1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
|
var scratchBuffer = new ArrayBuffer(8);
var i32ScratchView = new Int32Array(scratchBuffer);
var f32ScratchView = new Float32Array(scratchBuffer);
var f64ScratchView = new Float64Array(scratchBuffer);
function wasm2js_scratch_load_i32(index) {
return i32ScratchView[index];
}
function wasm2js_scratch_store_i32(index, value) {
i32ScratchView[index] = value;
}
function wasm2js_scratch_load_f64() {
return f64ScratchView[0];
}
function wasm2js_scratch_store_f64(value) {
f64ScratchView[0] = value;
}
function wasm2js_scratch_store_f32(value) {
f32ScratchView[0] = value;
}
function wasm2js_scratch_load_f32() {
return f32ScratchView[0];
}
function asmFunc(global, env, buffer) {
"almost asm";
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);
var HEAPU8 = new global.Uint8Array(buffer);
var HEAPU16 = new global.Uint16Array(buffer);
var HEAPU32 = new global.Uint32Array(buffer);
var HEAPF32 = new global.Float32Array(buffer);
var HEAPF64 = new global.Float64Array(buffer);
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
var Math_clz32 = global.Math.clz32;
var Math_min = global.Math.min;
var Math_max = global.Math.max;
var Math_floor = global.Math.floor;
var Math_ceil = global.Math.ceil;
var Math_sqrt = global.Math.sqrt;
var abort = env.abort;
var nan = global.NaN;
var infinity = global.Infinity;
function $1($0) {
$0 = $0 | 0;
return ($0 | 0) == ((wasm2js_scratch_store_f32((wasm2js_scratch_store_i32(0, $0), wasm2js_scratch_load_f32())), wasm2js_scratch_load_i32(0)) | 0) | 0;
}
function $2($0, $1_1) {
$0 = $0 | 0;
$1_1 = $1_1 | 0;
var $2_1 = 0;
wasm2js_scratch_store_i32(0 | 0, $0 | 0);
wasm2js_scratch_store_i32(1 | 0, $1_1 | 0);
wasm2js_scratch_store_f64(+wasm2js_scratch_load_f64());
$2_1 = wasm2js_scratch_load_i32(1 | 0) | 0;
return (wasm2js_scratch_load_i32(0 | 0) | 0) == ($0 | 0) & ($1_1 | 0) == ($2_1 | 0);
}
function legalstub$2($0, $1_1) {
var $2_1 = 0, $3 = 0, $4 = 0, $5 = 0;
$4 = $0;
$3 = 32;
$0 = $3 & 31;
if (32 >>> 0 <= $3 >>> 0) {
{
$2_1 = $1_1 << $0;
$0 = 0;
}
} else {
{
$2_1 = (1 << $0) - 1 & $1_1 >>> 32 - $0 | $2_1 << $0;
$0 = $1_1 << $0;
}
}
return $2($4 | $0, $2_1 | $5);
}
var FUNCTION_TABLE = [];
return {
"i32_roundtrip": $1,
"i64_roundtrip": legalstub$2
};
}
var memasmFunc = new ArrayBuffer(65536);
var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
export var i32_roundtrip = retasmFunc.i32_roundtrip;
export var i64_roundtrip = retasmFunc.i64_roundtrip;
|