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path: root/.github/workflows/build_release.yml
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name: 🔧 Build -> Package 📦
on: [push, pull_request]

jobs:
  build:
    runs-on: ${{ matrix.os }}
    name: 🔧 Build
    strategy:
      matrix:
        include:
          # Android
          - platform: android
            arch: 'x86'
            sconsflags: 'android_arch=x86'
            os: 'ubuntu-20.04'
          - platform: android
            arch: 'x64'
            sconsflags: 'android_arch=x86_64'
            os: 'ubuntu-20.04'
          - platform: android
            arch: 'arm'
            sconsflags: 'android_arch=armv7'
            os: 'ubuntu-20.04'
          - platform: android
            arch: 'arm64'
            sconsflags: 'android_arch=arm64v8'
            os: 'ubuntu-20.04'

          # iOS
          - platform: ios
            arch: 'x64'
            sconsflags: 'ios_arch=x86_64 ios_simulator=true'
            os: 'macos-latest'
          - platform: ios
            arch: 'arm'
            sconsflags: 'ios_arch=armv7'
            os: 'macos-latest'
          - platform: ios
            arch: 'arm64'
            sconsflags: 'ios_arch=arm64'
            os: 'macos-latest'

          # Linux
          - platform: linux
            arch: 'x86'
            sconsflags: 'bits=32'
            os: 'ubuntu-20.04'
          - platform: linux
            arch: 'x64'
            sconsflags: 'bits=64'
            os: 'ubuntu-20.04'

          # macOS
          - platform: osx
            arch: 'x64'
            sconsflags: 'bits=64'
            os: 'macos-latest'

          # Windows
          - platform: windows
            arch: 'x86'
            sconsflags: 'bits=32'
            os: 'windows-latest'
            msvc_arch: amd64_x86
          - platform: windows
            arch: 'x64'
            sconsflags: 'bits=64'
            os: 'windows-latest'
            msvc_arch: amd64

    env:
      SCONSFLAGS: ${{ matrix.sconsflags }} platform=${{ matrix.platform }} --jobs=2
      NDK_VERSION: 22b
      ANDROID_NDK_ROOT: ${{github.workspace}}/android-ndk-r22b
      MSVC_VARS: 'C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Auxiliary\Build\vcvarsall.bat'

    defaults:
      run:
        shell: bash

    steps:
      - uses: actions/checkout@v2
        with:
          submodules: recursive

      - name: Cache NDK
        id: cache-ndk
        if: ${{ matrix.platform == 'android' }}
        uses: actions/cache@v2
        with:
          path: ${{ env.ANDROID_NDK_ROOT }}
          key: ndk-${{ env.NDK_VERSION }}

      - name: Download NDK
        if: ${{ matrix.platform == 'android' && steps.cache-ndk.outputs.cache-hit != 'true' }}
        id: setup-ndk
        run: |
          cd ${{ github.workspace }}
          curl -L https://dl.google.com/android/repository/android-ndk-r${{ env.NDK_VERSION }}-linux-x86_64.zip -o ndk.zip
          unzip ndk.zip
          ls

      - name: Setup MSVC build environment for ${{ matrix.msvc_arch }}
        if: ${{ matrix.platform == 'windows' }}
        run: "'${{ env.MSVC_VARS }}' ${{ matrix.msvc_arch }}"

      - name: Install Linux build dependencies
        if: ${{ matrix.platform == 'linux' }}
        run: |
          sudo apt-get install build-essential gcc-multilib wget g++-multilib

      - name: Set up Python 3.x
        uses: actions/setup-python@v2
        with:
          python-version: '3.x'
          architecture: 'x64'

      - name: Configuring Python packages
        run: |
          python -c "import sys; print(sys.version)"
          python -m pip install scons
          python --version
          scons --version

      - name: Get WebRTC package for ${{ matrix.platform }} - ${{ matrix.arch }}
        uses: ./.github/actions/webrtc-download
        with:
          platform: ${{ matrix.platform }}
          archs: ${{ matrix.arch }}

      - name: Compilation ${{ matrix.platform }} - ${{ matrix.arch }} - godot-cpp
        run: |
          scons -C godot-cpp target=debug generate_bindings=yes
          scons -C godot-cpp target=release

      - name: Compilation ${{ matrix.platform }} - ${{ matrix.arch }} - webrtc-native
        run: |
          scons target=debug
          scons target=release

      - uses: actions/upload-artifact@v2
        with:
          name: ${{ github.job }}-${{ matrix.platform }}-${{ matrix.arch }}
          path: bin/*

  package:
    name: 📦 Package
    needs: build
    runs-on: "ubuntu-latest"
    steps:
      - uses: actions/checkout@v2

      - uses: actions/download-artifact@v2
        with:
          path: artifacts

      - name: Package artifacts for release
        run: |
          mkdir release
          cd release
          for name in webrtc webrtc_debug
          do
            mkdir -p ${name}/lib/
            find ../artifacts -wholename "*/${name}/lib/*" | xargs cp -t ${name}/lib/
            find ../artifacts -wholename "*/${name}/${name}.tres" | head -n 1 | xargs cp -t ${name}/
          done

          zip -r godot-webrtc-native-release.zip webrtc
          zip -r godot-webrtc-native-debug.zip webrtc_debug
          ls -R

      - uses: actions/upload-artifact@v2
        with:
          name: godot-webrtc-native-debug.zip
          path: release/godot-webrtc-native-debug.zip

      - uses: actions/upload-artifact@v2
        with:
          name: godot-webrtc-native-release.zip
          path: release/godot-webrtc-native-release.zip