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author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2023-12-19 16:38:02 +0100 |
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committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2023-12-20 12:55:43 +0100 |
commit | 7a4e27e5f054f418f4aa08c6c0c3c22c50bf0c97 (patch) | |
tree | 998bf3f252e6e94d3cc2f1f8f66ab778538c9dc7 /SConstruct | |
parent | d768508435cfb0b940486b4fec54339f5d9c096f (diff) | |
download | fork-godot-webrtc-native-7a4e27e5f054f418f4aa08c6c0c3c22c50bf0c97.tar.gz fork-godot-webrtc-native-7a4e27e5f054f418f4aa08c6c0c3c22c50bf0c97.tar.bz2 fork-godot-webrtc-native-7a4e27e5f054f418f4aa08c6c0c3c22c50bf0c97.zip |
[MacOS] Use framekwork to package GDExtension
This allows it to be code-signed as a bundle so gatekeeper won't
complain when loaded by the editor.
Diffstat (limited to 'SConstruct')
-rw-r--r-- | SConstruct | 14 |
1 files changed, 13 insertions, 1 deletions
@@ -177,7 +177,19 @@ env.Depends(sources, ssl + rtc) # Make the shared library result_name = "libwebrtc_native{}{}".format(env["suffix"], env["SHLIBSUFFIX"]) -library = env.SharedLibrary(target=os.path.join(result_path, "lib", result_name), source=sources) +if env["godot_version"] != "3" and env["platform"] == "macos": + framework_path = os.path.join( + result_path, "lib", "libwebrtc_native.macos.{}.{}.framework".format(env["target"], env["arch"]) + ) + library_file = env.SharedLibrary(target=os.path.join(framework_path, result_name), source=sources) + plist_file = env.Substfile( + os.path.join(framework_path, "Resources", "Info.plist"), + "misc/dist/macos/Info.plist", + SUBST_DICT={"{LIBRARY_NAME}": result_name, "{DISPLAY_NAME}": "libwebrtc_native" + env["suffix"]}, + ) + library = [library_file, plist_file] +else: + library = env.SharedLibrary(target=os.path.join(result_path, "lib", result_name), source=sources) Default(library) # GDNativeLibrary |