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#include "WebRTCLibPeer.hpp"
using namespace godot_webrtc;
WebRTCLibPeer::GodotSSDO::GodotSSDO(WebRTCLibPeer *parent) {
this->parent = parent;
}
void WebRTCLibPeer::GodotSSDO::OnSuccess(){};
void WebRTCLibPeer::GodotSSDO::OnFailure(const std::string &error){};
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