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authorAlon Zakai <azakai@google.com>2020-09-10 12:49:40 -0700
committerGitHub <noreply@github.com>2020-09-10 12:49:40 -0700
commit739144d96d162b430d5fd54e4fe11b8ce2d34d47 (patch)
tree841a3dd2cbf2ebdf350cc9225c9ad4065b37fdd8 /test/wasm2js/minified-memory.2asm.js
parent2aa0cf300998c62aea8cc6698f8325653a9f0895 (diff)
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Fix wasm2js memory import in case it is minified (#3113)
It was hardcoded as "env.memory", which is usually correct. But if we minify import names, as in -O3 in emscripten, we need to use the minified name. Note how in the test it now emits var memory = env.a; for the import. Fixes emscripten-core/emscripten#12123 This was not noticed earlier since that import is only used in memory growth. The tests that would catch it are wasm2js3.test*memory_growth* but we only run wasm2js1 on CI. I'll add testing after this lands.
Diffstat (limited to 'test/wasm2js/minified-memory.2asm.js')
-rw-r--r--test/wasm2js/minified-memory.2asm.js64
1 files changed, 64 insertions, 0 deletions
diff --git a/test/wasm2js/minified-memory.2asm.js b/test/wasm2js/minified-memory.2asm.js
new file mode 100644
index 000000000..2077ef8ab
--- /dev/null
+++ b/test/wasm2js/minified-memory.2asm.js
@@ -0,0 +1,64 @@
+
+function asmFunc(global, env, buffer) {
+ var memory = env.a;
+ var HEAP8 = new global.Int8Array(buffer);
+ var HEAP16 = new global.Int16Array(buffer);
+ var HEAP32 = new global.Int32Array(buffer);
+ var HEAPU8 = new global.Uint8Array(buffer);
+ var HEAPU16 = new global.Uint16Array(buffer);
+ var HEAPU32 = new global.Uint32Array(buffer);
+ var HEAPF32 = new global.Float32Array(buffer);
+ var HEAPF64 = new global.Float64Array(buffer);
+ var Math_imul = global.Math.imul;
+ var Math_fround = global.Math.fround;
+ var Math_abs = global.Math.abs;
+ var Math_clz32 = global.Math.clz32;
+ var Math_min = global.Math.min;
+ var Math_max = global.Math.max;
+ var Math_floor = global.Math.floor;
+ var Math_ceil = global.Math.ceil;
+ var Math_sqrt = global.Math.sqrt;
+ var abort = env.abort;
+ var nan = global.NaN;
+ var infinity = global.Infinity;
+ function $0() {
+ return HEAP32[0 >> 2] | 0 | 0;
+ }
+
+ var FUNCTION_TABLE = [];
+ function __wasm_memory_size() {
+ return buffer.byteLength / 65536 | 0;
+ }
+
+ function __wasm_memory_grow(pagesToAdd) {
+ pagesToAdd = pagesToAdd | 0;
+ var oldPages = __wasm_memory_size() | 0;
+ var newPages = oldPages + pagesToAdd | 0;
+ if ((oldPages < newPages) && (newPages < 65536)) {
+ var newBuffer = new ArrayBuffer(Math_imul(newPages, 65536));
+ var newHEAP8 = new global.Int8Array(newBuffer);
+ newHEAP8.set(HEAP8);
+ HEAP8 = newHEAP8;
+ HEAP8 = new global.Int8Array(newBuffer);
+ HEAP16 = new global.Int16Array(newBuffer);
+ HEAP32 = new global.Int32Array(newBuffer);
+ HEAPU8 = new global.Uint8Array(newBuffer);
+ HEAPU16 = new global.Uint16Array(newBuffer);
+ HEAPU32 = new global.Uint32Array(newBuffer);
+ HEAPF32 = new global.Float32Array(newBuffer);
+ HEAPF64 = new global.Float64Array(newBuffer);
+ buffer = newBuffer;
+ memory.buffer = newBuffer;
+ }
+ return oldPages;
+ }
+
+ return {
+ "foo": $0
+ };
+}
+
+var memasmFunc = new ArrayBuffer(65536);
+var bufferView = new Uint8Array(memasmFunc);
+var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
+export var foo = retasmFunc.foo;