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author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2023-01-12 13:06:53 +0100 |
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committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2023-01-12 15:59:48 +0100 |
commit | 717634405674b888f00a2f7e72e48de5a47ed731 (patch) | |
tree | b7558e4faa11f5e89b2dfadea6fed56708c48c39 /SConstruct | |
parent | 7d260b1b32e3b46f5c6bcf4645528d4d0759e9ff (diff) | |
download | fork-godot-webrtc-native-717634405674b888f00a2f7e72e48de5a47ed731.tar.gz fork-godot-webrtc-native-717634405674b888f00a2f7e72e48de5a47ed731.tar.bz2 fork-godot-webrtc-native-717634405674b888f00a2f7e72e48de5a47ed731.zip |
Update to Godot 4.0-beta11, libdatachannel v0.18.1
Also update godot-cpp-3.x for better cache support.
Diffstat (limited to 'SConstruct')
-rw-r--r-- | SConstruct | 5 |
1 files changed, 0 insertions, 5 deletions
@@ -24,11 +24,6 @@ if env["godot_version"] == "3": if "platform" in ARGUMENTS and ARGUMENTS["platform"] == "macos": ARGUMENTS["platform"] = "osx" # compatibility with old osx name - scons_cache_path = os.environ.get("SCONS_CACHE") - if scons_cache_path is not None: - CacheDir(scons_cache_path) - Decider("MD5") - env = SConscript("godot-cpp-3.x/SConstruct") # Patch base env |