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function asmFunc(global, env, buffer) {
"use asm";
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);
var HEAPU8 = new global.Uint8Array(buffer);
var HEAPU16 = new global.Uint16Array(buffer);
var HEAPU32 = new global.Uint32Array(buffer);
var HEAPF32 = new global.Float32Array(buffer);
var HEAPF64 = new global.Float64Array(buffer);
var Math_imul = global.Math.imul;
var Math_fround = global.Math.fround;
var Math_abs = global.Math.abs;
var Math_clz32 = global.Math.clz32;
var Math_min = global.Math.min;
var Math_max = global.Math.max;
var Math_floor = global.Math.floor;
var Math_ceil = global.Math.ceil;
var Math_sqrt = global.Math.sqrt;
var abort = env.abort;
var nan = global.NaN;
var infinity = global.Infinity;
var i64toi32_i32$HIGH_BITS = 0;
function $0(lhs, rhs, cond) {
lhs = lhs | 0;
rhs = rhs | 0;
cond = cond | 0;
var wasm2js_i32$0 = 0, wasm2js_i32$1 = 0, wasm2js_i32$2 = 0;
return (wasm2js_i32$0 = lhs, wasm2js_i32$1 = rhs, wasm2js_i32$2 = cond, wasm2js_i32$2 ? wasm2js_i32$0 : wasm2js_i32$1) | 0;
}
function $1(lhs, lhs$hi, rhs, rhs$hi, cond) {
lhs = lhs | 0;
lhs$hi = lhs$hi | 0;
rhs = rhs | 0;
rhs$hi = rhs$hi | 0;
cond = cond | 0;
var i64toi32_i32$0 = 0, i64toi32_i32$3 = 0, i64toi32_i32$2 = 0, i64toi32_i32$4 = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0, wasm2js_i32$2 = 0;
i64toi32_i32$0 = lhs$hi;
i64toi32_i32$0 = rhs$hi;
i64toi32_i32$4 = cond;
i64toi32_i32$0 = lhs$hi;
i64toi32_i32$3 = (wasm2js_i32$0 = lhs, wasm2js_i32$1 = rhs, wasm2js_i32$2 = i64toi32_i32$4, wasm2js_i32$2 ? wasm2js_i32$0 : wasm2js_i32$1);
i64toi32_i32$2 = (wasm2js_i32$0 = i64toi32_i32$0, wasm2js_i32$1 = rhs$hi, wasm2js_i32$2 = i64toi32_i32$4, wasm2js_i32$2 ? wasm2js_i32$0 : wasm2js_i32$1);
i64toi32_i32$2 = i64toi32_i32$2;
i64toi32_i32$3 = i64toi32_i32$3;
i64toi32_i32$HIGH_BITS = i64toi32_i32$2;
return i64toi32_i32$3 | 0;
}
function $2(lhs, rhs, cond) {
lhs = Math_fround(lhs);
rhs = Math_fround(rhs);
cond = cond | 0;
var wasm2js_f32$0 = Math_fround(0), wasm2js_f32$1 = Math_fround(0), wasm2js_i32$0 = 0;
return Math_fround((wasm2js_f32$0 = lhs, wasm2js_f32$1 = rhs, wasm2js_i32$0 = cond, wasm2js_i32$0 ? wasm2js_f32$0 : wasm2js_f32$1));
}
function $3(lhs, rhs, cond) {
lhs = +lhs;
rhs = +rhs;
cond = cond | 0;
var wasm2js_f64$0 = 0.0, wasm2js_f64$1 = 0.0, wasm2js_i32$0 = 0;
return +(wasm2js_f64$0 = lhs, wasm2js_f64$1 = rhs, wasm2js_i32$0 = cond, wasm2js_i32$0 ? wasm2js_f64$0 : wasm2js_f64$1);
}
function $4(cond) {
cond = cond | 0;
var $1_1 = 0, $2_1 = 0;
return abort() | 0;
}
function $5(cond) {
cond = cond | 0;
var $1_1 = 0, $2_1 = 0;
return abort() | 0;
}
return {
select_i32: $0,
select_i64: $1,
select_f32: $2,
select_f64: $3,
select_trap_l: $4,
select_trap_r: $5
};
}
const memasmFunc = new ArrayBuffer(65536);
const retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc);
export const select_i32 = retasmFunc.select_i32;
export const select_i64 = retasmFunc.select_i64;
export const select_f32 = retasmFunc.select_f32;
export const select_f64 = retasmFunc.select_f64;
export const select_trap_l = retasmFunc.select_trap_l;
export const select_trap_r = retasmFunc.select_trap_r;
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