summaryrefslogtreecommitdiff
path: root/hello_world
Commit message (Collapse)AuthorAgeFilesLines
* Update the directory structure to make room for additional Godot Android ↵Fredia Huya-Kouadio2023-07-1421-467/+0
| | | | samples besides plugins
* Update the directory structure for the Android plugin addonFredia Huya-Kouadio2023-07-0513-15/+35
| | | | | | | | | | | The addon directory now contains two subfolders: - "addons/<plugin_dir>/export": - should contain the editor plugin script and the editor export plugin script. as well as any binaries needed for export - `plugin.cfg` must point to the editor plugin script in this directory - must contain a `.gdignore` file to exclude this directory from the export process - "addons/<plugin_dir>/interface": - optional directory - can contain helper gdscript files used by the project to interface with the functionality exposed by the plugin
* Update the 'Hello World' Android plugin to match the new Godot 4.2 formatFredia Huya-Kouadio2023-07-0212-80/+127
| | | | See https://github.com/godotengine/godot/pull/78958 for reference.
* Update repository structure: make each sample project (e.g: `hello_world`) a ↵fhuya2020-03-2616-348/+28
| | | | subproject in the `Godot-Android-Plugins` project.
* Bump gradle build version.fhuya2020-02-251-1/+1
|
* Update sample project based on feedback to the Android plugin refactor PR.fhuya2020-02-243-3/+3
|
* Add sample hello world plugin and demo project.fhuya2020-02-2321-0/+720