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authorMarcelo Costa <>2024-01-28 11:08:42 -0300
committerMarcelo Costa <>2024-01-28 11:08:42 -0300
commit62cf60c22f09c02d71222c913c0c35755c43277d (patch)
treeaf1611857629ca7b8c318f2ba73ea2d37de1838c
parent3b5cec44c283152818ce3c953750ab427ec3e030 (diff)
parent36f1a2024be66d89b6adfb07965193dce4e4c9da (diff)
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Merge branch 'main' of https://github.com/henriquelalves/ggj2024
-rw-r--r--game/main.gd6
-rw-r--r--game/microgames/flowers_delivery/flowers_delivery.gd6
-rw-r--r--game/microgames/flowers_delivery/flowers_delivery.tscn56
-rw-r--r--game/microgames/flowers_delivery/player.gd24
-rw-r--r--game/transition/transition.tscn8
5 files changed, 81 insertions, 19 deletions
diff --git a/game/main.gd b/game/main.gd
index 7e32d1e..5254527 100644
--- a/game/main.gd
+++ b/game/main.gd
@@ -2,9 +2,9 @@ extends Node2D
var MICROGAMES = [
preload("res://game/microgames/flowers_delivery/flowers_delivery.tscn"),
- preload("res://game/microgames/heart_break/heart_break.tscn"),
- preload("res://game/microgames/find_window/find_window.tscn"),
- preload("res://game/microgames/baseball_kiss/baseball_kiss.tscn")
+ #preload("res://game/microgames/heart_break/heart_break.tscn"),
+ #preload("res://game/microgames/find_window/find_window.tscn"),
+ #preload("res://game/microgames/baseball_kiss/baseball_kiss.tscn")
]
@onready var transition: Transition = %Transition
diff --git a/game/microgames/flowers_delivery/flowers_delivery.gd b/game/microgames/flowers_delivery/flowers_delivery.gd
index d7f8772..648b77f 100644
--- a/game/microgames/flowers_delivery/flowers_delivery.gd
+++ b/game/microgames/flowers_delivery/flowers_delivery.gd
@@ -3,4 +3,8 @@ extends Microgame
# Called when the node enters the scene tree for the first time.
func _microgame_ready() -> void:
- pass
+ $Player.died.connect(_on_died)
+
+
+func _on_died():
+ finished.emit(false)
diff --git a/game/microgames/flowers_delivery/flowers_delivery.tscn b/game/microgames/flowers_delivery/flowers_delivery.tscn
index ce24711..5b6d052 100644
--- a/game/microgames/flowers_delivery/flowers_delivery.tscn
+++ b/game/microgames/flowers_delivery/flowers_delivery.tscn
@@ -1,4 +1,4 @@
-[gd_scene load_steps=9 format=3 uid="uid://cxxawcp2cuijl"]
+[gd_scene load_steps=16 format=3 uid="uid://cxxawcp2cuijl"]
[ext_resource type="Texture2D" uid="uid://dbohkvl4ryqbk" path="res://game/microgames/flowers_delivery/assets/girlfriend.png" id="1_isthg"]
[ext_resource type="Script" path="res://game/microgames/flowers_delivery/flowers_delivery.gd" id="1_jhoh1"]
@@ -30,6 +30,33 @@ animations = [{
"speed": 5.0
}]
+[sub_resource type="SphereShape3D" id="SphereShape3D_14drw"]
+radius = 0.592209
+
+[sub_resource type="BoxShape3D" id="BoxShape3D_k71dv"]
+size = Vector3(1, 1, 0.189453)
+
+[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kdus0"]
+albedo_color = Color(0.360784, 0.388235, 0.121569, 1)
+
+[sub_resource type="BoxMesh" id="BoxMesh_xy5s1"]
+size = Vector3(100, 1, 100)
+
+[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_qo3aw"]
+sky_top_color = Color(0.317647, 0.333333, 0.976471, 1)
+sky_horizon_color = Color(0.556863, 0.639216, 0.929412, 1)
+sky_curve = 0.0803831
+ground_bottom_color = Color(0.478431, 0.54902, 0.992157, 1)
+ground_horizon_color = Color(0.556863, 0.639216, 0.929412, 1)
+ground_curve = 0.970057
+
+[sub_resource type="Sky" id="Sky_4ims1"]
+sky_material = SubResource("ProceduralSkyMaterial_qo3aw")
+
+[sub_resource type="Environment" id="Environment_lochx"]
+background_mode = 2
+sky = SubResource("Sky_4ims1")
+
[node name="FlowersDelivery" type="Node3D"]
script = ExtResource("1_jhoh1")
instructions = "Meet your girlfriend!"
