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* Updated CRT and ScanLine shaders to avoid redefinition of TIME shader variableJonathan Moallem2020-01-302-219/+32
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* Converted project files for Godot 3.2 compatibilityJonathan Moallem2020-01-3013-13/+38
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* CRT done in Godot3MohabMohamed2018-03-131-1/+114
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* scanline in godot3MohabMohamed2018-03-071-2/+75
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* color bleeding done in godot 3MohabMohamed2018-03-071-2/+47
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* Curvature done in godot 3MohabMohamed2018-03-063-0/+206
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* setting up godot 3 projectMohabMohamed2018-03-0614-0/+151