Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Bump dependencies | Fabio Alessandrelli | 2023-09-04 | 1 | -0/+0 |
| | | | | | | | | OpenSSL 3.0.10 libdatachannel 0.18.6 godot-cpp 4.1-stable (used to be 4.1-rc2, this normalizes it) Includes a small Linux CI fix to run apt update before apt install. | ||||
* | Support building for Godot 4.1 (new default). | Fabio Alessandrelli | 2023-06-30 | 1 | -0/+0 |
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* | Bump godot-cpp to 4.0-stable. | Fabio Alessandrelli | 2023-05-23 | 1 | -0/+0 |
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* | Update to Godot 4.0 rc1. | Fabio Alessandrelli | 2023-02-09 | 1 | -0/+0 |
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* | Update to Godot 4.0 beta14. | Fabio Alessandrelli | 2023-01-21 | 1 | -0/+0 |
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* | Update to Godot 4.0 beta13. | Fabio Alessandrelli | 2023-01-18 | 1 | -0/+0 |
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* | Update to Godot 4.0 beta12. | Fabio Alessandrelli | 2023-01-13 | 1 | -0/+0 |
| | | | | Also update thirdparty README with correct libdatachannel version. | ||||
* | Update to Godot 4.0-beta11, libdatachannel v0.18.1 | Fabio Alessandrelli | 2023-01-12 | 1 | -0/+0 |
| | | | | Also update godot-cpp-3.x for better cache support. | ||||
* | Update to Godot 4.0-beta10. | Fabio Alessandrelli | 2022-12-29 | 1 | -0/+0 |
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* | Update to Godot 4.0 beta9 | Fabio Alessandrelli | 2022-12-19 | 1 | -0/+0 |
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* | Bump godot-cpp to beta8, libdatachannel to v0.18.0 | Fabio Alessandrelli | 2022-12-10 | 1 | -0/+0 |
| | | | | | | | | | libdatachannel and libjuice are now released under MPL 2.0. Dependencies has been refactored under a `thirdparty` folder similar to what we have in Godot, with a dedicated `thirdparty/README.md` containing details information on dependencies upstreams, versions, and licenses. | ||||
* | Update to Godot 4.0-beta6 | Fabio Alessandrelli | 2022-11-28 | 1 | -0/+0 |
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* | Update to Godot 4.0-beta5 | Fabio Alessandrelli | 2022-11-19 | 1 | -0/+0 |
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* | Update to Godot 4.0-beta4. | Fabio Alessandrelli | 2022-11-14 | 1 | -0/+0 |
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* | [Upstream] Update to Godot beta 3. | Fabio Alessandrelli | 2022-10-17 | 1 | -0/+0 |
| | | | | | | | Update build targets. Move release script out of CI yaml. Disable debug CI builds for Godot 3.x since they are mostly used for debugging the extension itself. | ||||
* | [CPP] Bump godot-cpp to beta2 headers. | Fabio Alessandrelli | 2022-10-09 | 1 | -0/+0 |
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* | Bump godot-cpp to Godot 4.0 beta1. | Fabio Alessandrelli | 2022-09-16 | 1 | -0/+0 |
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* | [godot-cpp] Bump to alpha16. | Fabio Alessandrelli | 2022-09-11 | 1 | -0/+0 |
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* | Bump godot-cpp to alpha11. | Fabio Alessandrelli | 2022-07-06 | 1 | -0/+0 |
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* | Use libdatachannel library, add Godot 4 support. | Fabio Alessandrelli | 2022-06-15 | 1 | -0/+0 |
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* | Update godot-cpp to tip of 3.2 branch. | Fabio Alessandrelli | 2021-07-02 | 1 | -0/+0 |
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* | Use submodule for godot-cpp | Fabio Alessandrelli | 2020-01-03 | 1 | -0/+0 |