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//
// Test wasm-only builds. In this case, fastcomp emits code that is
// not asm.js, it will only ever run as wasm, and contains special intrinsics for
// asm2wasm that map LLVM IR into i64s.
//

function asm(global, env, buffer) {
  "use asm";

  var HEAP8 = new global.Int8Array(buffer);
  var HEAP16 = new global.Int16Array(buffer);
  var HEAP32 = new global.Int32Array(buffer);
  var HEAPU8 = new global.Uint8Array(buffer);
  var HEAPU16 = new global.Uint16Array(buffer);
  var HEAPU32 = new global.Uint32Array(buffer);
  var HEAPF32 = new global.Float32Array(buffer);
  var HEAPF64 = new global.Float64Array(buffer);

  var fround = global.Math.fround;

  var illegalImport = env.illegalImport;
  var illegalImportResult = env.illegalImportResult;

  var _fabsf = env._fabsf;
  var do_i64 = env.do_i64;

  function loads() {
    var i = 0, f = fround(0), d = +0;
    i = load1(100);
    i = load1(101, 0);
    i = load2(102);
    i = load2(103, 0);
    i = load2(104, 1);
    i = load2(105, 2);
    i = load4(106);
    i = load4(107, 0);
    i = load4(108, 1);
    i = load4(109, 2);
    i = load4(110, 4);
    f = loadf(111);
    f = loadf(112, 0);
    f = loadf(113, 1);
    f = loadf(114, 2);
    f = loadf(115, 4);
    d = loadd(116);
    d = loadd(117, 0);
    d = loadd(118, 1);
    d = loadd(119, 2);
    d = loadd(120, 4);
    d = loadd(121, 8);
  }

  function stores() {
    var i = 0, f = fround(0), d = +0;
    store1(100, i);
    store1(101, i, 0);
    store2(102, i);
    store2(103, i, 0);
    store2(104, i, 1);
    store2(105, i, 2);
    store4(106, i);
    store4(107, i, 0);
    store4(108, i, 1);
    store4(109, i, 2);
    store4(110, i, 4);
    storef(111, f);
    storef(112, f, 0);
    storef(113, f, 1);
    storef(114, f, 2);
    storef(115, f, 4);
    stored(116, d);
    stored(117, d, 0);
    stored(118, d, 1);
    stored(119, d, 2);
    stored(120, d, 4);
    stored(121, d, 8);
  }

  function test() {
    var i = 0, j = i64(), f = fround(0), f1 = fround(0), f2 = fround(0), d1 = +0, d2 = +0;
    // bitcasts
    i = i32_bc2i(f);
    f = i32_bc2f(i);
    i = i32_cttz(i);
    i = i32_ctpop(i);
    j = i64_ctpop(j);
    f1 = f32_copysign(f1, f2);
    d1 = f64_copysign(d1, d2);
  }

