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author | Henrique Lacreta Alves <henriquelalves@gmail.com> | 2020-02-02 13:49:16 -0300 |
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committer | GitHub <noreply@github.com> | 2020-02-02 13:49:16 -0300 |
commit | c3515366650c07c061b790bb523613f4eacbaede (patch) | |
tree | f14aeb48fae24a7e2bbae3c37fd46f118f428deb /godot3/.import/white.png-d8533361663a5f8fe5200e5b5262a62d.md5 | |
parent | 467e23e5c575b5de2bb3b4130bba10ae085b9493 (diff) | |
parent | fde9a3d9f7f3aed1b152f500388fb22388687c4e (diff) | |
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Merge pull request #5 from RealJTG/master
Wrong coordinates in Godot 3.x CRT shader. Fixes #4
Diffstat (limited to 'godot3/.import/white.png-d8533361663a5f8fe5200e5b5262a62d.md5')
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