@@ -39,6 +66,12 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.45863, 1.42701, 0)
billboard = 1
texture = ExtResource("1_isthg")
+[node name="Label3D" type="Label3D" parent="."]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.55688, 3.35267, 7.68148)
+text = "Get Down!"
+font_size = 200
+outline_size = 48
+
[node name="Player" type="AnimatedSprite3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 13.663)
billboard = 1
@@ -50,8 +83,27 @@ script = ExtResource("3_kgimw")
[node name="Camera3D" type="Camera3D" parent="Player"]
transform = Transform3D(0.568531, 0.293446, -0.768545, 0, 0.934218, 0.356704, 0.822662, -0.202797, 0.531132, -3.65287, 1.74709, 2.17253)
-[node name="Sprite3D" type="Sprite3D" parent="."]
+[node name="Area3D" type="Area3D" parent="Player"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.933393, 0)
+
+[node name="CollisionShape3D" type="CollisionShape3D" parent="Player/Area3D"]
+shape = SubResource("SphereShape3D_14drw")
+
+[node name="Obstacle" type="Sprite3D" parent="."]
transform = Transform3D(10, 0, 0, 0, 0.4, 0, 0, 0, 1, 1.5768, 2.47888, 7.67072)
modulate = Color(1, 0.301961, 0.231373, 1)
pixel_size = 1.0
texture = ExtResource("6_omk1m")
+
+[node name="Area3D" type="Area3D" parent="Obstacle"]
+
+[node name="CollisionShape3D" type="CollisionShape3D" parent="Obstacle/Area3D"]
+shape = SubResource("BoxShape3D_k71dv")
+
+[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.900292, 0)
+material_override = SubResource("StandardMaterial3D_kdus0")
+mesh = SubResource("BoxMesh_xy5s1")
+
+[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
+environment = SubResource("Environment_lochx")
diff --git a/game/microgames/flowers_delivery/player.gd b/game/microgames/flowers_delivery/player.gd
index 9f22d08..e0ea06f 100644
--- a/game/microgames/flowers_delivery/player.gd
+++ b/game/microgames/flowers_delivery/player.gd
@@ -1,15 +1,21 @@
extends AnimatedSprite3D
-func _ready() -> void:
- pass
+signal died
+var _died = false
func _process(delta: float) -> void:
- position.z -= delta * 3
+ if not _died:
+ position.z -= delta * 3
+
+ if Input.is_anything_pressed():
+ animation = "dodge"
+ offset.y = -100.0
+ else:
+ animation = "default"
+ offset.y = 0.0
- if Input.is_anything_pressed():
- animation = "dodge"
- offset.y = -100.0
- else:
- animation = "default"
- offset.y = 0.0
+ if ($Area3D as Area3D).has_overlapping_areas():
+ if animation == "default":
+ _died = true
+ died.emit()
diff --git a/game/transition/transition.tscn b/game/transition/transition.tscn
index a1145fb..6f26535 100644
--- a/game/transition/transition.tscn
+++ b/game/transition/transition.tscn
@@ -379,10 +379,10 @@ anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
-offset_left = 7999.0
-offset_top = 4096.0
-offset_right = 8235.0
-offset_bottom = 4206.0
+offset_left = 8575.0
+offset_top = 4420.0
+offset_right = 8811.0
+offset_bottom = 4530.0
grow_horizontal = 2
grow_vertical = 2
text = "blabla"