  function test64() {
    var x = i64(), y = i64(), z = 0; // define i64 variables using special intrinsic
    var int32 = 0, float32 = fround(0), float64 = +0;
    x = i64_const(100, 0); // i64 constant
    y = i64_const(17, 30);
    x = i64_add(x, y); // binaries
    x = i64_sub(x, y);
    x = i64_mul(x, y);
    x = i64_udiv(x, y);
    x = i64_sdiv(x, y);
    x = i64_urem(x, y);
    x = i64_srem(x, y);
    x = i64_and(x, y);
    x = i64_or(x, y);
    x = i64_xor(x, y);
    x = i64_shl(x, y);
    x = i64_ashr(x, y);
    x = i64_lshr(x, y);
    x = load8(120, 0); // load and store
    x = load8(120);
    x = load8(120, 2);
    x = load8(120, 4);
    x = load8(120, 8);
    store8(120, x, 0);
    store8(120, x);
    store8(120, x, 2);
    store8(120, x, 4);
    store8(120, x, 8);
    // comps
    z = i64_eq(x, y);
    z = i64_ne(x, y);
    z = i64_ule(x, y);
    z = i64_sle(x, y);
    z = i64_uge(x, y);
    z = i64_sge(x, y);
    z = i64_ult(x, y);
    z = i64_slt(x, y);
    z = i64_ugt(x, y);
    z = i64_sgt(x, y);
    // convs
    int32 = i64_trunc(x);
    x = i64_sext(int32);
    x = i64_zext(int32);
    float32 = i64_s2f(x);
    float64 = i64_s2d(x);
    float32 = i64_u2f(x);
    float64 = i64_u2d(x);
    x = i64_f2s(float32);
    x = i64_d2s(float64);
    x = i64_f2u(float32);
    x = i64_d2u(float64);
    // bitcasts
    x = i64_bc2i(float64);
    float64 = i64_bc2d(x);
    // intrinsics
    x = i64_ctlz(y);
    y = i64_cttz(x);
  }
  function imports() {
    illegalImport(-3.13159, i64_const(11, 22), -33); // this call must be legalized
    return i64(illegalImportResult());
  }
  function arg(x) { // illegal param, but not exported
    x = i64(x);
    store8(100, x, 0);
    arg(i64(x)); // "coercion"/"cast"
  }
  function illegalParam(a, x, c) {
    a = 0;
    x = i64(x);
    b = +0;
    store8(100, x, 0);
    illegalParam(0, i64(x), 12.34); // "coercion"/"cast"
  }
  function result() { // illegal result, but not exported
    return i64_const(1, 2);
  }
  function illegalResult() { // illegal result, exported
    return i64_const(1, 2);
  }
  function call1(x) {
    x = i64(x);
    var y = i64();
    y = i64(call1(x));
    return i64(y); // return i64 with a "cast"
  }
  function call2(x) {
    x = i64(x);
    i64(call2(i64(call2(x))));
    return i64_const(591726473, 57073); // return an i64 const
  }
  function returnCastConst() {
     return i64(0);
  }
  function ifValue64($4, $6) {
   $4 = i64($4);
   $6 = i64($6);
   var $$0 = i64(), $9 = i64(), $10 = i64();
   if ($6) {
     $9 = i64(call2($4));
     $$0 = $9;
   } else {
     $10 = i64(call2($4));
     $$0 = $10;
   }
   return i64($$0);
  }
  function ifValue32($4, $6) {
   $4 = $4 | 0;
   $6 = $6 | 0;
   var $$0 = 0, $9 = 0, $10 = 0;
   if ($6) {
     $9 = ifValue32($4 | 0, $6 | 0) | 0;
     $$0 = $9;
   } else {
     $10 = ifValue32($4 | 0, $6 | 0) | 0;
     $$0 = $10;
   }
   return $$0 | 0;
  }
  function switch64($a444) {
    $a444 = i64($a444);
    var $waka = 0;
    switch (i64($a444)) {
     case i64_const(7,10):  {
      $waka = 11000;
      break;
     }
     case i64_const(5,10):  {
      $waka = 10;
      break;
     }
     default: {
      $waka = 1;
     }
    }
    return $waka | 0;
  }
  function unreachable_leftovers($0,$1,$2) {
   $0 = $0|0;
   $1 = $1|0;
   $2 = $2|0;
   var label = 0;
   L1: do {
    if ($1) {
     label = 10;
    } else {
     if ($2) {
      break L1;
      return;
     }
     store4($0,-2);
     return;
    }
   } while(0);
   if ((label|0) == 10) {
    store4($0,-1);
   }
   return;
  }
  function switch64TOOMUCH($a444) {
    $a444 = i64($a444);
    var $waka = 0;
    switch (i64($a444)) {
     case i64_const(0,1073741824): // spread is huge here, we should not make a jump table!
     case i64_const(0,2147483648):  {
      return 40;
     }
     default: {
      $waka = 1;
     }
    }
    switch (100) {
     case 107374182: // similar, but 32-bit
     case 214748364:  {
      return 41;
     }
     default: {
      $waka = 1001;
     }
    }
    // no defaults
    switch (i64($a444)) {
     case i64_const(0,1073741824): // spread is huge here, we should not make a jump table!
     case i64_const(0,2147483648):  {
      return 42;
     }
    }
    switch (100) {
     case 107374182: // similar, but 32-bit
     case 214748364:  {
      return 43;
     }
    }
    return 44;
  }
  function keepAlive() {
    loads();
    stores();
    test();
    i64(imports());
    arg(i64(0));
    i64(call1(i64(0)));
    i64(call2(i64(0)));
    i64(returnCastConst());
    i64(ifValue64(i64(0), i64(0)));
    ifValue32(0, 0) | 0;
    switch64(i64(0)) | 0;
    unreachable_leftovers(0, 0, 0);
  }

  function __emscripten_dceable_type_decls() { // dce-able, but this defines the type of fabsf which has no other use
    fround(_fabsf(fround(0.0)));
    i64(do_i64());
  }

  var FUNCTION_TABLE_X = [illegalImport, _fabsf, do_i64]; // must stay ok in the table, not legalized, as it will be called internally by the true type

  return { test64: test64, illegalParam : illegalParam, illegalResult: illegalResult, keepAlive: keepAlive };
}