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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2022-06-19 12:18:49 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2022-06-19 12:18:49 +0200
commit9b53ef3325f630db10eba3a126b8435cfd52df32 (patch)
treecb1078df959dd2bdb371f543d2a1e6fd060a7ee3 /godot-cpp
parente41d2903adbd36353df96c016555343a8e44302b (diff)
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Fix default data channel write mode to binary.
It's the engine expected default, and the least surprising for the users since it allows any data to be sent, while text mode requires valid UTF.
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