## Installing The project only works on UNIX (Linux/Mac) machines. You need `git` installed for the commands to work. -**This is a WIP project**, so I'm not too focused on providing releases; right now, the easiest way to install this project is via `cargo install`. This may change if this project gain traction. +**This is a WIP project**, so I'm not too focused on providing releases; right now, the easiest way to install this project is via `cargo install godot-glam`. This may change if this project gain traction. ## Example You can initialize your project (with meaningful `.gitignore` and `.gdignore` files) with: |