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author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2021-07-02 00:26:10 +0200 |
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committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2021-07-02 00:26:10 +0200 |
commit | 3014c3099fbc28eef528d59417832e11046a14af (patch) | |
tree | 378b03d54f0b11a2025d540ddb89341fdd32b850 | |
parent | c1c7ae50812874084f27bdf491387db96a29b304 (diff) | |
download | fork-godot-webrtc-native-3014c3099fbc28eef528d59417832e11046a14af.tar.gz fork-godot-webrtc-native-3014c3099fbc28eef528d59417832e11046a14af.tar.bz2 fork-godot-webrtc-native-3014c3099fbc28eef528d59417832e11046a14af.zip |
Update godot-cpp to tip of 3.2 branch.
-rw-r--r-- | SConstruct | 2 | ||||
m--------- | godot-cpp | 0 |
2 files changed, 1 insertions, 1 deletions
@@ -89,7 +89,7 @@ elif target_platform == 'ios': host_platform = platform.system() # Local dependency paths, adapt them to your setup -godot_headers = ARGUMENTS.get('headers', 'godot-cpp/godot_headers') +godot_headers = ARGUMENTS.get('headers', 'godot-cpp/godot-headers') godot_cpp_headers = ARGUMENTS.get('godot_cpp_headers', 'godot-cpp/include') godot_cpp_lib_dir = ARGUMENTS.get('godot_cpp_lib_dir', 'godot-cpp/bin') result_path = os.path.join('bin', 'webrtc' if env['target'] == 'release' else 'webrtc_debug', 'lib') diff --git a/godot-cpp b/godot-cpp -Subproject 7cbb846417acf0154a786bcaee8a5b1d7b40df5 +Subproject 77d41fa179e40560f1e264ed483638bf5171377 |