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author | MohabMohamed <mohab.m.mohamed@gmail.com> | 2018-03-06 23:56:15 +0200 |
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committer | MohabMohamed <mohab.m.mohamed@gmail.com> | 2018-03-06 23:56:15 +0200 |
commit | c3e8c9bab4756919c4a270c87a7cbe15458ed282 (patch) | |
tree | 877e74f68f80d70195710eebe5f41e8bc1c49d9c /godot3 | |
parent | cd91412e7b538d867870b3c4b96bbddf22dc32eb (diff) | |
download | plugin-godot-simple-crt-shader-c3e8c9bab4756919c4a270c87a7cbe15458ed282.tar.gz plugin-godot-simple-crt-shader-c3e8c9bab4756919c4a270c87a7cbe15458ed282.tar.bz2 plugin-godot-simple-crt-shader-c3e8c9bab4756919c4a270c87a7cbe15458ed282.zip |
Curvature done in godot 3
Diffstat (limited to 'godot3')
-rw-r--r-- | godot3/ShaderTestScreen.tscn | 109 | ||||
-rw-r--r-- | godot3/default_env.tres | 96 | ||||
-rw-r--r-- | godot3/project.godot | 1 |
3 files changed, 206 insertions, 0 deletions
diff --git a/godot3/ShaderTestScreen.tscn b/godot3/ShaderTestScreen.tscn new file mode 100644 index 0000000..9355bce --- /dev/null +++ b/godot3/ShaderTestScreen.tscn @@ -0,0 +1,109 @@ +[gd_scene load_steps=5 format=2] + +[ext_resource path="res://sample.png" type="Texture" id=1] +[ext_resource path="res://white.png" type="Texture" id=2] + +[sub_resource type="Shader" id=1] + +code = "shader_type canvas_item; + +uniform float BarrelPower =1.1; + +vec2 distort(vec2 p) +{ + + float angle = p.y / p.x; + float theta = atan(p.y,p.x); + float radius = pow(length(p), BarrelPower); + + p.x = radius * cos(theta); + p.y = radius * sin(theta); + + return 0.5 * (p + vec2(1.0,1.0)); +} +void fragment() +{ + +vec2 xy = SCREEN_UV * 2.0; +xy.x -= 1.0; +xy.y -= 1.0; + +float d = length(xy); +if(d < 1.5){ + xy = distort(xy); +} +else{ + xy = SCREEN_UV; +} +COLOR = textureLod(SCREEN_TEXTURE,xy,0); +} + + + +" + +[sub_resource type="ShaderMaterial" id=2] + +render_priority = 0 +shader = SubResource( 1 ) +shader_param/BarrelPower = 1.1 +_sections_unfolded = [ "shader_param" ] + +[node name="Control" type="Control" index="0"] + +anchor_left = 0.0 +anchor_top = 0.0 +anchor_right = 0.0 +anchor_bottom = 0.0 +margin_right = 40.0 +margin_bottom = 40.0 +rect_pivot_offset = Vector2( 0, 0 ) +rect_clip_content = false +mouse_filter = 0 +mouse_default_cursor_shape = 0 +size_flags_horizontal = 1 +size_flags_vertical = 1 +_sections_unfolded = [ "Rect" ] + +[node name="Sprite" type="Sprite" parent="." index="0"] + +texture = ExtResource( 1 ) +centered = false +_sections_unfolded = [ "Offset" ] + +[node name="Shaders" type="Control" parent="." index="1"] + +anchor_left = 0.0 +anchor_top = 0.0 +anchor_right = 0.0 +anchor_bottom = 0.0 +margin_right = 40.0 +margin_bottom = 40.0 +rect_pivot_offset = Vector2( 0, 0 ) +rect_clip_content = false +mouse_filter = 0 +mouse_default_cursor_shape = 0 +size_flags_horizontal = 1 +size_flags_vertical = 1 + +[node name="Curvature" type="TextureRect" parent="Shaders" index="0"] + +material = SubResource( 2 ) +anchor_left = 0.0 +anchor_top = 0.0 +anchor_right = 0.0 +anchor_bottom = 0.0 +margin_right = 1024.0 +margin_bottom = 600.0 +rect_pivot_offset = Vector2( 0, 0 ) +rect_clip_content = false +mouse_filter = 1 +mouse_default_cursor_shape = 0 +size_flags_horizontal = 1 +size_flags_vertical = 1 +texture = ExtResource( 2 ) +expand = true +stretch_mode = 0 +_sections_unfolded = [ "Material", "Mouse", "Rect" ] + + diff --git a/godot3/default_env.tres b/godot3/default_env.tres index 98f26a7..ad86b72 100644 --- a/godot3/default_env.tres +++ b/godot3/default_env.tres @@ -1,5 +1,101 @@ [gd_resource type="Environment" load_steps=2 format=2] + [sub_resource type="ProceduralSky" id=1] + +radiance_size = 4 +sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 ) +sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 ) +sky_curve = 0.25 +sky_energy = 1.0 +ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 ) +ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 ) +ground_curve = 0.01 +ground_energy = 1.0 +sun_color = Color( 1, 1, 1, 1 ) +sun_latitude = 35.0 +sun_longitude = 0.0 +sun_angle_min = 1.0 +sun_angle_max = 100.0 +sun_curve = 0.05 +sun_energy = 16.0 +texture_size = 2 + [resource] + background_mode = 2 background_sky = SubResource( 1 ) +background_sky_custom_fov = 0.0 +background_color = Color( 0, 0, 0, 1 ) +background_energy = 1.0 +background_canvas_max_layer = 0 +ambient_light_color = Color( 0, 0, 0, 1 ) +ambient_light_energy = 1.0 +ambient_light_sky_contribution = 1.0 +fog_enabled = false +fog_color = Color( 0.5, 0.6, 0.7, 1 ) +fog_sun_color = Color( 1, 0.9, 0.7, 1 ) +fog_sun_amount = 0.0 +fog_depth_enabled = true +fog_depth_begin = 10.0 +fog_depth_curve = 1.0 +fog_transmit_enabled = false +fog_transmit_curve = 1.0 +fog_height_enabled = false +fog_height_min = 0.0 +fog_height_max = 100.0 +fog_height_curve = 1.0 +tonemap_mode = 0 +tonemap_exposure = 1.0 +tonemap_white = 1.0 +auto_exposure_enabled = false +auto_exposure_scale = 0.4 +auto_exposure_min_luma = 0.05 +auto_exposure_max_luma = 8.0 +auto_exposure_speed = 0.5 +ss_reflections_enabled = false +ss_reflections_max_steps = 64 +ss_reflections_fade_in = 0.15 +ss_reflections_fade_out = 2.0 +ss_reflections_depth_tolerance = 0.2 +ss_reflections_roughness = true +ssao_enabled = false +ssao_radius = 1.0 +ssao_intensity = 1.0 +ssao_radius2 = 0.0 +ssao_intensity2 = 1.0 +ssao_bias = 0.01 +ssao_light_affect = 0.0 +ssao_color = Color( 0, 0, 0, 1 ) +ssao_quality = 0 +ssao_blur = 3 +ssao_edge_sharpness = 4.0 +dof_blur_far_enabled = false +dof_blur_far_distance = 10.0 +dof_blur_far_transition = 5.0 +dof_blur_far_amount = 0.1 +dof_blur_far_quality = 1 +dof_blur_near_enabled = false +dof_blur_near_distance = 2.0 +dof_blur_near_transition = 1.0 +dof_blur_near_amount = 0.1 +dof_blur_near_quality = 1 +glow_enabled = false +glow_levels/1 = false +glow_levels/2 = false +glow_levels/3 = true +glow_levels/4 = false +glow_levels/5 = true +glow_levels/6 = false +glow_levels/7 = false +glow_intensity = 0.8 +glow_strength = 1.0 +glow_bloom = 0.0 +glow_blend_mode = 2 +glow_hdr_threshold = 1.0 +glow_hdr_scale = 2.0 +glow_bicubic_upscale = false +adjustment_enabled = false +adjustment_brightness = 1.0 +adjustment_contrast = 1.0 +adjustment_saturation = 1.0 + diff --git a/godot3/project.godot b/godot3/project.godot index 31ba6b8..403539f 100644 --- a/godot3/project.godot +++ b/godot3/project.godot @@ -11,6 +11,7 @@ config_version=3 [application] config/name="ShaderTest" +run/main_scene="res://ShaderTestScreen.tscn" config/icon="res://icon.png" [rendering] |