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author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2022-09-11 18:26:08 +0200 |
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committer | GitHub <noreply@github.com> | 2022-09-11 18:26:08 +0200 |
commit | 822e0532c23354c02fcdbdef90dc70236ece6255 (patch) | |
tree | 5eebac3b7ac82500601084e883086139bc29b01b /SConstruct | |
parent | 2ad1bf171653c3fb72d8f987b403ab65c9ad6a46 (diff) | |
parent | d8cbd14a28d8c3c526c8ba1759b4052cbfead2c9 (diff) | |
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Merge pull request #60 from Faless/bump/alpha16
Update to Godot alpha16
Diffstat (limited to 'SConstruct')
-rw-r--r-- | SConstruct | 7 |
1 files changed, 7 insertions, 0 deletions
@@ -23,6 +23,9 @@ opts.Add(EnumVariable("godot_version", "The Godot target version", "4", ["3", "4 opts.Update(env) if env["godot_version"] == "3": + if "platform" in ARGUMENTS and ARGUMENTS["platform"] == "macos": + ARGUMENTS["platform"] = "osx" # compatibility with old osx name + env = SConscript("godot-cpp-3.x/SConstruct") # Patch base env @@ -41,6 +44,10 @@ if env["godot_version"] == "3": if env["platform"] == "windows" and env["use_mingw"]: env.Append(LINKFLAGS=["-static-libgcc"]) + if env["platform"] == "osx": + env["platform"] = "macos" # compatibility with old osx name + ARGUMENTS["platform"] = "macos" + # Normalize suffix if env["platform"] in ["windows", "linux"]: env["arch"] = "x86_32" if env["bits"] == "32" else "x86_64" |