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* Bump dependenciesFabio Alessandrelli2023-09-041-0/+0
* Support building for Godot 4.1 (new default).Fabio Alessandrelli2023-06-301-0/+0
* Bump godot-cpp to 4.0-stable.Fabio Alessandrelli2023-05-231-0/+0
* Update to Godot 4.0 rc1.Fabio Alessandrelli2023-02-091-0/+0
* Update to Godot 4.0 beta14.Fabio Alessandrelli2023-01-211-0/+0
* Update to Godot 4.0 beta13.Fabio Alessandrelli2023-01-181-0/+0
* Update to Godot 4.0 beta12.Fabio Alessandrelli2023-01-131-0/+0
* Update to Godot 4.0-beta11, libdatachannel v0.18.1Fabio Alessandrelli2023-01-121-0/+0
* Update to Godot 4.0-beta10.Fabio Alessandrelli2022-12-291-0/+0
* Update to Godot 4.0 beta9Fabio Alessandrelli2022-12-191-0/+0
* Bump godot-cpp to beta8, libdatachannel to v0.18.0Fabio Alessandrelli2022-12-101-0/+0
* Update to Godot 4.0-beta6Fabio Alessandrelli2022-11-281-0/+0
* Update to Godot 4.0-beta5Fabio Alessandrelli2022-11-191-0/+0
* Update to Godot 4.0-beta4.Fabio Alessandrelli2022-11-141-0/+0
* [Upstream] Update to Godot beta 3.Fabio Alessandrelli2022-10-171-0/+0
* [CPP] Bump godot-cpp to beta2 headers.Fabio Alessandrelli2022-10-091-0/+0
* Bump godot-cpp to Godot 4.0 beta1.Fabio Alessandrelli2022-09-161-0/+0
* [godot-cpp] Bump to alpha16.Fabio Alessandrelli2022-09-111-0/+0
* Bump godot-cpp to alpha11.Fabio Alessandrelli2022-07-061-0/+0
* Use libdatachannel library, add Godot 4 support.Fabio Alessandrelli2022-06-151-0/+0
* Update godot-cpp to tip of 3.2 branch.Fabio Alessandrelli2021-07-021-0/+0
* Use submodule for godot-cppFabio Alessandrelli2020-01-031-0/+0